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Omnicrom posted:I see someone is using a word without knowing what it means. "Powers just have mechanics and no real explanation in the game world." *Posts several powers and their explanations in the game worlds.* "Well that doesn't really count because you see" Maxwell Lord posted:Shit_that_didnt_happen_even_in_a_game.txt Chaltab fucked around with this message at 18:36 on Dec 4, 2014 |
# ¿ Dec 4, 2014 18:31 |
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# ¿ Apr 20, 2024 00:44 |
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Not selling his lovely card game: just like not baking cakes for gay people.
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# ¿ Dec 5, 2014 03:57 |
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Somehow I don't think Evil Hat, whose flagship product is an OGL pay what you like, is terribly paranoid about shutting down competition. Why is it that any time someone privately tells assholes to peddle their assholewares elsewhere, the response is conspiracy theories? Does being a jerk also make you stupid?
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# ¿ Dec 7, 2014 03:44 |
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Error 404 posted:Oh wow I hope there's screencaps. Pundit, regarding the blog Your Dungeon is Suck posted:No, its a hate-blog created by an SA-Goon, usually filled with 4chan-levels of profanity and adolescent dirty-jokes, that attacks OSR games and game designers. They have for a long time had a hate-on for Zak, Raggi, and myself in roughly that order (but they often branch out to attack other OSR designers).
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# ¿ Dec 7, 2014 20:59 |
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FMguru posted:To be fair, YDIS is a terrible website.
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# ¿ Dec 7, 2014 23:14 |
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gradenko_2000 posted:What is “Old School” Play? That's not to say that OSR is wrong or bad, just that Old School and New School is not a clear cut distinction and nothing to be snobby about.
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# ¿ Dec 8, 2014 02:39 |
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From the Paizo forumsquote:Here I agree with you. One of the unfortunate elements of 4E is that their is this constant number escalation that serves no real purpose but is so entwined into the system that you can't really get rid of it. edit; vvvv I don't really think it's fair to call him a PF grog, he's currently running a 4E campaign. I'm just laughing how grog memes about 4E were so ubiquitous that even fans of the game sometimes believe in them. Chaltab fucked around with this message at 07:39 on Dec 8, 2014 |
# ¿ Dec 8, 2014 07:29 |
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Plague of Hats posted:"If they don't want these people as their customers, they don't have to stock for them."
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# ¿ Dec 10, 2014 01:33 |
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Slimnoid posted:Currently smoking: moldy grass clippings rolled in dogshit.
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# ¿ Dec 10, 2014 04:24 |
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Rulebook Heavily posted:He uses it to feel superior to other people who play RPGs, which is the relevant/funny part.
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# ¿ Dec 10, 2014 09:50 |
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The script bot is still saying more true things than Desbo.
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# ¿ Dec 10, 2014 20:09 |
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What does he even care what "all we people" say about him in the first place, geez. You say crazy poo poo on the internet, someone's going to point out that it's crazy. As funny as this is I wonder if the paywall on TradGames should go back up for Pundowski's ease of mind.Slimnoid posted:The part in parenthesis is pure
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# ¿ Dec 12, 2014 23:39 |
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moths posted:(*Female "friends" whose careers involve being paid to have sex with him on film.)
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# ¿ Dec 13, 2014 21:03 |
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LatwPIAT posted:I honestly believe the women in question are his friends. He keeps talking about how he plays RPGs with women and his female friends, and how he bases his conclusions on their comments. He mentions them in his blog, and some of said friends have defended Zak against accusations of sexism (or whatever it was) on their blogs again. The reason I mentioned his female friends is because he seems to mention them in a way that's implicitly "my X friends don't think it's Xist" whenever someone brings up the subject of sexism in RPGs, and how - as Zak's friends - their evaluation of his character and/or defense of his statements doesn't actually make what he said not sexist (or whatever the topic was). some grog posted:So. Assuming that 5E D&D is an even worse of a gently caress-up edition than 4E D&D (which looks likely at this point) and also assuming that Hasbro decides to front the money or farm out the IP rights for another D&D edition (which is much less certain), what are the odds that 6E D&D is going to be a 3E D&D rehash?
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# ¿ Dec 14, 2014 01:02 |
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D&D has been declared dead before. It literally went bankrupt in 1997, and the IP got bought up by Wizards of the Coast. The company may insist on hiring gamers they know from around the Seattle area, but that same short sightedness will also keep them from actually folding up D&D's tent. As long as the WotC branch still makes money (which as long as they can keep making Magic sets with good mechanics or good art, seems assured), and it still has D&D fans in it, they won't be reporting failure of the branch to the higher ups and won't cut D&D loose. There will be a sixth edition. And probably in not very long. Although since 5th edition is not called "fifth edition" they might call the edition after next "5th edition." D&DN is also not going 3 years until it's N.5 revision. 4th edition got it after 2 years, D&DN is getting it 18 months into the cycle. D&DN is hitting the ground with comparatively very little buzz, so they won't even get a honeymoon period like how 4th edition got the biggest first week sales of any edition of D&D. It's going to be DOA, and since the actual rules are sloppy warmed over Mike Mearls horse poo poo, it's not going to get positive word of mouth. They are going to go back to what they were doing in 2010 when they realized that 4th edition was an unpolishable turd: completely overhaul the game every six months and hold mass firings twice a year as people lost the game and were forced to take responsibility for each failure. So we can look forward to a radical re-imagining of D&DN on the order of Essentials or 3.5 being worked on almost as soon as D&DN actually gets on the shelves. And as soon as that gets on the shelves and also fails, we can look forward to someone working on a newer new edition. *** Bolding mine. Because gently caress.
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# ¿ Dec 14, 2014 01:08 |
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moths posted:Hell, there were a lot of nerds who got their THANK JESUS FOR 5E fluff pieces into real news. (Ok, I'm generous in applying that label to CNN.) quote:New business model: come out with a new edition every 5 years making all previous books obsolete. Making new products: the sure sign of a failed business model.
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# ¿ Dec 14, 2014 10:52 |
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Rulebook Heavily posted:Also aaa why d20 for Fire Emblem of all things? Lightning Lord posted:This reminds me of when a guy I used to know was making Dragon Ball Z d20 and had obtuse rules for charging your aura, new spells called "Energy Beam, Generic" and Saiyan and Namekian races with +5 ECL and poo poo like that. So I told him about games like Shonen Final Burst and Tenra Bansho Zero and hell, if he wanted to stick to d20 he could just play around with Mutants and Masterminds. He absolutely blew up at me, he was loving livid that I would even suggest that. *As if there's a difference there amirite
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# ¿ Dec 15, 2014 00:57 |
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Azran posted:I mean yes, some FE games work like this. I'm not criticizing the video games, I really like them. I'm just about going into this detail with loving d20. Why not use d100? quote:It can be hard to remember the big fat guy is playing a small sexy woman and vice versa Orange Fluffy Sheep posted:Of course, you could go weird with the bases, and frankly having lopsided stats is probably for the best since you can't really play with growths. The average 320% total these rolls produce could be a lot more interesting to use if you could distribute them more freely, but really, why are the random growths randomly determined?
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# ¿ Dec 15, 2014 07:30 |
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quote:Today, however, the game (specifically pathfinder, 4E and 5E) are almost completely gamist. Each of the games plays lip service to the idea and concepts of role playing, but in fact, their emphasis and focus is on rolling dice and comparing or adding stats. In this sense, modern D&D isn't so much 50% roleplaying, but rather mostly a hybrid somewhere between a board game and a wargame with role playing as the frosting on the cake.
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# ¿ Dec 17, 2014 20:38 |
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30.5 Days posted:Wait, isn't the "simulationist" aspect of 3E what people hated was removed in 4E? I thought grogs were all about "simulationist" in D&D, because 4th ed is perhaps the purest "gamist" TTRPG ever created and they hated it. Pundit is a different sort of nut. He's the one who thinks (claims to think?) that the Forge idea of 'gamist/narrativist/simulationist' is not just an overly reductive and prescriptive way of thinking of game design, but an actual attempt by Outside Agitators who Hate D&D to destroy the hobby for nefarious reasons I'm still not quire clear on after four years of reading this guy's bullshit. Edit: it has something to do with his Neoreactionary politics and a brain-cell-destroying fear of 'Cultural Marxism' whatever the hell that means.
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# ¿ Dec 20, 2014 21:28 |
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ProfessorCirno posted:Open bigotry is growing in popularity, and with it returns open antisemitism. You can decide whether this inspired stuff like South Park, or if South Park is inspiring the rise in antisemitism, or if they're just entwined together. Actually never mind it makes perfect sense that these people identify with Cartman.
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# ¿ Dec 25, 2014 02:26 |
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ProfessorCirno posted:Cartman is consistently portrayed as the funny one you're meant to laugh with and like the most. He is not in any sense made into a negative "don't do this" character
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# ¿ Dec 25, 2014 06:49 |
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Libertad! posted:That guy once posted this on rpg.net, but then edited the post to a single "x, please delete" out of shame.
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# ¿ Dec 27, 2014 01:36 |
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Mors Rattus posted:And now, something lighter.
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# ¿ Dec 28, 2014 08:29 |
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clockworkjoe posted:Someone posted a reasonable article entitled "Five Destructive Myths Perpetuated by Roleplaying Games" http://mythcreants.com/blog/five-destructive-myths-perpetuated-by-roleplaying-games/ I mean that's true for some people, but those are exactly the people this thread exists to mock.
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# ¿ Jan 4, 2015 09:10 |
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Otisburg posted:Man this Winter Palace dungeon is a real slog, I don't buy the dungeon ecology at all like what's feeding all the weird bourgeoisie monsters that just hang out here?
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# ¿ Jan 5, 2015 20:40 |
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Otisburg posted:If I were to hazard a guess, because these people are so broken that criticism of the bad, gross Japanese cartoons they enjoy is indistinguishable from personal attacks, because they're of that stripe of weirdo fandom where the media they consume becomes their ~identity.~
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# ¿ Jan 6, 2015 07:16 |
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Antivehicular posted:Wait, Zak got his dumb rear end permabanned defending that? Of all the hills I expected this guy to die on, a nonsensical monster who is literally as sex-negative as possible (sex robots that give birth to monsters that will explicitly kill the filthy sexhaver who "fathered" them)? Is this dude operating on a sixth-grade level where anything that even alludes to the concept of sex is automatically erotic?
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# ¿ Jan 7, 2015 07:26 |
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quote:Yeah I've kind of taken it for granted at this point that binomial nomenclature is the sure sign of thematic bankruptcy. If you can't come up with a single word, or a compound word that's already in the dictionary, then you just might not be dealing with an idea that bears the weight of a core class. There's a broader exception at the prestige-class level of specificity, but mostly this is a category of names which are only appropriate for the MTG cards that people just leave on the table when they're finished with a draft.
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# ¿ Jan 8, 2015 10:28 |
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Majuju posted:(it took me loving forever to decrypt that acronym) On the other hand we know full well what edition this man hates. quote:Healing Surges aren't overpowered, they are retarded. It is literally impossible to do anyone enough damage at one time to leave them with any injury at all the next day. People don't object to the fact that characters will never have injuries carry over to the next day because they have healing wands or healing potions or whatever the gently caress, but they object to the fact that it is literally impossible for there to be a situation where you get injured and don't immediately heal all wounds between scenes like a cartoon character. That offends people, and they are right to be offended. That is anti-immersive bullshit.
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# ¿ Jan 9, 2015 09:35 |
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But, as you point out earlier, that distinction is both vague (many people skirt the line) and has no bearing on what martial actually means, only by misapplying the word's context do we reach this definition. Nor does martial or caster provide any information about your role in combat. At the very minimum a martial character can be damage, tanking, or control potentially, while a caster could be damage, control, or support. As far as archetypes go, the lines are not very clear. You have someone whose ability is based on skill at arms. Another might draw on abilities they were born with, such as from being a demigod or a sorcerer. One might have other supernatural elements that fuel them, such as a lycanthrope, while another draws power from gods, or their faith, or the earth itself. Trying to claim there are three archetypes is quite stupid, one of the ones you listed is literally "everything else", making such a categorization completely useless. Martial is not a counterpoint to caster. The two are not mutually exclusive, nor does having one detract form the other's relevance. That word is mundane, which is not the same as martial at all. People dislike using mundane, because the fact is it highlights the flaw in their argument "I want to have impossible supernatural abilities, but still be a mundane non supernatural being". It's infuriating to see, and trying to misuse and abuse the term martial is a big part of that. --- It's infuriating that people who play fighters want to do neat things like wizards.
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# ¿ Jan 9, 2015 22:26 |
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Bob Quixote posted:Just letting anyone be able to use/learn arcane magic, but have Wizards do it better, would probably be a quick solution to the whole problem since the Fighters whole deal has always been "better at hitting stuff than everyone else" but that didn't keep the other classes from attacking in combat. There's a reason why it's 3rd Edition that has the most balance problems: everything is available to everyone, which means specializing in one thing is almost inherently weaker. The caveat: the one thing for certain caster classes is 'the ability to do anything'. That's the problem WOTC is now failing to address: yes the Fighter in DDN is competent at Fighting, a marked improvement from 3rd. But because they refuse to actually limit the conceptual and mechanical space for Arcane magic (while putting arbitrary limits on the conceptual and mechanical space for martial prowess), they haven't solved the problem, just narrowed the gap a bit. TL;DR: how the wizard got overpowered is because nobody is willing respond to 'should a wizard really be able to do that?' with a solid 'no, they really shouldn't', but they all have opinions on what a fighter or a rogue shouldn't be able to do.
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# ¿ Jan 10, 2015 21:39 |
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Bob Quixote posted:How about you just give wizards worse magic? Like, just dial back the power level on their effects so that rather than "breaking reality" they just kind of stick to where the wizards in ye olde pulp fantasy that inspired the game tended to go and do some beams and bolts and the occasional nifty trick instead of practically becoming a demigod?
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# ¿ Jan 11, 2015 02:05 |
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Bob Quixote posted:Don't a lot of people on here still complain about 4th ed. being tedious and mechanically annoying at high levels also?
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# ¿ Jan 11, 2015 04:24 |
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What. What? Gas prices in the US are the lowest they've been since the stock market crash in '08.
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# ¿ Jan 12, 2015 21:24 |
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grog posted:To be fair I never considered Warlord a nice thing and I'm only glad Wizards seem to agree.. I feel it's way too tied to 4e design philosophy and I can't sand that for the life of me.. With that I bow out of this discussion.. Chaltab fucked around with this message at 00:31 on Jan 14, 2015 |
# ¿ Jan 13, 2015 19:33 |
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paradoxGentleman posted:There's no shame in disliking something that the grognards also dislike, as long as it's for a decent, non-reactionary reason.
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# ¿ Jan 14, 2015 00:31 |
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Antivehicular posted:Are grogs just people who never learned that bad gaming is worse than no gaming?
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# ¿ Jan 14, 2015 07:32 |
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gradenko_2000 posted:Although that still does say that a Fighter has a "particular game function in the game mechanics" quote:Role: quote:Role: While universalist wizards might study to prepare themselves for any manner of danger, specialist wizards research schools of magic that make them exceptionally skilled within a specific focus. Yet no matter their specialty, all wizards are masters of the impossible and can aid their allies in overcoming any danger. quote:"Role" as used in 4e is an alien way to think about PCs compared to the other editions I guess it's alien because it has name instead of a paragraph. Dissociative mechanics!
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# ¿ Jan 15, 2015 10:26 |
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# ¿ Apr 20, 2024 00:44 |
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Harrow posted:If it's going to be larger-than-life mythic fantasy, then sure, spellcasters can keep their massive power, but myth is loaded with legendary heroes who never cast a single spell but do impossible and impossibly badass things. In that case, the Fighter isn't just some guy with a sword: he's a juggernaut who can cleave stone with his sword, and if he's not just relying on raw, inhuman strength, he's probably a tactical mastermind on the battlefield.
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# ¿ Jan 15, 2015 21:10 |