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Retreat into stronghold
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# ? Aug 22, 2014 06:39 |
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# ? Apr 26, 2024 15:29 |
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SP uses an Event die to play the Corsairs of Umbar! SP moves the army in Umbar to Dol Amroth, attacking the army there and advancing Gondor to At War! FP retreats into siege! FP Roll: SP Roll: FP sent his action, so that will follow shortly.
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# ? Aug 22, 2014 13:59 |
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c'mon, baby
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# ? Aug 22, 2014 14:39 |
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FP uses a Character die to move the Fellowship! SP rolls for the Hunt at a +1: 6 5 3 The Hunt is successful! SP draws Per instructions, FP takes a random casualty to reduce the Hunt damage. Pippin is drawn and reduces the Hunt damage by 1. FP then uses the Ring and Corruption is raised by 2. FP, due to Pippin's Take Them Alive!, where would you like to place him on the map?
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# ? Aug 22, 2014 14:39 |
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No! I said Leave None Alive! Stupid Orcs
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# ? Aug 22, 2014 14:46 |
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Fangorn. Stupid dice.
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# ? Aug 22, 2014 15:00 |
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Pippin is placed in Fangorn! FP Roll: SP Roll: SP action? As another aside, I can put up the tiles in the Hunt Pool if you guys would like.
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# ? Aug 22, 2014 15:07 |
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Army/Muster Die, West Harrandor to Attack Pelagir
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# ? Aug 22, 2014 15:13 |
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Gravy Train Robber posted:Army/Muster Die, West Harrandor to Attack Pelagir Combat cards, players?
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# ? Aug 22, 2014 15:28 |
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Nah.
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# ? Aug 22, 2014 15:31 |
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In the interest of moving things along, I'm going to assume SP doesn't want to play a Combat Card here either. SP Combat Roll: 5 1 4 4 5 SP scores no hits! FP Combat Roll: 2 FP scores no hits! I'm also going to assume SP wants to continue the attack. FP, would you like to retreat?
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# ? Aug 22, 2014 15:51 |
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Continue the assault!
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# ? Aug 22, 2014 15:52 |
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Wait, don't I hit on 5s?
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# ? Aug 22, 2014 15:53 |
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Um I thought hits were on a 5 but if not then get that guy's rear end to Osgiliath. edit: ^^should have been 8 dice rolled as well, I think?
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# ? Aug 22, 2014 15:53 |
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Attacks on Cities and Fortifications only hit on 6's during the first round of combat. Attacks on Strongholds only hit on a 6 during every round of combat. There's also a limit of 5 dice per combat roll, no matter how many troops you have.
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# ? Aug 22, 2014 15:58 |
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Okay, then definitely retreat that dude to Osgiliath.
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# ? Aug 22, 2014 16:03 |
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FP retreats a Gondor Regular to Osgiliath. SP advances his army into Perlargir, taking control of the city and giving him a VP! FP Roll: SP Roll: FP action?
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# ? Aug 22, 2014 16:04 |
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Argh I screwed something up. Oh well. Elven ring to turn an orb to a sword, break strider off from the fellowship and put him in minas tirith. New fellowship leader is Merry if I have to do that now.
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# ? Aug 22, 2014 16:13 |
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ConorT posted:Argh I screwed something up. Oh well. Elven ring to turn an orb to a sword, break strider off from the fellowship and put him in minas tirith. New fellowship leader is Merry if I have to do that now. The new Fellowship leader will have to be Boromir if you only send Strider. Would you like to send Boromir as well or set Boromir as the Guide?
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# ? Aug 22, 2014 16:15 |
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I'm good with boromir leading the fellowship. No issues there.
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# ? Aug 22, 2014 16:17 |
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FP uses a Elven Ring to change a Event die to a Character die, then separates Strider from the Fellowship and places him in Minas Tirith! Boromir becomes Guide of the Fellowship! FP Roll: SP Roll: SP Action?
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# ? Aug 22, 2014 16:23 |
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Not sure what to do, going to think it over for a bit.
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# ? Aug 22, 2014 18:12 |
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Taran_Wanderer posted:Attacks on Cities and Fortifications only hit on 6's during the first round of combat. Attacks on Strongholds only hit on a 6 during every round of combat. There's also a limit of 5 dice per combat roll, no matter how many troops you have. Important caveat: Attacks on a besieged stronghold only hit on 6s (and the attacker must downgrade elite units to continue an attack). If the defender elects to fight a field battle or sortie in the region, then there is no defensive bonus.
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# ? Aug 22, 2014 18:31 |
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Gravy Train Robber posted:Not sure what to do, going to think it over for a bit. This can't be good.
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# ? Aug 23, 2014 03:32 |
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ConorT posted:This can't be good. Well, its mostly because I realized what happens when you use the Elven Rings! It gives me more options to think about! I'm also trying to figure out if an army that moved already can still participate in another attack or if its just 1 per turn. Whether, say, an army that moves into a province and the defenders huddle up in the stronghold, can also try to assault the stronghold on the same turn. I know you can't move units twice. Also I'm a little busy this weekend, but I'll try to get my action decided on soon. Edit: Also, are there any restrictions about moving elements from different armies together? I.e. combined S&E and Sauron forces?
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# ? Aug 23, 2014 05:42 |
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Gravy Train Robber posted:Well, its mostly because I realized what happens when you use the Elven Rings! It gives me more options to think about! The only restriction on using armies is you can't move the same army twice with an Army Action die. Armies are free to attack and move as much as you want per turn, as long as each is part of a different Action die. For instance, since you have two character dice, you can attack Erebor with the Witch-King's army with each one. Units from different nations may combine into a single army and function like a single army unless one of those nations is not At War. The units of that nation are still bound by the restrictions of a nation not At War. For example, since the Dwarves are At War, the FP could move the Dwarf Regular in North Ered Luin into the Grey Havens. However, since the Elves are not At War, the combined army could not move back into North Ered Luin.
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# ? Aug 23, 2014 15:31 |
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I have been reading these rules so wrong. Thanks for the clarification, TW. Character Die, Witch King Army Attack Erebor Play MUMAKIL Edit: I should be drawing a card from the Witch King as well Gravy Train Robber fucked around with this message at 17:14 on Aug 23, 2014 |
# ? Aug 23, 2014 17:09 |
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Gravy Train Robber posted:
No problem. I highly recommend using the Summary and Reference sheets for looking up rules. It's very well done. FP, would you like to play a combat card?
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# ? Aug 24, 2014 01:00 |
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Yes, Advantageous position.
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# ? Aug 24, 2014 03:41 |
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SP uses a character die to Attack Erebor! SP plays Mūmakil SP draws a Strategy card due to the Witch King! FP plays Advantageous Position SP Combat Roll: 1 4 5 1 6 SP Leadership Re-roll: 4 3 3 SP scores 1 hit! FP Combat Roll: 1 1 3 5 FP Leadership Re-roll: 5 FP scores 2 hits! SP, FP, how would you like to take your casualties? SP, if you still have an elite left, would you like to reduce it to continue the battle? Updated hands will be sent shortly. Also, please PM the exact card you want to play in combat, and simply state whether you're using a card in battle or not in the thread.
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# ? Aug 24, 2014 04:29 |
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Reduce an elite.
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# ? Aug 24, 2014 04:34 |
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Remove 2 Troops Do not continue. Yet. Ominous laughter
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# ? Aug 24, 2014 04:41 |
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SP eliminates two Regulars. FP downgrades an Elite to a Regular. SP declines to continue the battle. FP Roll: SP Roll: FP, action?
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# ? Aug 24, 2014 04:45 |
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Play Elven Rope with an orb die.
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# ? Aug 24, 2014 05:06 |
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FP uses an Event die to play Elven Rope! will be added to the Hunt Pool when the Fellowship reaches Mordor! FP Roll: SP Roll: SP Action?
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# ? Aug 24, 2014 05:16 |
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Burn Dol Amroth to the ground No card, Character Die
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# ? Aug 24, 2014 05:18 |
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Gravy Train Robber posted:Burn Dol Amroth to the ground FP, do you wish to use a Combat card?
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# ? Aug 24, 2014 05:30 |
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No, I'm good.
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# ? Aug 24, 2014 06:00 |
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SP uses a Character die to attack Dol Amroth! Both players decline to use Combat cards. SP Combat Roll: 2 2 5 5 5 SP Leadership Re-roll: 5 SP scores no hits! FP Combat Roll: 3 3 5 FP scores 1 hit! SP, how would you like to take your casualty? Would you like to reduce an elite to continue the battle?
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# ? Aug 24, 2014 15:34 |
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# ? Apr 26, 2024 15:29 |
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1 Regular, Continue Battle by Reducing Elite Come on you stupid Mumakil
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# ? Aug 24, 2014 15:40 |