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I can't wait until you guys figure out that those guys who come out of the weird tar spots in the walls are pretty much invincible. If you want a rule of thumb as to when to run in this game, it's this: floaty human corpse instead of some kind of body horror monster? Cheese it. (Not a story spoiler, but I figured it merits a tag anyway.) Seriously, I can't wait until you figure that out. Because those encounters are going to be super tedious until you do.
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# ? Oct 8, 2014 03:01 |
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# ? Apr 27, 2024 00:26 |
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Accordion Man posted:Centralia was the main inspiration for the movie adaption, not the games. The games are more inspired by Stephen King and Twin Peaks what with the quiet mountain town in Maine setting. I wasn't sure which it was, but I knew one of the two was inspired by Centralia, which, ironically enough, has graffiti all over it now making references to both the movies and the games
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# ? Oct 8, 2014 03:20 |
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Agent Kool-Aid posted:i was legitimately impressed that you didn't just check out the bathroom that your non-spooky dream lady friend went into after beating up the maximum-spooky dogs that came out of the other bathroom and then continued to run around for whoever knows how long after you died without thinking to check the bathroom that your non-spooky dream lady friend went into that was unlocked from the second those dogs came out
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# ? Oct 8, 2014 03:37 |
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Just wanted to say I've enjoyed your Silent Hill LPs so far and I look forward to seeing y'all get through this one. Here's to a complete LP of SH4!
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# ? Oct 8, 2014 03:48 |
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I wouldn't blame you guys if you decided not to finish this LP, SH4 is quite possibly one of the worst games I've ever had the displeasure of playing (I will concede that it's very atmospheric, though), with some of the very worst design decisions ever implemented in a video game, starting with those loving unbeatable ghosts and their damage aura. Here's a little piece of advice: leave that gun in the apartment, it is so useless as to be just a waste of inventory space.
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# ? Oct 8, 2014 20:23 |
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I can already tell which ending you guys will get.
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# ? Oct 8, 2014 20:55 |
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Puckanas posted:I wouldn't blame you guys if you decided not to finish this LP, SH4 is quite possibly one of the worst games I've ever had the displeasure of playing (I will concede that it's very atmospheric, though), with some of the very worst design decisions ever implemented in a video game, starting with those loving unbeatable ghosts and their damage aura. Here's a little piece of advice: leave that gun in the apartment, it is so useless as to be just a waste of inventory space. counterpoint: walk past the ghosts and barely take any damage at all because they only spawn in certain areas and the room gives free healing so you have free reign to hoard every healing item you find for later also, the ghosts are spooky but ultimately they're dumbass vacuum cleaners that can't really do much unless you let them barring the occasional exception or two
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# ? Oct 8, 2014 21:14 |
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Oh boy oh boy, this is my favorite Silent Hill. A good thing to know about the combat is that when you do a fully charged up attack you're invincible during the animation. This will save your life later! And be sure to give that bar a call!
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# ? Oct 8, 2014 23:48 |
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This is one of those games that has a bunch of dumb design decisions, but gently caress if it didn't *creep me out*. The only game I remember being spooked more over was Fatal Frame.
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# ? Oct 9, 2014 03:19 |
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Agent Kool-Aid posted:counterpoint: walk past the ghosts and barely take any damage at all because they only spawn in certain areas and the room gives free healing so you have free reign to hoard every healing item you find for later They are most annoying early on--there's a particular sequence coming up that I loathe to think how K&K will handle it, it always was the most tense for me, and also aggravating.
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# ? Oct 9, 2014 03:56 |
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I am really enjoying this Cough Button LP so far. You guys really capture the true experience of playing an obtuse adventure game with puzzles that don't make any sense. I am brought fondly back to my youth, pressing A against every pixel in a room because I forgot a dialog that I read 2 hours ago.
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# ? Oct 9, 2014 19:50 |
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If Link lost his grunts he would be a Silent Hylian.
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# ? Oct 9, 2014 21:07 |
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Part 3: Subway Training Escalator permanently broken. Sorry for the inconvenience.
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# ? Oct 12, 2014 00:24 |
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something you've most definitely noticed by now is that all of the ghosts are 'unique' in the sense that each one is at least cosmetically different from the others. some of them actually have varying speeds, and i'm pretty sure that the old lady ghost is one of the slower ones. there's one i can think of off the top of my head that's naturally fast and is hard as hell to get away from, but i think he also doesn't appear very often due to not having many spawn zones. they can be sort of a mixed bag. in general i wish that they were just a tiny bit slower overall, especially since some of the combat can already be a little tricky. there's definitely better weapons down the road, though, and one of the best ones is basically impossible to miss. (it's also not breakable. in fact, most weapons aren't breakable. i don't know why they even experimented with it in the first place because the unbreakable ones are still pretty much the best.)
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# ? Oct 12, 2014 08:57 |
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haha, yep, the fucken rear end in a top hat escalator
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# ? Oct 12, 2014 09:12 |
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From someone who never played any silent hills except the first one I loved all your previous lps, will be following this for sure.
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# ? Oct 12, 2014 09:31 |
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Cyra posted:haha, yep, the fucken rear end in a top hat escalator i'm not sure why they thought it was a good idea. i mean, you can bait out attacks and walk by easily enough if you're pretty careful, but there's like 2x as many wall things as there should be. also, to the lpers, you should definitely try to hoard any and every health item you can get. the game won't start throwing insurmountable amounts of bullshit at you later on or anything, but once you get to a very certain point it's nice to have a bunch of crap stockpiled.
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# ? Oct 12, 2014 09:40 |
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run button i am your #1 fan i go into these silent hill games blind too, they seem a bit iffy this one seems pretty cool, the ghost men suck though is the escalator supposed to be some kind of metaphor?
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# ? Oct 12, 2014 13:51 |
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So spooky dude, just wait until your shoes get haunted. I couldn't wear shoes for a month after that.
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# ? Oct 12, 2014 18:24 |
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Didn't anybody else read Gordon Corman? The only Potter I want to hear about is Bugs Potter, fuckers.
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# ? Oct 12, 2014 20:21 |
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Escalator permanently attempting to murder dudes. Sorry for the survival horror.
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# ? Oct 14, 2014 08:22 |
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You can beat those monsters to death if you're so inclined. Just be sure to time fully charged attacks right.
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# ? Oct 15, 2014 01:26 |
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That is probably the single biggest bullshit the game has to offer, so if you're clear of that you're more or less good.
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# ? Oct 15, 2014 01:52 |
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DeathChicken posted:That is probably the single biggest bullshit the game has to offer, so if you're clear of that you're more or less good. Counterpoint: The second half of the game
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# ? Oct 15, 2014 02:03 |
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Axe Master posted:Counterpoint: The second half of the game Rebuttal: Second half of game largely just a matter of remembering where the doors are, and running straight there. Er...not that we want to spoil much more than that.
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# ? Oct 15, 2014 02:33 |
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Radio! posted:Bar Southfield, of the same school of bar naming as Bar Neely's. A place called Bar Louie opened in my area recently, and that's the first thing I thought of.
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# ? Oct 17, 2014 01:29 |
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BottledBodhisvata posted:Rebuttal: Second half of game largely just a matter of remembering where the doors are, and running straight there. Er...not that we want to spoil much more than that. I think I was 12 when this game came out, and I never went back to finish it after that point. Too traumatic(ally frustrating for a kid).
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# ? Oct 17, 2014 02:09 |
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Part 4: A Whole New World
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# ? Oct 18, 2014 03:43 |
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Good job running right past a person on a stump. I hope you talk to him later. He probably has something important to say. (I've never played this, so I don't know.)
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# ? Oct 18, 2014 04:34 |
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19LettersLong posted:A Whole New World Doesn't Tommy Wiseau sing that in the shower or something? I need to reread "The Disaster Artist" soon. Singh Long fucked around with this message at 04:49 on Oct 18, 2014 |
# ? Oct 18, 2014 04:46 |
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Here's the trailer for the new Dragonball Z game mentioned near the end. https://www.youtube.com/watch?v=gU2mq4oQoS8 It looks loving nuts.
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# ? Oct 18, 2014 04:57 |
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Good lord that looks amazing
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# ? Oct 18, 2014 05:35 |
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Keith keeps saying "Asheville" instead of "Ashfield," and it's really weird for me because that's the name of the town I live in.
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# ? Oct 18, 2014 05:47 |
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Davinci posted:Here's the trailer for the new Dragonball Z game mentioned near the end. This trailer is amazing. I want this guy to narrate everything, he's just so pumped.
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# ? Oct 18, 2014 09:05 |
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BottledBodhisvata posted:This trailer is amazing. I want this guy to narrate everything, he's just so pumped. The hero is Goku NO THE HERO IS YOU
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# ? Oct 18, 2014 09:40 |
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If you said this was made entirely by fans without any direction from anyone then I would believe it absolutely.
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# ? Oct 18, 2014 22:26 |
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Both the Petes look exactly like they did in 1994, and Ellen is still hot. Bobby Budnick is bald and fat, and Ferguson has aged horribly. The Pete and Pete crew came out best of all the Nickelodeon gingers.
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# ? Oct 18, 2014 22:39 |
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Davinci posted:The hero is Goku NO THE HERO IS YOU
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# ? Oct 20, 2014 14:21 |
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as someone who hates it when it gets too warm i can sympathize with whoever didn't want the window to be closed. also, grats on getting past what was possibly the most aggravating and nonsensical segment in the game. gently caress those wall creatures.
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# ? Oct 23, 2014 01:51 |
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# ? Apr 27, 2024 00:26 |
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Is the first video not playing for anyone else?
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# ? Oct 25, 2014 07:42 |