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Sorry, let's grab Early Bird instead. There's only one village on the map, and Norowas needs it. gutterdaughter fucked around with this message at 01:15 on Sep 27, 2014 |
# ¿ Sep 27, 2014 01:13 |
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# ¿ Apr 28, 2024 09:33 |
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Sorry. If it's any consolation, I don't think our turns intersect at all.
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# ¿ Sep 27, 2014 01:30 |
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Take Green die, Play Concentration (Enhanced) to play March (Enhanced+2) for Move 6. Play Stamina for Move 2 (8 total) Move to Village via plains. Skip Action, end turn.
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# ¿ Sep 27, 2014 01:35 |
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At the last second, Norowas pulls his hand away with perfect elven grace. Once again demonstrating that Goldyx is too slow.
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# ¿ Sep 27, 2014 07:26 |
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Norowas No move. Action to interact. Play Tranquility for the draw. Recruit Foresters gutterdaughter fucked around with this message at 20:12 on Sep 27, 2014 |
# ¿ Sep 27, 2014 18:54 |
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Stelas posted:Norowas' Turn Actually, can I revise? I haven't played Norowas much since the expansion, and I forgot that Noble Manners is a card in his deck. If I can, please instead use the white die for Noble Manners (powered) for 4 influence, and play Crystalize sideways for 1 influence (5 total). Still recruiting the Foresters. gutterdaughter fucked around with this message at 20:13 on Sep 27, 2014 |
# ¿ Sep 27, 2014 20:09 |
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Noble Manners gives Norowas +1 Fame as well. And when did Tovak get +1 rep? Did I miss something?
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# ¿ Sep 27, 2014 21:43 |
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Norowas Play March for 2 move, move east. What's in the keep?
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# ¿ Sep 27, 2014 23:32 |
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Activate Foresters for 2 Move and -1 move cost for hills/forests/swamps. Assault the Keep. No siege attacks, no block. Foresters will intercept the attack and take a wound. Norowas takes 1 wound. Take red mana die, play Improvisation (powered) for Attack 5, discarding Rage. Kill defenders, take keep, end turn.
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# ¿ Sep 28, 2014 00:07 |
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Ouch. Tough choice for the first pull. Take Bonds of Loyalty and Learning.
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# ¿ Sep 28, 2014 00:48 |
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Norowas Play Swiftness for Move 2. Explore the tile east of my position.
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# ¿ Sep 28, 2014 07:15 |
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Norowas, cont'd Play second copy of Swiftness for Move 2, explore north.
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# ¿ Sep 28, 2014 17:12 |
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Cool. Take blue mana die, play Stamina (powered) for Move 2. Move to the plains adjacent to the monastery. End turn.
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# ¿ Sep 28, 2014 20:32 |
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Norowas Play Rage and Mana Draw sideways for Move 2. Move into Monastery. Interact. Play Threaten* for Influence 2*. Recruit Illusionists to Bonds of Loyalty at -5 cost. Activate Illusionists for Influence 4. Play Learning for Influence 2 (6 total). Pay 6 influence to Learning's effect, take Diplomacy from Advanced Action offer and add it to my discard pile. End Turn. Unless! *If Arythea rerolls her mana die to Red or Gold, instead take the red/gold die and play Threaten (powered) instead of unpowered. Use the extra influence to buy 1 healing at the Monastery and heal the Foresters. Take -1 reputation.
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# ¿ Sep 29, 2014 03:44 |
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Wolfhawk is somewhat below the curve--her gimmick (fighting without units) just doesn't stand up, given how good units are in this game. Krang, on the other hand, is my personal favorite character. Arcane Disguise is possibly my favorite skill in the game, and Ritual Chanting(?) lets you glean some benefit out of those "move into position" turns. And even discounting Wolfhawk, the Lost Legion expansion is great. The new units/enemies/actions/etc are all interesting, and the Volkaire scenario is a strict improvement on the co-op game.
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# ¿ Sep 29, 2014 17:56 |
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Stelas posted:And someone went into a monastery and it's still standing, what's up with that? Well, yes. It was literally the one character who sometimes has more to gain from leaving the place standing.
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# ¿ Sep 29, 2014 18:38 |
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HOOLY BOOLY posted:I end my turn and No, you don't. You have to skip your turn to end the round. Not that End of Round isn't coming here soon.
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# ¿ Sep 29, 2014 20:41 |
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Also, Arythea is forced to end the round, and Norowas passes, so it's down to Goldyx and Tovak.
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# ¿ Sep 29, 2014 20:46 |
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Istvun posted:e: Also norowas, burn that monastery. Shush, you. I am busy buying all of their mans.
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# ¿ Sep 29, 2014 21:20 |
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Can we get an image with the night tactics cards? I don't have them all committed to memory.
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# ¿ Sep 29, 2014 22:15 |
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Also, we need a new Advanced Action in the Monastery Offer.
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# ¿ Sep 29, 2014 22:22 |
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HOOLY BOOLY posted:
Truly, truly, truly outrageous. I always get a chuckle out of the recycled art. WizKids: We Were Pretty Much Bankrupt When We Made This Game(tm)!
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# ¿ Sep 29, 2014 22:58 |
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...Well dang, I guess it is. Mana Search.
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# ¿ Sep 30, 2014 01:59 |
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Norowas First and foremost, reroll both red mana dice.
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# ¿ Sep 30, 2014 02:03 |
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Norowas, cont'd "Y'know, guys, this whole not-burning-you-down thing was kinda contingent on you having something I wanted more than the shiny doodad inside your hard candy shell. So uh, whatcha got?" "We'll, um, how about my cousin Jim? He's a super good farmer. Just super good." "..." Burn the Monastery gutterdaughter fucked around with this message at 19:12 on Sep 30, 2014 |
# ¿ Sep 30, 2014 16:46 |
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Actually, since I haven't seen the new info yet, I'd like to take back that Crystallize until I see my opponent. Juuuuust in case I need a different color more than I need white.
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# ¿ Sep 30, 2014 17:10 |
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Norowas, cont'd Now take the blue mana die, play Crystallize (powered) for a white crystal. (God I love Bonds of Loyalty. Nothing says friendship like a mate who'll knock over a church with you.) "Oh hey there, Mister Ice Mage. Have you met my friend Bill? He's a GIGANTIC DRAGON AND HE'S RIGHT BEHIND YOU QUICK SHOOT HIM SHOOT HIM." Spend white crystal, activate the Illusionists to prevent the Ice Mage's attack. "Haha, just joshing you buddy! The dragon wasn't real. We have a lot of fun here at Norowas, Inc. But we can be serious too! For example, let me introduce you to my chief accountant, Fist. Bit uncreative, I admit, but he does get the job done." Play Rage for Attack 2, Determination for Attack 2, and March and Diplomacy sideways for Attack 1 each (6 total). Kill the ice mage, ransack the reliquary, level.
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# ¿ Sep 30, 2014 19:08 |
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Not sure how you're getting there, with Goldyx in the way. Unless PVP rules are on, two Mage Knights may never co-occupy a space, except for a conquered city. Edit: And Stelas's houserule only gives you a mulligan if your opening hand does not contain a Move card.
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# ¿ Sep 30, 2014 19:56 |
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HOOLY BOOLY posted:You can't even pass through the same space with them? Ohhhh, got it. By "mulligan," I thought you meant "draw a replacement hand" (which Stelas has instituted as a houserule if you don't draw any movement cards), not the special takeback on your last turn. And no, you may not pass through a space containing another Mage Knight.
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# ¿ Sep 30, 2014 20:02 |
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Stelas posted:Actually, you can! It's on page 6 of the rules, Movement, rule 8. Say what? Well gently caress my entire butt. I've been playing that wrong for two years.
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# ¿ Oct 1, 2014 00:39 |
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Take Emerald Ring. Also, Stelas: HOOLY BOOLY posted:i'll like to Power up Stamina and go exploring to the SE that i know is there now! EDIT: Also, did I reroll that blue die to blue again? gutterdaughter fucked around with this message at 00:50 on Oct 1, 2014 |
# ¿ Oct 1, 2014 00:48 |
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Play Emerald Ring for green crystal and green token. Spend green token to play Concentration (powered) into March (Powered+2) for Move 6. Spend 2 move to explore.
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# ¿ Oct 2, 2014 21:11 |
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Move northwest, explore again.
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# ¿ Oct 2, 2014 21:24 |
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Green mana die to play Tranquility (powered) to draw 2 cards.
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# ¿ Oct 2, 2014 21:35 |
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Nope, sure wasn't. Basically the One Card I Did Not Want To Draw. But I don't think sitting on it is the ideal play right now. Norowas will helpfully describe to the Orc Warg Riders, in painstaking detail, all the things he has done and will continue to do to their mothers. He'll also forego ranged attacks and give the orcs one free shot, taking a wound. Oh, it hurts almost as much as how your mother never loved you. He'll then play Rage, Mana Draw (sideways), and Learning (sideways) for Attack 4 and kill the Orc. End turn.
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# ¿ Oct 2, 2014 21:56 |
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Arythea is about to have a Bad Day.
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# ¿ Oct 3, 2014 00:58 |
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Ice Shield and Leadership
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# ¿ Oct 3, 2014 01:43 |
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Eh, not what I was hoping for. Challenge the orcs. Use white die, play Swiftness (powered) for Ranged Attack 3, snipe the chump in the shooting phase. End turn.
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# ¿ Oct 4, 2014 19:49 |
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Norowas Ends the Round You're up, Tovak.
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# ¿ Oct 5, 2014 00:39 |
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# ¿ Apr 28, 2024 09:33 |
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Stelas posted:I just realised my first recap is now slightly confusing because the fame track auto-updated. Oops. Oh well, whatever. This is also true of the offers and player setups. I just figured you'd decided that the thread was not meant for archival reading.
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# ¿ Oct 5, 2014 18:15 |