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Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Players
  1. Asiina
  2. busb
  3. Captain Foo
  4. chaoslord
  5. Elephant
  6. fiery_valkyrie
  7. Juanito
  8. Kellsterik
  9. King Burgundy
  10. Savahontas
  11. Strong Mouse
  12. tearshed
  13. yuming

Day One: tearshed, Damon "Wordsworth" Hill, Mafia-Aligned Demagogue was lynched day one!
Night One: King Burgundy, Sierra “Enigma” Miller, Town-Aligned Mechanomancer was killed night one!

Day Two: Kellsterik, Nasir “Redeye” Oric, Town-Aligned Oneiromancer was lynched day two!
Night Two: Juanito, Nelly “Bodybag” Cage, Town-Aligned Entropomancer died night two!
yuming, George “Whoopee” Hamlin, Mafia-Aligned Fool died night two!

Day Three:Elephant, Johnny “The Hook” Ramone, Town-Aligned Executioner was lynched day three!
Night Three: Captain Foo, Marla “Janus” Wei, Town-Aligned Personamancer died night three!

Day Four: Not a single person was lynched! No one! Crazy.
Night Four: chaoslord, Ralph “The Narquis de Sade” Steadman, Town-Aligned Narco-Alchemist died night four!




This is a mafia game for thirteen players.

Items of note:

1) Everyone gets a power role.
2) Alignment is randomized in regards to role. A scum can be Cop and a Town can be a Godfather, etc.
3) There are a lot of non-standard roles. I'm going to include detailed role information in the flips.
4) I worked to make sure roles are balanced. That said, there are thirteen power roles in this game so ymmv.
5) Standard mafia rules apply.

What is Unknown Armies? It's a kickin' rad 90's roleplaying game setting. If you've ever read a Tim Powers novel, it's pretty much that. There are Avatars of collective unconscious working as cashiers and wizards who gain mana from buying a first-edition autographed Dickens novel. Here are some words from the game itself.



Somberbrero fucked around with this message at 23:13 on Aug 29, 2014

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Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

busb posted:

I'll play but only on the condition that you get Savahontas to play too Somberbrero~

She says she's too busy and also she hates mafia :(

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Savahontas posted:

I DID NOT SAY THAT. Busb I have missed you! I will play your stupid game, Somberbrero, and I will win it.

I guess you have nothing to lose with a 0% success rate!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

MEDS CURE SCHIZOS posted:

Only playing if you make Savahontas and myself the same role.

PILLBUG MOTION WILL RETURN

I can't guarantee that without hurting the game :( It's certainly a possibility though!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Strong Mouse posted:

Are you willing to take a brand new player? If so, I'll join! No promises I won't be bad...
If I could run every game with only new players, I would. Welcome, hope you're down with a weird game.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Two spots open, or one if MEDS still wants to play!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Kellsterik posted:

If I can't play UA, I can at least play a UA-flavored mafia game!

Same :(

I have a bunch of ideas I didn't use for this setup, so if there's any interest I'll run another afterwards.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Cool, I'll send out roles later tonight. MEDS, you have first dibs on the 13th spot if you want to claim it inbetween now and then.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Captain Foo posted:

Triskaidekamage spotted

:aaa:

why aren't YOU running this game?

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Strongmouse! I need an email adress or for you to get private messages.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Roles should be out, please let me know if I missed you somehow.

In the world of the weird, you learn to accept coincidences for what they are, incontrovertible fact. You found yourself wandering towards the warehouse district, allowing yourself to be guided as the vessel of someone unknown force weaving an invisible patten. Standard stuff, really. As you entered through the back door of an abandoned shipping facility, you weren't surprised to see others waiting. A few more trickled in, until it seemed the flow of people had stopped.

As if one of you had wished a distraction into being to being to prevent the unfortunate necessity of small talk, not that anyone possessed such awe-inspiring powers, a bang emanated from the other end of the warehouse. A man so tremendously injured as to be unrecognizable stumbled forth from behind an office door on the other end of the warehouse. He took four steps, tried to wave a missing limb, and collapsed to the floor.

In his jacket pocket, there was this note.


quote:

Dear Freaks,


I know that this isn't exactly the coziest community, and god knows it was a sonuvabitch to get you all in the same room together, but it's for a good cause. Or a just one, anyway.

Something is killing us in this city. I don't know if it's some kind of hoodoo or just plain human meanness, but it needs to stop. Some of you in this group of thirteen are responsible, and the doors won't open until you're dead. If you're reading this, well, damnit.

Sincerely,
The Saint

Day One Begins!

Somberbrero fucked around with this message at 22:19 on Aug 13, 2014

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Asiina posted:

Can we get a votefinder thing in the OP please mod?

Added.

Feel free to post or PM me if the deadline is a problem, I set it more or less based on when I knew for sure I'd be available to post the flip.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
I'm happy to set a later deadline, but I probably won't be around to post the flip immediately.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

chaoslord posted:

OP doesn't clarify anything about this, is it plurality lynch if we don't reach a majority, or should we assume since nothing is said that it's a majority or nothing?

If there is no majority vote by the end of the day, a no-lynch will occur.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Votecount for Day 1

Elephant (3): Savahontas, busb, Savahontas, Kellsterik, busb, busb, busb, busb, Savahontas
yuming (2): Elephant, tearshed, Elephant, Savahontas, Savahontas, Asiina
Savahontas (1): Elephant
fiery_valkyrie (1): Juanito
Captain Foo (1): fiery_valkyrie
Asiina (1): King Burgundy, yuming, King Burgundy, yuming, yuming
tearshed (1): King Burgundy
Juanito (0): King Burgundy, King Burgundy
Lynch No One! (0): Juanito, chaoslord, chaoslord, Juanito
Strong Mouse (0): busb, busb, Savahontas, Savahontas
Kellsterik (0): Captain Foo, Captain Foo
King Burgundy (0): Asiina, Captain Foo, Asiina, Captain Foo
busb (0): fiery_valkyrie, Asiina, King Burgundy, Asiina, King Burgundy, Strong Mouse, fiery_valkyrie, Strong Mouse
chaoslord (0): Asiina, Captain Foo, Elephant, Captain Foo, Elephant, Asiina

Not Voting (3): Captain Foo, chaoslord, Strong Mouse

With 13 alive, it's 7 votes to lynch. The current deadline is August 16th, 2014 at midnight CDT -- that's in about 6 hours, 58 minutes.

Leaving work now, probably won't be back until after the deadline. Please don't post after the hammer.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
As the sun begins to set, one of you points out that tearshed has been silent nearly all day. He remains mute in the face of growing accusations, until Strong Mouse can't take it anymore. Picking up a two-by-four from the warehouse floor, he bashes tearshed in the back of the head. Tearshed hits the concrete with a sickening crack, blood seeps across the floor in strange, swirling patterns. For a moment, everyone is silent as they contemplate the enormity of what they've just done. I mean, killing a stranger in a warehouse because a note told them they had to? What the hell is wrong with them, they think?

Then the room erupts with fury, as dozens of raised voices seem to cry out and clash against each other. They don't seem to be coming from any one spot, but the observant among you notice that tearshed's corpse seems to be humming. As suddenly as the voices began, they stop.

One of you whistles. "I think we just watched an Avatar die."

Checking his body, you find a silenced pistol strapped to his back. It seems a safe assumption he had less than noble intentions.

You all walk away from the main floor to find a place to sleep for the night, but it's doubtful there will be any rest now that you know there are murderers in your midst.


tearshed, Damon "Wordsworth" Hill, Mafia-Aligned Demagogue was lynched day one!


Role Information:
If you meet either of the following conditions, you gain the relevant power.

If you have the highest post count at the end of the day, without breaking forum rules, you gain a single, anonymous vote for the next day.

During the night, you may ##indict player. If that player is lynched the next day, you gain a single use pardon ability that you may use anonymously at any point throughout that following day by submitting ##pardon [player]. That player may not be voted for the rest of the day. You may pardon yourself with this power."


Night actions!

Somberbrero fucked around with this message at 18:07 on Aug 22, 2014

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Day two will start in the next hour. My apologies, I've been out and about most of today.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
As you again congregate on the main floor, it seems thankfully someone has taken the time and decency to throw tearshed’s body in a corner with a sheet over it. However, it isn’t long until you realize that one among you isn’t here. Searching the warehouse extensively, you find King Burgundy’s bloody corpse in a machinist’s workshop in the basement. Searching his person, one of you whistles. “Yeah, I’ve seen this before. This is that old-school poo poo. Musta been some kind of steampunk nerd, god rest her soul.”

It is with great unease that you deposit her body next to tearshed’s, albeit a bit more gingerly, and return to your deliberations. The tone is different now, tinged with determination, anger, and more than just a touch of fear.


King Burgundy, Sierra “Enigma” Miller, Town-Aligned Mechanomancer was killed night one!

Role Information:

quote:

You are an inventor who can grant the following items(one-use powers) to other players.

a) 1-shot track
b) 1-shot watch
c) 1-shot doc
d) 1-shot rolecop

There are two ways to create these items. You can either spend a night to ##build [a/b/c/d], meaning you can grant it the following night, or you can grant it instantly to another player by submitting ##grant [power] to [player] along with ##forget [player]. From this point on, you cannot reference the selected player in the thread. If you do so anyway, Something Bad happens. Building an item cannot be blocked.

Day Two Begins!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

fiery_valkyrie posted:

Also, really liking the roles Somber.

Thanks!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
To clarify some earlier confusion, you can feel free to paraphrase anything that is in your role PM, just please don't repost my role PM. Also, as noted in the OP, alignment is randomized.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Asiina posted:

Yeah these roles are great.

Thanks again guys! I am excited for post-game discussion.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Captain Foo posted:

ALSO mod either confirm, deny, or explicitly neither confirm nor deny whether the roles would have been edited for balance if need be please

I don't like metaing the mod :(

2) Alignment is randomized in regards to role. A scum can be Cop and a Town can be a Godfather, etc.
4) I worked to make sure roles are balanced. That said, there are thirteen power roles in this game so ymmv.

I promise that I haven't deliberately lied. That's all I'm going to say on the subject.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Kellsterik, Nasir “Redeye” Oric, Town-Aligned Oneiromancer was lynched day two!

Role information as follows.

Role posted:

Any of the following abilities become available to you on the night in question. on their and the resulting conditions will occur, until you submit ##sleep as a night action. This is a self-targeted action that cannot be blocked and using it will take away both your powers and their adverse effects for the rest of the game.

Night 1 - You can see the results of one players investigation(track, watch, investigate, etc.) if any, but you will investigate as scum if you are not scum already from this point forward.
Night 2 - You may send an anonymous message to any player of your choosing, Any targeted actions taken by that player will fail that night.
Night 3 - You may redirect another player’s action to a target of your choice. It is -1 to lynch every subsequent day
Night 4 - You may investigate another player. You cannot vote from this point on.
Night 5 - You are bulletproof and will block the first kill targeted against you. The game is now majority lynch.

Night time!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
All night actions received. Will try to open the thread in the next hour.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
No flavor in interest of getting this thread up when I said I would. Sorry folks!



Juanito, Nelly “Bodybag” Cage, Town-Aligned Entropomancer died night two! His role functions as follows.

During the night phase, you may choose to play Russian Roulette. You submit ##roulette and a number. I will roll a die, and if the number you selected comes up, you die. If your number does not come up, you gain a single regular night kill that you use by submitting ##kill player. Night kills cannot be banked, you may only have one at a time. You cannot play roulette and use a kill in the same night.



yuming, George “Whoopee” Hamlin, Mafia-Aligned Fool died night two! Her role functions as follows.

If you end the day without being voted once, you are Bulletproof the following night.

If you survive the day after being put one vote away from death, you are lynchproof for the next day.


Final Vote Count for D2

Votecount for Day 2

Kellsterik (6): yuming, Savahontas, Captain Foo, Juanito, fiery_valkyrie, fiery_valkyrie, busb, busb, Captain Foo, chaoslord, Asiina, Captain Foo
yuming (0): Asiina, Strong Mouse, Strong Mouse, Asiina
busb (0): fiery_valkyrie, fiery_valkyrie

Not Voting (5): busb, Elephant, fiery_valkyrie, Kellsterik, Strong Mouse

Day Three Begins!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Votecount for Day 3

Elephant (5): Captain Foo, Strong Mouse, Asiina, busb, chaoslord
busb (1): fiery_valkyrie

Not Voting (2): Elephant, Savahontas

With 8 alive, it's 5 votes to lynch. The current deadline is August 25th, 2014 at 10 p.m. CDT -- that's in about 7 minutes.

After a couple days stuck in this warehouse, everyone is starting to lose it. More so than usual, even. As the sunlight starts to fade, one of you notices that Elephant is still alive, “Hey, this is bullshit! Weren’t we about to kill you a while back?” Elephant just stands there, smiling vacantly.

Someone in the crowd shouts “Oh poo poo, he’s got the same thing tearshed had!” A brick to Elephant’s face follows shortly after. As twilight’s last rays hit the dust floating around the room, the observant among you noticed the shape of a hooded figure swirling about in the dust specks before darkness descends.


Elephant, Johnny “The Hook” Ramone, Town-Aligned Executioner was lynched day three!


Role Information:

If you are the player to drop the hammer and end the day, the following night you may chose to gain one of the following powers:

A ##pardon day action that you submit anonymously. Whoever you pardon cannot be lynched for the rest of that day.

OR

A ##kill you can use on any player in the night. However, if you kill a player of your alignment, you die as well!

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Actions are resolved, I will post the flip in half an hour.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
The dawn brings to light another death, you find Foo’s corpse and add it to the growing pile. One of you retches slightly. “Oh man,” they mutter, “I can’t take much more of this.” The rest of you agree, this has to end.

Captain Foo, Marla “Janus” Wei, Town-Aligned Personamancer died night three!!

Role Information:

Strip the Mask - You may ##rolecop another player, giving you full information as to what their role does.
Mask of the Gods - You may copy the role of any player, living or dead. Once you do this, your role will function exactly as theirs. This cannot change your alignment. This does not give you access to the scum team's collective night kill.

As you square off against each other in the center of the kangaroo court you’ve set up in the center of the warehouse floor, an unspoken thought runs through the group like a current. “One of us will die, one of us will die.”

If you weren’t so distracted by your conflict, you might notice that something feels different today. The air feels charged and heavy, like it’s about to rain.


Day Four begins!

With 6 alive, it's 4 votes to lynch. The current deadline is August 28th, 2014 at 10 p.m. CDT -- that's in about 2 days, 6 hours.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
The day is just too much for everyone. Everyone agrees to take some 'me time' and to try not murder anyone in the night.

Day Four has ended with no result!

Night actions.

Final Votecount for Day 4

Lynch No One! (4): Asiina, Strong Mouse, busb, fiery_valkyrie

Not Voting (2): chaoslord, Savahontas

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Dave Five will begin sometime between 10:00 and 11:00 pm CST tonight.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Good evening and morning as they apply to you, folks. I have received all night actions and the game will reopen in an hour. Thank you for your patience, see you soon.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Day breaks and reveals another broken body.

You find chaoslord in a pool of blood in a kitchen on the second floor. There are various bits of paraphernalia and equipment spread out in his workspace that suggest he was a special kind of lowlife, but drat if he wasn’t your lowlife.


Ralph “The Narquis de Sade” Steadman, Town-Aligned Narco-Alchemist died night four!

Role Info:

You are an Inventor with the following items that you can grant to other players. Any of the items your targets use will cause your target’s action to fail on the following night. Or you can choose to spend a night refining your mixture to prevent this effect.

If you ##refine [item], the item you give out will have no ill effects!

Otherwise, you may ##grant [item]
Serpent on the Pole - This is a one-use protection action that will prevent one kill.
Mars Dust - If the player activates this power, they will kill any players who target them during the night.
Venus Roof - This will block the action of the targeted player.
Saturn’s Horse - This will grant the player a single-use investigation action, but they will die the following night.


The air feels hot and heavy, and not just from the humidity. There’s something potent sitting in the air, you all can feel it even if you dare not mention it. Whatever it is, you can tell, it’s waiting.

And watching.




Day Five Begins!

Votecount for Day 5



Not Voting (5): Asiina, busb, fiery_valkyrie, Savahontas, Strong Mouse

With 5 alive, it's 3 votes to lynch. The current deadline is August 29th, 2014 at 10 p.m. CDT -- that's in about 1 day.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
If there's a hammer or anything please don't post after.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
As valkyrie and busb argue back and forth, Savahontas sits back on a milk crate, looking at the floor. When both of them finish speaking, she stands up and starts clapping before talking.

“Well, I hear what you’re both saying. Lotta great points, good show, the truth lies somewhere in the middle, etc.”

She cracks her knuckles in front of her.

“However, I’ve been locked in a nasty old warehouse without a functioning coffee maker for five days now, and I’m not going to take a chance on making it six.”

She sighs, and looks to her old friend busb. “Ah, man, why did it have to be this way? Time to cash out, buddy.” busb says nothing, shocked and confused by the betrayal. Savahontas closes her eyes, and takes a quarter from her pocket. Without looking, she flips it into the air. It rockets up to the ceiling of the building, gently touches a ceiling beam, and then descends perfectly onto Savahontas’ outstretched palm. She smacks it onto the back of her other hand and whispers “Heads.”

The beam above up above creaks and groans before crashing down on top of busb in a horrible crescendo, punctuated by a brief and wet scream. busb stretches for his hand from beneath it, as if supplicating Savahontas for a mercy that will never be granted, before his hand falls limp against the floor.

The doors stay locked.


busb, Dusty “Emperor” Norton, Town-Aligned Urbanomancer was killed day five!

Role Info:

If you are the first person to post in the thread after it opens, you can use any one of the following powers the following night.


An alignment investigation action. This action conveys whether your target is mafia or not-mafia. ##investigate
A protection action. This action blocks a single night kill directed at your target. You may not target yourself with this action. ##protect
A roleblocking action. This action prevents your target from taking any targeted actions during the night.##block

The day continues. Votes are reset.

Votecount for Day 5



Not Voting (4): Asiina, fiery_valkyrie, Savahontas, Strong Mouse

With 4 alive, it's 3 votes to lynch. The current deadline is August 29th, 2014 at 10 p.m. CDT -- that's in about 8 hours, 45 minutes.

Somberbrero fucked around with this message at 19:19 on Aug 29, 2014

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
With busb dead, the few survivors turn on valkyrie. “You set us up! You’re going down!”

“No, no!” Valkyrie pleads. “You have to believe me, I was only doing what I thought was right! The New Inquisition thinks that something really bad is going to happen here! I was only following… Oh, forget it, you’re not listening anyway.” She sighs and produces a knife from behind back. Her eyes are bloodshot and it looks like the past few days have aged her by years.

“Thanks for killing the street rat,” she taunts, “About time someone took out the garbage.”

The rest of you grab whatever you can that looks dangerous as fast as you can, and then a stillness settles over the room as you wait for someone to make the first move.

Valkyrie narrows her eyes and spits on the ground. “Go on then,” she growls, “Come at me, if you think you’re hard enough.”


fiery_valkyrie, Dana “Cobwebs” Monte, Mafia-Aligned Cliomancer was lynched day five!

Role Info:

If you are the first person to post in the thread after it opens, you can use one of the following powers the following night.


A roleblocking action. This prevents a player from taking any actions. ##block player
A role investigation action. This action conveys all mechanical information about a player’s role. ##rolecop
A single-shot bulletproof ability. This ability negates one kill targeted against you. ##bulletproof. This action is passive and cannot be roleblocked. This power will not protect you against multiple nightkills.



* * *

Shielding their eyes from the sun, three people walk out of the warehouse. Strong Mouse is bleeding badly from his side, but Asiina and Savahontas are on either side of him and they all walk together. The fresh air tastes so good they think they might all cry for a second. Together they find their way to Savahontas’ van, and soon enough sight of the warehouse vanishes from the rearview mirror. Although no one says it, each of them is thinking of the last words Valkyrie got out right before she died.

“...Hath really neither joy, nor love, nor light, Nor certitude, nor peace, nor help for pain; And we are here as on a darkling plain… It’s coming.”

* * *

Six days later, it happened. Every mage, adept, or freak in the city died. Some went in their sleep, some in aneurysms, some ran their car off a bridge. The three of you can’t explain why, but you sensed it coming and got out before it hit. Those in the Underground called it worse than what happened back in New York. There are dozens, if not hundreds of conspiracy theories.

Some say a splinter cell from Mak Attax pulled off a massive ritual called the Major Bummer. Some say it was karmic backlash from the Safe and Happy New Year.

Some say The Sleepers had been planning this for years. They pulled everyone to the city using some kind of special pheromone that only the magically attuned could sense.

Some say this was an ascension for an avatar of death. After all, exactly 333 people died.

But, somehow everyone agrees on one thing. The New Inquisition was trying to stop it, and they failed.


Strong Mouse, Asiina, Savahontas, and all town players have won the game!



Asiina, Gena "Stray-Dog" Serina, returned to her work fostering children. Her home flourished and grew over the years, aided by her sudden and unexpected success as a country music star, with such hits like “He’s Just a Mutt(But I Love Him)” and “Sometimes Say Never.” She died many years later surrounded by generations of the children she had worked so hard to protect. A statue of her was erected in the nearby park, next to the playground.

Strong Mouse, Rebecca “Pulitzer” Strasinski, spent years researching and working on a detailed description of the events that transpired around the “Major Bummer” event. During the course of her reporting, she grew to be a powerful avatar, and doubtless would have been a contender for Godwalker status if not for The Sleepers hampering her every movement. The tome was eventually completed and currently rests beneath the floorboards of her old apartment, where she was forced to abandon it. Rebecca's whereabouts are unknown.

Savahontas, Danny “Shylock” Grimes,” decided that life was too short to play it safe after his scare in the warehouse and made a series of risky investments. He lost all of his money in a Ponzi scheme, and then won back twice as much in his own scheme three years later. He would later change his identity and publish a best-seller titled “How To Make Money Without Even Dying,” which was largely self-indulgent bullshit disguised as business advice tied into his experience in the warehouse. The national spotlight his success brought him also brought to light his previous misadventures, and he once again changed his identity, this time with the help of a fleshshaper. Today, he leads a quiet but relatively happy existence, spending most of his time working on his charity, The Busb Center for Urban Renewal. In the garden outside the BCUR, there is a small plaque with the following inscription.

“Ah, love, let us be true
To one another! for the world, which seems
To lie before us like a land of dreams,
So various, so beautiful, so new,
Hath really neither joy, nor love, nor light,
Nor certitude, nor peace, nor help for pain;
And we are here as on a darkling plain
Swept with confused alarms of struggle and flight,
Where ignorant armies clash by night.”


C O N G R A T U L A T I O N S!

Somberbrero fucked around with this message at 22:42 on Aug 29, 2014

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Okay, whew.

Thank you all so, so much for playing. There was a great level of participation and I am really pleased by how much effort people put into this game. You are all wonderful!

So, the debrief.

Roles
Night Actions

Mistakes

Whoo boy.

So, first off, it was severely arrogant to run this game with randomized alignment. I really did not give the RNG any help because I thought the setup was strong enough it could work on its own merits. That was maybe a mistake!

Looking at the worst case scenario for town in this game, day/night 1 if town had been lynched, town had been nightkilled, elephant had hammered and shot town, and Juanito had suicided, that would put the game at five town and three scum at the start of day two! Granted that sequence of events isn't likely, but yeesh.

I definitely did not fully anticipate some aspects of how this played out and it was definitely overambitious to try and run a 13 player all power-role game after years away from mafia. I think perhaps I should not have included full role info in flips. My thought process was that players could not derive enough information from flips without knowing exactly what the non-standard roles did, but really alignment might have been enough.

I probably needed to budget more time for this game, the flavor got a little rushed and I felt bad about that.

Roles

So, I tried to give each player an interesting decision to make. That worked for some of these roles, and not for others.

1. The Mother

I think maybe the decisions involved here were a bit boring. Asiina only gained a protect after bodyguarding another player, but could jail each player once per game. The idea here was that Asiina could chose whether to risk her life and be rewarded for it, or take the easy route and jail. I was attempting to emulate the positive and negative aspects of the avatar.

2. The Demagogue

Maaaaaaaybe a bit too powerful. The idea was that posting a lot of content or having a strong presence can be dangerous for town or scum, but if they went for it they'd be rewarded. I thought this role would be the scum workhorse when I saw the RNG roll. Indiction was supposed to be the negative aspect of the avatar, as town you would be trying to get someone lynched whether you saw them as scum or not just to gain the power.

3. The Plutomancer

Pretty simple choice, but I think bombs are too powerful in retrospect and I regret including that power a little even if it didn't get used. It was just a choice of at what point she wanted to make her move, with each day making it more likely the player might die and have a chance to not impact the game at all.

4. Oneiromancer

My bad. I've always thought this would be a great role for a mafia game, but I tried a little too hard to force it. Sorry if it was unfun to play. The idea of a player making a choice to give up their power to make the game easier for everyone is only interesting when you're watching it play out, not fun for the player involved.

5 & 6 Urbanomancer and Cliomancer

ughjkkhlfhkhhhhhh I'm sorry I'm sorry I'm sorry.

I laughed my rear end off when I saw that both Australians were matched against each other, on separate teams to boot. In the flavor, these two schools have a perpetual rivalry because they often draw charges from similar sources. I have a feeling this was not fun for either player and it's bullshit to ask a player to coordinate their real life around a mafia game on the something awful dot com forums. Also, I accidentally showed some favoritism to fv in this because I was being asked questions in the scumdoc at one point I let her know as I was opening the thread. Sorry! Not fair on my part.

7. Mechanomancer

I'm nervous that this could have broken the game somehow. The idea was it would be a more effective role if you were willing to give up the ability to generate content on another player, but I dunno if that's exactly a fun or interesting choice.

8. Narcomancer

I like this a little better, but I'm pretty sure the choices involved weren't particularly difficult. The self-blocking aspect was not the drawback I thought it would be on paper.

9. Personamancer

This was a late addition. I feel it was one of the stronger roles just because Foo could perform consistently without jumping through any hoops. The idea was that he wasn't actually a "real" role and had to choose between tagging in early to start doing work or waiting and picking just the right role. That was obviously a silly train of thought, especially in an all power-role game.

10. The Fool

Ah, I really like the idea here, but the conditions were too hard to meet and the results too powerful. I thought that was fun, but I'm pretty sure it was just frustrating. If I could make the conditions a little easier and the resulting powers a little less bonkers, I think this coulda been fun.

11. The Chronicler

I just really like masons okay. This was another late addition and I wish I had fleshed some constraints into the role to make the choices a little more interesting, out of thread communication is rad and powerful.

12. The Executioner

I dunno, this was pretty drat strong! I was surprised to see it not used. I like the idea behind the conditions, but the resulting power could have used some innovation. This was in my original setup that utilized a traitor, thus making it very dangerous to scum too.

13. The Entropomancer

I still like this one. Definitely, definitely powerful, but it could have ended very poorly without some luck and Juanito's aim. I thought it was funny, Juanito asked that we handle rolls through a third-party to prevent me from killing him at my discretion. I can't say the thought hadn't crossed my mind beforehand :wink:

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

Captain Foo posted:

drat!! what an ending.

That was a hell of a game, flavor was great, roles were cool. The random alignments were actually very cool, and it made some of the Standard Mafia Playbook not really work so well, which I thought was fun. It made my Rolecop interesting as well, because while I could see whether or not people were lying when they claimed, that was all I had to go on.

I also had a moment of horror going into N3 when I rolecopped busb because I realized if he were scum, he could very well be lying about his role, and allowing him the firstpost might have allowed him to win! But good work, guys! Really great games from everyone, except lol tearshed.

Great to hear, thank you!

Oh and yeah, I thought about picking a town/scum mvp but that choice was impossible. So many people played hard and even with a day one scum lynch, it took some very smart night actions to drive the win home.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Oh, and including a Paranoid Gun Owner item in a game brimming with kills? No idea what I was thinking.

I like Night Three: Weekend at Juanito's.

Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?

fiery_valkyrie posted:

Thanks Somber, I really enjoyed the flavour. Congrats to the new players, you did good. Play more games!

This too!

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Somberbrero
Feb 14, 2009

ꜱʜʀɪᴍᴘ?
Yo Foo you can presign me for that jazz.

Hey, if any of you UA superfans(or anyone really) wanna collaborate on a sequel sometime lemme know!

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