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Azran posted:And that's just the basic combat formulas. With one or two differences, that is point for point identical to how the Fire Emblem video games calculate attacks. It's a pretty straightforward system when you've got a computer adding up the stats and doing the random rolling but who would look at that and think this was a good idea to use in a tabletop game?
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# ¿ Dec 14, 2014 23:44 |
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# ¿ Apr 24, 2024 16:33 |