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vilkacis posted:Wait, really? I WANT A REMATCH.
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# ¿ Oct 26, 2014 05:08 |
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# ¿ Apr 26, 2024 09:56 |
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LordHippoman posted:Gonna take screencaps of Prologue 6 later tonight, hopefully, if I don't have to be getting up and answering the door every 20 seconds to pass out candy. I'd dress up as Steve but I don't think I can pull off the hair. Or the mask. Or the gender. "If you take too much, my crazy grandpa Jagen will appear from the grave and drive you crazy with boring lectures."
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# ¿ Oct 31, 2014 21:18 |
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vilkacis posted:This battle is kinda the first time around. Silver weapons? In the prologue? Oh god not the face. But yeah, it's definitely a moment of "OH GOD WHY? " to people not expecting them.
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# ¿ Nov 8, 2014 01:42 |
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Let's do one of the BS maps first.
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# ¿ Nov 10, 2014 04:28 |
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SC Bracer posted:Ehh you can really tell this was one of the earlier things that got translated. Lots of weird, awkward things everywhere.
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# ¿ Nov 15, 2014 00:06 |
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Not even an hard drive meltdown can deflect the RNG's spite. Welcome back.
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# ¿ Dec 7, 2014 20:57 |
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EclecticTastes posted:I'll reclass in Awakening to get class skills, but then I switch them back to their default classes, with the obvious exceptions of Donnel (Berserker!)
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# ¿ Dec 13, 2014 23:47 |
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Also echoing the leave Ryan as an archer sentiment for now.
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# ¿ Dec 16, 2014 00:41 |
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I am disappointed we did not get Jagen vs. Lang. It would have been very satisfying as a last hurrah for the archetype originator.
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# ¿ Jan 18, 2015 23:47 |
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Raitzeno posted:Sacrifice Steve's hair to the RNG. If her Mag doesn't increase next level, switch it back.
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# ¿ Jan 28, 2015 21:58 |
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Clearly that is the legendary paladin Cinco Panis.
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# ¿ Feb 2, 2015 20:47 |
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Kajeesus posted:In Blazing Blade, Lloyd won't attack Nino in Cog of Destiny (thought Linus will, if he's the boss). I think this is the only enemy to be scripted this way in the GBA series.
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# ¿ Mar 10, 2015 21:01 |
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fade5 posted:I honestly don't know what the point of Rickard even is; he's straight-up inferior to Julian, and there are very few maps where you need two thieves (especially since Marth can act as a semi-thief with the Fire Emblem). He's even recruited by Julian, so why not just... use Julian. Admittedly, Julian and Rickard have the problem of being in Marth's games, where they can't promote. But, Julian usually turns out decent to good while Rickard...is only good for completion stats, a free sword, and the VIP Card. And for unlocking the next gaiden chapter. And that rare time where you need Julian to be in one place and there are other loot locations he can't get to so Rickard gets a swing at action. As for why Marth isn't turned into a backup thief, well mostly I believe the reason is that using Marth as thief means having to drag him to a chest room, then back over to the throne to seize. Which can screw you out of gaiden chapters because you took too long or some similar delay.
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# ¿ Mar 22, 2015 23:02 |
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EclecticTastes posted:Actually, no Gaiden Chapter requires you to complete maps in a given number of turns. You can take as long as you want. Granted, you may not want to, but as long as you're not racing enemy thieves (actually, even if you are, seeing as you can just send a Cavalier to kill them), you pretty much never need Rickard. Still, Rickard is a less than stellar unit, and Julian is pretty much the go-to thief unless you do something stupid and get Julian killed.
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# ¿ Mar 22, 2015 23:11 |
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Dr Pepper posted:This is FE12 you can never have too many people on horses.
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# ¿ Mar 29, 2015 00:09 |
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So, Steve finally gained magic. Next thing you'll tell me Ryan is about to go on a binge of +1s to his speed.
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# ¿ Apr 5, 2015 01:50 |
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The pope hat stays on Steve.
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# ¿ Apr 30, 2015 21:26 |
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vilkacis posted:"Honey, I got you a knight! You said you wanted a knight, right?" Also, it's time for everyone's favorite type of map, the desert map!
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# ¿ May 17, 2015 21:56 |
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LordHippoman posted:This one isn't as bad as usual! It's not FE6 levels of "i loving hate this".
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# ¿ May 18, 2015 03:46 |
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Noelor posted:I'm on board with giving Marth the Boots for visiting villages with, unless he gets a horse when he levels up, in which case:
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# ¿ Jun 8, 2015 00:36 |
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Man, Beck looks bummed out. Probably because in the jump to the remake, he lost his favorite ballista, the Victory Deluxe.
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# ¿ Aug 3, 2015 00:47 |
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I say we make a hard right turn.
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# ¿ Sep 7, 2015 20:55 |
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RareAcumen posted:Yeah, I noticed the part where she stayed aggressive. I was just expecting it to be far worse than the AI constantly trying to break itself on you. Thankfully, Hippoman had the RNG smile on him by letting Malicia go completely apeshit on the enemies with Nosferatu. Of course, this means the other shoe is going to drop hard for Hippoman very soon because that's how Fire Emblem RNGTM rolls.
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# ¿ Sep 30, 2015 23:03 |
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theshim posted:Two points of Res? What is this trickery
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# ¿ Oct 23, 2015 20:36 |
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WrightOfWay posted:Sheema has a 60% Speed growth. Like most late game units she has really good growths but her bases are too bad to really take advantage of them.
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# ¿ Oct 23, 2015 21:51 |
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FoolyCharged posted:Also, I remembered the wolfguard being bad, but not highest stat of 15 at level 8 promoted bad.
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# ¿ Nov 13, 2015 23:14 |
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LordHippoman posted:I honestly couldn't tell you what game has the least amount of characters. I think it's probably...4? I haven't played that one through all the way though. That game also has a gimmick that DRASTICALLY cuts the cast though.
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# ¿ Nov 14, 2015 22:59 |
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LordHippoman posted:Okay does anyone know the story behind this? Because I saw this a few weeks ago, and it's an official thing from the Fire Emblem Card Game in Japan, but I could not figure out...why. Was someone at Nintendo really just like "I want to draw a cool zombie Wrys with an axe" and they were like "YEAH MAN DO IT."? Because that is amazing.
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# ¿ Nov 20, 2015 04:37 |
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# ¿ Apr 26, 2024 09:56 |
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The only way that ending could have been better would have been if Steve hit 10 magic. But yes, the RNG decided to give you one last farewell, and boy did it not hold back.
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# ¿ Nov 29, 2015 20:28 |