|
[[ Please wait, retrieving information... ]]Welp gently caress. Can we get roll reveals and stuff then?
|
# ? Oct 12, 2014 00:20 |
|
|
# ? Apr 27, 2024 06:09 |
|
Thanks for playing everyone - there were a few pretty rough sequences of events in there. I was really surprised Mongol lasted as long as he did, I thought for sure after stealing on his first turn he'd get exiled pretty fast. You were very close to achieving your objective there Mongol and probably would have done so if you had had one more turn. I hope everyone had some fun along the way. I think with this particular objective it works better to be really aggressively focusing on building barricades early on rather than killing zombies, which creates a much higher risk, but in the end there's only so much you can do anyway if things are stacked against you! Edit: ^^ Yep, see the previous page Kerro fucked around with this message at 00:30 on Oct 12, 2014 |
# ? Oct 12, 2014 00:25 |
|
Well, that was fun. Thanks everyone. Good call on vote, Turtlicious.
|
# ? Oct 12, 2014 01:10 |
|
The problem with stealing cards is that, from a purely self-serving view, it actually makes sense for a good guy to do it. Mostly because you are both helping your objective and you are helping the communal objective. It will piss off other people, though.
|
# ? Oct 12, 2014 05:45 |
|
The logical defense in this case is "I know I'm a good guy, don't know about you, so I should be the one hoarding all the cards". Removing agency from a player doesn't seem a good idea in any kind of game, though.
|
# ? Oct 12, 2014 12:02 |
|
It 's a rough character to have. He really doesn't have anything going for him other than that. I almost had my exile objective. I just need to clear the wound off Sophie and I would of had it. It was a pleasure being your betrayer.
|
# ? Oct 12, 2014 13:44 |
|
mongol posted:It 's a rough character to have. He really doesn't have anything going for him other than that. you still need one more dude, your leader does not count as a follower.
|
# ? Oct 12, 2014 14:19 |
|
Rumda posted:you still need one more dude, your leader does not count as a follower. My exile objective was different. I just needed to heal my wound off Sophie and I had it.
|
# ? Oct 12, 2014 23:18 |
|
Yeah but that doesn't replace anything for a traitor, just the main objective part for normals.
|
# ? Oct 12, 2014 23:21 |
|
Are you sure leaders don't count as followers? If that's the case I've been playing a few things wrong in our tabletop game. I thought both leaders and other survivors all counted as followers since they were following you, the player, but I can see it would make sense with the other interpretation. In any case, it does feel like Gray Beard's ability doesn't really have a place in the game. The justifications for using his ability as a loyal survivor do make sense, but given how hard it is to achieve a lot of the objectives and the limited number of cards you tend to be able to draw per turn, it seems to be a very powerful and potentially disastrous mechanic if you're using it every turn.
|
# ? Oct 12, 2014 23:30 |
|
Kerro posted:Are you sure leaders don't count as followers? If that's the case I've been playing a few things wrong in our tabletop game. I thought both leaders and other survivors all counted as followers since they were following you, the player, but I can see it would make sense with the other interpretation. I know in the Watch it Played run through Rodney was in the same situation and lost with one follower and the comments didn't call him out on it. I know on the player mats followers are separate from leaders. It would match with other objectives too those where you need one or two of a thing always discount starter items.
|
# ? Oct 12, 2014 23:36 |
|
Yeah that does make sense, the follower-based objectives always seemed somewhat easy compared to the others.
|
# ? Oct 12, 2014 23:40 |
|
|
# ? Apr 27, 2024 06:09 |
|
Kerro posted:Are you sure leaders don't count as followers? If that's the case I've been playing a few things wrong in our tabletop game. I thought both leaders and other survivors all counted as followers since they were following you, the player, but I can see it would make sense with the other interpretation. I think the manual diferenciates between follower and leader, and IIRC there are different spaces for survivor cards in the player's cheatsheets (where you place rolled/used dice). Are exiled win conditions influenced by Morale? It doesn't seem logical.
|
# ? Oct 13, 2014 07:35 |