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REQUESTING DOCUMENTATION ON POWER TRANSFER PROCEDURE
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# ¿ Aug 17, 2014 09:39 |
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# ¿ Apr 25, 2024 16:21 |
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Yes, the game does look nice. But half the time (probably more), I have no clue what your thought processes are. The puzzles look really very difficult and as far as I can see you're just moving or clicking some random poo poo and all of a sudden the puzzle is solved. Maybe it feels different if you play it yourself, I don't know.
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# ¿ Aug 20, 2014 19:12 |
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Alright, but is there any sensible way to tackle the 'synth board' puzzles after each main puzzle? I mean, you can look at how far the thing gets coloured and you can listen if the melody sounds good, but it still seems to be a whole lot of random trial and error to me. E: Oh, the person above me just answered my question I guess.
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# ¿ Aug 20, 2014 21:20 |
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That part appeared to put itself in the correct order automatically. Edit: Reworded my sentence, thinking and typing is hard. Carbon dioxide fucked around with this message at 00:45 on Aug 21, 2014 |
# ¿ Aug 20, 2014 23:38 |
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For the puzzles in this sector, it seems a lot more intuitive what you have to do to solve them. I didn't get a "what is this and what the hell do I have to do here" feeling like in the other sectors. I wonder if the designers intended Cyan as some sort of tutorial section. Of course there's no need to finish a sector before starting with the others, the order is all up to the player.
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# ¿ Aug 21, 2014 21:23 |