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Larry Parrish posted:I'm gonna play the Haida tribe in the Pacific Northwest because I've yet to play a native game with the Common Sense changes. They have really good NIs too so maybe I will be able to stand a chance to the likes of Castile and GB when they come calling eventually. Check out this crazy map mod some dude made though. Sadly I think it's not ironman compatible. That's amazing. What's the name of the mod?
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# ¿ Sep 9, 2015 20:36 |
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# ¿ Apr 18, 2024 11:52 |
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This DLC is gonna be great. Internal politics, permanent claims upon forming a nation, maaaaybe good espionage finally? Might finally play Qing.
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# ¿ Oct 17, 2015 20:57 |
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Victoria II is on sale. For someone who loves CK2 and EU4 to death, would Vicky be worth the time and effort to learn?
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# ¿ Jan 2, 2016 06:00 |
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Knuc U Kinte posted:So does cossacks stink or something. I await dickhead's response. Dickhead reporting: Cossacks is fine. Estates are fine. The new random new world is quite a bit better than the old random new world. The system of calculating war contribution sometimes seems a bit wonky. Culture changes are great.
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# ¿ Feb 7, 2016 17:04 |
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net cafe scandal posted:That sounds cool. Any other good starts in the Middle East ythough Oman is pretty challenging because you're Ibadi.
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# ¿ Apr 26, 2016 15:26 |
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I like "hard" starts in EU4, but I admit my favorite nation by far is England. You get a bunch of great event chains, the parliament, a natural rival in France that still presents a challenge that may last all game depending on how well your early wars work out--especially now that they're apparently adding a loving STRAIT CROSSING at Normandy--and a great color. Nothing like painting India, North America, South Africa, and Australia red to recreate the greatest colonial empire the world has ever seen.
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# ¿ Apr 26, 2016 22:20 |
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In Training posted:I only lost one province to the Ottomans and then colonized southwards for a few decades but now they're back and they want 20 provinces from me, and I'm getting infected by a Migration event where my entire nation is reverting to ooga booga religion. First: racist. Second: the Ottomans' mission will go away eventually, just hunker down and tough it out.
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# ¿ Apr 27, 2016 02:22 |
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oh mama
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# ¿ May 1, 2016 00:21 |
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BBJoey posted:the paradox dlc model means they never rip out mechanics and replace them with better ideas because they're paid features. i miss expansions tbh Sure they do. Look at random new world in EU4.
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# ¿ May 4, 2016 14:00 |
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Wiz and the [most attractive/only] woman at Paradox claim credit for Stellaris's AI, which would be grounds for a double execution in a just society.
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# ¿ May 15, 2016 20:01 |
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Larry Parrish posted:Stellaris has great AI for a 1.0 Paradox game. You may be right. (1) I've never played a Paradox map game at release before. (2) AI in a freeform map game must be awfully complicated. (3) I am not a programmer. BUT sector management, for example, should be a simple priority list. Don't put slaves on research tiles. Don't ever replace buildings with farms when there's a huge food surplus, but especially not when the "don't replace buildings" box is checked. Build stations once in a while. AI is not my biggest issue, though. There's also a lot of stuff that I know came stock in previous games that Stellaris is glaringly missing, like map filters, right-click-to-interact diplomacy, alert settings, and certain levels of automation or "batch" orders for repetitive tasks like exploration, salvaging, patrolling, whatever.
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# ¿ May 15, 2016 21:21 |
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Larry Parrish posted:Those things didn't come stock. Except for map filters and alert settings, all that stuff is added by patches to base CK2 and EU4. As far as map filters go, Stellaris doesn't really have a map that you can easily filter like a typical Clausewitz map but I'm confident they'll eventually figure out a good way to do it The most obvious filters are all those little icons around systems—why can't you isolate icons by type? I hate having to do poo poo like hunt for anomalies in a 1000-system galaxy like Where's Waldo, or keep manually scanning my own space for tiny resource numbers that are white instead of yellow. And why can't you just see who's at war with you, or who's in an alliance or federation together?
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# ¿ May 15, 2016 22:30 |
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https://www.youtube.com/watch?v=WEN5SEb5ASA Jason Segel must have been hurting for work.
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# ¿ May 17, 2016 18:52 |
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Average Bear posted:Development in EU4 should be simple Pops with a religion and culture tied to them. Just a thought that's a stupid idea
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# ¿ Jun 6, 2016 03:00 |
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The menu music is good. They really outdid themselves with this main menu. e: all the music is good apparently Eugene V. Dubstep fucked around with this message at 17:30 on Jun 6, 2016 |
# ¿ Jun 6, 2016 17:12 |
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Stairmaster posted:hoi4 is extremely epic France starts out as crappy as you'd expect from a nation of cheese-eating surrender monkeys, but you've got a lot of options in the '36 start to git gud
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# ¿ Jun 7, 2016 08:29 |
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TheLovablePlutonis posted:In 1.18's accompanying expansion, which has yet to be name-dropped, we will grant the 8 most powerful countries in the world a "Great Power" status, granting them bonuses, new diplomatic options and, perhaps most importantly, a glow around your shield to show that you are the superior nation. How do Austria, Denmark, and Burgundy fail to make the list that includes Lithuania and Mamluks?
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# ¿ Jun 10, 2016 03:59 |
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PleasingFungus posted:i want to say you're about an inch away from forming the netherlands, though i forget what the exact conditions are there... If he's Holland, he's got everything already. If he's Burgundy, he has to take pretty much everything Holland now owns. Good luck with AE. e: also, it's almost too late for many of the events that shower Netherlands with free bonuses Eugene V. Dubstep fucked around with this message at 17:32 on Aug 10, 2016 |
# ¿ Aug 10, 2016 17:25 |
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Estates feel a bit mandatory because of those free 100-150 monarch points in each category every 15? years. And the colonization bonuses are fantastic. But yeah, it's just a lot more clicking and a very limited list of new events that get old after the first playthrough. You can avoid dealing with estates by playing a merchant republic.
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# ¿ Sep 29, 2016 14:10 |
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Pewdiepie posted:So the secret of playing a republic, is to effectively make it a monarchy? It's better than a monarchy because you can (1) quickly get rid of an excommunicated ruler and (2) bump up your leader stats across the board every few years. Plus you get all the obvious bonuses of being a merchant republic, like enough money to fund a standing merc army and give them to anyone fighting a war against your enemies. The only REAL drawback is not being able to marry other rulers for the relations bump and protection against surprise wars. If you're Venice, any nearby power you're allied to, like Austria, is liable to suddenly break the alliance, rival you, and declare war as soon as the truce is over. Royal marriages buy you time. Human players obviously don't care much about the stability hit.
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# ¿ Sep 29, 2016 22:14 |
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Stairmaster posted:Apparently Asian nations can grab colonialism first and the penalty for not having it is now 50%, lol. Plus institutions can't pop up in multiple places for some idiotic reason.
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# ¿ Oct 11, 2016 21:48 |
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BBJoey posted:so are institutions good or bad They're loving fantastic if you don't play in Europe.
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# ¿ Oct 11, 2016 23:34 |
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Major Isoor posted:God drat, I actually originally didn't mind Groogy so much from my tiny amount of interaction with him in the SA Pdx thread ages ago, but wow he's just really lost it! I wonder if he behaves like that IRL too, whenever things don't go his way/he thinks people are picking on him.
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# ¿ Nov 2, 2016 14:12 |
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I don't get it. Why would they give the Ottomans increased siege ability as their boost for that age? Why not, oh, increased vassal count so you can play a historical Ottomans with Transylvania and Tunis as client states (e: or a reduced opinion penalty for "other religion" so they can ally France)? The Ottomans in the 1500s got notably whooped or fought to an embarrassingly narrow victory at sieges they should have won easily, e.g. Rhodes, Malta, and Famagusta.
Eugene V. Dubstep fucked around with this message at 14:55 on Dec 14, 2016 |
# ¿ Dec 14, 2016 14:52 |
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# ¿ Dec 27, 2016 01:50 |
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I tried staying Democratic as France in SP but holy hell is it hard. Unless you want to cripple your industry (bad tradeoff), before 1939 you really can't get rid of the Victors of the Great War national spirit that cripples your political power. Even turtling with all infantry brigades and heavily fortified borders, you're out of manpower inside a year and relying on the USA to bail you out, and they take their sweet time joining the war. I've never made it to the end of 1943 without capitulating.
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# ¿ Jan 3, 2017 03:57 |
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In Training posted:I started my Communist USA file, wish me luck gamers. I spent 15 minutes puzzling over the national ideas tree trying to figure out to how most efficiently end the Great Depression oh so you're doing a historical run with FDR then
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# ¿ Jan 7, 2017 17:01 |
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pog boyfriend posted:my dream is that they give australia their own ideas and shrink the wasteland to allow for more oceanic stuff in asia but that is probably not going to happen I don't know if you've seen Australia up close, but EU4's current allotted habitable land is generous.
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# ¿ Feb 14, 2017 23:21 |
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it's a cesspit so hot they make bricks out of their own poo poo, box them up, and sell them as Metal Gear Solid 5
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# ¿ Feb 14, 2017 23:22 |
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Mare Nostrum's nice if you play republics.
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# ¿ Feb 15, 2017 19:50 |
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just buy all the dlc you whore
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# ¿ Feb 15, 2017 19:54 |
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corn in the bible posted:England England is still my favorite start even after something like 500 hours in the game.
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# ¿ Mar 1, 2017 16:27 |
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happy to report Monks & Mystics added a new crash triggered by some common Muslim event, can't tell which
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# ¿ Mar 14, 2017 06:53 |
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Plutonis posted:The DF thread gave me an idea. I wanna do a ck2 succession game for imps. Maybe every 50 years change players? why not actual succession—new ruler, new player?
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# ¿ Apr 1, 2017 23:25 |
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the first player lives for 100 years then institutes absolute cognatic seniority succession
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# ¿ Apr 1, 2017 23:31 |
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Evil Eagle posted:Also I must have snuffed out at least 2 million rebels and separatists in that Ottomans game. It was just a tiny bit ridiculous. much like the real life Ottoman Empire, you mean
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# ¿ Apr 4, 2017 22:45 |
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Evil Eagle posted:Is today Mandate of Heaven day? I ended up buying all of the expansions that I was missing because I figure that paying 80 bucks for a 1000 hour game is worth it. yes, and Utopia day
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# ¿ Apr 6, 2017 21:02 |
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Chuck Buried Treasure posted:I bought Utopia this morning and I'm really excited to dive in after work tonight. I've liked Stellaris from the beginning and Utopia looks like an enormous improvement. Can't wait to spend all night redoing all my custom empires with the new government/civics system and then not have any time to play afterwards. exactly what I'm doing now
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# ¿ Apr 7, 2017 02:19 |
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In Training posted:a DLC I don't own Does... not... compute! Haha!
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# ¿ Apr 17, 2017 08:21 |
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# ¿ Apr 18, 2024 11:52 |
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Major Isoor posted:(Which seeing as my character is gay, I seemed to have the option to make him gay too) This is what Michele Bachmann warned me about
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# ¿ Dec 31, 2017 05:48 |