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Let's Play Devil Within When you're in turmoil, you may experience a lot of things, but I doubt you sprout wings. Devil Within is an action/adventure beat 'em up contained within Tekken 5, chronicling Jin Kazama's battle with the "devil gene". While the game is a successor of sorts to Tekken 3 and 4's "Tekken Force" modes, Devil Within is quite an upgrade, and I believe it's different enough to be considered its own creation. What kind of LP is this? Video, post commentary. I won't be collecting all the devil symbols or showing off the extra mode, simply playing through the game on medium. Why should I care? Namco has had very few beat 'em ups to its name, and Devil Within is an admirable exploration into the genre. Its design and controls are entirely separate from that of its parent game, and it presents enough unique traits to be seriously considered as its own work. Keep in mind, the developers were hardly given a full-on Triple A budget, so don't expect it to blow you away. That being said, there's some good -if basic- design here, and I think it's worth sharing. Oh, and there's a story of sorts, but in true Tekken fashion, it's very vague. What do you mean "action/adventure beat 'em up"? Devil Within is mostly focused on combat mechanics. Block here, kick there, shoot lasers everywhere. It does have elements from other genres, however, and they increase in complexity as the game continues. There's a genuine attempt to mix platforming/puzzle solving and action. Though again, it's pretty simple. So how about it? Let's purge this evil. Just don't spoil anything. Episodes: 1. Automatons 2. Negatives 3. Gray 4. Enigma 5. Revenge Thank you for watching! GamesAreSupernice fucked around with this message at 15:32 on Jan 5, 2015 |
# ? Aug 20, 2014 01:58 |
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# ? Oct 10, 2024 15:02 |
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Time to delve in deeper, where we fight yet more robots.
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# ? Aug 21, 2014 07:08 |
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What is this "G" you're collecting for? Is it the parent game's "unlock stuff" currency or something?
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# ? Aug 22, 2014 14:52 |
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Glazius posted:What is this "G" you're collecting for? Is it the parent game's "unlock stuff" currency or something? Yep, that's exactly what it's for. I try to collect enough "G" to get at least a B on the tally screen, or my shame will destroy me.
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# ? Aug 22, 2014 17:17 |
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A demon, you say? No problem, we already have one of our own.
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# ? Aug 25, 2014 19:55 |
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Why do you skip around so much in the video? It ends up being a mess of identical-looking rooms with no sense of direction or continuity to tie them together. I mean, a lot of the game is a mess of identical-looking rooms, but with all the cuts I can't make heads or tails of what's going on. (also the transitions you use look really bad) And why do you sometimes cut in the middle of fights? If the main attraction in the game is Jin punching lots of robots and mooks, why would you cut that out?
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# ? Aug 26, 2014 00:06 |
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biosterous posted:Why do you skip around so much in the video? It ends up being a mess of identical-looking rooms with no sense of direction or continuity to tie them together. I mean, a lot of the game is a mess of identical-looking rooms, but with all the cuts I can't make heads or tails of what's going on. I understand your disorientation, and I'll see that the next videos flow better. The last two chapters have the most consistency, as well as the most interesting design, so you'll be seeing far less cutting. I'll try to use less gaudy transitions, though I'd need a little more to go on. Thank you for your feedback, genuinely.
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# ? Aug 26, 2014 00:20 |
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Enjoying this so far, though yeah, the cuts are very distracting and don't look particularly good. Do you have any plans to cover Scenario Campaign from 6? I remember that being a more ridiculous version of Tekken Force/Devil Within, it would be a fun followup.
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# ? Aug 26, 2014 05:39 |
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MK159 posted:Enjoying this so far, though yeah, the cuts are very distracting and don't look particularly good. Noted, and future cuts will be both less visually offensive and less frequent. I don't like to say never, but I'd need to practice a lot more before I even consider it.
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# ? Aug 26, 2014 13:59 |
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Thanks for cutting down on video cuts. It didn't seem like backtracking would be all that complicated in this game given the map size.
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# ? Aug 28, 2014 00:12 |
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Glazius posted:Thanks for cutting down on video cuts. It didn't seem like backtracking would be all that complicated in this game given the map size. No problem. I got a bit over-zealous there.
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# ? Aug 29, 2014 17:00 |
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Things get a bit weird as we head even deeper. Now with less editing and more cohesive gameplay!
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# ? Sep 30, 2014 00:13 |
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This is much, much better than the previous videos! I feel like I am watching a LP, not just some random moments from a game. It's a great change, and a lot more fun to watch. But what you said about "hopefully there's no wrong way" - c'mon dude, don't you know you're supposed to go the wrong way first in every video game?
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# ? Sep 30, 2014 00:46 |
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biosterous posted:This is much, much better than the previous videos! I feel like I am watching a LP, not just some random moments from a game. It's a great change, and a lot more fun to watch. I'm glad I've improved it, then. And I was just playing along with the moment
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# ? Sep 30, 2014 01:27 |
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So this is kind of like your older FPS entries, where you just get through a level blowing up god knows what and it gets explained through a transition screen?
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# ? Oct 9, 2014 05:54 |
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Glazius posted:So this is kind of like your older FPS entries, where you just get through a level blowing up god knows what and it gets explained through a transition screen? Yes, exactly. Prepare for what just happened to be explained through a transition screen very shortly.
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# ? Oct 9, 2014 15:35 |
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Devil Within is a bad game mode that I played through twice in a row to get all the free stuff. drat you, stuff.
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# ? Oct 9, 2014 16:21 |
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Veib posted:Devil Within is a bad game mode that I played through twice in a row to get all the free stuff. drat you, stuff. It's nowhere near as polished as a complete Tekken game, but I tried to think of it more as Triple A doujin.
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# ? Oct 9, 2014 16:31 |
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Good to see this LP, I've never had a Sony console so Tekken 5 passed me by, and fighting games and anything related to them are so rarely Let's Played. It doesn't look "admirable" to be honest, but it seems more competent than the Tekken Force thing from 3 and Scenario Campaign in 6. Speaking of which: MK159 posted:Do you have any plans to cover Scenario Campaign from 6? I remember that being a more ridiculous version of Tekken Force/Devil Within, it would be a fun followup.
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# ? Nov 1, 2014 06:57 |
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Pizdec posted:Good to see this LP, I've never had a Sony console so Tekken 5 passed me by, and fighting games and anything related to them are so rarely Let's Played. It doesn't look "admirable" to be honest, but it seems more competent than the Tekken Force thing from 3 and Scenario Campaign in 6. I actually think SC is probably the mode with the most effort and gameplay value. That being said, yeah, I'd need to sort a lot out and practice non-stop to get anywhere near competent enough. The last video should be up this next week, also, so sorry for the long wait.
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# ? Nov 1, 2014 17:10 |
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The end.
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# ? Nov 5, 2014 06:52 |
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Nice to see that Jin's thrust punch is still and AI breaker, even in a different genre of game Thanks for going through with this - it was pretty great at the end, and I really feel you improved as things went on.
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# ? Nov 6, 2014 01:19 |
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biosterous posted:Nice to see that Jin's thrust punch is still and AI breaker, even in a different genre of game Thrust punch is OP. Thanks for the advice earlier, it really helped. I'm much happier with videos 4 and 5.
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# ? Nov 6, 2014 01:25 |
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It's weird you basically only used one move against the entire end boss. I guess it's got a lot of counters?
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# ? Nov 19, 2014 00:06 |
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# ? Oct 10, 2024 15:02 |
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Glazius posted:It's weird you basically only used one move against the entire end boss. I guess it's got a lot of counters? That's really the most efficient way to attack it, regrettably. I did a full combo once, but finding enough time to do that is very difficult.
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# ? Nov 19, 2014 21:33 |