I think they were having trouble with the Spitfire. It has an automatic supercharger with the option to manually shift it down to a lower gear. Engine modes: Max Cruising power (unlimited time): 2650 RPM, boost +7 International power (up to 1 hour): 2850 RPM, boost +12 Emergency Max All Out power (up to 5 minutes): 3000 RPM, boost +18 You can probably get away with just always running International Power. It looks like pretty much everything else is automated as well (radiators/prop pitch/mixture) so there shouldn't be much to do.
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# ? Feb 9, 2021 04:01 |
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# ? Apr 25, 2024 14:05 |
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Yer, a lot of the combat modes will have a 30 min to 1 hour duration which will generally be shorter then your flight online. Theres a brilliant mod that changes your sweetheart photo into a quick reference sheet for each aircraft and its the best. Phone posting in class or else Id find it for ya.
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# ? Feb 9, 2021 13:41 |
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Major Isoor posted:Is it just me, or is the gunner AI way better than it was back in the BoS/BoM days? Back then gunners seemed rather hopeless, unless the enemy is 100m away. But the last couple of days I've seen my gunner take down four enemy yaks! (Across three career sorties) You can't safely beat tail gunners in a gun fight when you are in their field of view, they will just pilot kill you or gently caress your engine up enough you will be forced to RTB. Best bet is to sneak up to them in a blind spot. I made a video that shows you where all the blind spots are a while back. The Peshka with the upgraded turret is insane because of how much it can traverse, it can shoot over its own wings. https://www.youtube.com/watch?v=6WISxJdJqOw
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# ? Feb 9, 2021 14:05 |
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diving and slashing up at their belly works well enough if it feels they're expecting you and your only option is to come from behind but it takes an annoyingly long amount of time to setup
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# ? Feb 9, 2021 18:53 |
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I studied all of Requiem's Air Combat Tutorial Library for learning how to approach bombers and it's done a great job of teaching me exactly where I should be when I decide to throw all of that out the window and dive in from behind because this time I'll shoot him super quick and there's just no way he'll get me.
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# ? Feb 9, 2021 19:02 |
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I only fly bombers, and attacks from high 1 or 2 o'clock are by far the most difficult to defend against.
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# ? Feb 9, 2021 19:09 |
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that's the ideal angle but not always as easy to setup unless you're willing to burn a lot of time
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# ? Feb 9, 2021 19:17 |
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Molentik posted:I only fly bombers, and attacks from high 1 or 2 o'clock are by far the most difficult to defend against. This is also the most difficult to attempt!
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# ? Feb 9, 2021 21:30 |
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Abongination posted:Yer, a lot of the combat modes will have a 30 min to 1 hour duration which will generally be shorter then your flight online. I can't play without this mod. It helps so much when you're switching between different planes regularly. also it doesn't count as a mod because it just replaces the picture, so you can use it on any multiplayer server without getting banned, in case you're worried about that.
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# ? Feb 10, 2021 16:35 |
Who is playing this game and doesn't have Battle of Moscow? 1st person to quote this wins a copy. (note you need to have Battle of Stalingrad installed at minimum).
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# ? Feb 12, 2021 01:01 |
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That Works posted:Who is playing this game and doesn't have Battle of Moscow? 1st person to quote this wins a copy. (note you need to have Battle of Stalingrad installed at minimum). ooooh I'll grab it! I want to fly that 109 E-7 e: code received and activated, giving it a shot tonight. You're awesome, thanks! Teeter fucked around with this message at 03:24 on Feb 12, 2021 |
# ? Feb 12, 2021 01:22 |
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For those who do not have BoN but are curious of the loadouts this is a no bullshit under 3 minute video to show you what the loadouts and aircraft dimensions look like: https://www.youtube.com/watch?v=wb52UPnznUs
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# ? Feb 17, 2021 13:36 |
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The patch is weird because I was just playing a campaign in DCS last week where you bomb a building that turns out to be storing ammo and there's a huge explosion that catches you and your wingman off guard. And I remember thinking "it would make IL-2 feel a lot more dynamic if random trucks sometimes carried ammo and had huge explosions." and then IL-2 adds exactly that in the next patch.
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# ? Feb 17, 2021 18:01 |
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Trillhouse posted:The patch is weird because I was just playing a campaign in DCS last week where you bomb a building that turns out to be storing ammo and there's a huge explosion that catches you and your wingman off guard. And I remember thinking "it would make IL-2 feel a lot more dynamic if random trucks sometimes carried ammo and had huge explosions." They've had huge explosions for a bit iirc. Certainly seemed that way while I was flying the Il-2 a year or two ago.
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# ? Feb 17, 2021 20:37 |
This was a specific update for the newest patch. quote:Main features
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# ? Feb 17, 2021 21:09 |
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Popete posted:[patchnotes] Sooo you need to attack them in a spectacular way, in order for it to explode? I wonder what the minimum requirement is...maybe flying upside down? (Sorry, I couldn't resist haha - not helpful I know!)
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# ? Feb 17, 2021 22:58 |
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Teeter posted:ooooh I'll grab it! Quoting myself because I could not find any way to fly the Bf 109 E-7 in a PWCG career. I double-checked that I had it enabled in the "Owned Planes" screen but no combination of starting date/map/squadron had it as an option. They all went with the F-2 and F-4. Is there something I'm missing here?
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# ? Feb 18, 2021 01:38 |
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Attack bombers like the pros ! These are from Lundstrom's First Team, the definitive account of USN fighters ops through Midway. Forgive the low quality of the scan. These can take a while to set up, but you get very good shots at the bomber while denying its gunners good shots at you. In War Thunder, you probably don't have time for these attacks, but in IL-2 it'll increase your success rate dramatically. Proper use of energy will let you set up for a second attack quickly.
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# ? Feb 18, 2021 03:41 |
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Teeter posted:Quoting myself because I could not find any way to fly the Bf 109 E-7 in a PWCG career. I double-checked that I had it enabled in the "Owned Planes" screen but no combination of starting date/map/squadron had it as an option. They all went with the F-2 and F-4. I think PWCG puts them with attacker squadrons since, they were pretty much exclusively that even by the point of the Moscow campaign. So just check out the category with BF-110 or HS-129 squadrons, they should be there. (Same goes for ground attack oriented FWs like the fresh A6 and such)
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# ? Feb 18, 2021 03:48 |
Major Isoor posted:Sooo you need to attack them in a spectacular way, in order for it to explode? I wonder what the minimum requirement is...maybe flying upside down? You beat me to it
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# ? Feb 18, 2021 03:54 |
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ground attack is actially fun in this game and i always like seeing the boom before hearing it
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# ? Feb 18, 2021 04:06 |
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Warad posted:I think PWCG puts them with attacker squadrons since, they were pretty much exclusively that even by the point of the Moscow campaign. This was it, thanks!
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# ? Feb 18, 2021 04:09 |
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Il2 has just released promo codes associated with your profile on the official website. 50% off, can still get them even if you create a new account. Il2 Forums posted:Pilots,
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# ? Feb 23, 2021 11:28 |
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I'm morbidly curious if there anything worthwhile in the older Il-2: Cliffs of Dover, as I just saw they had a new North Africa expansion come out a few months ago from the mod team that took over development. I'm assuming new Il-2 eclipses it in every way, as no one talks about the old one.
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# ? Mar 5, 2021 08:32 |
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Cliffs of Dover was very "Stay far away" material for a while because it was overengineered. I've heard that the Africa module, along with the continuous support by the Daedelus team, has turned it around and CoD+ is now a pleasant experience, but I don't know many people with first-hand experience
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# ? Mar 5, 2021 16:38 |
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pthighs posted:I'm morbidly curious if there anything worthwhile in the older Il-2: Cliffs of Dover, as I just saw they had a new North Africa expansion come out a few months ago from the mod team that took over development. I'm assuming new Il-2 eclipses it in every way, as no one talks about the old one. It’s absolutely first rate for multiplayer stuff, but it’s not great otherwise.
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# ? Mar 5, 2021 18:00 |
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I could never get past the whole "lean in to the gunsight view" thing. Having to quickly go back and forth between leaned in and ... not... in order to headtrack another airplane absolutely killed both of the CloD games for me.
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# ? Mar 5, 2021 21:12 |
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Isn't the default shortcut Shift+F1 to move your PoV in front of the gunsight?
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# ? Mar 5, 2021 23:31 |
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Jobbo_Fett posted:Isn't the default shortcut Shift+F1 to move your PoV in front of the gunsight? I have no idea what the key command is, but when you do it, it limits how far you can move your view up/down/left/right. So, as soon as an enemy plane flies out of the small area of vision, you have to pull back out of the gunsight view and reacquire. It's entirely probable there's a way around it, but both CloD and Tobruk did it and it was super frustrating to me.
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# ? Mar 6, 2021 02:30 |
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I admittedly have very little time put into CloD, but it seems fine. It is more DCS like in that it is a click cockpit for nearly every control, which if that is your thing then there you go. However the minor simplifications of Great Battles series is preferred for me overall. Not to mention the UI and menus are 100% better and overall control scheme/map-able controls in Great Battles is better. That being said: CloD is the only way to play early war and that is my preferred time frame. There is no Battle of France or Battle of Britain in Great Battles (yet) and it is sorely missed. It also is the only way to play in Africa. Also CloD has no VR which apparently turns off almost all of the player-base that would keep CloD as alive and populated as Great Battles.
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# ? Mar 6, 2021 17:12 |
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Yeah, the lack of VR is the biggest problem. I flew some CloD multiplayer before VR got big, and it was fantastic doing channel patrols and bomber intercepts and all that good stuff. They had a really nice dynamic multiplayer server and cool radio stuff.
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# ? Mar 7, 2021 02:20 |
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Cool radio stuff? Cooler than "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" "ROUGHMAN! THREE TARGET DESTROYED" ????
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# ? Mar 8, 2021 00:53 |
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“Hier ist Adler 3, Feind in Ansicht! Weit entfernt. Angriff unterwegs!” (This isnt the exact quote but it what comes to mind)
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# ? Mar 11, 2021 01:35 |
Oh boy, just got the TFRP pedals to complete my T.16000M set and holy poo poo are rudder pedals currently extremely confusing. Should these things have a deadzone for center? I keep losing track of my feet.
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# ? Mar 11, 2021 01:42 |
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I have the 16000 pedals and the it can be tough to find the middle sometime. Setting up deadzones can really help but I'll admit that sometimes I just raise my feet off the pedals to force it to center.
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# ? Mar 11, 2021 03:28 |
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dialhforhero posted:“Hier ist Adler 3, Feind in Ansicht! Weit entfernt. Angriff unterwegs!” I can hear this.
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# ? Mar 11, 2021 03:47 |
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I would recommend a very heavy curve. like 50% or something. you want big movements to matter more than subtle inputs.
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# ? Mar 11, 2021 04:22 |
Hace posted:I would recommend a very heavy curve. like 50% or something. you want big movements to matter more than subtle inputs. Excellent call, that helps a lot. Now I just have to internalize "push the direction you want to go" instead of the twist-with-my-feet my brain wants to do. EDIT: And do some planes just not have toe brakes? Differential brakes only? I can't seem to get the left or right wheel brakes to actually work. Squiggle fucked around with this message at 07:46 on Mar 11, 2021 |
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# ? Mar 11, 2021 07:42 |
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Squiggle posted:EDIT: And do some planes just not have toe brakes? Differential brakes only? Yes. Now you just have to get a feel for the right direction to push in, which at least I felt very counter-intuitive at first for some reason.
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# ? Mar 11, 2021 08:16 |
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# ? Apr 25, 2024 14:05 |
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It took me 5-10 hours to get used to pedals. But now, after over 100 hours, it's perfectly intuitive and I don't think I could go back.
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# ? Mar 11, 2021 11:03 |