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Tollymain posted:I think next game I play I'm gonna try Clinhyde. Never played him, and now I'm desperate to grab a friend and play as Clinhyde. ActingPower posted:Wouldn't say it's the greatest matchup for me, but... Really? Because I feel like you have an answer for everything I can do. Granted, keeping the fight in such close quarters like we have been has been benefiting you more, but you're pretty quick and mobile so even if I put some distance between us, it's easy for you to close it.
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# ? Jul 14, 2014 00:23 |
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# ? Apr 25, 2024 08:06 |
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Pairs are in! Mikhail passes his first ante. Clinhyde antes Crizma infusion for +2 power! Mikhail, will you continue to pass?
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# ? Jul 14, 2014 06:26 |
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Pass!
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# ? Jul 14, 2014 21:11 |
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Gutter Owl posted:Mikhail, how far will you retreat?
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# ? Jul 14, 2014 21:25 |
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So he'll be advancing 2, so no matter how far back I go I can't avoid his attack. If I had just stayed put... Blargh. Retreat 2. Baron Fuzzlewhack fucked around with this message at 21:35 on Jul 14, 2014 |
# ? Jul 14, 2014 21:31 |
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...It only just now occurs to me that, having high priority, I use my worthless advancing first. Shoulda known it was too good to be true. And you didn't even ante a Seal. Sigh.
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# ? Jul 14, 2014 21:50 |
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Beat 8 Clinhyde Eight 5 life Discard 1: Toxic Grasp Discard 2: Diffusion Frenzy Finisher: Vital Silver Infusion Mikhail Isen 11 life Discard 1: Apocalyptic Burst Discard 2: Sacred Dash --Clinhyde has one active stim and loses 1 life! --Clinhyde has priority 3. Mikhail has priority 2 (no style). Clinhyde is the active player! --Gravity Strike has a range of 2~4. At range 3, it hits! --Clinhyde moves Mikhail directly to the corner. --Clinhyde deals 5 damage. Mikhail soaks 1 and takes 4. Mikhail is stunned! --Mikhail is stunned and cannot react. --Mikhail regains a Seal token (from his UA)! gutterdaughter fucked around with this message at 20:33 on Jul 15, 2014 |
# ? Jul 14, 2014 22:20 |
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Oh, wow, I thought it was a Before Activating effect, so I thought I was screwed. Huh. Really, I think you probably outplayed me that beat, but I also think we both misread your (potential) attack pair there.
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# ? Jul 14, 2014 23:01 |
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Baron Fuzzlewhack posted:
Nope, complete brain-fart. Clinhyde also lost a life from his stim.
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# ? Jul 14, 2014 23:13 |
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Aaaand retreating 2 has really hosed me over this beat. Clinhyde has some really versatile poo poo at his disposal, and your conservative use of stims has proven to be a very good strategy in this match-up.
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# ? Jul 15, 2014 02:02 |
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Pairs are in! Clinhyde passes first ante. Mikhail?
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# ? Jul 15, 2014 02:45 |
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Crap, what was I doing? Ummmm pass ante. So you're either going to Dash or use your Finisher, I'm guessing.
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# ? Jul 15, 2014 03:23 |
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Neither!
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# ? Jul 15, 2014 04:29 |
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I'll take a Cancel or a Pulse, too. I can work with that. If you didn't do any of these things, well then... Let's just say junkies are less likely to get into heaven.
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# ? Jul 15, 2014 05:01 |
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Baron Fuzzlewhack posted:I'll take a Cancel or a Pulse, too. I can work with that. I was trying to remember what exactly I sent, so I went and checked it again. Then I saw some of the extra comments: ActingPower posted:Ugh. Ugggghhh. What do I do? [...] I have no idea if that'll work or not, but it'll get me out of the way. [...] Ugh, I don't know. I'm totally screwed. [My attack pair]. No ante. Ugh!
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# ? Jul 15, 2014 05:07 |
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And here I was thinking you were rubbing your palms together, scheming evil schemes, positively giddy at the prospect of how many ways you could well and truly gently caress me every beat. Now I find out you're just as wracked with indecision as I am. e: Also I'm glad you're working out ideas in the PMs. I always try to throw at least some of my reasoning in them just because it's always entertaining for me as a mod to see someone work out why this move would be great but it's too obvious so I'll go with this secondary option, only to have their opponent pick out exactly the move they were dreading, etc. So I try to give the mods in my games the same entertainment. Baron Fuzzlewhack fucked around with this message at 05:19 on Jul 15, 2014 |
# ? Jul 15, 2014 05:14 |
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Baron Fuzzlewhack posted:And here I was thinking you were rubbing your palms together, scheming evil schemes, positively giddy at the prospect of how many ways you could well and truly gently caress me every beat. Depends on the game and the character. Clinhyde's tough, because I'm not very good with Disruptors; they make me frustrated. Early on, I had a lot of writing because I was overthinking it, and then later I didn't put very much because I was upset. Zaamassal, on the other hand, I didn't have to think about too hard, because I'm good with Brawlers and I cruise-controlled with him. Generally, I had a pretty good idea of what to do and how to do it, and even if I did something wrong, I had a pretty good recovery strategy. That's what I like about Brawlers, that flexibility. I'm too dumb for Phase and Gravity. XD
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# ? Jul 15, 2014 05:23 |
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Gutter Owl posted:Clinhyde, where will you move Mikhail?
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# ? Jul 15, 2014 06:14 |
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Move him to the corner so that he doesn't hit me.
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# ? Jul 15, 2014 12:42 |
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Beat 9 Clinhyde Eight 4 life Discard 1: Gravity Strike Discard 2: Toxic Grasp Finisher: Vital Silver Infusion Mikhail Isen 7 life Discard 1: Immutable Scroll Discard 2: Apocalyptic Burst --Clinhyde antes Ehrlite Infusion! --Mikhail antes a seal! --Clinhyde has 2 active stims and loses 2 life! --Clinhyde has priority 6. Mikhail has priority 5. Clinhyde is the active player! --Vital Silver Infusion does not hit. Ahh, refreshing! --Clinhyde gains 10 life! --Sacred Grasp has a range of 1~2. At range 4, it misses! gutterdaughter fucked around with this message at 23:01 on Jul 16, 2014 |
# ? Jul 15, 2014 20:35 |
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Cycle? I mean, I like that he doesn't have Sacred, but rules are rules.
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# ? Jul 15, 2014 21:01 |
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Fixed!
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# ? Jul 15, 2014 21:09 |
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Pairs are in! Clinhyde antes Ehrlite Infusion! Mikhail, will you ante a seal?
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# ? Jul 16, 2014 16:37 |
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I will ante a seal. I've probably made a huge mistake.
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# ? Jul 16, 2014 19:34 |
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Beat 10 Clinhyde Eight 12 life Discard 1: Gravity Strike Discard 2: Toxic Grasp Mikhail Isen 7 life Discard 1: Sacred Grasp Discard 2: Immutable Scroll --Mikhail antes a seal! --Clinhyde has two active stims and loses 2 life! --Clinhyde loses 1 life to Vital Silver! --Clinhyde has priority 4. Mikhail has priority 2. Clinhyde is the active player! --Clinhyde advances 3 spaces. --Shock Shot has a range of 1~4. At range 1, it hits! --Mikhail is stunned! --Clinhyde deals 3 damage! --Mikhail is stunned and can't react! --Mikhail regains a seal! gutterdaughter fucked around with this message at 05:20 on Jul 18, 2014 |
# ? Jul 16, 2014 23:03 |
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I'm glad Gravity is in your discard pile at least, otherwise I would have complained that you had too many good options at your disposal.
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# ? Jul 16, 2014 23:52 |
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Pairs are in! Clinhyde passes his first ante. Mikhail, will you ante a seal?
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# ? Jul 17, 2014 04:26 |
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I'll ante a seal.
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# ? Jul 17, 2014 07:23 |
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And I shall pass again.
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# ? Jul 17, 2014 23:32 |
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Gutter Owl posted:Clinhyde, will you advance 3?
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# ? Jul 18, 2014 02:29 |
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Why yes, I would like to stun him, please.
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# ? Jul 18, 2014 03:54 |
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Beat 11 Clinhyde Eight 9 life Discard 1: Shock Shot Discard 2: Gravity Strike Mikhail Isen 4 life Discard 1: Transcendent Shot Discard 2: Sacred Grasp --Mikhail does not ante a seal. His style is blank this turn. --Clinhyde has 2 active stims plus Vital Silver. He loses 3 life! --Clinhyde has priority 5. Mikhail has priority 9. Mikhail is the active player! --Clinhyde has nowhere to advance. --Dash doesn't hit opponents. Zoom! --Mikhail advances 1 space, switching sides with Clinhyde. --Diffusion Frenzy cannot hit because of Dash's aftereffect. --Clinhyde deactivates both stims. --Clinhyde is already adjacent to Mikhail. gutterdaughter fucked around with this message at 03:58 on Jul 23, 2014 |
# ? Jul 18, 2014 05:21 |
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Sorry this is so late. Forgot to advance the beat number, and was waiting for two pms marked "Beat 11." Pairs are in! Clinhyde, will you ante?
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# ? Jul 19, 2014 22:41 |
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Gutter Owl posted:Sorry this is so late. Forgot to advance the beat number, and was waiting for two pms marked "Beat 11."
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# ? Jul 19, 2014 23:39 |
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Oops, perdonnez-moi! I forgot I was supposed to be anteing. No ante.
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# ? Jul 20, 2014 22:59 |
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Pass on the ante.
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# ? Jul 21, 2014 03:26 |
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Gutter Owl posted:Mikhail, how many spaces will you advance?
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# ? Jul 21, 2014 07:39 |
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Advance 1.
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# ? Jul 21, 2014 11:23 |
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I'd like to turn them all off, please. (Except for Vital Silver, of course.)
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# ? Jul 21, 2014 13:48 |
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# ? Apr 25, 2024 08:06 |
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Beat 12 Clinhyde Eight 6 life Discard 1: Diffusion Frenzy Discard 2: Shock Shot Mikhail Isen 4 life Discard 1: Apocalyptic Dash Discard 2: Transcendent Shot --Clinhyde antes Hylatine Infusion. --Mikhail antes a seal. --Clinhyde has one active stim plus Vital Silver, and loses 2 life. --Clinhyde doubles the secondary effect of Hylatine, for a total of Stun Guard 4. --Clinhyde has a priority of 4. Mikhail has a priority of 3. Clinhyde is the active player! --Clinhyde advances 1, then advances 1, landing him right back where he was. --Mikhail pulls Clinhyde 1 space. Everyone feels very accomplished. --Toxic Strike has a range of 1. At range 1, it hits! --Clinhyde deals 4 damage. Mikhail soaks 1 and takes 3! Mikhail's stun guard holds! --Hallowed Scroll has a range of 1~4. At range 1, it hits! --Mikhail deals 5 damage. Clinhyde soaks 2 and takes 3. Clinhyde's stun guard holds! --Mikhail pushes Clinhyde 1 space. --Mikhail regains a Seal. gutterdaughter fucked around with this message at 23:32 on Jul 24, 2014 |
# ? Jul 21, 2014 19:58 |