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Dominoes posted:How can I redeem the kickstarter thing? I filled out the backerkit, but it just says "you're done, share". They have posted instructions on how to claim your Humble page for the game. (They may have sent an e-mail too, because I remember doing this, way before reading that post). http://redthreadgames.com/forum/topic/319-how-to-claim-a-humble-page-forum-badge/
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# ? Oct 21, 2014 11:58 |
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# ? Apr 20, 2024 02:00 |
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Thanks; that worked.
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# ? Oct 21, 2014 12:10 |
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Shitbot is awesome
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# ? Oct 21, 2014 13:48 |
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The woman in the opening is supposed to be April right, it's pretty hard to recognize people across graphics upgrades, especially when they aren't speaking. Anyway I just finished it but I'm not sure if I like it or not, it feels like a pretty weak start but it stops just as the momentum gets going, so it will probably be better once all the episodes are out. Also I don't know how much changes but Chapter 2 spoilers ahead: I don't really like the amnesia thing, I mean sure not remembering the stuff after the coma makes sense and brought up ahead of time but not remembering the last part of the last game seems like they wrote themselves into a corner, even if the logs suggest she remember more than she's telling others. Also it's pretty hard to care about a relationship with Reza when the last time we saw him Zoe was pretty sure it was someone masquerading as him, which is also brought up at the start of this game. Not that he's likable anyway.
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# ? Oct 21, 2014 16:03 |
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The official public release time got pushed back, by about 6 hours according to the Steam page. However,the relevant KS update, which was issued a few hours ago, seems to imply that there is no new release time set - they are working on some game breaking bugs (or a bunch of the other stuff that are pending such as Linux, Mac and bonus material).
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# ? Oct 21, 2014 17:48 |
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AbstractNapper posted:The official public release time got pushed back, by about 6 hours according to the Steam page. However,the relevant KS update, which was issued a few hours ago, seems to imply that there is no new release time set - they are working on some game breaking bugs (or a bunch of the other stuff that are pending such as Linux, Mac and bonus material). On Twitter RTG says they believe they've got the bugs fixed and are creating a new build now. If nothing goes wrong with the build process and it's QA-OK then they will launch at that point. So a couple hours I think is still realistic.
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# ? Oct 21, 2014 18:03 |
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Hel posted:The woman in the opening is supposed to be April right, it's pretty hard to recognize people across graphics upgrades, especially when they aren't speaking. Really? I thought it was excellent. Granted I don't think this beginning is as gripping as the first two, but in terms of dialog, characterization, and puzzles I thought it was top notch.
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# ? Oct 21, 2014 21:25 |
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The game is up on Steam now!
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# ? Oct 21, 2014 22:49 |
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If anyone needs a good primer on the previous two games, this opening post for the game thread on Neogaf is well done. http://www.neogaf.com/forum/showthread.php?t=916129
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# ? Oct 21, 2014 23:10 |
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How did they manage to make a game that ignores forced vSync via the graphics card settings? I've never seen that before.
GhostDog fucked around with this message at 23:53 on Oct 21, 2014 |
# ? Oct 21, 2014 23:49 |
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drat, I had no idea this was coming out anytime soon. Hell yeah.
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# ? Oct 21, 2014 23:51 |
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theblackw0lf posted:Really? I thought it was excellent. Granted I don't think this beginning is as gripping as the first two, but in terms of dialog, characterization, and puzzles I thought it was top notch. I think my problem is that it's three beginnings in a row without going anywhere, which kinda kills the momentum. I know it works thematically but I would have preferred they traded one of the chapters for the continuation of another. As I said it will probably work better once you have all the episodes.
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# ? Oct 21, 2014 23:52 |
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Hel posted:I think my problem is that it's three beginnings in a row without going anywhere, which kinda kills the momentum. I know it works thematically but I would have preferred they traded one of the chapters for the continuation of another. As I said it will probably work better once you have all the episodes. Yea if there's one issue I have with it is that the episode just kind of "stops". (although I guess maybe Zoe warned us about that, haha). One thing I think the Telltale games do well is that each episode seems have a general story arc that has a climax at the end, but points at more story to follow. This seems more like one game that just happens to be released in separate chunks. I don't know if I would want them altering the story though to fit an episodic format though, as it could possibly weaken it. theblackw0lf fucked around with this message at 00:14 on Oct 22, 2014 |
# ? Oct 22, 2014 00:06 |
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theblackw0lf posted:This seems more like one game that just happens to be released in separate chunks. I think that's exactly what it is. IIRC this wasn't meant to be an episodic game, originally.
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# ? Oct 22, 2014 00:39 |
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theblackw0lf posted:If anyone needs a good primer on the previous two games, this opening post for the game thread on Neogaf is well done. It's a good thing that the game has a recap feature, and the Journeys: Birth PDF. Oh wait, the former is grayed out when I launch the game, and the latter still hasn't been released even though both were promised for launch. macnbc fucked around with this message at 00:45 on Oct 22, 2014 |
# ? Oct 22, 2014 00:40 |
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Let's just hope they don't pull a Valve in regards to episodic content. Was already annoying enough to wait that long to get anything remotely like closure, with Funcom tripping on MMOs.
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# ? Oct 22, 2014 00:46 |
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Combat Pretzel posted:Let's just hope they don't pull a Valve in regards to episodic content. Was already annoying enough to wait that long to get anything remotely like closure, with Funcom tripping on MMOs. I think I heard book 2 is in beta right now, so I'm guessing it will be available in a couple months. Btw, this chapter took me about 4 hours to finish, and it's supposedly one of the shorter ones. I think if you rushed through it and knew what to do it would take you about 2 1/2 hours.
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# ? Oct 22, 2014 00:58 |
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I don't think they'll do a Valve as they don't seem to be spinning off into other directions now that Ragnar Tornqist seems to have gotten that Secret World nonsense out of his system, although they are still working on Draugen too I guess? I don't know what's up with that. I would love to see Red Thread really make the episodic format work, but there have been so few companies that have at this point.mrs. nicholas sarkozy posted:I think that's exactly what it is. IIRC this wasn't meant to be an episodic game, originally.
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# ? Oct 22, 2014 00:58 |
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macnbc posted:It's a good thing that the game has a recap feature, and the Journeys: Birth PDF. I feel like the "Story Recap" button is there to recap what happened in the previous books as you play Chapters. I am pretty disappointed that we don't have Journeys: Birth yet though... Edit: RightClickSaveAs posted:I don't think they'll do a Valve as they don't seem to be spinning off into other directions now that Ragnar Tornqist seems to have gotten that Secret World nonsense out of his system, although they are still working on Draugen too I guess? I don't know what's up with that. I would love to see Red Thread really make the episodic format work, but there have been so few companies that have at this point. Everyone who wants to do episodic games should look at Telltale's model. They've been doing Episodic successfully for the better part of a decade and been really successful with it. Also, they've repeatedly said that Draugen was an entirely different team and no resources or personnel from Chapters would be used. choobs fucked around with this message at 01:29 on Oct 22, 2014 |
# ? Oct 22, 2014 01:23 |
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choobs posted:I feel like the "Story Recap" button is there to recap what happened in the previous books as you play Chapters. I am pretty disappointed that we don't have Journeys: Birth yet though... Actually the $1.1 million stretch goal for the game was an interactive graphic novel recapping the story of TLJ and Dreamfall. This is absent.
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# ? Oct 22, 2014 01:43 |
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GhostDog posted:How did they manage to make a game that ignores forced vSync via the graphics card settings? I've never seen that before. I was really hoping today's official release would allow some more advanced settings for the display options. I've got a pretty decent rig but the game is still really taxing (and seemingly for no reason). macnbc posted:Actually the $1.1 million stretch goal for the game was an interactive graphic novel recapping the story of TLJ and Dreamfall. This is absent. RTG's been maintaining radio silence with the ebook and game primer. I hate to be a nag because I'm enjoying Reborn as it is, but I really hope they address it soon.
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# ? Oct 22, 2014 02:15 |
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Just saw this video review. https://www.youtube.com/watch?v=4vhvAPS4w7g Where did he get babybot from? I don't remember that
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# ? Oct 22, 2014 02:36 |
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Mira posted:RTG's been maintaining radio silence with the ebook and game primer. I hate to be a nag because I'm enjoying Reborn as it is, but I really hope they address it soon. That's what's frustrating about it. I'm really excited that the game is here and in our hands now. But for all the experienced devs they have, Dreamfall Chapters is still the first game from Red Thread Games. It's the one that sets the precedent on what to expect from them. And they've broken quite a few promises in the lead-up on this. They originally promised we'd have an entire game this year. And now we've got 1/5 of it. (That part I get.. pretty much every major Kickstarter has done it too.) Tornquist promised that some of the supplemental stuff would come out before the game, like weeks or months in advance. They didn't. They put in their Steam and GOG product listings that the ebook would be out on the 20th. It's not. They put a stretch goal for the recap in the KS campaign. It's MIA. And the worst of it is that I think a lot of it could be forgiven if they just come out and say "Yeah, sorry, we just really wanted to get the game out, that will be coming later this week/month." But the question's been asked on Twitter, on GOG, on Steam, and on their forums so I know they've seen it and are just choosing to ignore it and hope people forget about it. macnbc fucked around with this message at 02:45 on Oct 22, 2014 |
# ? Oct 22, 2014 02:43 |
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Found the email, I'm wrong. theblackw0lf posted:I think I heard book 2 is in beta right now, so I'm guessing it will be available in a couple months. Combat Pretzel fucked around with this message at 03:05 on Oct 22, 2014 |
# ? Oct 22, 2014 03:00 |
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Runs like rear end on a Macbook Air and a lot of graphic problems. Find my forums account I guess ...
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# ? Oct 22, 2014 03:43 |
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Absolute mother fuckers for opening the game with April's funeral god drat them all. She'd better come back somehow via whatever mcguffin necessary because I really liked her, damnit, and her story didn't feel anywhere near done. The interlude at the end was frustrating because I want answers about the characters I know about, I don't want new and more mysterious ones! I hope at the end this all makes sense and concludes nicely.
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# ? Oct 22, 2014 05:56 |
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Mira posted:Gameplay will largely mimic Telltale's The Walking Dead series -- a third-person, point and click interface where certain choices made early on affect the outcome of events later in the game. How much is it like Telltale's newer games and how much of it mimics a P&C adventure? I mean, I bought it, I just want to know what I'm in for. I love the Walking Dead game, but I kind of miss old adventure games, despite their flaws. Don't get me wrong, I'm not expecting TLJ levels of obtuse puzzles (gently caress that duck inner tube), but some puzzling would be nice.
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# ? Oct 22, 2014 08:17 |
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Jsor posted:How much is it like Telltale's newer games and how much of it mimics a P&C adventure? I mean, I bought it, I just want to know what I'm in for. I love the Walking Dead game, but I kind of miss old adventure games, despite their flaws. You've got the usual P&C rote of acquiring items in your inventory, combining them in logical ways and clicking on nearly everything in the environment to progress. Now that I'm playing it, I'm kind of realizing that the comparison to the TellTale games stops with the a/b/c dialogue choices where it flashes on the screen how the NPC will "remember" what you said.
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# ? Oct 22, 2014 09:03 |
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Yeah, the choice system, and whole morality thing seem really tacked on.
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# ? Oct 22, 2014 12:34 |
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For those who finished it, how long is the first episode? I'm going to start playing soon.
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# ? Oct 22, 2014 13:09 |
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Grawl posted:For those who finished it, how long is the first episode? I'm going to start playing soon.
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# ? Oct 22, 2014 13:20 |
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I didn't rush and it took me about four and a half hours altogether. I thought it struck a really nice balance between conversational option/choice stuff (which was limited but well-deployed) and some really neat puzzles which gave me a couple of minor eureka moments.
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# ? Oct 22, 2014 14:13 |
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Steam says 4 hours and at least 25 min of those were me being stuck at a puzzle and some of it was getting lost because the map is awful.
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# ? Oct 22, 2014 14:41 |
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Just finished it in 4 hours. Aching for more.
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# ? Oct 22, 2014 14:57 |
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Well, that was a whole lot of... interesting plot hooks. Propast was easily the best bit (intrigue, gangsters, "I AM VERY EXCITED ABOUT THE WELDING."). What do we think about Reza? As soon as Zoe mentioned he felt "off", I started trying to passive aggressively pick fights with the guy. I'm sure this is a great plan, though I don't remember nearly enough about the previous two games to put any of these callbacks or clues into context. Do we have any sort of timeframe for the next instalment?
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# ? Oct 22, 2014 15:06 |
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I played TLJ earlier this year and I a hairs breath away from actually going back from the beginning and TRYIN to complete Dreamfall before starting Chapters, but is it worth playing through Dreamfall in 2014 or am I just goin to be frustrated and bored with it?
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# ? Oct 22, 2014 15:40 |
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You'd've been frustrated and bored in 2006. It has terrible combat sections that add not one single thing to the game, and the controls for the rest of it aren't so hot either. I don't know why adventure games abandoned point-and-click, but it was a stupid loving decision. Still, I think you'd get more out of this game having played Dreamfall and TLJ (or just Dreamfall) than TLJ alone. The plot is a much more direct continuation of the second game than the first and literally all the recurring characters are from Dreamfall, not TLJ.
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# ? Oct 22, 2014 15:51 |
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I played through it about a month ago and found that it still holds up, but it could just be rose-colored glasses. If you're afraid that you need a refresher and exposition is what you're looking for, I would recommend just going into Chapters regardless. So far, the story is (understandably) playing out in broad strokes.
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# ? Oct 22, 2014 15:56 |
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Having serious performance issues with this, on a laptop that (while not top-of-the-line) is well above the recommended requirements. Unplayably choppy on all but the lowest settings. According to the Steam page, the devs are aware of these issues and are working on addressing them, but still super disappointing.
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# ? Oct 22, 2014 16:32 |
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# ? Apr 20, 2024 02:00 |
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Autonomous Monster posted:You'd've been frustrated and bored in 2006. It has terrible combat sections that add not one single thing to the game, and the controls for the rest of it aren't so hot either. I don't know why adventure games abandoned point-and-click, but it was a stupid loving decision. Counterpoint, Dreamfall is wonderful as long as you go in expecting an interactive story and not a whole lot of 'game'. The combat is very dumb but ultimately easy and the puzzles are mostly forgettable a->b->c stuff used to drive the plot. Well, apart from one puzzle involving getting a musical sequence right which I realise I'm still angry about now many years later. But... I really enjoyed the ride, the locations, the characters and the dialog and that's more meaningful to me than the negatives. You'd also get the added bonus of not being unspeakably enraged by the ending cliffhanger at a time when a sequel looked very unlikely.
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# ? Oct 22, 2014 17:18 |