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Any Metal Slug boss is amazing. Got any more?
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# ? Dec 27, 2014 16:20 |
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# ? Apr 19, 2024 03:53 |
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Rolo posted:Any Metal Slug boss is amazing. Got any more? Agreed. Never played one but always end up staring at them trying to figure out how they are made.
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# ? Dec 27, 2014 16:37 |
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Vigoro from Skies of Arcadia. He has all the makings of a dumb joke boss but you fight him three times and he's drat challenging each time.
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# ? Dec 27, 2014 18:26 |
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Seriously Safe posted:
This isn't how the spoiler tag works.
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# ? Dec 27, 2014 21:53 |
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It's not like there's a soul alive who hasn't played Okami at this point, so it's ok. It's me, I'm the guy in the middle of playing it for the first time just this week. I haven't even heard the name Yami ingame yet, though, so it's not really a spoiler beyond "there is a bad guy with this name"
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# ? Dec 27, 2014 22:12 |
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2house2fly posted:GRIGORI Best boss of last gen, best boss fight. Difficulty obviously varies by level, but the set pieces are huge and it's epic like you expect fighting a giant dragon should be. E - since it wasn't mentioned this is Dragons Dogma. Supreme Allah has a new favorite as of 03:45 on Dec 28, 2014 |
# ? Dec 28, 2014 03:38 |
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kazil posted:This isn't how the spoiler tag works. I'm sorry, I don't really post much.
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# ? Dec 28, 2014 05:14 |
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Rolo posted:Any Metal Slug boss is amazing. Got any more? Everything's so goddamn wiggly! https://www.youtube.com/watch?v=80orkKynJOU&t=4m06s
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# ? Dec 28, 2014 06:55 |
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Persona 4's bosses were generally pretty great - every major one was tied to a character and revealed something about them, their background and their state of mind by the design. Given that it's a game about literally traveling to the collective unconscious and beating up a person's unaccepted fears, it's going to be kind of mind-bending. There's a lot to choose from - I love Shadow Chie's design, but by occurring so early in the game it can't be a threat; I love Shadow Naoto's mechanics, but the design is fairly straightforward; I love how Shadow Teddie just pops out of nowhere and scares the pits off you with its creepy visuals and crushing nihilism, but overall, I have a soft spot for this guy. You pop into Shadow Mitsuo's level knowing basically nothing about the guy other than "the police think he's the fellow who did all the crime stuff", and come out with an accurate representation of his entire personality, and this by his boss design basically alone. The text you get in his level is contradictory with reality, which actually fits the profile. See, the dude up there isn't the boss. That's a projection, a shell used by the actual boss to defend itself. This is what's inside. And that's Mitsuo, a hyperintelligent child, cruel and petty, incapable of interacting with the world without a carapace of heroic fantasy. A thing that builds up its shell as soon as it's broken down, living inside a representation of its own emptiness. When wearing its guise as the Hero, Mitsuo is forceful and powerful, dangerously so, but when divested of his delusions he can do nothing but scream robotically, lash out and reconstruct his flawed perceptions. He knows his shell is unreal - he can hardly not - but he willingly chooses to accept it, as a preference. This is why his shadow fades when he fails to accept it. Not because he became it - but because he has practice. He also killed me repeatedly when I first fought him, and his level has some awesome music.
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# ? Dec 28, 2014 11:10 |
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Yeah Persona bosses are great. My favorite was the final boss of Persona 3. You finally get to see the top of the tower and you run into Nyx's Avatar there, who has a great design and is absolutely massive. It's the first enemy you fight on that scale so it's really jarring. I just love the visuals though. I hated the actual fight. It's not that hard, it just takes loving forever. When you finally get it's health very low it will start charming your characters and if it charms one with a full heal spell you're gonna be doing this poo poo all over again. I mean yeah once you learn that and adapt the fight is easy but it happened to me the first time after I spent like 45 minutes whittling it down.
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# ? Dec 29, 2014 03:35 |
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When I was 13 I bought this game and my friend and I marathoned it in two nights. We hugged when we beat this guy. I think it is the only time I have ever hugged another male non family member in my life.
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# ? Dec 29, 2014 03:58 |
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I only post this guy cause I loved everything about Power Stone 2 on Dreamcast. The level designs, the weapons/collectibles and the characters were all amazing. I'm pretty sure this guy was trying to eat you, and you could throw salt and pepper shakers at him. I think the only time my heart broke due to video game causes was when my DC croaked and I decided to sell my games and move on.
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# ? Dec 29, 2014 04:52 |
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The Dregs posted:When I was 13 I bought this game and my friend and I marathoned it in two nights. We hugged when we beat this guy. I think it is the only time I have ever hugged another male non family member in my life. Good memory of that: When I got it for Christmas, my parents hid it somewhere in the house and to find it they put me on a scavenger hunt. Found it after several clues in various places throughout the house. I think my first party was two fighters and two red mages.
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# ? Dec 29, 2014 05:28 |
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This guy! Gamed this for ages when I was a kid with one other friend but I don't remember us ever beating the game.
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# ? Dec 29, 2014 05:38 |
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Umbilical Lotus posted:
Is that a giant 3D Dot Game Heroes character? Nice...
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# ? Dec 29, 2014 15:24 |
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Just beat Orochi from Okami for the first time, was a pretty great boss with a neat mechanic. Not really a spoiler since they tell you who you're up against in the opening cutscene, but I'll spoil it anyway. All the heads having different attacks that were all counterable by different brush skills was neat, as was the teamup with Susano at the end. I like how you have to use everything you've learned up to that point to win, he was the first boss that didn't feel like a total pushover. The dungeon leading up to him was also a refreshing change of pace, as I was expecting a Ganon's Castle-style showdown, but instead I was helping a bunch of Imps make dinner. A bit of levity where you don't expect it is nice. Without giving too much away, how far am I into the game, and does it keep up the pace with quality dungeons and bosses? I'm kicking myself for not playing this game sooner.
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# ? Dec 29, 2014 18:51 |
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Cicadas! posted:Just beat Orochi from Okami for the first time, was a pretty great boss with a neat mechanic. Not really a spoiler since they tell you who you're up against in the opening cutscene, but I'll spoil it anyway. You are roughly a third of the way through the game, and while Orochi is a high point, it is not nearly the only one. The first time, at least. One thing I have to say is the game really does a wonderful job of retelling old Japanese folktales and mixing them together. I didn't really appreciate it the first time I played it, but after a bit of research all the off the wall characters and side stories make a good deal more sense. Just Offscreen has a new favorite as of 19:03 on Dec 29, 2014 |
# ? Dec 29, 2014 18:59 |
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Just Offscreen posted:You are roughly a third of the way through the game, and while Orochi is a high point, it is not nearly the only one. The first time, at least. That's the best news I've heard all week! I was expecting I was halfway through at the very least. Glad to hear it keeps the ball rolling. I don't know much about Japanese folklore so most of the nuance is probably lost on me, but I've been enjoying the story all the same. I'll keep my eyes open, though.
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# ? Dec 29, 2014 19:15 |
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Cicadas! posted:That's the best news I've heard all week! I was expecting I was halfway through at the very least. Glad to hear it keeps the ball rolling. If you haven't, go into the journal and read up on the enemies. Each one has their own folklore, it was really interesting! Later boss details: Nine Tails from that game was one of my favorite bosses. When I went into my celestial view and Nine Tails started drawing in there with me, controlling my spells,, I freaked out.
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# ? Dec 29, 2014 19:40 |
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Wiggy Marie posted:If you haven't, go into the journal and read up on the enemies. Each one has their own folklore, it was really interesting! He's weirdly difficult in a game that's fairly easy, especially for Platinum. He's the hardest boss in the game, but his whole chapter feels like a weird bridge between the linking chapters 1 and 3.
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# ? Dec 29, 2014 21:38 |
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Pretty lovely picture, but Robo-Z (Bust-A-Groove, and Bust-A-Groove 2) deserves video anyway, being from a rhythm game. BaG 1 https://www.youtube.com/watch?v=SEuxI_Y1Z6s BaG2 https://www.youtube.com/watch?v=p9aaeSUIeM0 There's pretty much nothing that's not awesome about a giant robot that uses African inspired dance moves (more so in the second game, than the first).
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# ? Dec 29, 2014 23:27 |
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Orange Fluffy Sheep posted:
It's also the first time the game uses a full illustration in combat in place of a sprite. All around, the game is telling you "Okay, the training wheels are off. Here ya go."
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# ? Dec 29, 2014 23:58 |
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Cicadas! posted:Glad to hear it keeps the ball rolling. You have no idea how right you are
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# ? Dec 30, 2014 02:52 |
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Real men don't fight... ...they sing! https://www.youtube.com/watch?v=LRyIvHKGOWU
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# ? Dec 30, 2014 03:09 |
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Intoluene posted:It's also the first time the game uses a full illustration in combat in place of a sprite. All around, the game is telling you "Okay, the training wheels are off. Here ya go." Speaking of training wheels coming off. I remember the first time I played Nocturne. During the tutorial battle with the two skulls I lost through no fault of my own. One of the enemies critted and got a bonus turn. It was pretty much the perfect intro to the SMT series.
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# ? Dec 30, 2014 03:26 |
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General Tor from Iji is pretty great.One of the few "the fate of the world hangs in the balance!" fights in videogaming that actually pulls off the proper atmosphere. It also feels super video-gamey but that's not necessarily a bad thing.Tracula posted:I know it's a bump but I want to nominate literally every Platinum Games boss ever for this list. I recently beat Bayonetta 2 and Revengeance and have been playing Wonderful 101. Every boss in these games is so loving good that you could see them being the final boss in a normal game. If I had to give one game a highlight it'd be Revengeance for the dynamic music being insanely awesome in every instance. A best boss fights of the year list is pretty much just gonna be a list of the bosses in the latest Platinum game. I think my favorite might be the first boss from TW101. The way you finish it off is just amazing.
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# ? Dec 30, 2014 03:32 |
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# ? Dec 30, 2014 03:39 |
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I'll bite, what game is this from? As for favorite game boss... I was always partial to Chernabog in Kingdom Hearts. Especially with Night on Bald Mountain as the background music.
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# ? Dec 30, 2014 04:00 |
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Gridlocked posted:Better yet once you finish Doom you get Brutal Doom and realise Doom was a cakewalk. What's harder than a Cyber Demon? Two loving Cyber Demons and two Spider Masterminds While its fun to flip off a Cyber to piss them off, even in brutal they get boring. Complex Doom makes them way better by introducing three different types. The Annihilator, with two rocket launchers, homing missiles and grenades; the Dark Cyber with speed boost and two types of BFG. And the big boss, the Dark Cardinal. A flying cyberdemon with attacks that can travel over walls, an overpowered BFG 10k, and an arsenal of heavy weapons. When it spawns a roar echoes through the entire map, as it hunts down every player one by one. If you can defeat it though, then you feel like a god (and get the best BFG in the game). Spiderdemons have a similar progression, with a dual chaingun standard variant, a speedier, BFG toting dark variant, and a flying, ends-the-game overpowered monstrosity (the Cerebral Sentient). Then you end up with the rare instance where multiple Cardinals and Sentient spawn on one map. Game over.
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# ? Dec 30, 2014 04:07 |
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Chinaman7000 posted:Agreed. Never played one but always end up staring at them trying to figure out how they are made. There is still no 2d game I have seen that has sprites or animation that is 1/10th as cool as the metal slug series. As far as favorite bosses go I'll go with Garl Vinland and Maiden Astraea from Demon's Souls because they were easy and succeeded in making me feel bad for killing them. Also every SOTC boss.
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# ? Dec 30, 2014 04:20 |
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Randalor posted:I'll bite, what game is this from? It's an old game that used to be on the lego website, although it doesn't really have anything to do with lego. It got taken off the site a while ago but you can still find it hosted in some places like here http://games.mohron.net/game/1049
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# ? Dec 30, 2014 04:38 |
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NESguerilla posted:There is still no 2d game I have seen that has sprites or animation that is 1/10th as cool as the metal slug series.
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# ? Dec 30, 2014 08:59 |
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The final fight with Saren in the the original Mass Effect is one of my favorite boss fights simply by virtue of the fact that you can completely skip the first half of it if your speech skills are high enough. And then he comes back as a rocket-spewing, wall-hopping robo-skeleton.
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# ? Dec 30, 2014 09:40 |
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Doctor Bishop posted:The final fight with Saren in the the original Mass Effect is one of my favorite boss fights simply by virtue of the fact that you can completely skip the first half of it if your speech skills are high enough. Yeah, convincing the final boss to eat a bullet was loving great.
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# ? Dec 30, 2014 20:40 |
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Eh, it was just a half-assed copy of one of the most famous cRPG "choices." In Fallout 1 you could convince The Master that his plan was going to fail and that he had essentially Hitlered up a sterile race of supermen. Except he detonates a nuke and coming back there's nothing but a massive smoking crater where a cathedral used to be. Also did the creepy man/machine thing way better. Looked gross as gently caress and had creepy as hell voice acting with a bunch of different voice acting and personalities spliced together.
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# ? Dec 30, 2014 22:10 |
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I got a little emotional the first time I fought Ocelot in MGS4. The way the themes from the previous games are arraigned, and how the fighting style changes to reflect each title really felt like a great way to wrap up the long, long rivalry. Favorite boss? Maybe this guy: "Ahh, fresh meat!" The Butcher from Diablo 1. He's the first boss anyone playing the game faces, and you find him in a room covered in viscera and corpses which is pretty metal for a game in 1997. It's reminds me a little of the beginning parts of The Evil Within, but I just started that game so it's on my mind. What's going through your mind, butcher, as you sit in your filthy room all day? Are you the cook for Diablo's army, or just an enthusiastic hobbyist who found something you liked and was good at? Poor butcher, poor goony butcher.
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# ? Dec 30, 2014 22:59 |
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The Moon Monster posted:A best boss fights of the year list is pretty much just gonna be a list of the bosses in the latest Platinum game. I think my favorite might be the first boss from TW101. The way you finish it off is just amazing. Yeah, if you liked the first boss of Metal Gear Rising (and who doesn't? It's goddamn amazing!) you'll like The Wonderful 101. https://www.youtube.com/watch?v=xBVJe1wwTVI
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# ? Dec 31, 2014 02:06 |
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With me, it's a tie between Ocelot in MGS4, the final sequence in FFVI, and Red from Pokemon Gold and Silver. The last one is pure nostalgia though, since I just remember the shock I felt when I went up this random mountain and found some dude chilling out at the summit. Talked to him and he said nothing then threw a level 81 Pikachu at me. I kinda lost it at that point and scared the crap out of my grandparents.
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# ? Jan 1, 2015 00:52 |
mind the walrus posted:
I love that there's a video game character named after a made-up word from a Vonnegut novel.
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# ? Jan 1, 2015 00:57 |
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# ? Apr 19, 2024 03:53 |
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Asheron's Call: The White Bunny.
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# ? Jan 1, 2015 03:38 |