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Tragedy Looper is a Japanese deduction board game. If you are unfamiliar with the setting and premise, read the 12-page comic downloadable here. If you don't know how to play, the rulebook is available here but there's a review of the finicky stuff in the second post. This will be technically a 4 player game. Since I will be playing the part of the Mastermind, this is effectively a 3 player thread. The script we will be using will be Script #1 from the board game box. If you've already played this script, seen it played, or simply want to save the surprises of the first training scenario for yourself, please do not volunteer for this thread. If this goes well, there will be future threads for you. Maybe I'll even make up specific tragedies just for you!! THREAD RULES
To sign up, post "Just according to keikaku!" below.
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# ? Oct 9, 2014 14:24 |
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# ? Apr 23, 2024 15:40 |
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MAP Restrictions relevant to this Script: No restrictions. No restrictions. The Shrine Maiden may not enter this location. The Office Worker may not enter this location. Characters relevant to this Script: Doctor (Paranoia Limit: 2) adult man 2 Goodwill: Add or remove 1 Paranoia from another character in same location. If the Doctor's role has Goodwill Refusal, the Mastermind can use this ability. Shrine Maiden: (Paranoia Limit: 2) student girl 3 Goodwill: (In Shrine only) -1 Intrigue on Shrine. 5 Goodwill: (Once per loop) Reveal Role of character in same location. Office Worker (Paranoia Limit: 2) adult man 3 Goodwill: Reveal own Role. Police Officer (Paranoia Limit: 3) adult man 4 Goodwill: (Once per loop) Reveal Culprit for any Incident that has occurred. 5 Goodwill: (Once per loop) Use as an interrupt to prevent a character from dying in same location. Boy Student (Paranoia Limit: 2) student boy 2 Goodwill: -1 Paranoia on student in same location. Girl Student (Paranoia Limit: 3) student girl 2 Goodwill: -1 Paranoia on student in same location. Incidents relevant to this Script: Murder: 1 other character in culprit's location dies. Suicide: The culprit dies. Mastermind Cards Master List: Vertical Movement Horizontal Movement Diagonal Movement (Once per loop) Paranoia +1 Paranoia +1 Paranoia -1 Forbid Paranoia Forbid Goodwill Intrigue +1 Intrigue +2 (Once per loop) Protagonist Cards Master List: Paranoia +1 Paranoia -1 (Once per loop) Goodwill +1 Goodwill +2 (Once per loop) Forbid Intrigue (Fails if there is more than 1 Forbid Intrigue simultaneously played) Vertical Movement Horizontal Movement Forbid Movement (Once per loop) Day Structure:
The Basics (c/ped from Gutter Owl)
Roles
Culprits and Incidents
Broken Loose fucked around with this message at 15:21 on Oct 9, 2014 |
# ? Oct 9, 2014 14:24 |
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I'd really like a shot at this! I decided I can't play this. I've watched a couple games of it. I'll be happy to watch this one too, though! ActingPower fucked around with this message at 15:15 on Oct 9, 2014 |
# ? Oct 9, 2014 14:44 |
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I'll keep signups open until the third keikaku OR about a day or so (my whimsy provided), whichever is longer.
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# ? Oct 9, 2014 14:47 |
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Hells yes. Just according to keikaku!
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# ? Oct 9, 2014 15:03 |
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Nevermind
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# ? Oct 9, 2014 15:05 |
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What the hell. Just according to keikaku!
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# ? Oct 9, 2014 15:07 |
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Surprised you're running Script 1, since script 1 already had a pbp on the forums. (Not gonna link it here, because that would just be too easy.) Good luck, protagonists!
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# ? Oct 9, 2014 17:22 |
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I've already seen script one a few times, so I'll be watching this one.Gutter Owl posted:Good luck, protagonists! Except Stelas who keeps closing his signups right before I find out about them.
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# ? Oct 9, 2014 17:54 |
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Well, I haven't played this yet, so... Just according to keikaku!
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# ? Oct 9, 2014 22:29 |
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Just according to keikaku!
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# ? Oct 10, 2014 00:31 |
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Just according to keikaku! Translator's note: keikaku means plan.
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# ? Oct 10, 2014 03:54 |
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I see that BL is also a fan of the original "RoopeR". God bless the Japanese and their inability to use/translate the letter l properly. I have also played this first case already, and as such I will be interested in seeing how all of you fare!
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# ? Oct 10, 2014 18:35 |
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Random.org has spoken. Our protagonists will be Smartphone app: Indolent Bastard (starting Leader) Antique watch: Arrion Diary: Crackbone You will have 3 Loops to prevent my horrors. Each loop is 4 days long. There are 2 Incidents scheduled-- a Murder on Day 2, and a Suicide on Day 3. Begin Loop 1. Doctor (Paranoia Limit: 2) adult man Shrine Maiden: (Paranoia Limit: 2) student girl (RESTRICT: Shrine Maiden) Office Worker (Paranoia Limit: 2) adult man Police Officer (Paranoia Limit: 3) adult man (RESTRICT: Office Worker) Boy Student (Paranoia Limit: 2) student boy Girl Student (Paranoia Limit: 3) student girl (i'll make the calendar prettier later, i promise)
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# ? Oct 10, 2014 19:10 |
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Day 1 - Morning Nothing happens. Day 1 - Mastermind cards I play cards on the ##Doctor ##Office Worker ##Girl Student quote:Each of you gets to play 1 card. You cannot play a card onto the same spot as another Protagonist.
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# ? Oct 10, 2014 19:18 |
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Need to dropout, sorry. I realized I read a PBP of this script and remember stuff about it.
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# ? Oct 11, 2014 01:10 |
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Stelas, you're in!
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# ? Oct 11, 2014 01:15 |
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##Shrine Maiden
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# ? Oct 11, 2014 04:10 |
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Note that you guys are totally free to discuss how to handle the situation so long as you don't say what you're playing. I guess I'll send reminder PMs out to all my players.
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# ? Oct 11, 2014 05:28 |
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Are you serious? Arrion, you need PMs enabled to play. Alris, you're now playing in his place! So the lineup is Indolent Bastard (app) Alris (watch) Stelas (diary)
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# ? Oct 11, 2014 05:31 |
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Sorry about that, I hadn't realized PMs were turned off. They're enabled now. I'll send a move in case I am still playing. If Alris is in feel free to ignore it. I don't know much about this game yet, but I do know we need to coordinate forbid intrigue somehow to make sure two of us don't play it at the same time. I'd suggest that only the current leader plays forbid intrigue If I am still playing, ##Girl Student
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# ? Oct 11, 2014 06:27 |
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Hi, sorry, give me a sec to catch up - I'd stopped reading the thread so as not to spoil myself.
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# ? Oct 11, 2014 07:28 |
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Arrion posted:I don't know much about this game yet, but I do know we need to coordinate forbid intrigue somehow to make sure two of us don't play it at the same time. I'd suggest that only the current leader plays forbid intrigue That's a good plan. So as I understand it, the script itself decides who is what role? BL can't go 'well poo poo, the Office Worker might reveal his own Role, I'd better not give him an important one'? If that's the case, throwing Goodwill at him and the shrine maiden in the first loop to try to reveal some Roles seems like a decent (if obvious) plan until we know a little more about what might happen. ## Office Worker
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# ? Oct 11, 2014 07:55 |
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Stelas posted:That's a good plan. I'll go along with that. ##Shrine Maiden
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# ? Oct 11, 2014 08:08 |
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Indolent Bastard posted:##Shrine Maiden Guess she's covered! I take back the above.
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# ? Oct 11, 2014 08:09 |
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Arrion posted:Sorry about that, I hadn't realized PMs were turned off. They're enabled now. Yeah I completely missed this post. I'm perfectly fine bowing out and watching from the sidelines. Good luck all~
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# ? Oct 11, 2014 08:13 |
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Sorry about that, Alris. Thanks for being a good sport! Cards played: Paranoia +1 on the Doctor. Goodwill +2 on the Shrine Maiden. Paranoia +1 and Goodwill +2 on the Office Worker. Forbid Movement and Move Vertical on the Girl Student. Aftermath: LOCKED UNTIL END OF LOOP Indolent Bastard: Goodwill +2 Arrion: Forbid Movement Stelas: Goodwill +2 Doctor (Paranoia Limit: 2) adult man Shrine Maiden: (Paranoia Limit: 2) student girl (RESTRICT: Shrine Maiden) Office Worker (Paranoia Limit: 2) adult man Police Officer (Paranoia Limit: 3) adult man (RESTRICT: Office Worker) Boy Student (Paranoia Limit: 2) student boy Girl Student (Paranoia Limit: 3) student girl Day 1 - Mastermind Abilities Nothing happens. Day 1 - Goodwill Abilities None available. Arrion is now Leader. Day 1 - Night Nothing happens.
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# ? Oct 11, 2014 10:29 |
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Begin Day 2. A Murder is scheduled to happen today. Day 2 - Morning Nothing happens. Day 2 - Mastermind cards I play cards on the ##Doctor ##Office Worker ##Girl Student quote:Each of you gets to play 1 card. You cannot play a card onto the same spot as another Protagonist.
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# ? Oct 11, 2014 10:35 |
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Would it be possible to add a character's initials onto their head or something? It'd make the map much easier to check at a glance. I'm assuming incidents are mandatory if conditions are met?
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# ? Oct 11, 2014 11:23 |
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Stelas posted:Would it be possible to add a character's initials onto their head or something? It'd make the map much easier to check at a glance. Totally! They're in alphabetical order right now but I'm literally in the process of improving it at the moment. Incidents are mandatory if the appropriate Culprit is at or over their Paranoia Limit, yes.
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# ? Oct 11, 2014 11:45 |
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So I'm assuming we want to concentrate around the Doc and OW today. (I thought about trying to isolate both of them, but then I realised that wouldn't get us any information.) I'd love to know why the GS had a move card on her but I don't think we have to worry about anything other than those two - I don't see many ways to get 2 Paranoia on someone in a single turn, not without giving away a big chunk of information.
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# ? Oct 11, 2014 12:10 |
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By 'concentrate' I mean isolate or provoke. Probably the second is actually better than the first, so long as they've got limited targets so we can tell who's who?
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# ? Oct 11, 2014 12:21 |
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I dumped goodwill on the Shrine Maiden because her "power" is pretty sweet. Should be concentrate fire on her while two other players focus on the Doc & the OW; or am I completely getting this rear end-backwards?
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# ? Oct 11, 2014 19:30 |
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I definitely think it's worth building her up, yeah. We're going to need a lot of goodwill in a hurry to actually get to use her, though. OW only needs one more goodwill and he can give up own his Role as well, but... At the same time it's prrrrobably worth loving with the Doc or the OW this turn. Looking at the roles we've got available, I'm assuming that BL's plan is something like: - Move either the Doc or the OW so that they're both in the same location - Play Paranoia +1 on the one that didn't move so that they're panicking - Get the Conspiracy Theorist in that location too and use its ability to push whichever one moved to also panic - Kill the Conspiracy Theorist while both of them panic, so we're not actually sure who the murderer is ## Girl Student.
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# ? Oct 11, 2014 20:17 |
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Well, I got lucky guessing that BL wanted to move the girl student last turn, but I don't know why he wanted to move her vertically... ##Shrine Maiden
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# ? Oct 11, 2014 21:03 |
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I guess I'll tag the OW. ##Office Worker
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# ? Oct 11, 2014 21:10 |
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Cards played: Move Vertical on the Doctor. Goodwill +2 on the Shrine Maiden. Paranoia +1 and Forbid Intrigue on the Office Worker. Move Horizontal (Mastermind) and Move Vertical (Protagonist) on the Girl Student. Aftermath: LOCKED UNTIL END OF LOOP Indolent Bastard: Goodwill +2 Arrion: Forbid Movement, Goodwill +2 Stelas: Goodwill +2 Girl Student (Paranoia Limit: 3) student girl Shrine Maiden: (Paranoia Limit: 2) student girl (RESTRICT: Shrine Maiden) Doctor (Paranoia Limit: 2) adult man Office Worker (Paranoia Limit: 2) adult man PANIC! Police Officer (Paranoia Limit: 3) adult man (RESTRICT: Office Worker) Boy Student (Paranoia Limit: 2) student boy Day 2 - Mastermind Abilities Something weird happens. The Doctor gains 1 Paranoia. (He is now PANICKING!) Day 2 - Goodwill Abilities None available. Stelas is now Leader. Day 2 - Incident A Murder occurs. The Police Officer dies. Day 2 - Night Nothing happens.
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# ? Oct 12, 2014 02:33 |
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Begin Day 3. A Suicide is scheduled to happen today. Day 3 - Morning Nothing happens. Day 3 - Mastermind cards I play cards on the ##Girl Student ##Office Worker ##School quote:Each of you gets to play 1 card. You cannot play a card onto the same spot as another Protagonist.
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# ? Oct 12, 2014 02:47 |
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Well, poo poo. I had the right idea, I guess, but somehow managed to totally forget the Police Officer was there thanks to just staring at the three that had cards played on them. We could have done with shuffling him out of there, my bad. I'm assuming that the Police Officer's ability will be pretty critical, what with an apparently unavoidable suicide on the way. Ideally it'd be nice to get that final Goodwill on the Shrine Maiden and move one other person in there this turn, so we can check them out. In the meantime, ## School.
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# ? Oct 12, 2014 04:29 |
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# ? Apr 23, 2024 15:40 |
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I'm not sure the police officer being murdered was according to keikaku. Quick rules question: I know the culprit for an incident is determined in advance, but is the victim for an incident like a murder set in advance, or can it just be anyone at the same location? Either way, we should try to get the last goodwill on the shrine maiden ##boy student
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# ? Oct 12, 2014 09:58 |