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Taran_Wanderer
Nov 4, 2013
SP takes a Regular as a casualty, and reduces an Elite to continue the Battle!
Both players decline to play Combat cards (I assume).

SP Combat Roll: 4 1 5 2
SP Leadership Re-roll: 1
SP scores no hits!

FP Combat Roll: 5 4 2
FP scores 1 hit!



SP, how would you like to take your casualty? Would you like to reduce an elite to continue the battle?

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Gravy Train Robber
Sep 15, 2007

by zen death robot
The Elephants have failed me. Thanks for nothing, jerks.

Remove Regular, End combat

Taran_Wanderer
Nov 4, 2013
SP takes a Regular as a casualty and ends the combat.

FP Roll:
SP Roll:



FP, Action?

ConorT
Sep 24, 2007

Oh my god those rolls, sorry GTR.

KING ME.

Gravy Train Robber
Sep 15, 2007

by zen death robot

ConorT posted:

Oh my god those rolls, sorry GTR.

KING ME.

:unsmith: At least I know I'm canonically supposed to lose

Taran_Wanderer
Nov 4, 2013
FP uses a Will of the West die to replace Strider with Aragorn!

SP uses an event die to play Horde From the East.
Five S&E regulars are placed in East Rhûn!

Victory check: Neither player has enough VPs to win.



Recover Action Dice & Draw Event cards: FP gets an extra action die due to Aragorn! FP now has six cards in hand; SP now has six cards.

Fellowship Phase: Boromir must remain the guide. FP, would you like to declare the Fellowship?

Hunt Allocation: One die must be allocated to the Hunt. SP, would you like to allocate a second one?

Taran_Wanderer fucked around with this message at 07:04 on Aug 25, 2014

Gravy Train Robber
Sep 15, 2007

by zen death robot
Sure, let's throw another Hunt Die into the mix

ConorT
Sep 24, 2007

Not declaring.

Taran_Wanderer
Nov 4, 2013
SP allocates two dice to the Hunt!

FP Roll:
SP Roll:



FP, Action?

ConorT
Sep 24, 2007

Sword die to move the fellowship.

Taran_Wanderer
Nov 4, 2013
FP uses a Character die to move the Fellowship!

SP rolls for the Hunt: 3 3
The Hunt is unsuccessful!

Per PM, SP uses a Muster die to advance Isengard to At War!

FP dice:
SP dice:



FP, Action?

ConorT
Sep 24, 2007

Muster/flag to advance Rohan.

Taran_Wanderer
Nov 4, 2013
FP uses an Army/Muster die to Advance Rohan on the Political Track!

Per PM, SP uses a Muster die to place Saruman in Orthanc!

FP dice:
SP dice:



FP, Action?

ConorT
Sep 24, 2007

Muster/flag rohan again.

Taran_Wanderer
Nov 4, 2013
FP uses an Army/Muster die to advance Rohan on the Political Track!

Per PM, SP uses a Muster die to recruit one Isengard Regular in each Isengard Settlement!

FP dice:
SP dice:



FP, Action?

ConorT
Sep 24, 2007

Sword die to play I Will Go Alone, send Boromir to Helm's deep.

Gravy Train Robber
Sep 15, 2007

by zen death robot
Play Stormcrow, targeting Rohan, all my dice are the same anyway so use whatever

ConorT
Sep 24, 2007

regular in edoras

will o' the west die to bump rohan down the track.

Taran_Wanderer
Nov 4, 2013
FP uses a Character die to play I Will Go Alone!
FP separates Boromir from the Fellowship and moves him to Helm's Deep. Merry becomes the Guide of the Fellowship and one corruption is healed!

FP dice:
SP dice:

Taran_Wanderer
Nov 4, 2013
SP uses an Army/Muster die to play Stormcrow!
Rohan is moved one step back on the Political track.
FP eliminates a Regular in Edoras.

FP uses a Will of the West die to advance Rohan one step on the Political Track!

FP dice:
SP dice:



SP, Action?

Gravy Train Robber
Sep 15, 2007

by zen death robot
pelagir attack osgiliath

Taran_Wanderer
Nov 4, 2013
SP uses an Army/Muster die to attack Osgiliath with the army in Pelargir!

FP, would you like to use a Combat card?

ConorT
Sep 24, 2007

Taran_Wanderer posted:

SP uses an Army/Muster die to attack Osgiliath with the army in Pelargir!

FP, would you like to use a Combat card?

No combat card.

Taran_Wanderer
Nov 4, 2013
Both players decline to use Combat cards!

SP Combat roll: 3 1 6 5 6
SP scores 2 hits!

FP Combat roll: 6 4 4 4
FP Leadership re-roll: 5
FP scores 2 hits!

SP, FP, how would you like to take your losses?

SP, would you like to continue?
FP, would you like to retreat?

Gravy Train Robber
Sep 15, 2007

by zen death robot
Regular losses, and sure, continue

ConorT
Sep 24, 2007

2 regular losses, retreat to minas tirith.

Taran_Wanderer
Nov 4, 2013
SP takes two Regulars as casualties.
FP takes two Regulars as casualties, and retreats to Minas Tirith.
SP advances his army from Pelargir to Osgiliath!

FP dice:
SP dice:



FP, Action?

ConorT
Sep 24, 2007

Move the fellowship.

Taran_Wanderer
Nov 4, 2013
FP uses a Character die to move the Fellowship!

SP rolls for the Hunt with a +1: 5 5
The Hunt is successful!

SP draws

FP, would you like to use Merry's Guide ability?

ConorT
Sep 24, 2007

Yes. Move him to Erebor.

Taran_Wanderer
Nov 4, 2013

ConorT posted:

Yes. Move him to Erebor.

Unfortunately, Companions can not end their movement in a Stronghold under siege unless specifically allowed to by a card (e.g. Gwaihir the Windlord)

ConorT
Sep 24, 2007

Okay, the elf one next door.

Taran_Wanderer
Nov 4, 2013
FP uses Merry's Guide ability to move Merry to the Woodland Realm and reduce the Hunt Damage to 0!
Since Merry was the last Companion in the Fellowship, Gollum becomes Guide of the Fellowship!
Due to Gollum's Guide ability, the Fellowship is not revealed!

SP dice:



SP, Action?

Gravy Train Robber
Sep 15, 2007

by zen death robot
South Ithilien to Osgiliath, combine armies
East Rhun to Iron Hills

Gravy Train Robber
Sep 15, 2007

by zen death robot
Oh, and for the next turn, I'll preload Commit 2 Hunt Die (total)

Taran_Wanderer
Nov 4, 2013
SP uses an Army/Muster die to move the Army in South Ithilien to Osgiliath, and the Army in East Rhûn to the Iron Hills!

Victory Check: Neither player has enough VPs to win.



Recover Action Dice & Draw Event cards: SP gets an extra Action die due to Saruman! FP now has seven cards in hand and must discard one; SP also has seven cards and must discard one.

Fellowship Phase: Gollum remains the Guide. FP, would you like to declare the Fellowship?

Hunt Allocation: SP must allocate one die to the Hunt.

Taran_Wanderer
Nov 4, 2013

Gravy Train Robber posted:

Oh, and for the next turn, I'll preload Commit 2 Hunt Die (total)

Unfortunately, you can only allocate a number of dice equal to the number of Companions in the Fellowship.

Gravy Train Robber
Sep 15, 2007

by zen death robot

Taran_Wanderer posted:

Unfortunately, you can only allocate a number of dice equal to the number of Companions in the Fellowship.

Thats cool too!

ConorT
Sep 24, 2007

Yeah declare in Minas Tirith.

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Gravy Train Robber
Sep 15, 2007

by zen death robot

ConorT posted:

Yeah declare in Minas Tirith.

Oh yeah, let's get this party started.

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