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Truga posted:don't open throttle fully until you're at decent speed in the fw190 because that thing has way too much power for its rudder at low speed.
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# ? Nov 27, 2014 11:23 |
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# ? Apr 25, 2024 05:09 |
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EpicPhoton posted:I followed this post by Sauer to build my own. I went with the 3 Point Cap setup, since I had a baseball cap to attach this all to. A reminder that the ps3 eye can be used with FaceTrack NoIR and works fine for that too. More than serviceable for modern flight sims like , gets a little finicky trying to check your six for warthunder or BoS
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# ? Nov 27, 2014 11:46 |
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Also keep in mind that this image applies to Western aircraft, which generally require right rudder pressure. The prop on Russian aircraft spins in the opposite direction, therefore requiring left rudder.
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# ? Dec 5, 2014 15:35 |
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Wooper posted:Is this game on sale yet? Today the game is on sale on Steam. 25% off. I'm hoping for a daily deal though.
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# ? Dec 18, 2014 23:38 |
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I'd imagine the same rule of waiting for the last day if no Flash sale appears, is still in action.
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# ? Dec 20, 2014 18:56 |
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Wooper posted:Today the game is on sale on Steam. 25% off. The premium planes for Steam version are -50 % too. If you REALLY want them right now.
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# ? Dec 21, 2014 15:40 |
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IL2 is one of the current votes. If it wins (pretty certain it will) then it will be 50% for the first time ever.
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# ? Dec 22, 2014 23:13 |
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If it's up for a community choice vote it's probably gonna be a daily deal eventually also.
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# ? Dec 23, 2014 01:56 |
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Azran posted:IL2 is one of the current votes. If it wins (pretty certain it will) then it will be 50% for the first time ever. Nope, Orion Dino Prelude won instead. Turns out, people did want 15p off of that game. E: Eh, 40% is pretty good. I'm tempted to bite... HerpicleOmnicron5 fucked around with this message at 19:02 on Dec 23, 2014 |
# ? Dec 23, 2014 18:42 |
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Patience. It might yet still be a daily.
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# ? Dec 23, 2014 19:10 |
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Looks like it is. 40% off for the next 23 and a bit hours!
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# ? Dec 23, 2014 19:40 |
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Does this have coop yet? Is the current consensus that they will improve the content or that they will pull the plug? I loved the graphics and flight model but am having a hard time justifing gifting this to my Dad.
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# ? Dec 23, 2014 20:57 |
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Snaxx posted:Does this have coop yet? Is the current consensus that they will improve the content or that they will pull the plug? Many WWII sim fans are pissed that they waited until right before release to introduce the unlock system and the limited graphical presets. As in, the game was working fine without those things and they added them at the last second. The thought is that 1CGS is primarily focused on a near-free Russian version with grinding a la War Thunder, and fleeced them for their $100 preorders when they thought it was going to be much more like a modern Il-2: 1946. The mission builder has not yet been released, nor has the ability to host multiplayer yourself. There is speculation that the game engine can't handle large numbers of AI objects, and that is the reason for the sparse campaigns and the lack of a released Mission Editor. I have no idea if this is true, but there are those who have spent a lot of time with the RoF mission editor (same engine as BoS) that swear this is the case. I have not yet bought or played BoS - I'm just passing on the scuttlebutt from various forums.
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# ? Dec 23, 2014 22:39 |
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Very helpful. Will wait on this one. Thanks!
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# ? Dec 23, 2014 23:13 |
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It's true that the mission editor is complex and that the engine can't handle a lot of AI poo poo going on at once. At least basing it off of dicking around in the RoF editor and making a bunch of poo poo in the sky and on the ground and then the game crashing on me.
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# ? Dec 23, 2014 23:34 |
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How do you contact the tower?
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# ? Dec 24, 2014 00:57 |
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Vahakyla posted:777 Studios are big fans of microtransactions and did the exact same thing with Rise of Flight, the WW1 simulator. In there, not only can you buy planes individually, but you can even buy modifications for them, like extra guns and flight instruments. It seems like it ain't quite as bad with BoS, since there are no upgrades to be bought. Despite that, planes are offered separately. The standard edition lacks some planes. Just to clarify, these are the flyable planes in game, correct? Are there other non-flyable aircraft that are in there as AI-only? Also, have there been other planes announced to be added later, either to the base game or as DLC (I'm taking it as read there will be more, but is there anything official)?
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# ? Dec 24, 2014 01:06 |
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Helicon One posted:Just to clarify, these are the flyable planes in game, correct? Are there other non-flyable aircraft that are in there as AI-only? There are other, non flyable planes in the game yes. Those are the ones you will be seeing most often however. As far as future plans go, they've announced another non-flyable Junkers transport plane in the works, but the focus seems to be on getting the custom skin viewer and custom skin support out (which came out yesterday), dedicated servers and the mission editor. Not a whole lot beyond that has been discussed.
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# ? Dec 24, 2014 03:29 |
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They've been clear that they want to release expansion packs with more maps and planes, but will only do so if BoS is financially successful enough.
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# ? Dec 24, 2014 06:25 |
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The fact that the editor and server aren't available is killing this game. 777 needs to get their poo poo together.
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# ? Dec 24, 2014 06:51 |
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You know, it is a bit dready, but I am worried for this game. It seems a bit tech demo-ish already, the campaign was a bust, the grinding, the lack of settings, all this come together to possibly point out that maybe this game will suck and might just get a community patch three years down the road.
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# ? Dec 24, 2014 07:09 |
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drat, sucks to hear that. Was thinking of getting it now that it's on sale. I enjoy Rise of Flight, but I don't think the same small scale and unlock/micro transactions works for a WW2 Sim.
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# ? Dec 24, 2014 10:16 |
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MrOnBicycle posted:drat, sucks to hear that. Was thinking of getting it now that it's on sale. I enjoy Rise of Flight, but I don't think the same small scale and unlock/micro transactions works for a WW2 Sim. well the good news is it has none of those microtransactions. The unlock thing is kind of dumb but it also seems a bit overblown to me. You still get a full BF-109 with full capabilities, but you can't strap bombs to it until you've played it in the campaign a bit. Honestly if the campaign was better I think it would be a non-issue.
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# ? Dec 24, 2014 10:42 |
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So, buy or avoid? It looks nice enough, and sounds nice enough for some basic dog fighting.
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# ? Dec 24, 2014 14:52 |
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Screw it, I bought it. 40% off is decent.
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# ? Dec 24, 2014 15:16 |
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In terms of flying WW2 aircraft and and dogfighting in them - there's nothing that surpasses it. The core game is excellent, it's beautiful and immersive and just wonderful to fly. It's also set on a massive map you can fly all around on. There's largely a dearth of content however - the single player campaign is basically a glorified quick mission generator and is generally considered a flop. Multiplayer exists, and is fun, but there's very few servers because they're all official/semi-official and there's no custom content yet. The sale price is probably worth it if you enjoy flying around.
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# ? Dec 24, 2014 15:17 |
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I know it's not by Maddox, but how does the flight model feel compared to old il2? I couldn't get with that at all, it felt like floating in a balloon no matter what the plane/airspeed.
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# ? Dec 24, 2014 18:09 |
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Banano posted:I know it's not by Maddox, but how does the flight model feel compared to old il2? I couldn't get with that at all, it felt like floating in a balloon no matter what the plane/airspeed. Excellent. Feel of speed and weight are there. Lightyears beyond 1946, haven't tried CloD.
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# ? Dec 24, 2014 18:20 |
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Banano posted:I know it's not by Maddox, but how does the flight model feel compared to old il2? I couldn't get with that at all, it felt like floating in a balloon no matter what the plane/airspeed. flight model is easily the best part of the game, it feels extremely cool and realistic, and therefore, rather difficult. I'm bad though, having only bought the game a few days ago, never exactly got good at 1946, and have probably been made worse by War Thunder's arcade physics. At least I can take off maybe 90% of the time now (so long as I can find the drat runway). My biggest problem is being too aggressive in my turns trying to follow a bogey, and losing complete control of the aircraft, I'm also really lovely at throttle control in these WW2 planes.
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# ? Dec 24, 2014 20:11 |
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I somewhat regret the money I spent on this. The AI seems overly passive, and the damage model leans on the too harsh side, which increases the amount of deaths in one burst instead of any interesting damage occurring. I vividly remember one flight in 1946 with a dynamic campaign mod, and I had no control over my surfaces. Wasn't dead, but was stuck in a circling pattern. Shooting a little caused me to turn slightly into the friendly border, which allowed me to eject and keep my pilot alive. A mixture of the overly harsh damage model and the boring campaign where your pilot or anything at all that you do has no effect, kinda ruins any fun I can find in the game. Maybe multiplayer is better, but I doubt it.
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# ? Dec 24, 2014 22:37 |
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Was casually flying around when I took a sharp turn and noticed a loud bang, and immediately the plane started rolling it's cool, don't need that
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# ? Dec 24, 2014 22:45 |
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Truga posted:Tbh, I prefer games with terrible UI/menus to games that work great in menus and then break down once you're rendering polygons and give you 3 fps on a hilariously overpriced rig. I bit the bullet and bought Cliffs of Dover. Hey it was about 7 euros in Steam sales and is often available for 2.5$ via Amazon PC download [IF YOU ARE FROM US of A]. The community patches apparently repair some bits of it and I want my modern Hurricane/Spitfire action, so maybe I get maybe a few evening's worth. I sloooowly downloaded 3.2 Gb of community patches from a page straight outta 2003 for the game while doing advanced horseshit PC gaming combat to get the shitcan original CloD to work in Windows 8.1. I didn't. Even now I have no idea what I actually did to get the game to even start running for the first time. Then I did some more advanced horseshit PC gaming combat to actually install the abovementioned 3.2Gb of community patches downloaded. Fighting against false positives and something called maddox.dll I fight my way through patches, and the game seems to start easier and easier after each patch. Copious amounts of beer and wine were consumed during this process. Still skeptical of the whole thing. After a meager of 3 hours download time (yeah) and 2 hours of PC gaming magic I got the game to work. TF patch just overrides the entire old installation and the game actually runs in Steam. Great! Let's hit the quick mission. To my surprise the game works! It actually looks pretty decent and it seems to work as intended. Cool. Let's check in MP, I have experience with BoS and 1946, maybe I'll find a small game ... ... 80 people in the open, team ATAG -run full realism server
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# ? Jan 4, 2015 21:29 |
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El Perkele posted:... 80 people in the open, team ATAG -run full realism server Okay, that's a reason to reinstall Cliffs of Dover.
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# ? Jan 4, 2015 21:38 |
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HerpicleOmnicron5 posted:Okay, that's a reason to reinstall Cliffs of Dover. Currently seems to run at "just" 50 http://theairtacticalassaultgroup.com/index.php edit: Apparently the game currentyl supports 128 players
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# ? Jan 4, 2015 22:18 |
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Yeah, I hear Cliffs gets really really good with the team fusion patches. The issue is that pc gaming magic. Once they fix that poo poo up, I'm reinstalling.
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# ? Jan 5, 2015 08:24 |
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Poking around on hard drive, found this old gem, thought I'd share it with y'all. https://www.youtube.com/watch?v=wGktbGvFE4s
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# ? Jan 5, 2015 10:34 |
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I just started playing BoS. I've played probably 10 missions so far, and have only just started to land my plane at the end of the mission without crashing. Progress! I also bought Cliffs of Dover and installed all the Team Fusion patches. My problem with Cliffs of Dover though is I prefer to play single player, but I couldn't work out how to interact with the AI wingmen. In BoS they follow you from the start of the mission and you can give them little commands like 'attack nearest ground', 'return to base' etc. Is there a similar command system in CoD, or am I poo poo out of luck? (at the very least I'd like my wingmen to follow me).
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# ? Jan 5, 2015 12:47 |
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https://www.youtube.com/watch?v=_b28feq8C0c&hd=1
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# ? Jan 7, 2015 02:40 |
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http://www.twitch.tv/pixelbaron/c/5092733
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# ? Jan 7, 2015 04:09 |
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# ? Apr 25, 2024 05:09 |
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lol the constant german on the radio even as your body smashes into the ground makes it
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# ? Jan 7, 2015 06:51 |