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How can I not vote for Hard Mode?
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# ? Jul 25, 2014 18:07 |
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# ? Apr 25, 2024 05:21 |
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Yes! This is happening. Thank you for all of the great gifs by the way. The sprite work in this game is loving phenomenal and deserves to be displayed in all its glory. Goons is the only answer.
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# ? Jul 25, 2014 19:04 |
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There's nothing more goony that calling ourselves Lowtax, really.
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# ? Jul 25, 2014 19:06 |
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BlackPersona posted:There's nothing more goony that calling ourselves Lowtax, really. Zorak.
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# ? Jul 25, 2014 19:41 |
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drat, they're asking that early. I say we pull an Odysseus and say "Nobody". The shrine is kind of a neat touch, though. I don't think there was anything religious about Earthbound besides the Happy-Happy cult.
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# ? Jul 26, 2014 02:13 |
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I choose to go with the Goons party.
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# ? Jul 27, 2014 08:52 |
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This LP's going to be sick. Your name? Goons.
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# ? Jul 27, 2014 10:04 |
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Looks like the Goons have it. I'll try to get some gameplay in today and get the next update up in the next couple days or so. Also, from what I read about Hard Mode, it makes things kinda difficult for awhile but by Chapter 7 or so it ends up not really mattering, so I don't really see the point in doing it.
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# ? Jul 27, 2014 13:02 |
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Your name is "Goons", correct? Apparently so! Okay, then. Please continue to enjoy the game. Forgot what? Oh yeah, we have people to save or something. Best to get on that. To the left of the sanctuary are yet more people. For a small remote town in a jRPG, there sure are a lot of NPCs. I can be useful too, you know! I'm not just some annoying onlooker! I think Lighter and Fuel are still stuck inside the forest! Don't worry, I'll hold back these rubberneckers! You just hurry and find them! Good thing we have Ed to save us from having more bodies for enemies to target. Another screen, another piece of music. This game has a very impressive amount of music for a game. I THOUGHT I saw someone as manly as me walking this way. This smoke is terrible, and with my sensitive throat, I can't continue any further. So you can have this cookie instead. ...... Please, let it be of use. Free cookie! Of course, this is one of those RPGs where you want to talk to people multiple times. I'll give you one more of my slightly unclean and not very tasty cookies. Let it be of use. And he'll do this again, giving us a max of three slightly unclean cookies. Unfortunately, that's all we can get from him. Guess we'll have to get our own slightly unclean cookies later. See that bat? Like Earthbound, all encounters show up on the map, and you can either get a free attack on enemies or get ambushed depending on the positioning of how you approach/are approached by the enemies. The color and sound effect will tell you how successful you were in initiating the battle. Blue is neutral, so no starting advantage to either side. There are also a crazy amount of battle themes in this game, a lot more than Earthbound's already-impressive number. I also didn't get the musical reference for this song until I saw a guide mention it. It's pretty great. Mr. Batty has a few neat tricks. It can stun Flint for several turns, which is annoying since Thomas is useless. As demonstrated here. Mr. Batty also has a decent physical attack. Not bad enough that you'll wipe unless you get really, really unlucky, but enough that it'll hurt if you get unlucky with its stuns. It takes Flint three attacks on average to beat these guys and their 56HP. Mr. Batty will also confuse itself randomly. Each enemy has a list of various resistances. There's basic stuff like Fire and Ice, Poison (which Mr. Batty is immune to), sleep, and then some weirder ones I won't yet spoil. The walkthrough I'm using lists these resistances with higher numbers meaning more susceptible. For instance, Mr. Batty's Ice Resistance is an average 100, while its Poison resistance is 0, meaning it's immune. Why am I explaining this? Because its "Strange" Resistance is 10000. Hey, I thought it was funny. And of course, monsters still become tame rather than dying horrible deaths. There should be antidotes somewhere around here. The fire's scared off the snakes for now since I never encountered any in this part. Enemies also have a good chance of dropping items, especially in this area where lots of enemies can drop Nut Bread. Mr. Batties have a 20% chance of dropping them, and a 2% chance of slightly unclean Nut Cookies (but the Nut Bread is clean). Also, another person. More equipment! "There's no need to rush Five seconds rejuvenates Kokori Spring Water" (An extra syllable) There's a hot spring to the left, and also another tutorial sparrow. (Sparrow Advice! Some people always try to avoid fighting when there are enemies around. You know the type, right? They use the dash ability to zoom right by. I guess you could say they're followers of "peace at any price". ...Oh. No, no, no. I'm not saying that's how you are or anything. I just think that if you keep running away from everything now, later on when you HAVE to fight, you'll have a really rough time because you lack experience.) ("Always running off will only lead to regret my young disciple.") More generic RPG advice. Of course, it also means more of a challenge if you want one. No clue how feasible a low-level game is for this one, but I'd rather show off all the neat enemy designs anyway. The hot spring will recover Flint's HP if you wait long enough. Sure, a forest fire has put a father and son in terrible risk, but this water just feels so good. If an enemy attacks us from the back, it gets a free round on us. Fortunately, all it did was ponder how incompetent we were to let it back attack us and ended up confusing itself. *cough* *cough* Gaah! I've breathed in too much smoke! Lighter and his son Fuel still aren't back yet! I'm pretty sure they're stuck inside the forest! *cough* *cough* Don't worry about me! Go help them! The next screen has flames littering the area. Walking into them reduces Flint's HP by 1. A minor inconvenience, but enough to slightly discourage walking through flames like a badass. That can't be good. Can't chase him, either. No special music, but green means we get a free round of combat! One neat thing is that when you sneak up on an enemy, you actually see its back. The artists went out of their way to design backs for a majority of the enemies in this game, which is crazy. In the original game, there's some item that tracks how many enemies you encounter, and seeing all of them gives a star to that file. This translation adds a gold star if you see every possible enemy's back as well. I don't think I'll go that far though. The monster will use its action that turn to turn around. This guy isn't anything special, just weak physical attacks. It'll go down in two hits. The most interesting thing about this guy is the 60% chance of the potato monster dropping bread. Like the other games, you level up and gain stats and sometimes new abilities. Lighter! Hey! Lighter! You alright?! D-dammit... *cough* I try to beat these things up, but more just keep comin'! I can't get past 'em! *cough* *cough* What IS that thing?! A bug?! *cough* *cough* Dunno. They're goin' around the forest, lightin' fires. But never mind that, Fuel's still at home! What?! Fuel's still in your shack?! Flint! You go help Fuel! Thomas really likes his "?!"s, as you may have noticed. There's no need to look so worried! Take it *cough* Flint. If you're gonna use that lumber as a weapon, be sure to "Equip" it first! It's completely useless otherwise! The lumber gives a nice offense boost, but being bulkier blasts bpeed...I mean speed. Not so fast, though! Our first battle with multiple enemies! This is where Flint's techniques come into play. Each enemy takes two hits to go down, and they do enough damage that you may struggle if you fight them one at a time. Fortunately, Flint has an attack that hits every enemy. The fireflies will either charge into you or breathe fire at you. Both do similar amounts of damage, I think the charging doing slightly more. Swing in action. No reason not to use it in battles with multiple enemies. One neat thing is that when enemies die in battles with multiples, the other enemies will reposition themselves. Kind of a moot point here since two Swings kills all three. Another screen, another frog hiding in a barrel of water. ...Welp. One well-placed dash gets us inside. The Flying Mouse is a mini-boss with a good chunk of HP, 110 to be exact. Though unnecessary, I boost Flint's stats with his Offense/Defense-boosting abilities. I believe they can only be used to good effect once per battle. The defense boost came in handy due to the Flying Mouse's critical hit. Also, the Flying Mouse has 10000 Sleep Resistance, meaning it'll fall asleep if someone so much as yawns. I guess all that flying must tire it out. Flint's last move is Power Smash. It has low accuracy, but... If it lands, it does quadruple damage. I didn't really even need the offense boost. Thus it's a bit quicker to just use Power Smash rather than use regular attacks. Unless you have horrible luck, that is. And free level out of it! You have to dash to clear away the debris. Fuel's now in our party, albeit in a secondary role like Thomas. Unlike Thomas, Fuel's actually slightly useful. On the bright side, we made it out alive. Unfortunately, we are now pitch black and covered in soot. I'm pitch black and covered in soot, but I'm alive. Thank you so so so much, Mr. Pitch Black Flint! He's probably worried sick about me somewhere! Time to escort Pitch Black Fuel back to his father. Fuel will sometimes throw rocks for minor damage, or cheer you to heal you a small amount. Nothing too helpful, but it's the thought that counts. Forgot to examine the box the fireflies came from before, so here we are now. That's somewhat better. Dunno who you are, Mr. Pitch Black Guy, but thanks a million for saving Fuel! Wow. You're really, really pitch black. *hic*... You're pitch black and covered in soot, but you're all right! If you're looking for Lighter, Thomas took him to the Prayer Sancuary. But wow, you're really pitch black... You're both pitch black, but I knew it was you two the instant I saw you. Actually, about that... Yes! This injury! Abbey here was attacked by some bizarre flying mouse thing with bug wings. It just went, "Chomp!" and bit her on the head. That make sense? If it didn't, I can explain it to you again. It made sense to me! That was a very easy-to-understand explanation. Yeah, can't argue with that. Made perfect sense to me. These things were all fly-y, mousey, buggy, and bitey. I never saw anything like them before. Onward! You're pitch black and covered in soot... ...but you're all right! Being the responsible man I am, I managed to bring Lighter here! Hurry and let him see Fuel. Th-that voice... Is that you, Fuel?! You're alright?! What the...?! What in the world happened to you?! You're pitch black, and covered in soot! What about you, Dad?! You busted your leg! Oh, this? This ain't nothin'! All I gotta do is twist this like so, and then do this, and then... Boss! What in the world are you doing?! Fixing my injuries, obviously! What does it look like?! Anyways, we sure are lucky Flint showed up when he did. Yeah, he and Lighter've always been quarreling buddies since they were kids. It's enough to make me jealous. I owe you one for today. I think that could be the first time I've ever heard the boss thank anyone. Ahaha! You're right! Let's just hope this rain puts out the fire... Congratulations, everyone! We saved the day! Next time, the middle act of Chapter 1. Mega64 fucked around with this message at 00:08 on Aug 8, 2014 |
# ? Aug 1, 2014 14:53 |
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More games need a soot mechanic.
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# ? Aug 1, 2014 15:26 |
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We're not Pitch Black and covered in soot anymore This game is adorable.
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# ? Aug 1, 2014 16:59 |
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I really like that after they used the hot springs, their faces were still sooted.
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# ? Aug 1, 2014 17:08 |
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The attention to detail in this game is ludicrous, yeah. I have no idea how they packed so much into a GBA game, because there must be hundreds upon hundreds of unique sprites that show up for maybe a second, and then are never seen again.
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# ? Aug 1, 2014 17:13 |
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This is where the genius of Mother 3's game design becomes evident. When in battle, the attack icon is a musical note. Combine this with the ridiculously large amount of catchy battle themes, and the completely natural propensity of players to tap the button to speed up scrolling text/enjoy the music. Boom, the game leveraged the player's behaviour to teach them about timed hits wordlessly.
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# ? Aug 1, 2014 17:18 |
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Poor Flint has an IQ of 8, making him only slightly smarter than his namesake.
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# ? Aug 1, 2014 18:20 |
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Fister Roboto posted:Poor Flint has an IQ of 8, making him only slightly smarter than his namesake. Who needs IQ when you got heart? "HEART!" Not now, Ma-ti!
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# ? Aug 2, 2014 00:23 |
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Oh man my favorite game ever is being LP. Oh man it is being done by mega64. I'm so excited for this LP. Also goons was the best choice for that name. Explosionface posted:e: Just because it's my favorite emote that doesn't exist, I'll just toss this in here as well: I love that emote. If I ever don't waste my money on booze and women, this will be high on my list of things to buy. Shwqa fucked around with this message at 03:13 on Aug 2, 2014 |
# ? Aug 2, 2014 03:09 |
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This just makes me think of all the great emotes brought to us by the last earthbound thread.
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# ? Aug 2, 2014 08:20 |
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Flint can be a big drat hero when the need arises, can't he?
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# ? Aug 3, 2014 18:34 |
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I didn't know about the soot hot spring Easter egg until a guide pointed it out to me. Did it on another play through and had a good laugh. There's so many charming things about this game.
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# ? Aug 3, 2014 19:11 |
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Glazius posted:Flint can be a big drat hero when the need arises, can't he? Well if you have any problems that requires hitting stuff with a stick and take a few
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# ? Aug 3, 2014 19:36 |
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I am still crying.
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# ? Aug 3, 2014 19:57 |
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I feel as though Earthbound had better tunes even if there were fewer of them overall. Besides, the best bit of Mother (Earthbound? What are all three games called as a whole?) music was introduced for the very first game: https://www.youtube.com/watch?v=yQUN7QAnMp0
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# ? Aug 4, 2014 21:36 |
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Xander77 posted:I feel as though Earthbound had better tunes even if there were fewer of them overall. I think all three games are just called "the Mother series". I'm pretty excited for this LP. Of the three games in the series, I've only played and beaten Earthbound.
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# ? Aug 5, 2014 05:07 |
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For those who don't know about it http://www.mother4game.com/ They've slated it for release in winter of this year, which isn't far off. They don't update much, but what they have shown is nice, so I'm tentatively excited.
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# ? Aug 5, 2014 05:16 |
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Well, there goes The Iron Giant.Genocyber posted:For those who don't know about it https://www.youtube.com/watch?v=z9ebFsRCFTc
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# ? Aug 5, 2014 06:38 |
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Xander77 posted:I feel as though Earthbound had better tunes even if there were fewer of them overall.
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# ? Aug 5, 2014 06:50 |
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DialTheDude posted:I distinctly remember that emerging when Shigesato Itoi announced that he will not make another game in the series, here e: completely misread that
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# ? Aug 5, 2014 08:11 |
Genocyber posted:For those who don't know about it The level up jingle mechanic in Mother 4 looks very interesting.
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# ? Aug 5, 2014 17:02 |
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Spent some time making some update banners for the OP. If I feel inspired, I may even animate the chapter ones later. As for actual updates, I'll have one up hopefully tomorrow and the next one likely Sunday - Tuesday.
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# ? Aug 8, 2014 00:12 |
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I know exactly when you're going to give your first exception to the Thread Title Rule and my god I am bracing hard for it.
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# ? Aug 8, 2014 00:59 |
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It's been a while, so I started playing this along with you. One thing I can really say about all 3 Mother games is they are so drat charming and everything is full of personality.
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# ? Aug 8, 2014 20:50 |
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It's a good thing you and Fuel only suffered light injuries. It's been a while since Tazmily last had rain. Nah, we've got talking to do. ...Meh. I hope he's alright... With the forest like it is now, won't the way back be dangerous? Mr. Flint. Thank you so much. Did you see anything else in the fire besides those weird bugs? I'm talking about some... suspicious people with pig-like masks on. Those bastards... They turned the forest pitch black! You should get some rest now, Dad. Oh, yeah! You were pitch black, too, Fuel! Come on, Dad. You really need to rest now. At least everything ended up alright. I was worried more about him than the fire! But if something ever happens again, I promise I'll help out. It's a kind offer, though kind of moot considering our house is just a screen away. Oh, and be sure to brush your teeth, too. The middle room is rented out by a frog. The right room also has an Antidote, which curse the poison status effect. Perfect timing! I heard you were taking a rest here. Not recently since they're still at Alec's. ...Actually, I was up in the mountains earlier, picking mushrooms. While I was up there, I caught sight of Hinawa. Then, while I was taking a break by the river, I heard loud roars far off in the distance... It sounded like it might've been a Drago that was roaring... Say, Flint. Hinawa and the kids made it back home, right? Might be a good time to check up on the ol' homestead. After talking to more NPCs, of course. ...That's what I'm telling these two, but they won't listen to me, of course. Actually, that's it on NPCs for the moment. Can't go north due to plot, but the west and east paths are open now! The west path leads to the pointless Sheriff's Office. There's also a beach at the far end. The mushroom restores around 20HP. And a rather unique house for a character we've yet to meet. East path has a bunch of houses and a sparrow. (During battle, it's not uncommon to forget what exactly each item does, right? Has this ever happened to you? When it does, just choose the item you want to know about and press Select. A simpler description will pop up, which is quite handy, indeed. Now to end this with a sparrow-like...chirp chirp!) Another handy hint considering how many different food items we have so far. Peculiar Cheese is a weird item, in that the amount of HP it restores depends on who it's used on. People who love cheese will restore more HP than people who hate it. Anyway, back at home there's no Hinawa, Claus, or Lucas, though there is a carrier pigeon. quote:Dear Flint, I'll go find them! They're probably taking shelter from the rain somewhere. It's getting late, so we should all go look for them. Let's get the other villagers to help, too. Okay. I'll go tell my dad, then. (Please take me with you. I'm sure I'll be helpful.) Why not? New party member! Unlike Thomas and Fuel, Boney is a full-fledged party member, though kind of a weird one. Boney's not as powerful as Flint, but he is very fast, fast enough that for this part of the game Boney will almost always go first. Thus Boney ends up being best used to throw healing items when needed, though for random trash Boney's still got a decent offense. Sniff is Boney's special skill, which sniffs out enemy weaknesses. Basically think Scan/Libra from Final Fantasy, or an enemy guide from GameFAQs. Alright, time to look for our family! I wanted to go too, but I can't leave this place unattended, so... I'm sorry. and you wound up pitch black too, Flint. It's like everything is pitch black lately. so I'm keeping a very sharp eye on him. It's okay, Mr. Flint. One thing I didn't know until this part is that behind one of the houses in the eastern section of town is this hidden chest with a damage-dealing Thunder Bomb inside. It apparently will refill if you go out to the crossroads area. I really wanna help out, honest. *hic* I'm totally just the guy to help you out. Thanks for the help! Speaking of big helps, there's Leder just chilling out in the rain. Anyway, here's some more people who actually will help us out. I asked everyone to split up and search the forest for Hinawa. Flint helped out with the forest fire and saving Fuel, so it makes sense everyone's repaying in kind. Sure, a lot of these people are eccentric, but it's a small town. Of course they care for each other and are willing to help out their neighbors. Well, most of the people will, anyway. Seems nobody's aware of just how strong I really am. Wess is an interesting character, as we'll see later on. I don't like it. It doesn't seem like it's ever going to stop... Let's check out Boney in combat, shall we? Handy if you're not using a guide, though it uses up a turn. Boney's damage output. Flint's doing around 35, for the record. You can also get an unlimited supply of Antidotes here, which is handy since some poison-inflicting enemies are coming up. Two new enemies in this area. Baked Yammonsters are only notable in their high HP. Well, that and being sentient yam monsters. They can lower offense and do a weak physical attack. Not very threatening when you have two party members. They have a 50% chance of dropping baked yams, which restores 40HP. Not you, though. You're pretty careless, so I bet you forgot to bring Antidotes with you into the forest, despite the fact the place is teeming with Mighty Bitey Snakes everywhere. Here, you can have one of my Antidotes. If you don't think that'll be enough, you can always get some more at Isaac's house. The game once again beating "USE ANTIDOTES TO CURE POISON!" into you. Free Antidote, at least, except we already have an infinite supply of free Antidotes, so. Speaking of Mighty Bitey Snakes! They're mighty, and boy are they bitey. They can do decent damage with their bites. And of course poison as well, though I'll show that off in a moment. but it looks like this area over here got hit really bad by the fire, too. This path is where that pigmask ran off to after releasing fireflies. This path will take us to where we need to go next. With all these people looking, I'm sure we'll find them soon. (The house I was secretly living in burned down.) Had to rip this mouse sprite myself. Otherwise, nothing of note. It's easy to lose your footing and slip around here. Okay. I got into a situation where I ended up fighting two enemies. Nothing Flint's Swing can't take advantage of. Though Flint did get poisoned. If only I had an item that could cure Poison... It will be all right. Reggie knows it. This is Reggie, who lives in the tent. Yeah. so I bet he's hiding around here somewhere, watching us worry our heads off. But Lucas is a crybaby, so I bet he's probably in tears by now... That's a lot of people searching. Recovers 60HP or so, which is very nice. to have some of those slightly unclean and not very tasty cookies of mine... Well, when you put it that way, who can resist? ...Do you think maybe they're not in this area? This charm will boost defense by 2. As you can see here, it's better on Flint since Boney already starts off with decent body armor, so of course I give it to Boney because I'm not paying any attention and end up gimping him quite a bit. Up here there's a bunch of people gathered around. But that can't be possible... Just look at this, Flint... These huge trees were snapped right in two. How could such big trees get ripped down like this? There's one thing for sure. Whatever did this, it wasn't human... What do we do now? They have the path completely blocked... Actually, Hinawa and the kids might still be stuck out there, because of all these knocked-down trees blocking the way. Even if it's not the most direct path, we should look for another way around... It's probably best if we split up into a few groups. Have you found Hinawa and the kids?! Lighter?! Are you sure you're in good enough shape to be out here? I'm always in good enough shape. Don't treat me like some injured clod! We'll take care of things here. You keep pushing on ahead, Flint. That was a pretty quick recovery. Mr. Flint. My dad will do his best! Anyway, this way's blocked for now, so time to find another way around. Yeah, there's nothing to worry about. Plus, Lou and I are experts when it comes to getting in the way. I'll show off the animations for these two next update, since I've got Flint partially blocking them and all. Yeah, they keep this shtick up for quite awhile. The fact we haven't found them is a pretty huge problem, if you ask me!! OK. I wonder if something's happened. Oh, no, I mean that in a good way! See those claw marks? Those most certainly belong to a Drago. But why would a Drago claw at stuff like this, enough to leave gashes in rock, even? They're such peaceful creatures. WELP. I get the feeling something very bad is happening to the forest, the people, the animals, and me... Anyway, it's a dead end, so turn back and- What is it, Boney? Oh! Look, up there! There's a scrap of cloth! Don't you see it? There's a bit of red, right over there... Old man Wess! What are you doing here? Sorry to say, but there's nothing a rickety old man can do to help us out. I know how you feel, but scaling this cliff face is just too dangerous. But, you know, maybe my son could be of use. I don't know if it will help any, but let's get him here so he can try. My son's name is... Time to name another person! This guy's default name is Duster, so that's what I'll be using. Got that? Here, have a sniff of this sock... *whimper* (Gahh... That's ripe, all right...) I've tied a yellow ribbon to your collar. Show him the ribbon, and he'll know exactly what's going on! And we'll get to Boney's journey next time, because I've already gone through over 250 screenshots to get this update down.
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# ? Aug 8, 2014 22:18 |
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Aw man I was so looking for to boney's search montage. It such an incredible way to introduce a character.
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# ? Aug 8, 2014 22:58 |
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Gotta save something for the next update!
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# ? Aug 8, 2014 23:13 |
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So, why did the game feel the need to repeat Hinawa's message twice within an hour (reasonably)? I never quite got why the game focused a bit too much attention to it. Probably a bit of a nitpick, but I remember how slowly the game scrolls the letter for the player. The game could have easily showed Hinawa releasing the messenger bird sans the text dump and had the player find out what it said when Flint received it.
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# ? Aug 9, 2014 06:40 |
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DialTheDude posted:So, why did the game feel the need to repeat Hinawa's message twice within an hour (reasonably)? I never quite got why the game focused a bit too much attention to it. Probably a bit of a nitpick, but I remember how slowly the game scrolls the letter for the player. The game could have easily showed Hinawa releasing the messenger bird sans the text dump and had the player find out what it said when Flint received it. EDIT: Answered your question, but I felt it was too spoiler-y so I'll refrain until after Chapter 1 is over.
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# ? Aug 9, 2014 07:18 |
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One thing about the Mother games is that the villages feel... alive. There's not just 3 people living in there saying the same single line all game long like in other RPGs.
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# ? Aug 9, 2014 09:08 |
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Duster's my favorite character in the game, for reasons that I can't quite put my finger on.
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# ? Aug 9, 2014 09:46 |
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# ? Apr 25, 2024 05:21 |
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Go, Boney, go!
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# ? Aug 9, 2014 14:55 |