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Yeah, pistols really need to be reworked. I made the mistake of making it my primary characters primary weapon skill.
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# ? May 8, 2015 12:46 |
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# ? Apr 24, 2024 16:10 |
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None, where are my armored car-crabs? I know you guys have them, put them back in their place. I want them crabs, None, where are they, tell me now
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# ? May 8, 2015 13:34 |
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I'm still waiting for a bug fix for the final mission at the prison, where killing everyone still leaves you allied with the Red Skorpions somehow and makes the farmer dude kill himself with mind powers (I think they fixed that last bit and summon someone to kill him now, I can't remember, but I'd much rather they just fix the quest, I hate the Skorps and want to see them die).
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# ? May 8, 2015 13:41 |
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I see a lot of people talking about the first 20 hours of this game kind of sucking, but I gotta say I'm intrigued. I'm working through PoE right now though. I have a limited SSD drive so I checked out the file size and see it's like twice that of Divinity or PoE. Is it really long? Lots of voice acting or something?
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# ? May 10, 2015 20:59 |
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Maybe it is because you are looking at the thread backwards, as most people who complain about the game having different fun at different play times complain about how the beginning is the best part. And the game is fairly long, but no, the voice acting is mostly for the most important characters. The file size is because ... it ... uh ... +++ATH0 NO CARRIER
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# ? May 10, 2015 21:15 |
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California was rougher but it definitely had more interesting areas imo
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# ? May 10, 2015 21:27 |
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The Valuum posted:I see a lot of people talking about the first 20 hours of this game kind of sucking, but I gotta say I'm intrigued. I'm working through PoE right now though. I have a limited SSD drive so I checked out the file size and see it's like twice that of Divinity or PoE. Divinity: OS is on its own engine which may handle file size better than Unity. That said, PoE measures at 15.5 GB on my HD, WL2 measures at 17-20GB depending on platform. It's not that different, and really has more to do with the type of assets we use and how we compress them. Game sizes can rarely be compared by comparing install size. PoE and WL2 are probably both 50-80 hour games? Really depends on playstyle (all that said, I will note the current build of Game of the Year I have installed is quite a bit smaller than the old version of WL2, I can't guarantee it stays that way but it's encouraging!)
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# ? May 10, 2015 23:48 |
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Brother None, will we ever get a searchable poster? I've been poring over that thing for months now, and I still haven't found my name, and now I'm starting to be afraid of it being written in that horrible, dark bit at the bottom
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# ? May 11, 2015 13:01 |
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Brother None posted:Divinity: OS is on its own engine which may handle file size better than Unity. That said, PoE measures at 15.5 GB on my HD, WL2 measures at 17-20GB depending on platform. It's not that different, and really has more to do with the type of assets we use and how we compress them. Game sizes can rarely be compared by comparing install size. PoE and WL2 are probably both 50-80 hour games? Really depends on playstyle Wasteland 2 is also fully 3d rendered and not in a fixed camera position. That would add a bit to the graphical asset size.
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# ? May 11, 2015 13:57 |
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inscrutable horse posted:Brother None, will we ever get a searchable poster? I've been poring over that thing for months now, and I still haven't found my name, and now I'm starting to be afraid of it being written in that horrible, dark bit at the bottom The Joe Man posted:Hey Brother None, where are you guys casting for new vocals or who would I contact? Any info would be much appreciated; feel free to PM.
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# ? May 11, 2015 16:06 |
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Oh, holy gently caress, yes! Looks like my name is somewhere in the very top! Thanks!
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# ? May 11, 2015 21:48 |
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Oooh same, now if only I knew which box I packed the posters in for the move.
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# ? May 11, 2015 23:27 |
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Anyone have any problems with this on OS X? In like my third battle poo poo started loving up where moving the camera made all the shadows movie and half of the poo poo didn't work. Then when exiting the radio tower zone the whole thing just crashed. Lost the progress of that zone which kind of bummed me out. Also it seemed to run kind of lovely, I know that a mac book pro isn't exactly a gaming powerhouse but I had turned the effects down quite a bit and it was still sort of choppy, dragging items around by the cursor was really choppy. Seems fun as poo poo though, I've been playing PoE but I'm a total sucker for grid based tactics games. The combat might not be as deep but the setting/story seemed far less dry, although that high fantasy stuff can wear on me more than other gamers. Really enjoyed what I played.
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# ? May 22, 2015 05:16 |
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The Valuum posted:Anyone have any problems with this on OS X? In like my third battle poo poo started loving up where moving the camera made all the shadows movie and half of the poo poo didn't work. Then when exiting the radio tower zone the whole thing just crashed. Lost the progress of that zone which kind of bummed me out. Also it seemed to run kind of lovely, I know that a mac book pro isn't exactly a gaming powerhouse but I had turned the effects down quite a bit and it was still sort of choppy, dragging items around by the cursor was really choppy.
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# ? May 22, 2015 13:59 |
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Wasn't there supposed to be modding tools for this too or am I imagining that?
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# ? May 22, 2015 15:33 |
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Upmarket Mango posted:Wasn't there supposed to be modding tools for this too or am I imagining that?
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# ? May 22, 2015 23:54 |
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The Valuum posted:Anyone have any problems with this on OS X? In like my third battle poo poo started loving up where moving the camera made all the shadows move I've had that happen to me multiple times while playing it on Windows 7 so I doubt it's OS X related.
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# ? May 23, 2015 13:50 |
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Quarex posted:Yeah, and I believe the Kickstarter promise was that for getting as high as they did, they WOULD make modding tools, as opposed to if they had only raised like half the money where they would just "maybe" do so. I am only half-sure as to whether they implied the modding tools would be the first major update post-launch...but, after being named Game of the Year, I suspect they were like "O.K., I know what we are doing first now instead." Ah, well, here's hoping that's what they work on next once the GOTY edition comes out.
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# ? May 23, 2015 17:14 |
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Quarex posted:Yeah, and I believe the Kickstarter promise was that for getting as high as they did, they WOULD make modding tools, as opposed to if they had only raised like half the money where they would just "maybe" do so. I am only half-sure as to whether they implied the modding tools would be the first major update post-launch...but, after being named Game of the Year, I suspect they were like "O.K., I know what we are doing first now instead."
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# ? May 26, 2015 14:42 |
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That's very cool to hear, who knows, one day we may get Wasteland 2 Restoration Project
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# ? May 26, 2015 14:47 |
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Where would I find the run speed and combat speed mod/s? Apparently my googling is weak and I can't navigate the nexus for poo poo.
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# ? May 26, 2015 21:47 |
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I'm interested in getting this game (particularly after seeing Mad Max), but I have a MacBook Air and I've read a lot of complaints online about frequent crashes on MacBooks and iMacs due to the game running out of memory when loading a new area, or something like that. The most recent post I read on the subject was from November 2014; has this been fixed yet?
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# ? May 27, 2015 15:59 |
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The rear end Stooge posted:I'm interested in getting this game (particularly after seeing Mad Max), but I have a MacBook Air and I've read a lot of complaints online about frequent crashes on MacBooks and iMacs due to the game running out of memory when loading a new area, or something like that. The most recent post I read on the subject was from November 2014; has this been fixed yet? Not sure if there has been a patch since I stopped playing (around the time Pillars came out) but I was playing on a 2013 Macbook Pro (16G of RAM) and ran into very frequent crashes. I decided to hold off finishing the game until the GotY edition was out in case it fixed the issues. It was kinda disappointing because otherwise I really enjoyed the game immensely.
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# ? May 27, 2015 23:28 |
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spaced ninja posted:Not sure if there has been a patch since I stopped playing (around the time Pillars came out) but I was playing on a 2013 Macbook Pro (16G of RAM) and ran into very frequent crashes. I decided to hold off finishing the game until the GotY edition was out in case it fixed the issues. It was kinda disappointing because otherwise I really enjoyed the game immensely. Thanks. I'll wait for the GOTY release and see if Mac users are still complaining.
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# ? Jun 1, 2015 16:20 |
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Bard's Tale is live. Quite frankly I'd appreciate less Publisher Kid and more game poo poo in the pitch video. I'm probably not backing it, because I'm not huge on pure dungeon crawling, but it seems to be getting money at the pace their previous Kickstarters did.
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# ? Jun 2, 2015 14:47 |
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I liked this game a lot, but everything about attributes and skills felt really rough and unbalanced and un-intuitive. If the GOTY version cleans that up appreciably it will be a goddamn miracle.
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# ? Jun 2, 2015 15:18 |
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https://www.youtube.com/watch?v=hNbEYHzheP0
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# ? Jun 23, 2015 16:44 |
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Well, there's no way I'm installing it now. The update will probably be at least the size of the entire current release.
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# ? Jun 23, 2015 17:38 |
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Goddamn that looks polished up. Hopefully California will feel as polished as AZ did at launch. So when does it come out?
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# ? Jun 23, 2015 17:45 |
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Levantine posted:Goddamn that looks polished up. Hopefully California will feel as polished as AZ did at launch. So when does it come out? "This summer" is the closest thing to a release date I've seen.
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# ? Jun 23, 2015 17:47 |
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Late summer, I think. Late August, early September, maybe.
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# ? Jun 23, 2015 17:56 |
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On one hand I imagine you will have to start over to get the value out of this. On the other, maybe I could start over with my already Rank ~20 characters!
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# ? Jun 24, 2015 00:04 |
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Any word on the editor or mod tools? I find very little reason for them because wasteland 2 is already great but it would help breath some more life into it.
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# ? Jun 26, 2015 00:42 |
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Fizzil posted:Any word on the editor or mod tools? I find very little reason for them because wasteland 2 is already great but it would help breath some more life into it. After the GOTY update is released later this summer. Maybe.
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# ? Jun 26, 2015 00:48 |
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Upmarket Mango posted:After the GOTY update is released later this summer. Maybe. Yes. They mentioned this in the original GOTY announcement, I believe.
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# ? Jun 26, 2015 16:20 |
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I believe it's called the Director's Cut now.
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# ? Jun 28, 2015 02:10 |
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Is it just me or are they taking a cue from Shadowrun on that?
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# ? Jun 29, 2015 04:27 |
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Directors cut is the Definitive edition of pc rpgs, its a shame Larian is going against the grain with their "Enhanced edition" nonsense.
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# ? Jun 29, 2015 04:38 |
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Clever Spambot posted:Directors cut is the Definitive edition of pc rpgs, its a shame Larian is going against the grain with their "Enhanced edition" nonsense. Must be a European thing, because CD Projekt used the same naming scheme with The Witcher. Except Divinity II had a "Developer's Cut."
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# ? Jun 29, 2015 05:04 |
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# ? Apr 24, 2024 16:10 |
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Wasteland 2: An Alan Smithee production
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# ? Jun 29, 2015 05:57 |