|
Octuv Once, the Maraviglia had seemed revolutionary. Such a glorious cacophany of madness, enough to strip away the inhibitions of the audience, enough to thin the veil and draw five of the Prince's children to join us in an orgy of violence and sensation. At the time, it seemed so...incredible. We thought we had found the depths of depravity when we had only scratched the surface. How ignorant we were! I can only look back upon that day with shame! Five daemonettes? Slaanesh could not have made Her meaning more clear if He had sent a note saying, 'TOLERABLE.' One short of the Sacred Number, and the least of Her servants! And we thought it was anything but the most pitiful gesture of approval. But of course, at the time we knew little of Chaos, so our ignorance can perhaps be excused. From there, of course, we began to learn. We steeped ourselves in sound and sensation, pulverized the Loyalists to dust to feed our hunger for more. But in time, after that fool Horus's overconfidence cost us victory and forced us to retreat to the Eye, it all became...boring. Trite, predictable. Combat, to put it bluntly, became derivative. We ceased to push the limits. What was holding us back? Many claimed to know the answer, but none wanted to hear mine. The doom sirens, the sonic blasters; all of our weapons which relied solely on sound to shatter our prey? They were what limited us. It had all become so predictable! Sonic weaponry is pure. Sonic weaponry is devastating. But when every single Astartes wields it, it ceases to be avant garde. What was once a tool of depravity becomes a chain of tradition, and how can you call yourself excessive if you only tread paths explored by others!? Sonic weaponry has its place in battle, but what orchestra relies on a single instrument? Perhaps, having once been a Librarian of our chapter, my connection to the Warp has rendered me jaded faster than my brothers, who cannot compare their music to the ultimate madness that is the depths of the Immaterium. Regardless, the Emperor's Children and our Noise Marines were stifling my creativity. Only on my own could I find a personal voice of hedonism. And found it I have. Gaze upon my glory and despair! I have taken a simple heavy bolter and forged it into a daemon-mawed instrument to rival the shrieks of the most intoxicated Noise Marine! It mingles the roar of explosive shells with the howls of a thousand damned souls. As it tears my foes into bloody, mewling gore, it counters the pleasure of their destruction by tearing into my flesh with hungry, saw-toothed thorns. It offers a sensory overload far beyond that of a simple Blastmaster, and its intoxicating effect has only been enhanced ever since Slaanesh saw fit to reward my efforts by intermingling it with my own flesh. Now every salvo is accompanied by the feeling of red-hot internal mechanisms in action, sending waves of agony and ecstasy throughout my entire nervous system. But despite this, I am unsatisfied, and I know why. No true artist can be satisfied until they have created their masterpiece. Slaanesh has granted me patronage; now I must create a work of sensation so extreme that tales of it will be whispered until the very last sentient being is consumed by Chaos at the end of time. Only once my ultimate work is complete will I will be worthy to be raised to Princehood, to stand at the Dark Prince's side for all eternity. pre:Name: Octuv Archetype: Sorceror/Navigator Alignment: Slaanesh Pride: Wealth Disgrace: Regret Motivation: Ascendancy Characteristics: WS: 30 BS: 50 (+20) S: 30 T: 40 (+10) Agi: 40 (+10) Int: 45 (+15) Per: 40 (+10) WP: 52 (+20 -3 Pride +5 Motivation) Fel: 50 (+15 +5 Advance) Wounds: 14 (15 +1 -2 Motivation) Infamy: 52 IP: 5/5 CP: 32 (1+26 Starting +5 Disgrace) Skills: Acrobatics Athletics Awareness Charm Common Lore (War) Deceive Dodge Forbidden Lore (Adeptus Astartes, Daemonology, The Horus Heresy, The Long War) Linguistics (Low Gothic) Navigate (Surface) Navigation (Warp) Operate (Surface) Parry Psyniscience Scholastic Lore (Astromancy, Occult) Scrutiny Talents: Ancient Warrior Ambidextrous Bulging Biceps Excessive Wealth Favoured by the Warp Heightened Senses (All) Legion Weapon Training Lightning Reflexes Meditation Mighty Shot Mimic Nerves of Steel Quick Draw Resistance (Heat, Cold, Poisons) Unarmed Warrior Psychic Powers: PR 4 Thought Sending Delude Mind Probe Precognition Warptime Traits/Mutations/Other: Amphibious Unnatural Strength (+4) Unnatural Toughness (+4) Psyker (Bound) Haunted: +10 to enemy Intimidate Slayer Limb (Heavy Bolter) Mark of Slaanesh Unnatural Fellowship (+2) Gear: Legion Power Armour --Black Legion's Armour -Osmotic Gill Life Sustainer -Recoil Suppression -Bio-Monitor and Injectors GC Legion Power Armour (+5 Deceive) --Scavenged Reconstruction -Sustainable Power Source -Auto-Senses -Enhanced Ceramite Plating Legion Bolter (4 Mags) Legion Combat Knife Legion Bolt Pistol (2 Mags) Force Sword BC Legion Heavy Bolter (Belt Feed, Pain Vents, Cursed Metal, Slayer Limb) GC Shimmering Robes GC Shrieking Soul GC Rapturous Standard Acquisitions: GC Shrieking Soul (-50 Near Unique +10 Single +10 EW +20 Wealth -10 Good) GC Shimmering Robes (-30 Extremely Rare +10 Single +10 EW -10 Good) BC Legion Heavy Bolter w/ Belt Feed, Cursed Metal (-30 Extremely Rare +10 AW +10 EW +10 Single -20 Best +0 Up/Downgrade) Pain Vents (Heavy Bolter) (-30 Extremely Rare +10 Single +10 EW) GC Legion Power Armour (-30 Extremely Rare +10 Single +10 EW -10 Good) GC Rapturous Standard (-30 Extremely Rare +10 Single +10 EW -10 Good) XP Spent 5100/5100 Ancient Warrior-250 (U) Mighty Shot-750 (N) Charm-200 (S) Deceive-200 (S) Acrobatics-200 (S) Mimic-250 (S) Excessive Wealth-250 (S) Lightning Reflexes-250 (S) --------------(Aligns Slaanesh) Fel +5-100 (S) PR 3-750 (U) PR 4-750 (U) Warptime-400 (U) Favoured by the Warp-750 (T) Power Armor Customization: 10 oh what the hell rng Power Armor 2 Customization: 1 Dachshundofdoom fucked around with this message at 06:20 on Dec 21, 2015 |
# ¿ Dec 20, 2015 02:22 |
|
|
# ¿ Mar 28, 2024 18:03 |
|
Oh, there's where my luck was hiding. Literally couldn't have asked for better mutation rolls for what I've got in mind.
|
# ¿ Dec 20, 2015 22:43 |
|
Will it still take a half action to draw it/put it away, or can I do that as a free action since it's pretty much just a matter of raising/lowering one arm? Actually gently caress being a whiny bitch about it, I'm taking slayer limb no matter what your answer is. Dachshundofdoom fucked around with this message at 05:21 on Dec 21, 2015 |
# ¿ Dec 21, 2015 00:10 |
|
Hey, it's fairer than a horde of servo-skulls with frag grenades. e: Oh, incidentally, once we finish up with faking our own deaths, can I start trying to elevate my slayer limb heavy bolter to a Legacy Weapon? Not like I can put a daemon in the thing (safely). Dachshundofdoom fucked around with this message at 22:57 on Jan 2, 2016 |
# ¿ Jan 2, 2016 22:54 |
|
Werix posted:If i put you up against necron or dark eldar, they don't really have any psykers or daemons that could touch those things. Necrons have Canoptek Wraiths in the Tome of Fate.
|
# ¿ Jan 14, 2016 00:24 |
|
Aaaaanyway: How about instead of risking them shutting down the plant by blowing a few charges early, I just use Thought Sending's "indiscriminate broadcast" setting to send everyone within 4 kilometers a nice little Chaos spiel about how we've seized the power plant, their leaders have failed them, prepare to die, etc. Throw in some imagery of 8-pointed stars and Space Marines atop mounds of corpses, season with evil laughter to taste. If that doesn't get everyone running outside in a panic (and into our guns) nothing will. Plus it'll probably incite panic and rioting around the plant, maybe even set off a few latent psykers down in the hive, and generally further the impression that the planet's current government is a failure and they should definitely vote for our benefactor. Win-win. I'm doing this regardless of whether or not it would work, by the way. e: And I doubt it'll happen, but if we get a chance to take the Inquisitor alive and drag her into the water with us, that'd be quite a prize to take away from this planet. Especially since I have Mind Probe. Assault on Watch Fortress Erioch, anyone? Dachshundofdoom fucked around with this message at 09:31 on Feb 6, 2016 |
# ¿ Feb 6, 2016 09:22 |
|
Nah, avoiding that is exactly why I want to make sure we lure them here so that the Inquisitor and pals end up dead and/or tied to a chair on our ship. Bossman should get elected soon, and if they're alive and poking around for more Chaos that risks them figuring out what really happened.
|
# ¿ Feb 6, 2016 20:36 |
|
I just realized that I forgot to adjust the extra damage from Mighty Shot to reflect my new BS bonus with the Unnatural Ballistic Skill from Warptime, so I dealt an extra +2 damage per shot to the Chimera, which means 53 damage total after armor. It's dead as hell.
|
# ¿ Feb 11, 2016 22:37 |
|
But hey, as a Slaaneshi, you take a whole -1 damage when in LoS of my Rapturous Standard! So there'll probably be enough left to bury, is what I'm saying.
|
# ¿ Feb 12, 2016 00:04 |
|
Finding a closer heir and corrupting them sounds good, as does tracking her down and corrupting her. I mean, Octuv's a big smashy marine but he's also a Slaaneshi with access to Mind Probe and Delude. We don't necessarily have to be completely subtle about this; we can track her down, do a smash-and-grab, spend a week with her tied to a chair while we play Good Cultist/Bad Cultist until her brain snaps, then have her "escape" her kidnappers.
|
# ¿ Apr 1, 2016 17:20 |
|
Speaking of needing to invest in Fearless... Anyway, I don't know why that characteristic thing wasn't clicking for me. I even double checked it to make sure it wasn't that, and yet it just didn't get through my skull. Post edited. Gorsha's probably about to have a bad day. Edit: Dachshundofdoom fucked around with this message at 23:55 on May 8, 2016 |
# ¿ May 8, 2016 23:26 |
|
Hey, one more weapon for me to completely abuse. Thank you, Unnatural Characteristics. Well, thank you assuming I survive the incoming Bloodletter curbstomping.
|
# ¿ May 19, 2016 01:38 |
|
BC Core, page 208. In classic FFG fashion, it's wedged awkwardly into the middle of a wall-of-text section and it isn't really related to anything else around it. And now that I look at it again it's actually Profane Symbols, but I don't think me loving up the name is the problem here. Anyway, I didn't look at people's characteristics, I just glanced through cheese and viva's skills list. Probably better to let viva do the sneaking in that case, even untrained. Pretty sure somebody has a cameleoline cloak he can borrow.
|
# ¿ Dec 13, 2016 19:13 |
|
Nope. It was probably intended to be a talent at some point, since it's in the same section that describes Blasphemous Incantation, Corpus Conversion, and Sacrifice rules, but I think even FFG realized that nobody would pay experience to be the party buff monkey in this system, especially not when it takes six rounds to cast one power on someone. e: Although now that I think about it, it might be decent to turn a Greater Minion into your own personal psychic buff monkey. Phase, Flyer, Daemonic, Psyker and Soul-Bound, then spend most of the talents on PR and one or two powerful buffs. Have it apply them at the start of every day, then float around behind you sulking quietly. It's your own personal hamadrya. Psychic buffs to the same stat don't stack, but there's a lot of secondary buffs that are interesting but not-quite-worth it when you'd be directly sustaining them alongside several other buffs. Host of Fiends and/or Flesh Mould come to mind. And even a non-psyker could definitely use a companion like this, just give it one of the buffs that are always great, like Warptime, Celeritous Sense, Inviolable Flesh, or Flicker. Aren't psykers fun, Werix? Dachshundofdoom fucked around with this message at 10:47 on Dec 14, 2016 |
# ¿ Dec 13, 2016 23:42 |
|
-snip- imdumb Dachshundofdoom fucked around with this message at 01:03 on Dec 23, 2016 |
# ¿ Dec 22, 2016 23:58 |
|
Apologies, I will redirect my passive-aggressive grumbling to the correct depository. I think Viva's the best candidate but I dunno, I'll have to check.
|
# ¿ Dec 23, 2016 01:02 |
|
You're a hell of a lot better about updates than I am, which counts for something.
|
# ¿ May 19, 2017 05:55 |
|
I think everybody was waiting on the dude with 60 agility and a jetpack to solve all our problems since nobody else could possibly make it 30 meters in 2 rounds without having to run and eating a giant penalty.
|
# ¿ Jul 27, 2017 05:46 |
|
Can we at least get like a cost-benefit analysis on siding with the different princes, because I don't even know who any of these guys are.
|
# ¿ Nov 17, 2017 20:08 |
|
Do all of those things, especially the free invulnerable saves. My dalliances with running 40k games taught me that doing combat RAW in PBP format is pure agony, so kudos to you for even making it this far. And yeah, right now WanG Chaos really isn't deep enough for running super fancy top-level Chaos dudes like us. It'd work well for a game about scrubby cultists trying to slowly but surely poison a world against the Imperium. Top-level Chaos dudes who carry around so many unholy artifacts they forget most of them half the time, not so much.
|
# ¿ Sep 18, 2018 09:10 |
|
I actually wouldn't mind rolling back the power level a bit and making new characters who work for the existing ones. Octuv's pretty much on the victory lap at this point. If we continue with our characters, though, I'd rather just stick with "here's a few job options, choose one" stuff from the various princes. I don't have any strong opinions on them and I think this kind of game generally works better when the GM presents you with paths to take.
|
# ¿ Apr 24, 2019 19:31 |
|
If we roll back in BC, I'd say enough to buy advanced archetypes. The sweet spot for the FFG systems, at least for me, is that point where you really start being able to define your character's role, but you still have a long way to go. That being said, weird as it sounds, I know from experience that Atomic Robo FATE actually works okay for 40k. Waci ran a Spikegame in it and, yeah, it didn't get anywhere for obvious reasons, but the actual system and the way it handles gear and powers is legitimately good. You basically just reskin and rewrite abilites suggested by the book, and it all has point values. It's simple and it's fast, and it kinda feels like MHR except without all the janky dice-pool assembly. But really, I'm fine sticking with the original. Black Crusade's a favorite for a reason, janky and broken as it can get.
|
# ¿ Apr 25, 2019 05:03 |
|
Werix posted:Okay, the way I'm leaning right now is this: I'm down for humans only. I like the idea of being from the greater Alpha Legion or from any of the four princes. Hell, you could have people decide who sent them and have a situation where the entire party are spies for different people. We're there to observe and report since our original PCs are now a rogue element that clearly aren't interested in directly siding with any of the four princes except so far as it furthers their own plans.
|
# ¿ Apr 25, 2019 22:36 |
|
We could ditch the infiltrator angle and just be a general hodgepodge of people attracted from across the Vortex to serve the newest and hottest warlords on the block, if that's the problem. I'm more enthusiastic about humans than CSMs, though.
|
# ¿ Apr 26, 2019 21:27 |
|
Humans, yep.
|
# ¿ May 1, 2019 21:06 |
|
Are we doing point buy or rolling stats? And if we roll stats, are we doing 9#2d10+25 drop lowest or doing the riskier reroll method from RAW?
|
# ¿ May 2, 2019 04:34 |
|
|
# ¿ Mar 28, 2024 18:03 |
|
Polix Grimm, Butcher of Q'Sal Q'sal is built on a foundation of blood and souls. Whenever one of the cities opens to trade, aspiring warlords from across the Vortex swarm there with all the slaves they can afford. In the Pits of Kurse, Polix had been a rising star, on the verge of purchasing his freedom. But Surgub opened its gates, a Pirate Prince offered his owners great riches in return for the mightiest souls they had, and so he ended up in chains on Q'sal. It might have ended there if not for the intervention of the Alpha Legion. In the night before he was to be sacrificed, a power blade was slipped into the bars of his cage by a shadowy figure that simply said, "Do what comes naturally, Polix." If the sorcerer had been less prideful, perhaps he would've double-checked his sacrifice's bonds to ensure they were still intact. At the climax of the ritual, as the sorcerer raised his aetheme, Polix revealed his own blade and slashed the psyker's throat in one smooth motion. The reversal of fortune completed the ritual, albeit not in the way it was intended, and the daemon that was called forth and channeled into a daemon engine was a Khornate instead. The bindings were intended for a Tzeentchi, and did nothing to prevent the machine from turning on the psykers that surrounded it. In the confusion and chaos that followed, Polix rampaged through the facility, cutting down every Q'salian in his path and freeing slaves. He and those he freed scattered into the depths of the city. The sorcerers were reluctant to follow. Height above the ground was synonymous with authority and power in Surgub, and thus the lower areas of the city were a place for weaklings and fools. The death of the daemon-engine creator and most of his servants had created a power vacuum in the upper city, and no sorcerer was willing to chase down a few hundred slaves and sacrifice his own chance to jockey for position. And really, how much damage could non-psykers cause? 831 dead psykers later, they realized their mistake. The Khornates that had escaped into their city were difficult to track with psychic powers, had no fear of death, and considered any chance to kill Tzeentch worshipers a high honor. Rumors began to circulate about the Butcher of Q'sal. They said he had disarmed bodyguards and warriors, adding their warp-powered weaponry to his own without hesitation. They said he was blessed by Khorne, and his crackling power blade cut through anything with supernatural ease, even as the overtuned power generator of the weapon singed the flesh of his hand. And there were rumors of others lurking in the shadows who ensured the Khornate rebels were always a step ahead of their hunters. It all ended in time, of course. Most of the slaves were hunted down, and examples were made. Soon only Polix remained. He would have perished too had a blue-and-green Astartes not gunned down a Screamer sent to hunt him. The Space Marine extended one hand. "I offer a reward for your service," he boomed. "I am Alpharius. My work here is done, as is yours. I could leave you to perish, but you have potential. Will you follow me and serve a higher cause?" Polix shrugged. "I care not how the blood flows, only that it continues to. Point me at a target and its head is yours." The Marine laughed and motioned for him to follow. There was work to be done. quote:Name: Polix Grimm Dachshundofdoom fucked around with this message at 02:16 on Jun 1, 2019 |
# ¿ May 5, 2019 00:59 |