Davin Valkri posted:I don't think it's a sure thing at all with an enemy unit in the approach. That turns your 3 strength attack into a 2 strength, yes? Essentially. If the defender is a 2 or 1 strength unit, we're great. If it's a 3 strength, we're boned.
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# ? Dec 14, 2014 17:47 |
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# ? Apr 26, 2024 11:25 |
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silvergoose posted:Essentially. If the defender is a 2 or 1 strength unit, we're great. If it's a 3 strength, we're boned. Really boned, since that's the middle of the line. Hey, can you at least feint with some other unit and see if that unit in the approach is 3 strength? I would rather stay as "biggest screwup on the Allied side".
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# ? Dec 14, 2014 18:05 |
Davin Valkri posted:Really boned, since that's the middle of the line. Hey, can you at least feint with some other unit and see if that unit in the approach is 3 strength? I would rather stay as "biggest screwup on the Allied side". Hard to do; feinting doesn't give you any information about what it is, and once you've made one attack over an approach, feint or not, you can't make another this turn. You probably mean "send a 2 strength infantry in to get eaten".
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# ? Dec 14, 2014 18:14 |
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I could have, but I think at this point it would be going against the spirit of limited communication. I'm definitely hesitant about this, I don't want to ruin a game that other people put lots of time into. At the same time I think you just have to go for a decisive move sometimes so I'm sticking with my orders. Edit: I think I could have used an artillery to scout, if I had moved it up first? Only then the approach might have been reinforced.
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# ? Dec 14, 2014 18:19 |
Morholt posted:I could have, but I think at this point it would be going against the spirit of limited communication. Yeah, you can use artillery to "scout" but really then you'd just auto win. Getting artillery in place is the hardest (imo) thing to do properly in the game! And I agree, you committed, we're just table talking about how the game goes, not about what you should do. It won't ruin everything, not more than the corp on the flank. Just go for it! Learn!
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# ? Dec 14, 2014 18:42 |
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Yeah, getting Dokhtorov shot up was a big rules learning experience for me. Now I know what to do next. Better or worse, this will be the same thing; we'll either press an attack or salvage what we can.
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# ? Dec 14, 2014 19:33 |
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Yeah this goes slightly beyond the limits of limited communication, but no worries. I'd love to get convos here in the threads and they are fine as long as they are post-decision and don't impact future orders, but if it wasn't for the limited communication rule the game would basically be two hive-minds playing each other.
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# ? Dec 14, 2014 22:48 |
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French Defence Declaration Gutter Owl
Action Queue: -- Morholt: Attack Declaration.
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# ? Dec 14, 2014 23:02 |
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Tekopo posted:French Defence Declaration Bom bom BOM!
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# ? Dec 14, 2014 23:07 |
Woopsy!!
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# ? Dec 14, 2014 23:36 |
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rip
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# ? Dec 15, 2014 00:13 |
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gently caress unit move, one guard attacks
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# ? Dec 15, 2014 09:15 |
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You can either use the independent move to detach or a corps move to detach, which one is it?
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# ? Dec 15, 2014 12:51 |
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The independent move
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# ? Dec 15, 2014 14:14 |
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Combat Resolution Attack Leading Unit 3 Guard Defence Leading Unit 3 Infantry on Approach Defence Wins on a -1 Allied Casualties: 3 Guard goes down to 1 Infantry, 2 Morale Lost and 3 Additional Morale for Failed Guard Attack! Unit becomes detached. French Casualties: 3 Infantry goes down to 2 Infantry Allied Morale: 16 French Morale: 21 Updated Map: Commands Left: 2 Corps Action Queue: -- Morholt: Any Further Moves/ Davin Valkri: Perform Actions
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# ? Dec 15, 2014 22:38 |
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No further moves.
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# ? Dec 15, 2014 23:46 |
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Wait, how come Prebyshevsky doesn't have to retreat? Is it because he unit attacked instead of corps attacked? Or is the attacker disrupted instead of retreating if they lose? Anyways, Dokhtorov to the 132-134 approach, Langeron threatens 94-93.
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# ? Dec 16, 2014 00:07 |
Davin Valkri posted:Wait, how come Prebyshevsky doesn't have to retreat? Is it because he unit attacked instead of corps attacked? While you're actually correct that the only thing that can now threaten over 94-93 is Langeron, because all the unit moves are taken up for the turn, generally you want to just identify the border you're threatening over, they don't get to know what is attacking till the actual attack order is required. The answer to your question is, if it is a corp move (as opposed to a corp detach move or a unit move), the attacking corp is shattered (and returns to the reserve of its locale) upon defeat. If it's a detach move or a unit move (it was a unit move) only the attacking pieces have that happen. Regardless, the attacker *never* has to retreat, only has to return to the reserve of the attacking locale.
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# ? Dec 16, 2014 00:11 |
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EDIT: Wait, that's probably a limited communication violation.
Davin Valkri fucked around with this message at 00:19 on Dec 16, 2014 |
# ? Dec 16, 2014 00:17 |
Davin Valkri posted:EDIT: Wait, that's probably a limited communication violation. Your face is a limited communication violation. No, wait, your corp is. edit: I'm a great commanding general. Good for morale.
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# ? Dec 16, 2014 01:48 |
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French Defence Declaration Gutter Owl
Action Queue: -- Davin Valkri: Attack Declaration/Movement
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# ? Dec 16, 2014 23:40 |
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They're retreating? Well, 93 looks a bit more defensible than 94. Especially since I'm free to use my guard infantry now. Langeron advances to 93.
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# ? Dec 17, 2014 00:38 |
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Updated Map: French Turn, 9:00 AM Action Queue: -- Allied Team: Run Around Screaming "The Guard has fallen, the Guard has fallen"
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# ? Dec 17, 2014 23:35 |
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The Guard has fallen, the Guard has fallen!
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# ? Dec 18, 2014 05:53 |
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French Movement Gutter Owl
Updated Map: frankenfreak
Action Queue: -- Morholt: Defence Declaration
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# ? Dec 18, 2014 21:04 |
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Detached cav defends, moves to approach afterwards.
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# ? Dec 18, 2014 21:17 |
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French Attack Declaration frankenfreak
Updated Map: Allied Morale: 16 French Morale 21 French Commands Left: 2 Independent
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# ? Dec 18, 2014 21:53 |
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French Movement Tevery Best
Action Queue: -- Aston: Defence Declaration
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# ? Dec 18, 2014 22:57 |
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I3 and two of the I2s are defending units. I so hope I've read these rules correctly.
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# ? Dec 21, 2014 16:15 |
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French Feint Option Tevery Best
Action Queue: -- Aston: Place at least one unit on approach.
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# ? Dec 21, 2014 17:02 |
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I2
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# ? Dec 21, 2014 17:35 |
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Updated Map: Allied Morale: 16 French Morale 21 French Commands Left: 1 Independent
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# ? Dec 22, 2014 23:36 |
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My unit should be on approach, no?
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# ? Dec 22, 2014 23:39 |
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Yep:
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# ? Dec 23, 2014 15:57 |
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Have the french retired from the field? Is victory ours?
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# ? Dec 29, 2014 01:34 |
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Nope, not yet. French Movement Fat Turkey
Action Queue: -- silvergoose: Defence Declaration
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# ? Dec 29, 2014 11:00 |
No units, 2 cav retreats to 65
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# ? Dec 29, 2014 14:02 |
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French Attack Declaration It was the battery on the Santon, so it does not need to move to the attack locale. French Commands Left: 0 Independent Commands.
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# ? Dec 29, 2014 14:18 |
Now, question before I begin my turn, about the Santon. If I do a feint onto the Santon with a unit, it must be named as a defensive unit and thus be ineligible for future defense declarations, correct? Which is to say, two road cav moves can eliminate it. Is that right, or is that completely incorrect and I have to find a different way to dislodge it?
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# ? Dec 29, 2014 14:20 |
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# ? Apr 26, 2024 11:25 |
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You are correct: it can only defend from one side during a single turn. Are you allowed to feint on obstructions? I'm guessing so, since it only says that cavalry can't lead/counterattack on obstructions. EDIT: Also, it is still the French Turn, since they still have Corps moves left.
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# ? Dec 29, 2014 14:29 |