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I'm off tonight - next update Monday evening.
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# ? Aug 10, 2014 18:41 |
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# ? Apr 25, 2024 16:37 |
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CirclMastr posted:As I understand it, if we clear off the non-urgent one, it frees up the space for the next card so the urgent one won't fall off. Oh yeah, forgot about that. Well, that works out a little better then, but we really need to go hunting for some fur at some point.
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# ? Aug 11, 2014 02:44 |
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The plan as is seems fine to me, not that I can review or tell what's going on. Currently sitting in the airport departure lounge, so I will be back for the next turn.
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# ? Aug 11, 2014 16:26 |
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You guys are going to need to pinpoint who goes where, for what - if you're doing a bunch of 1 worker actions, it becomes very important in case of exhausted sources or other effects.
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# ? Aug 11, 2014 16:35 |
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Stelas posted:You guys are going to need to pinpoint who goes where, for what - if you're doing a bunch of 1 worker actions, it becomes very important in case of exhausted sources or other effects. I think the only person using one worker on a single effect is Morpheus.
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# ? Aug 11, 2014 17:08 |
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ActingPower posted:I think the only person using one worker on a single effect is Morpheus. Actually all the gathering is one worker apiece.
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# ? Aug 11, 2014 17:25 |
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I still need to know who goes where, though! Or at the very least, which sources you're going to use from which tiles.
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# ? Aug 12, 2014 18:15 |
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I'll gather Food from the Southwest and Northwest, while CirclMaster gathers... if he goes East by himself, can he gather both at once? Or does that require two separate gather actions?
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# ? Aug 12, 2014 18:23 |
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It requires two actions, but he's already accounted for that anyway by using both his pawns.
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# ? Aug 12, 2014 18:25 |
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I've completely lost track and don't have time to review right now - I thought you'd be done by the time I got home yesterday. Do the working out, I'll start making my own input again as of the next turn.
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# ? Aug 12, 2014 19:01 |
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Jedit posted:I've completely lost track and don't have time to review right now - I thought you'd be done by the time I got home yesterday. Yeah, sorry about that. I got snowed under as well - update will happen later today, after I'm back from work.
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# ? Aug 13, 2014 09:04 |
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TURN 6 Resolve Phase 1 Food is gained from the Shortcut. Threats: Spending a wood, the Carpenter gets warm, and gets 1 Determination. The card is discarded. Hunting: The Soldier hunts. Puma posted:Weapons 5, Food 2, Fur 1. If you do not have the Cure, take 2 Wounds. Building: The Carpenter spends 3 Determination to ensure the Snare is built on an automatic success. The camp gains a +Food token, and the Carpenter takes 2 Determination back. Gathering: The Explorer gathers some Food, with an automatic adventure card. (Success/No Wound) Surprise in the Bushes posted:It's your lucky day! You have found a very useful item in the bushes. The Cook gathers some Food. (Success/No Wound/Adventure) Skeleton posted:While walking through the forest, you find a skeleton sat up against a tree. Next to it, a leatherbound and yellowed book, thick with age and weight, has somehow survived the elements. You take it. Everyone, do you take the Surprise In The Bushes deal? I have to ask now, before Weather hits! Stelas fucked around with this message at 22:58 on Aug 13, 2014 |
# ? Aug 13, 2014 22:55 |
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I'm inclined to take it since we just spent our other item. But we could easily get hosed.
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# ? Aug 13, 2014 23:02 |
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Surprise in the Bushes posted:It's your lucky day! Why does that not fill me with confidence?
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# ? Aug 14, 2014 03:02 |
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CirclMastr posted:I'm inclined to take it since we just spent our other item. But we could easily get hosed. Stelas, what are the starting items? Knowing this would make the decision easier.
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# ? Aug 14, 2014 08:24 |
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There's a fairly big deck you can draw from, so I'm not going to list them out, but all the Starting Items are 2-shot consumables. The pistol you just used up for +3 temporary Weapon Level was a starting item, for instance, as was the glass bottle you double-tapped first turn for +2 Weapons.
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# ? Aug 14, 2014 08:58 |
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Our Morale is pretty good atm, though, right? A new item would probably be to our benefit.
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# ? Aug 14, 2014 14:14 |
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Worst case, we spend one guy to raise morale. We should use it.
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# ? Aug 14, 2014 14:42 |
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ActingPower posted:Our Morale is pretty good atm, though, right? A new item would probably be to our benefit. Counterpoint - I just took two wounds and I think that puts us close to dropping a Morale point. I still think we should take the item, but I could use some fixing up. We have no weapons right now, so I suggest I spend this turn building the Spear.
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# ? Aug 14, 2014 17:04 |
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Jedit posted:We have no weapons right now, so I suggest I spend this turn building the Spear. Correction: It's been pointed out to me that the Puma doesn't decrease weapons. So after your temporary bonus fizzles you are still at 2.
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# ? Aug 14, 2014 17:15 |
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Stelas posted:Correction: OK. On the other hand, we're also out of Pistol shots. If there are beasts that need 5 Weapons to hunt successfully, building the Spear is still not the worst idea as it puts us back up to 5.
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# ? Aug 14, 2014 18:11 |
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Jedit posted:OK. On the other hand, we're also out of Pistol shots. If there are beasts that need 5 Weapons to hunt successfully, building the Spear is still not the worst idea as it puts us back up to 5. I could do that once the turn starts, I have enough determination to get it guaranteed with one man.
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# ? Aug 14, 2014 19:24 |
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Morpheus posted:I could do that once the turn starts, I have enough determination to get it guaranteed with one man. You can't. It's Soldier specific, I have to be involved even if you help.
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# ? Aug 14, 2014 20:23 |
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ActingPower posted:Why does that not fill me with confidence? You say that about finding an item in the bushes, but not about nicking a book off a skeleton? TURN 6 CONT. The group chooses to take the Item. The card is shuffled into the Event deck. A starting item is drawn: Storm Glass posted:Roll the Weather Dice before the Action Phase, but resolve them normally during the Weather Phase. (In effect: Know what's coming.) All resources become available. Weather Phase: The Rain die is rolled. (Snow) One wood is required to warm the camp from snow. Your roof of 2 holds against the precipitation. Night Phase Four food is used to feed the group. No-one goes cold or hungry tonight. Status - Turn 5 Night Phase posted:Morale: +1 This is likely a formality this turn, but do you wish to move camp, heal, or use items/tokens during the Night Phase?
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# ? Aug 14, 2014 22:43 |
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I think we should use the token to heal the soldier (Jedit) and might as well use the other one to increase our weapon. Jedit can confirm.
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# ? Aug 14, 2014 23:02 |
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Morpheus posted:I think we should use the token to heal the soldier (Jedit) and might as well use the other one to increase our weapon. Jedit can confirm. Seconded.
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# ? Aug 14, 2014 23:25 |
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Absolutely. Also, do we put our 1 surplus wood on the pile?
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# ? Aug 15, 2014 00:20 |
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Don't we have to put 3 on at once for the next column?
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# ? Aug 15, 2014 02:08 |
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No. You can place any amount of wood on at any time, but cannot fill more than one line a turn.
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# ? Aug 15, 2014 02:24 |
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So would putting 1 wood on now prevent us from building the Mast?
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# ? Aug 15, 2014 02:45 |
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I don't think it would prevent you from building the mast, but I am inclined to say it would waste one of the Mast's three Wood. I don't think the rules or the FAQ mention it.
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# ? Aug 15, 2014 09:36 |
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We can wait for the wood. Putting one wood on this turn isn't really going to do anything - saving up wood doesn't exactly hurt.
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# ? Aug 15, 2014 14:28 |
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CirclMastr posted:So would putting 1 wood on now prevent us from building the Mast? Oops, forgot about that. Nm, let's hold onto it for 3 later.
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# ? Aug 15, 2014 22:15 |
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TURN 6 CONT. The party use both their spare tokens, one to heal the Soldier and one to increase Weapons. TURN 7 The snows are coming! All weather dice are added to the pool: snow will drain your wood resources regardless of how tough your shelter is, while the beast dice will damage your Palisade or attack the camp. Remember, if you're told to reduce a camp feature during the Weather Phase and you're missing some, everyone gets a wound! Morpheus is the current player. Event Phase: A card is drawn. Secret Cave Resolution: Beast Awakens! posted:The secret cave you found earlier turned out to be the home of a ravenous beast; it bears down on the camp, but you fight it back from your defenses. Cold Rain posted:Everything is wet, cold, grey. You miss the sight of the sun. Morale Phase: Morpheus gets 1 Determination. Production Phase: The camp produces 2 Wood, 1 Food, and a resource of the player's choice - this resource is available during the action phase. Action Phase Status - Turn 5 Night Phase posted:Morale: +1 Everyone, decide your plan. Stelas fucked around with this message at 15:21 on Aug 16, 2014 |
# ? Aug 16, 2014 15:18 |
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Also don't forget storm glass just picked up if you want to use it before figuring out your plan!
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# ? Aug 16, 2014 15:48 |
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Sure, we should go with the storm glass. (And the herbal mixture, too, si quieren.) Do you want to make the Shovel so we can eventually get the irrigation done? We definitely should do the Stronger Roof this turn. We should have the Shortcut produce Wood this turn, since we're fine on food. Do we need any more exploration? Does anybody need to rest or clean camp?
ActingPower fucked around with this message at 16:22 on Aug 16, 2014 |
# ? Aug 16, 2014 16:16 |
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I'm thinking we should take the food, actually. We can eat food at night for healing, after all, and it seems like it'll be needed. So, here's what I'm thinking: 1 worker for Stronger Roof 2 workers to build Brick; it gets our palisade back for no resource cost, and allows us to build the Furnace next turn. 2 workers to build Mast; gets us wood on the pile. 2 workers to build Shovel for next threat card. 1 worker to either try building the Spear, or gather. All subject to change based on the weather roll and next event, obviously.
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# ? Aug 16, 2014 19:42 |
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All right, so the question rests: who will split their workers? Also, Stelas, We're using the Storm Glass once. And the Herbal Mixture, guys? (I know I'm bugging you about it, but I hate having it around, and I'm the one who found it, so I'd just like to use it as soon as it's helpful to us and get it over with.)
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# ? Aug 16, 2014 20:35 |
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I'm fine with using the herbal mixture.
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# ? Aug 16, 2014 20:41 |
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# ? Apr 25, 2024 16:37 |
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Yeah, use the Mixture before we decide anything.
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# ? Aug 16, 2014 23:10 |