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Action Queue ==>GO, Hra: Reactions? ==>Corbeau: Choose fifth action or pass.
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# ? Sep 24, 2014 17:14 |
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# ? Apr 25, 2024 08:05 |
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No reaction. Just put me down for "no reaction" this turn unless Corbeau gets a piece adjacent to me.
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# ? Sep 24, 2014 17:16 |
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## Move both DNs NE into the double-ancient hex. Then pass unless another player takes a reaction. During combat, there is no circumstance under which I would retreat. Fight to the last. If I win, influence the system and colonize the science planet.
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# ? Sep 24, 2014 18:21 |
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Anyone else have any reactions, or are we moving straight to Combat, then?
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# ? Sep 24, 2014 19:07 |
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Yell at me if you wanted to do something, but since I don't really expect anyone does... Round 2, Combat Phase Sector 301 vs Combat Order 2- Ancient Cruisers 1- Eridani Dreadnoughts Combat! >Ancient Cruisers roll two hits with Yellow dice! >An Eridani Dreadnought takes 2 damage! (3 Hull remaining!) >Eridani Dreadnoughts roll one hit with Orange dice! >Eridani Dreadnoughts roll no hits with Yellow dice! >An Ancient Cruiser takes 2 damage and is destroyed! >The Eridani choose not to retreat! The battle continues! >Ancient Cruiser rolls one hit with Yellow dice! >An Eridani Dreadnought takes 1 damage! (2 Hull remaining!) >Eridani Dreadnoughts roll two hits with Orange dice! >The Ancient Cruiser takes 4 damage and is destroyed! >The Eridani have wiped out all enemy forces! >The Eridani have control of the sector! The battle is over! The Eridani draw 3 (Base + Ancient Destroyed + Ancient Destroyed) reputation tiles for the battle! PM sent! The Eridani influence the sector! The Eridani gain a discovery tile! Free Technology (Nanorobots) or 2 Victory Points? Action Queue ==>Corbeau: Reputation and Discovery choices. girl dick energy fucked around with this message at 21:32 on Sep 24, 2014 |
# ? Sep 24, 2014 21:02 |
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## Take the discovery tile as 2VP.
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# ? Sep 24, 2014 21:09 |
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Round 1, Upkeep Phase The Eridani colonize the Research planet in Sector 301! Planta Upkeep Income: 10/4/6 Upkeep: -10 The Planta gain 0 Money, 4 Research, and 6 Materials. Eridani Upkeep Income: 4/4/ Upkeep: The Eridani are bankrupt! They must relinquish control of Sector 314! The planet's cube is returned to the Production track! The Eridani lose 13 Money, and gain 4 Research and 3 Materials. Hydran Upkeep Income: 3/10/3 Upkeep: The Hydran are bankrupt! They must relinquish control of Sector 208! The Hydran lose 2 Money, and gain 10(!) Research, and 3 Materials. Mechanema Upkeep Income: 6/3/8 Upkeep: -5 The Mechanema gain 1 Money, 3 Research, and 8 Materials. Round 1, Cleanup Phase All disks have been returned from the action bars! All colony ships have been made available again! Seven new Technology tiles have been drawn from the bag! girl dick energy fucked around with this message at 21:24 on Sep 24, 2014 |
# ? Sep 24, 2014 21:14 |
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## Give up the sector SE of my home system, returning the wild cube to my material (brown) track.
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# ? Sep 24, 2014 21:19 |
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Gutter Owl is the First Player! Round 3.1 Game Board Player Boards Supply Board Available Technologies Military Neutron Bombs - When invading another player's tile, defenseless cubes are removed automatically! Starbase - You may build starbases! Plasma Cannon (x5?!) - When using the Upgrade action, you may put the Plasma Cannon tile on your ships. Advanced Mining - You may place cubes on the advanced spaces of mining planets you control. Tachyon Source - When using the Upgrade action, you may put the Tachyon Source tile on your ships. Gluon Computer - When using the Upgrade action, you may put the Gluon Computer tile on your ships. Grid Gauss Shield (x2) - When using the Upgrade action, you may put the Gauss Shield tile on your ships. Tachyon Drive (x2) - When using the Upgrade action, you may put the Tachyon Drive tile on your ships. Antimatter Cannon (x2) - When using the Upgrade action, you may put the Antimatter Cannon tile on your ships. Quantum Grid (x3) - You gain two extra action disks. Nano Nanorobots (x2) - When taking the Build action, you may build one more ship or structure. Fusion Drive (x2) - When using the Upgrade action, you may put the Fusion Drive tile on your ships. Advanced Labs - You may place cubes on the advanced spaces of research planets you control. Monolith - When taking the build action, you may build Monoliths in sectors you control. (One per sector, worth 3 VP at end of game.) Artifact Key - When you acquire this Technology, for each Artifact in a sector you influence, gain five resources of any one type. Action Queue ==>GO: Choose first action. ==>Techdraws: What the gently caress, Eclipse, are you high?
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# ? Sep 24, 2014 21:40 |
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Research Action. Spend 3 Materials for +1 Science, pick up Plasma Cannon tech.
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# ? Sep 24, 2014 21:49 |
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Gutter Owl posted:Research Action. Spend 3 Materials for +1 Science, pick up Plasma Cannon tech. Action Queue ==>Hra: Choose first action.
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# ? Sep 24, 2014 22:01 |
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## Explore north of the tile north of my home system. I swear I'm almost done.
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# ? Sep 25, 2014 05:21 |
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Kappa Scorpii Sector Sector 308 1 Point Basic Research Planet Advanced Mining Planet Action Queue ==>Hra: The deal. ==>Hra: Second explore. ( 2 Ring III tiles remain)
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# ? Sep 27, 2014 20:19 |
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## Rotate once clockwise and place, don't influence. ## Second explore north of the tile my cruiser is in
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# ? Sep 28, 2014 09:29 |
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Alright, I think a literal week of procrastination on putting together a one-image post is long enough. Phi Piscium Sector Image 309 1 Point Basic Economy Planet Advanced Research Planet Action Queue ==>Hra: Choose stuff. ==>Corbeau: First action! ( 1 Ring III tile remains! )
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# ? Oct 5, 2014 19:33 |
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Cough cough, this game's actually alive again, guys.
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# ? Oct 6, 2014 22:17 |
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cough cough who messed with the atmospheric mix this is bullshit
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# ? Oct 6, 2014 22:20 |
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I'm here, as the barrage of COs probably attests. Just waiting on Corbeau to check in. Maybe someone should PM him to make sure he didn't un-bookmark the thread or something?
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# ? Oct 7, 2014 05:01 |
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## Explore the last ring 3 system up N of the system with my DNs in it.
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# ? Oct 7, 2014 05:18 |
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(Also, Hra, orient and influence your sector already.)
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# ? Oct 7, 2014 19:35 |
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## Just leave the sector as is, don't influence Not a very exciting part of the galaxy.
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# ? Oct 8, 2014 08:49 |
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So uh, about that whole "not being dead" thing.
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# ? Oct 10, 2014 02:59 |
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Gutter Owl posted:So uh, about that whole "not being dead" thing. I don't work this weekend, expect more updates soon. Like, tonight soon, hopefully.
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# ? Oct 10, 2014 03:17 |
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Okay, I lied about it happening last night. It's not hard to mod Eclipse PBP, it's just very time-intensive because there's so much visual information that needs to be processed at any given time.
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# ? Oct 10, 2014 20:40 |
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CRITICAL RUNTIME ERROR: MOD NOT FOUND
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# ? Oct 15, 2014 01:47 |
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# ? Apr 25, 2024 08:05 |
Gutter Owl posted:CRITICAL RUNTIME ERROR: MOD_JS NOT FOUND
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# ? Oct 15, 2014 13:50 |