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Ladies, gentlemen, and otherwise, I must advise you all look under your seats for your complimentary protective headgear and riot shields. This next one's gonna involve some shrapnel. In the red corner, the hero we all needed so we built him ourselves, it's ForgedIron as Clive Melmont! But in the blue corner, ready to scrap him for parts, it's Spincut as Runika Zenanen! In this modular mechanical melee, who will adapt and inherit the future, and who will become obsolete? HEAVEN OR HELL? LET'S ROCK! This game will use Special Actions.
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# ? Aug 26, 2014 20:18 |
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# ? Apr 25, 2024 21:59 |
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Beat 1 Clive Melmont 20 Life Discard 1: Burnout Drive Discard 2: Megaton Dash Finisher: System Reset Runika Zenanen 20 Life Discard 1: Maintenance Dash Discard 2: Channelled Tinker Finisher: Artifice Avarice --Clive activates Synapse Boost! --Clive has priority 6. Runika has priority 6. CLASH! --Clive has priority 4. Runika has priority 4. CLASH AGAIN! --Clive has priority 3. Runika has priority 3. CLASH YET AGAIN! --Clive has priority 7. Runika has priority 7. FOR gently caress'S SAKE. --Clive has priority 5. Runika has priority 5. WE'RE DONE HERE. Upgradeable Strike and Explosive Strike cycle to discards. gutterdaughter fucked around with this message at 18:11 on Aug 28, 2014 |
# ? Aug 26, 2014 20:21 |
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Well, this should be fun. Clive working his way up, Runika working her way down. If Runika doesn't end it quick or keep him stunned fairly regularly, it'll be a slaughter.
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# ? Aug 26, 2014 20:48 |
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Runika analyzed the target. "Interesting. Subpar parts, for sure, but how does its...personality work? It seems to recognize and even emulate human emotions. Interesting and intriguing." She snapped on her goggles. "Well, best thing to do is tear it apart and rebuild it, even better than before." A grin curled at the corner of her lip. "I love my work."
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# ? Aug 26, 2014 21:00 |
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Clive put down the pitchfork and stopped working as he saw the woman approach. "Hey Lady! Can I help you?" ~systems detect energy spike~ "Lady, I'm not sure you wanna be doing that..." ~enabling countermeasures~ Small adjustments ripple over cloves body as he takes a fighting stance. "Don't say I didn't warn ya!"
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# ? Aug 27, 2014 00:40 |
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Gutter Owl posted:Players, please submit attack pairs and ante!
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# ? Aug 27, 2014 01:29 |
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Gutter Owl posted:CLASH!
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# ? Aug 27, 2014 18:30 |
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Gutter Owl posted:CLASH AGAIN!
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# ? Aug 28, 2014 16:07 |
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Clash city!
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# ? Aug 28, 2014 16:58 |
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Gutter Owl posted:CLASH YET AGAIN!
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# ? Aug 28, 2014 17:18 |
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Beat 2 Clive Melmont 20 Life Discard 1: Upgradeable Strike Discard 2: Burnout Drive Finisher: System Reset Runika Zenanen 20 Life Discard 1: Explosive Strike Discard 2: Maintenance Dash Finisher: Artifice Avarice --Clive activates the Atomic Reactor. --Clive has priority 7. Runika has priority 6. Clive is the active player! --Clive advances 3 spaces. (Just gonna assume here.) Clive gets +2 Power! --Leaping Drive has a range of 1. At range 1, it hits! --Clive deactivates Runika's autodeflector! --Clive pulls Runika 1 space. --Clive deals 5 damage. Runika is stunned! --Runika is stunned and cannot activate! gutterdaughter fucked around with this message at 04:18 on Aug 29, 2014 |
# ? Aug 28, 2014 18:13 |
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"...you're pretty good."
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# ? Aug 28, 2014 18:30 |
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Clives mouth moves wordlessly for a few moments before a burst of steam comes out and he coughs.... "So.... are you..."
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# ? Aug 28, 2014 19:07 |
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Gutter Owl posted:Clive, which artifact will you deactivate, and where will you move Runika?
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# ? Aug 28, 2014 20:23 |
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I'm deactivating her soak, then tossing her into the center. "Gotcha!"
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# ? Aug 28, 2014 20:26 |
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Beat 3 Clive Melmont 20 Life Discard 1: Leaping Grasp Discard 2: Upgradeable Strike Finisher: System Reset Runika Zenanen 15 Life Discard 1: Impact Drive Discard 2: Explosive Strike Finisher: Artifice Avarice --Clive activates the Force Gloves. --Clive has priority 10. Runika has priority 4. Clive is the active player! --Runika reactivates the Autodeflector. --Runika retreats 1 space. --Burnout Dash does not hit. Zoom! --Clive advances 1 space. --Channeled Burst has a range of 2~4. At range 1, it misses! --Runika deactivates her Phase Goggles. gutterdaughter fucked around with this message at 01:50 on Aug 30, 2014 |
# ? Aug 29, 2014 04:20 |
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Gutter Owl posted:Choices!
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# ? Aug 29, 2014 18:49 |
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I'll retreat 1.
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# ? Aug 29, 2014 18:54 |
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I will advance 1.
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# ? Aug 29, 2014 23:56 |
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Gutter Owl posted:Runika, which artifact will you deactivate?
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# ? Aug 30, 2014 00:51 |
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I'll deactivate my goggles.
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# ? Aug 30, 2014 01:29 |
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Beat 4 Clive Melmont 20 Life Discard 1: Burnout Dash Discard 2: Leaping Grasp Finisher: System Reset Runika Zenanen 15 Life Discard 1: Channeled Burst Discard 2: Impact Drive Finisher: Artifice Avarice --Clive activates the Extending Arms! . --Clive has priority 2. Runika has priority 3. Runika is the active player! --Maintenance Shot has a range of 1~4. At range 1, it hits! --Runika deals 3 damage. Clive's stun guard holds! --Runika retreats 1 space. --Clive advances 1 --Clive pulls Runika 1. --Upgradeable Strike has a range of 1~2. At range 1, it hits! --Clive deactivates Runika's Hover Boots. --Clive pushes Runika 1 space. --Clive deals 7 damage. Runika soaks 4 and takes 3. Runika is stunned! gutterdaughter fucked around with this message at 20:51 on Sep 3, 2014 |
# ? Aug 30, 2014 01:52 |
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Reactor Online Opponent Analized Weaknesses Confirmed "You had enough? I am just getting warmed up!"
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# ? Sep 1, 2014 06:06 |
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Waiting on Spincut's pair.
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# ? Sep 2, 2014 03:45 |
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Gutter Owl posted:Runika, how far will you retreat? (Also: In what order will Clive activate his triggers? How will Clive move? If he hits, what artifact will he deactivate?)
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# ? Sep 3, 2014 04:38 |
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I'll retreat 1.
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# ? Sep 3, 2014 05:04 |
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Gutter Owl posted:Clive
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# ? Sep 3, 2014 05:13 |
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Clive will advance 1, then pull 1, and deactivate the hover boots.
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# ? Sep 3, 2014 14:34 |
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Beat 5 Clive Melmont 17 Life Discard 1: Upgradeable Strike Discard 2: Burnout Dash Finisher: System Reset Runika Zenanen 12 Life Discard 1: Maintenance Shot Discard 2: Channeled Burst Finisher: Artifice Avarice --Clive activates his Rocket Boots! --Clive has priority 4. Runika has priority 4. CLASH! Players, please submit new bases! --Clive has priority 4. Runika has priority 3. Clive is the active player this beat! --Runika overcharges her Autodeflector for Soak 4! --Clive advances 2. --Then Clive advances 1. --Then Clive pulls Runika 1. --Megaton Drive has a range of 1. At range 1, it hits! --Clive disables the Shield Amulet. --Clive pushes Runika 1, then pushes her 1 again. --Clive retreats as far as possible. --Clive deals 5 damage. Runika soaks 4 and takes 1. Runika's stun guard holds! --Overcharged Tinker has a range of 1. At range 6, it misses! --Runika reactivates her Hover Boots. --The Autodeflector burns out for good! gutterdaughter fucked around with this message at 20:13 on Sep 4, 2014 |
# ? Sep 3, 2014 20:53 |
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Gutter Owl posted:CLASH!
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# ? Sep 3, 2014 21:23 |
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Gutter Owl posted:Runika, which artifact will you overcharge?
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# ? Sep 4, 2014 04:04 |
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I'll overcharge my Autodeflector.
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# ? Sep 4, 2014 04:28 |
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Gutter Owl posted:Clive, you have three Before Activating effects. How will you use them?
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# ? Sep 4, 2014 04:38 |
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Clive will advance 2, then advance 1, then pull 1. On hit I will disable the shield amulet. Then push, then retreat, then push.
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# ? Sep 4, 2014 14:34 |
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Gutter Owl posted:Runika, which artifact will you reactivate?
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# ? Sep 4, 2014 19:11 |
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I'll reactivate my Hover Boots.
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# ? Sep 4, 2014 19:29 |
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Beat 6 Clive Melmont 17 Life Discard 1: Megaton Drive Discard 2: Upgradeable Strike Finisher: System Reset Runika Zenanen 11 Life Discard 1: Overcharged Tinker Discard 2: Maintenance Shot Finisher: Artifice Avarice --Clive activates his Afterburner! --Clive has priority 6. Runika has priority 11. Runika is the active player! --Runika pulls Clive up to 1 space! --Clive does not retreat. --Explosive Dash does not hit. Zoom! --Runika advances 3 spaces. --Clive pulls Runika 1 space. --Clive advances 1 space. --Rocket Wrench has a range of 3~5. At range 1, it misses! --Clive deactivates the Rocket Boots. --Clive retreats 1 space. gutterdaughter fucked around with this message at 00:13 on Sep 5, 2014 |
# ? Sep 4, 2014 20:16 |
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Gutter Owl posted:Runika, where will you move to?
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# ? Sep 4, 2014 21:43 |
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I'll advance 3.
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# ? Sep 4, 2014 21:45 |
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# ? Apr 25, 2024 21:59 |
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Sorry, messed that up. The start of beat effects are both "up to." Runika & Clive, how will you handle start of Beat? (Runika first.)
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# ? Sep 4, 2014 21:46 |