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The Deleter
May 22, 2010
“In short, Howard was a twitch, boys and girls, and that's all there is to it."
— Rudimentary Peni, "Twitch"




The Taiwan Strait
01:00 AM
Monday 17th November, 2135




The VTOL ride in is uncomfortable, noisy and miserable. This isn’t a Miskatonic bird - those are reserved for emergencies. This is some jalopy clubbed together by a crazy chiphead from Taiwan, and you can’t tell whether or not it’s turbulence from the dreadful weather outside or his piloting that’s shaking you around.

“WHOOOOOO”



The Taiwanese girl, currently taking residence in the pilot seat turns and grins at you, her unlucky passengers. “Heyyyy, nice weather we have! Sit outside in it, get a tan, yeah?” She laughs just as a fork of lightning rips through the sky and monochromes the world for a moment. Then she turns and begins stabbing and pulling at the controls again. Thank god you only need her for this one job.

Your various PDAs, superglasses and other devices light up, giving you a distraction from your pilot’s clear insanity.

quote:

MISKATONIC INCORPRATED
“The Future Is Bright”


CASE FILE #6283-THETA

ASSIGNED OPERATIVES
  • ARTHUR DOUGLAS
  • JED RASPERS
  • LUTWIDGE ASPEN
  • AMARYLLIS ARMITAGE
  • JAKE BASS
  • "SPACECRAB"
MISSION BACKGROUND
On Tuesday 4th November 2135, the container ship Hopeful Sunset, owned by Chinese shipping corporation KuaiFeng, vanished in the Taiwan Strait with all 25 members of her crew.

The incident occurred at 8PM that evening. The last received transmission was a regular hourly check from the ship’s automated transponder at 7:15 PM. When the check was failed at 8:15 PM, KuaiFeng attempted to raise the Hopeful Sunset on radio, but found the ship had vanished.

The ship emerged at 21:46 PM yesterday, several miles off course. Attempts at radio contact have been unsuccessful, Scrying attempts have detected that the ship is emitting disruptive energy signatures, preventing astral recconasaince measures from being taken. Visual contact has reported no signs of life.

OPERATIVE OBJECTVES
  • Investigate nature of disappearance
  • Check that crew are safe and well, and that cargo is secure
  • Investigate nature of disruptive energy signatures

OPERATION LEVEL GREEN
  • Operatives may do anything within reason to complete the mission.
  • KuaiFeng has requested that the ship remain intact and afloat in order to be recovered. A clean operation will be rewarded.

POSSIBLE HAZARDS
  • Energy signatures bear resemblance to Yuggothian jamming technology. Possibility of radical Royalist Mi-Go involvement.
  • Some members of crew have criminal backgrounds in cults, including the Order of the Fang, the Pipers and the Ry’leh Family. Possibility of cult involvement.
  • Medium probability of Jade Star military operatives being deployed to recover ship. Attempt to co-operate if possible.

LINKED FILES
  • Radio logs prior to incident
  • Ship’s Inventory
  • Crew Profiles
  • Company profiles



Looking out of the portholes, you can see the ship below. It looks like it should be creaking from its own weight. The deck is mostly bare, save for a few shipping containers haphazardly tied down - the rest no doubt wrenched away by the storm. The bridge tower and the small cranes along each side jut out like decaying teeth. Lights flicker intermittently along the length of the ship. This thing is a ghost.

“Home sweet home!” Your pilot brings the VTOL down in a shuddering slow descent, hitting the deck at the bow of the ship with a clang before drawing back up. “Whoops! Haha, okay, good luck to you. I’ll stick around if you need to get out, yeah? Don't die!”

She flies up into the night sky as you disembark. The rain pounds at your bodies mercilessly, and the ship’s swaying is just enough to be disorienting without throwing you about too much.

Deck of the Hopeful Sunset
Situation Aspects: Dreadful Weather, Slippery, Handrails, Shipping Containers, Bigass Cranes

Wonderful.



quote:

The Hopeful Sunset
  • The Hopeful Sunset’s deck is a single zone. Crossing it requires beating +2 with whatever skill you think appropriate (most likely Athletics or Physique). You won’t fall off the side or suffer severe consequences for failing - your arrival will be a bit undignified and take longer than usual.
  • All of the holds are their own zone.
  • Each hold has ladder access to the deck above it via a hatch. There are also large doors set in the floor for accepting more shipping containers, which could be opened if you find the right panel.
  • The engine rooms and the bridge can be accessed from the accommodation tower, which can be accessed from the end of the deck. The engine room can also be accessed through a door in No 5 Hold.
  • Poor Spacecrab cannot bring his walker along - it is too heavy! Instead, he's been given a pack of Crab-Sized Engineering Tools,which can be invoked for a +2 to any action that involves mechanics, science, or crab versions of both.

Welcome to Miskatonic Inc, everybody! Please post your character sheets in here in your first post - just stats, no fluff - and then link to them in future posts. Rolls can be done either on IRC, or rolling Fate dice on Orokos, using the campaign name "Miskatonic Inc." Good luck, operatives.

OOC Thread: http://forums.somethingawful.com/showthread.php?threadid=3680355

The Deleter fucked around with this message at 22:23 on Nov 18, 2014

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AtomikKrab
Jul 17, 2010

Keep on GOP rolling rolling rolling rolling.

quote:

spacecrab

Modes:

Mode: space crab (+3)
Athletics, Robotics 5
Combat, Notice, Provoke, Stealth 4

Mode: Mecha Pilot (+2)
Vehicles 4
Will 3

Mode: Explorer (+1)

(3 point used to take vehicles for trained to specialist)

space crab mode: (Athletics, Combat, Notice, Physique, Provoke, Stealth, Robotics)
Mecha Pilot mode: (Athletics, Combat, Provoke, Robotics, Vehicles, Will)
Explorer mode: (All Sciences, Athletics, Burglary, Contacts, Deceive, Notice, Rapport, Stealth, Will)

Aspects:
Concept: space crab: Beyond the distant Stars!
space crab: CRAB BATTLE
Mecha Pilot: Hot Blooded
Explorer: Foolish Bravery
Omega: Not from around these parts.

Megastunts

Starcrusted Carapace: Spaceproof/Waterproof/+1 Armor against everything else:
WEAKNESS: WEAKPOINT hit it for massive damage.

Surprisingly Compact: Far smaller than a human and can move through places where a human could not:
Flaw: Can easily be contained inside things that a human could not be.

Subspace Scuttling: Absolutely more Agile than a human (Athletics), can fly but only in space.

Space Scouts Handbook:
Function: Helpful Advice book for the young explorer
Flaw: Obtuse and Incomprehensible Diagrams:
Benefits:

Advice for ANY Occurrence: +1 to create an advantage with ANY skill... at a cost.


SER-10 Exploratory Starwalker
Function: Exploration Starship/Mecha
Flaw: Can't Take it everywhere
Benefits:

10 STORIES Tall: Bulletproof but vulnerable to strong acids.
Armor 2: But not against attacks on the limbs for everything else
Ignore all ground-based obstacles smaller than a small office building.

Swiss Army Limbs: Weapon 2: Weapon 4... but at a cost.
+1 to overcome/create an advantage with athletics or notice... but the tools are delicate

Advanced Alien Exploration Unit: Absolutely more agile than a normal giant mecha/monster
but weaker (-2 overcome with physique)

Stress boxes:
Physical Boxes: 1234
Mental Boxes: 123

TEMPORARY GEAR
Crab-Sized Engineering Tools
Benefit: can be invoked for a +2 to any action that involves mechanics, science, or crab versions of both.

CONSEQUENCES

spacecrab immediately scuttles off and around the deck nearby looking for any clues such as strange fluids, battle damage, or signs of bodies being dragged off.

Roll I got a +1 on it adding my notice of +4 for a +5, I should handily find out something, and get a success with style.

AtomikKrab fucked around with this message at 22:50 on Nov 18, 2014

Dedman Walkin
Dec 20, 2006



Jed Raspers



It wasn't the cold and wet that bothered Jed. Being what amounted to a grouchy zombie meant most problems of the flesh didn't affect him. However, while he couldn't feel the cold, he could still slip and fall on the wet floor.

Which he did.

Getting back up (and trying to ignore any snickers from the others), he quickly scanned around. Empty ship, no crew, the rest of the team as wet as he was - leave it to the crab to also ignore the cold and do a better time navigating the wet floor than he did.

"Okay," Jed shouted to be heard over the storm. "Let's get inside, dry off, and then head to the bridge. Crab! You see anything?"

pre:
Name: Jed Raspers
 
Concept Aspect: Undead Wiseguy PI
 
Good Mode (+3): Intrigue
Athletics +4, Burglary, Contacts,
Deceive, Notice +4 , Stealth
 
Fair Mode(+2): Reanimated
Combat +3, Physique +3 , Will, Catalyzing the Reagent
 
Catalyzing the Reagent -
Create Advantage: Use your status between the crossroads of life and death to call do creepy things to aid/hinder your friends/enemies
Overcome: Boost yourself with your natural unnaturalness.
 
Average Mode (+1): Action
Provoke, Vehicles
 
Intrigue Aspect: I'll Solve This, Even If It Kills Me (Again)
Reanimated Aspect: Pros and Cons of Unlife 
Action Aspect: Cold Fists and Hot Lead
Omega Aspect: Being Watched from the Darkness, For Good and Ill
 
Stress:
Physical O O O
Mental O O O
 
Stunts:
Scary Bastard: +2 to Provoke When you threaten someone
Still a Detective: +2 to Notice when trying to find clues to a case
The Dead Don't Feel Pain (Megastunt): Armor Rating 2; Fearproof but with a Cost
Back From the Grave: When taken out, spend a fate point to clear a consequence and X harm, and re-enter the action
I Know People (and Things) Who Know Things (and People): +2 to Contacts when interacting with cops and crooks

AtomikKrab
Jul 17, 2010

Keep on GOP rolling rolling rolling rolling.

space crab is now "Expecting Large Targets"

Zipping back up to the group space crab makes his report.

"Well there is significant damage to the exterior of the hull coming from blows that started on the inside of the hull, the damage is significant, especially in the central area of the ship, but most worryingly is that the beings that did the damage must be somewhere over three of your meters tall.!" Says the crab in an excited voice.

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
Lutwidge Aspen, Bachelor of Biology FP 5/5



Lutwidge might have been a bit annoyed when he got called away from the lab for the mission--Shoggoth cells are so interesting!--but he's spent the trip bouncing in his seat. Half of it is the piloting and turbulence, but the rest is him staring giddily at Spacecrab. And Jake. And Amaryllis. And Jed, come to think of it. They were all so interesting, really...

...oh, this is his stop! Time to--

"Wah!" Lutwidge promptly slips on the deck and falls on his rear. "Ah! Okay...okay, Aspen. Let's try that again. You might not have Spacecrab's cool legs, but that doesn't mean you have to fall over! It's all math, right?"

Just wait for the boat to reach the trough of its motion and run in between the sections of the deck! That way he won't have to compensate for lateral motion. And the crane towers and stuff can provide some shelter, since it's so windy the rain comes down at an angle. Okay then, plan set!

Wait for it...NOW!

I'm going to SCIENCE a way to get to the bridge, if you don't mind. But this also works with Physique, so...
[18:54:23] <Davin_Valkri> !r fudge+3
[18:54:24] <Krysmbot> Davin_Valkri, //-/+3 = 2


Yiiiikes!

Davin Valkri posted:

High Concept: Xenobiology Doctorate-in-Training
Sample Invoke: Be intelligent about non-human life forms; be willing to ask first, shoot later
Sample Compel: Still fundamentally a student, not a professional

Science +3 (SCIENCE, Will, Notice): Sufficiently Advanced Thinking Indistinguishable from Madness
Sample Invoke: Look at eldritch tomes without going mad.
Sample Compel: Be slightly mad already, or treated as a cultist

Grad Student +2 (Athletics, Combat, Contacts, Empathy, Notice, Physique, Rapport, 11 pts): Go Miskatonic Manticores Fencing Team!
Sample Invoke: Relate to other Miskatonic interns and students
Sample Compel: Work study is really tiring...also poor.

Banter +1 (Contacts, Deceive, Empathy, Provoke, Rapport, Will): Too Sexy for my Labcoat
Sample Invoke: Look good when looking good is needed
Sample Compel: Some people don't take this sort of thing seriously

Omega: Bachelor by Learning, Bachelor for Life
Sample Invoke: Be casual and present simplicity to friend and foe
Sample Compel: Be a bit lazy; simplicity becomes apathy

Skills:
+5: Xenobiology,
+4: Will, Notice
+3: SCIENCE, Empathy, Rapport, Contacts, Physique, Combat
+2: Deceive, Provoke, Atlhetics
+1:

Specialized Xenobiology (3 pts)
Trained Physique (1 pt)
Trained Provoke (1 pt)
Trained Deceive (1 pt)
Trained Combat (1 pt)
30/30; 3 Pts remaining

Stunts:
Seen Scarier on my Lab Bench! (Megastunt, 2 benefits): Fear-proof against mundane frights; +2 to Will vs. supernatural mental attacks to induce fear.
I Know Something You Don't: +2 to Create Advantage with Deceive when the target has no SCIENCE score above +3
Ping Pong Pectorals: +2 to Overcome with Physique when there's no actual strenuous labor involved (e.g. intimidation, looking good, etc.)

The Necronomnom EZ Access Tome smartphone app
Function: The NEAT-o Unspeakable Library that Fits in your Pocket
Flaw: Who Wrote the Code for This?!
Benefit 1: +2 to Create Advantage with Rapport when using the NEAT for remote contact
Benefit 2: Allies gain benefits of "Seen Scarier..." on a successful Will roll
Maybe some more?

6/5 -- GM gets one extra FP.

Phys OOO
Ment OOOO

Davin Valkri fucked around with this message at 04:13 on Nov 27, 2014

Monathin
Sep 1, 2011

?????????
?

Arthur Douglas, Sole Survivor of Factory 7

Monathin posted:

pre:
Arthur 'Artie' Douglas, Sole Survivor of Factory 7



Aspects And Modes:
  • Concept: Mad Artie, Professional Repairman
  • APPROACH (+3): Old Reliable
  • Science (+2): Genius Is The Other Half Of Madness*
  • Survival (+1): Escaped Sacrifice
  • Omega: Every Day is a Bad Day
APPROACH:
  • Skills (8 Points): Athletics, Combat, Notice, Physique, Science (Electronic Engineering, Electrical Engineering, Mechanical Engineering), Vehicles
Survial:
  • Skills (7 Points): Athletics, Contacts, Notice, Physique, Rapport, Will
Skills: Athletics +4, Combat +5, Contacts +1, Electrical Engineering +4, Electronic Engineering +4, Mechanical Engineering +5, Notice +5, Physique +5, Rapport +1, Occult Sciences +4, Other Sciences +2, Vehicles +3, Will +4 Stress: Physical: O O O O Mental: O O O Stunts:
  • Signature Aspect: Genius Is The Other Half Of Madness
  • I've Got A Job To Do: Once per scene, you may check a physical stress box to absorb mental harm.
  • Mad Artie's Custom 'Bolt-Action' Rivet Gun: +1 To create an advantage with Combat when using it to immobilize or hinder a target. Weapon:2
  • Old-School Retro-Fitting: With enough ingenuity, and handy access to spare parts, you can adapt any piece of hardware for any situation. Replace one (and only one) of a hardware's stunts or mega-stunts with another of your choosing. If this adds more stunt benefits than it had before you messed with it, each additional one costs a fate point. The new stunt or mega-stunt lasts until the end of the issue, then vanishes.
  • Mega Hardware: Applied Powered Repair Operations and Adaptive Carapace for Handymen (APPROACH)
    • Function: Adaptive Powered Hazard Suit
    • Flaw: Held Together With Duct Tape And Prayer
    • Hazard Grade Powered Servos: +2 to overcome or create an advantage using Physique, Armor:2
    • Kinetic Modules: You can attack using Mechanical Engineering to fire a concussive blast of weaponized kinetic force, but at a cost. You also gain a +1 to overcome with Mechanical Engineering when using Kinetic Modules would allow you to move otherwise impossibly heavy equipment.
    • They Don't Make Them Like That Anymore: Absolutely more durable than a normal human BUT slow and bulky. (-1 to overcome or defend with Athletics)
CONSEQUENCES:
  • Mild (-2):
  • Moderate (-4):
  • Severe (-6):
FATE POINTS: 5/5

Arthur may not be one being fawned over by some younger types, but that was just as good to him. There was something to be said for being considered one of the few normies in Miskatonic. His APPROACH desplayed a built in holopad on the chest - the one concession that he had to make with keeping his old jumpsuit was giving it a new set of modern day functions to allow him to read the mission statements. He reluctantly accepted, with the counter-claim that he put it on himself. He didnt trust anyone else with his suit. Of course that made his stomach drop into a pit when he heard how likely it was for cultists to be involved. Just his rotten luck.

Arthur doesnt so much "touch" down on the creaking ship as slam down, though the roar of the storm keeps it more muffled than it should. His helmet flickers on, a blueish glow coming out from his visor as the heads-up-display comes to life, just in time for "spacecrab" to come back and deliver his report. 3 meters tall? Great. He's glad he brought the rivet gun.

"Keep alert, then. Visibility is hell in this weather, so the chances of us missing something big like that are still pretty good." The armored jumpsuit holding off the bite of the worst of the weather, Arthur trudgingly makes his way across the deck, heavy boots echoing as he gives the sillouhette of a diver's suit as thunderclaps flash across the night sky.

Rolling Physique:
[03:29] (Mondroid) .roll 4dF+5
[03:29] (+skybot) Mondroid: 9 (4dF+5=+, +, +, +)

Monathin fucked around with this message at 21:28 on Dec 30, 2014

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
Amaryllis Armitage, Pawn of Nyarlathotep *Magical Girl*!

Touching down on the deck with bare feet, Amaryllis tugs her veil around with one hand to help protect herself from the rain. "So, this is some real nasty weather to be havin' a mission in. Don't suppose we can wait for things to clear up, though, huh?" Taking her free hand, shadows peel around her in a spiral, swirling into three shadowy orbs. Then, the orbs open up to peer about as single eyes, taking up black, silent wings to start arcing over the surface of the ship. "Let's have a look-see."

The creatures are a little hindered by the winds, but they travel on airs not of this Earth. Their sight is her sight, letting her start looking into the route ahead.

Rolling her absolute Notice, with a total of +5.

pre:
Amaryllis Armitage, Pawn of Nyarlathotep *Magical Girl*!



Aspects & Modes
  • Concept: Mahou Shoujo no Nyaruratohotepu
  • Magical Girl (+3): Shining Soldier of Unknown Kadath
  • Banter (+2): Typical Bostonian Subtlety
  • Action (+1): Elegance in Brutality and Violence
  • Omega: Inheritor of the Armitage Legacy
Magical Girl
  • Skills (9 points): Athletics, Combat, Notice, Occult, Rapport, Will
Skills: Athletics +4, Combat +4, Contacts +2, Deceive +3, Empathy +2, Notice +4, Occult +5, Physique +1, Provoke +1, Rapport +4, Vehicles +1, Will +4 Occult
  • Overcome: Analyze and understand extraterrestrial beings and forces.
  • Overcome: Contact and communicate with extraterrestrial beings and deities.
  • Create Advantage: Summon, bind, and control servants from extraterrestrial races.
  • Defend: Create wards to shield oneself from esoteric and magiscientific forces.
Stunts:
  • Representative of Nyarlathotep: When interacting with the Old Ones or the Outer Gods, or their representatives or worshipers, they may not attack you unless they have a Good (+3) Will or higher, or you attack them first. Even if their Will equals or exceeds this value, their first attack is considered to be a miss.
  • Sightgaunts: Absolutely more aware than any human (Notice). By spending a fate point, you can use Notice in a scene or location where you are not currently present. However, those with a Good (+3) or better Notice are aware of the Sightgaunts, and can target them with an attack. A successful Good (+3) attack against a Sightgaunt negates this ability for a scene and inflicts 1 shift of mental stress against you.
  • Three-Lobed Burning Eye: Weapon: 4 when in your magical girl form, or Weapon: 6 at a cost.

The Deleter
May 22, 2010


Situation Aspects: Expecting Large Targets - 1 Free Invoke!
Location Aspects: Dreadful Weather, Slippery, Handrails, Shipping Containers, Bigass Cranes


Warning - map totally not to scale.

Amaryllis' eyes manage to get a pretty clear view of what's up ahead. There's no immediate dangers - anything that wasn't securely held down already has already been swept away by the storm. You have a clear line of sight to the end, and you can see that the lights are on in the bridge, but nowhere else. It seems there might be somebody at the bridge - you can make out an indistinct figure, but your eyes will have to move in closer to see anything better in this weather. You can also see what Spacecrab was talking about - there's visible damage along the hull, particuarly near the middle section -

Where Lutwidge has just taken his pratfall. He's unhurt, but he's near the hatch down into No 3 Hold, which appears to have been forced open and is letting the rain in. From within, he hears a growl - big, like no animal on earth, and lasting for a few seconds before it stops abruptly.

Arthur, being much more professional and aided by a suit, makes it to the lower accomodation area. It's more sheletered, and he slips into...



Lower Accomodation Tower
Location Aspects: Faulty Lighting, Lots of Makeshift Weapons, Something Smells


Arthur stands in the Galley - not as big or as clean as this picture, but close enough. Through the nearby doorway, past the flickering lights, he can see a hallway with what appear to be ladders upwards and downwards, and a modestly furnished recreation room beyond. The sway of the ship is still here, but the weather is now blissfully at bay. It's warm, too. One of Amaryllis' seeing eyes has followed you in, relaying this to back to her.

The lights are flickering. Odd. And there's a strange smell here - sticky sweet, like rotting fruit. It's not overly strong, but it's thick in the air. The television in the rec room - an old-world flat-screen bolted to the wall - hisses with static.

AtomikKrab
Jul 17, 2010

Keep on GOP rolling rolling rolling rolling.

space crab

space crab scuttles across the deck with blissful ease and shines a crab sized flashlight down into the depths of the destroyed hatch #3.

Spend 1 fate point to invoke my crab sized engineering tools

Notice Roll

Total +4

4 fate points remain (or 2?)

AtomikKrab fucked around with this message at 21:57 on Nov 19, 2014

Dedman Walkin
Dec 20, 2006



Jed Raspers

With the team starting to make it's way down the deck, Jed follows suit, keeping a watch if anyone has problems - or if problems find them.

Rolling with Athletics +4 and I get 0 on my roll, so 4 total.

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.


pre:
Name: Jake Bass

Concept Aspect: Sonic Warrior A-Go Go

Sonic Mode +3 (Athletics, Combat, Notice, Physique, Sonic Manipulation, Will [9 points])
Aspect: Beats by Dre

Action Mode +2 (Athletics, Combat, Notice, Physique, Provoke, Vehicles)
Aspect: Let the Rhythm Flow

Banter Mode +1 (Contacts, Deceive, Empathy, Provoke, Rapport, Will)
Aspect: Sassier-Than-Thou

Omega Aspect: Club Kid Kicking rear end

Skills:
+5: Athletics, Combat
+4: Notice, Physique, Sonic Manipulation, Will
+3: Provoke
+2: Vehicles
+1: Contacts, Deceive, Empathy, Rapport

(Specialized Athletics and Combat; trained Sonic Manipulation)

Stunts:
Trance Mode
Absolutely more Athletic than a normal human, but only when listening to music.

Fight to the Rhythm
+2 to Combat and Sonic Manipulation when listening to music.

Learned it from an Old One
Can use Sonic Manipulation instead of Empathy when dealing with alien or unnatural beings (manipulates sonic waves to understand language)

Armored Synthskin
Function: Light and flexible armor
Flaw: Flakes off when in the presence of lots of sonic manipulation
Benefit: Armor 2 when worn

Sonic Katana
Function: Blade formed from pure sound
Flaw: Requires concentration to keep active
Benefit: Weapon 2 when formed

Stress:

Physical: 4
Mental: 3

(Weird Skill: Sonic Manipulation (2 points)
Jake can manipulate sonic waves, bending them to his will.

Overcome: Manipulate waves to disrupt signals and batter down objects.
Advantage: Amplify sonic waves, deafening opponents or scrambling their tracking systems.
Attack: Hardens sonic waves into blades that can be thrown as projectiles.
Defend: Solidify waves, creating a sonic shield.)
https://www.youtube.com/watch?v=DR7e0DoHZ2Y

Jake kept his headphones around his neck, his music a light drone rather than a thumping bass in his ears. He surveyed each of his new teammates in turn: a talking crab, an undead guy, some old dude, a twinky scientist, a creepy girl...you know, the usual assortment of normal people. The mission seemed simple enough; find any survivors and take out any baddies that had inevitably made their way on board one way or another.

Jake hopped out of the helicopter, landing lightly. His new powers had made him incredibly agile, but not as much as if he had his headphones on. That wasn't necessary currently, though. All he had to do was cross the deck...

At that, he sees the scientist take a nosedive. Repressing a snicker, Jake headed over.

Athletics: 4dF+5 = 4

He stopped at the scientist, lending him a hand to help him up.

"Careful. We're not even to the dangerous parts yet." Jake gave a cocky grin as he waited for the scientist to take his hand.

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
Lutwidge Aspen FP 5-1/5

Twinky? Really?

The expression on Aspen's face as he goes down is half surprise at his legs going out from under him and half...perfectly normal scientific curiosity as to the origin of the growling, really! He doesn't even bother to get up as he scrambles over on all fours to the broken hatch.

"Waitwaitwaitwait, let's not move on yet, Jake!" he calls out as he reaches for his smartphone. "Somebody's down here! Somebody...tee-hee...not of this earth! I wanna figure out what it is!" He flips on the video mode and lowers it into a break in the hatch. Is this dangerous? Of course it is! But you can't tell if a frog is poisonous without handling it (ideally with gloves, but eh...), so what's the difference?

"Hello? Helloooooo!" he chuckles as his voice echoes in the hold and he waves the smartphone around. "Come on over so we can get a good look at you...!"

Let's use the smartphone video and the sound of the groan and see if we can't figure out at least one living thing still on board, eh?
Hello? Hello down there! (Xenobiology, +5): 4dF+5 2
Oh that's not good at all! Rerolling with Xenobiology Doctorate-in-Training!
Reroll Reroll!: 4dF+5 5

Monathin
Sep 1, 2011

?????????
?

Arthur Douglas

He turns back to the eyeball real quick, giving it a quizzical look.

"Look, I don't know if these eyeballs also have ears, but if something jumps out of the sink and goes for me with a knife, just let the others know. Crab said something about hull damage down below, figure we might wanna make sure this thing isnt going to go under with us on board."

Looking around amidst the flickering lights, Arthur's eyes strained as his nose caught the whiff of the strange smell. Eugh. Between that and the flickering lights, this was starting to feel like Factory 7.

"Don't know if you have a nose either, but something in here reeks. I'm gonna check it out before I head below deck. Might give you guys a chance to catch up."

He belatedly realozed he was giving commands to a floating shadowy eyeball. Some days he wonders about the type of people Misk recruits.

Flipping on the suit's sensors, Arthur takes a look around the Galley and the area beyond, trying to find amything notable - namely the source of the smell, despite his misgivings.

Rolling Notice:
[01:50] (Mondroid) .roll 4dF+5
[01:50] (+skybot) Mondroid: 6 (4dF+5=-, 0, +, +)

Monathin fucked around with this message at 07:54 on Nov 20, 2014

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
Amaryllis Armitage

Jogging up towards Aspen, Amaryllis says, "Hey, be careful around there! You haven't even got on a fancy suit on or nothin', you oughta be more careful!" She squints after him. "And what's Arty rushin' on up for? Shouldn't we come up with some kind of plan first, like going up to the bridge and tryin' to find out what happened?" A pause. "Whatever you're lookin' for will be there when we get back, there ain't nowhere for it to go, you know."

She frowns faintly, looking up at the bridge. "C'mon, we're supposed to be professionals! We can't go all runnin' off for no reason at all.", she says, and slowly starts in the direction of the bridge tower, looking back to the others to see if they're following.

The Deleter
May 22, 2010
It’s pretty dark in the hold. A gust of sickly-sweet rotting odor blows from within as Spacecrab’s torch illuminates the gloom…



Hold No 3
Location Aspects: Poor Lighting, ???, ???


It’s dark, gloomy, and it has nothing inside. No crates, no signs of life. Except the thing that blunders, shrieking, into the light of Spacecrab’s torch.



pre:
Spider Tager

Good (3): Tager

Skills: +5 Agility, +4 Tooth and Claw, Will, Notice

Aspects: Warrior Beast, Does Whatever A Spider Can

Stress: 1 2
The creature is probably not the one that caused the damage to the ship - it’s too spindly for that. However, the blood caked down its front and on its claws and fangs is no joke. It stumbles back and forth drunkenly, swiping at the light from the torch and making hissing, growling noises of frustration. Lutwidge has a perfect shot of the insect-thing, and all of his lessons on xenobiology come back to him.

Arthur notices a smear of blood in the corridor, and follows it into, well…



Thankfully, whatever this is, it is dead. The body, slumped against the portside wall of the hallway, is riddled with bullets and leaking black stinking ichor all over the floor - the source of the nasty smell. Two other bodies - human, in warm clothing - lie nearby, one with his head smashed in and one with her torso pierced by one of the creature’s spines. Their sub-machine guns are discarded near where they fell. There’s no overt cult symbols or ritualistic components - a fight went bad here.

Arthur Succeeded with Style and gets a Boost!

What the hell happened on this ship?

The Deleter fucked around with this message at 20:49 on Nov 21, 2014

Dedman Walkin
Dec 20, 2006



Jed Raspers

Jed finally gets inside the bridge, and tries to dry off while trying to find Arthur. He finds the man, along with one of Amaryllis' eye-thingys, two corpses and one dead...thing.

"Well poo poo," Jed can only say upon seeing the thing. It's official, things are bad. And bound to get worse, with that unknown giant thing down in the holds.

And the kids are apparently still outside.

"I'll get the kids, they need to know about this," Jed doesn't bother to get a smoke before he heads outside and sees Amaryllis yelling at the others to come inside, who were all huddled over the hole. Why weren't they heading inside, where it was dry and warm? The kids were still alive, wouldn't their mothers worry about them getting cold? Why are they over the hole ...oh hell.

"What do you see?" Jed yells as he makes his way over. Please don't tell me they woke up the big monster...

*

Heading towards the others at the hole on Deck #3, getting ready to get beat up by spider-monsters.

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
Lutwidge Aspen FP 4/5

Triumphant and beaming despite the rain and wind, Lutwidge pulls out his smartphone and raises it high--then lowers it before he slips and sends it flying. "We saw a spider!" he chirps brightly, setting his phone to play back the video he caught. "Actually, I think it's a Tager! So it's, like, a human that's been bonded with an eldritch being...which is even cooler! It's kinda drunk or something though...maybe it's looking for the hair of the dog that bit it? Or just exposed to whatever venom it makes itself? Or themselves? Ah, but I'm babbling too much--"

A gust of wind echoes as it blows through the cranes, as if to announce its agreement.

"What did you find?"

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
Amaryllis Armitage

Pulling out a communicator, Amaryllis pauses, giving a call over to Arthur. "Hey, I can hear you just fine, but this ain't a marathon, you need help, you stay safe until somebody can haul their butt over to give you a hand." On the other hand, she's not thrilled with the others huddled over a hole. "Seriously, what is everybody draggin' their heels for-", Amaryllis says aloud, looking over to the group. As Jed makes his way over. "- I dunno, it's like they've never seen a extraterrestrial before.", she replies, before following after Jed. "Well, except our little pinchy."

To Lutwidge, though, she asks, "Is it a talky sort of spider? Maybe it has some idea of what's going on here?" Jogging back over, she comes up back to the main group, hunching a little under the cold rain. "Might want to ask before pinchy down there gets any ideas."

Well, in a world where the mi-go are on talk shows, you don't judge based on looks.

AtomikKrab
Jul 17, 2010

Keep on GOP rolling rolling rolling rolling.

space crab


"Intriguing! also very loud, I bet the handbook has a section on communicating with mantispeople!"

from somewhere spacecrab has produced a large illustrated handbook written in an alien tongue (PERSUMABLY spacecrab language)

spacecrab begins flipping through his handbook looking for a section that deals with communicating with shrieking bug/alien/monster/people/things.

Dedman Walkin
Dec 20, 2006



Jed Raspers

"Arthur found a dead spiky thing - and two dead humans," Jed fills Amaryllis in. "Looks like they killed each other."

Looking over the others near the pit - with apparently one confirmed thing, and another unconfirmed bigger one still about, Jed points at the bridge. "Let's get inside and get all this sorted out!"

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.
Jake Bass

Jake's hands went to his headphones when he spotted the creature, but they soon relaxed. The beast didn't seem to pose much of a threat at the moment, wobbling around like a drunk at closing time. Jake felt relieved, but also slightly annoyed. He did kind of want to punch it in the face. Maybe he'd get a chance to if and when it got better and decided to try to snack on the group. He turned to the bridge, where Jed was.

"Yeah, probably best that we stick together in case there are more of these things and they aren't as...clumsy as this one. Also...rain. In my hair. Probably ruined at this point. Ah well, nothing to be done, I guess."

Jake waited for the others to finish up, then planned on heading to the bridge.

Monathin
Sep 1, 2011

?????????
?

BOOST CREATED: Arthur Douglas has Seen This poo poo Before.

Yeah, this was definitely not a good situation, Arthur knew as much from experience. Big, bulky, spindly sonuvabitch charges into range of a couple of bodies with decent firearms but not enough time to pump hot lead into the thing. He can remember a couple cases like that in Factory 7. Not the greatest moment.

"Yeah, poo poo." He acknowledges Jed's reaction - much the same as his own - before watching him head out. Amaryllis comes in over the communicator, and he at least acknowledges the point, talking to the eyeball.

"Well, if the rest of crew would hurry over instead of slacking on the deck, I suppose we'd be able to get going quicker. More to the point, did you see anything with these eyes of yours while surveying the deck? I'm not exactly betting on survivors, here."

He kind of grabbed the grip of his custom riveting gun uneasily. Bullets were too small and quick for this sort of thing. No, to put a dent in these guys, you needed something with a lot more heft, that's what he'd had found. Might not get all the way through them, but it puts a hell of a lot more stopping power into them - and when you got who knows what charging to crush you, stopping power is what you really want.

"Besides, if whatever is down in the holds is still tearing up the ship, we're gonna need to deal with him sooner, rather than later."

The Deleter
May 22, 2010
Spacecrab's amazing handy book does have a section on Tagers! Unfortunately, before he can read any exciting details about how these super-cool abominations against nature work, the Spider Tager suddenly acts. It spits a line of webbing from its mouth with a disgusting "hblurgh" noise, like Spider-Man throwing up. The line splats onto Lutwidge's chest, and then the Tager heaves, trying to yank him into the hold!

Pull Lutwidge into the hold with webs! (Physique): 4dF 0

Things then get worse. One of the windows of the accommodation block smashes to fragments, along with the rest of the wall, as something hurls itself out and lands on the deck with a thump.



pre:
Raging Tager

Good (+3) Mode - Beast

Skills: (+5 Tooth and Claw, +4 Provoke, Physique, Notice)

Aspects: Warrior Beast, It Will Not Stop

Stress: 1 2
This sonofabitch looks like Del Toro gave the design team of Free Wily some pointers. It grins with far too many teeth, standing between the heroes on the deck and the door to the accommodation tower. The claws tear rents into the deck. Then, just to make things worse, it flips you the bird. You have a moment to register that at least this one appears to be a thinking being before it bellows and charges at the group.

Chaaaaaaaarge! (Tooth and Claw, attacking the group near the hatch excluding Lutwidge): 4dF+4 5

The Deleter fucked around with this message at 22:55 on Nov 24, 2014

AtomikKrab
Jul 17, 2010

Keep on GOP rolling rolling rolling rolling.

spacecrab

Reacting to the charging... Whale Tager? spacecrab scuttles in front of a large shipping crate and waves his claws while calling out to the beast "over here! get yer crabssss over heeeere!" trying to get the beast to ram itself into the crate.


Provoke roll, total is a +3

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
Lutwidge Aspen FP 4/5
Phys OOO
Ment OOOO

"Well, I guess I can go ask, Amy," Lutwidge answers her without bothering to confirm if "Amy" is a good shortening for "Amaryllis". He slides his cell away and heads over to the breach in the hatch, leaning over more fully. "Helloooo again, spider Tager! If you can understand me, tap the--"

And then the spider shoots a big glob of sticky white stuff right at his chest. "Eh? Oh boy..." He grabs a hold of the hatch sections on both sides of his head and hangs on for dear life!

Is the Raging Tager attacking all of us, or is this a Create Advantage, or...? Anyway, I'm going to roll Physique to defend against the obvious attack from the spider tager. Don't pull me under (Physique): 4dF+3 4 And I think that's a boost for me!

"Aw, what's the matter, spider tager? Your webbing just not strong enough today? So cute...I feel like calling you Spinarak for some reason..." And as he talks, he swears he can see the tager cock its head appendage to one side.

Let's call it Ta'Ged and Confused or something.

Dedman Walkin
Dec 20, 2006



Jed Raspers
FP 5/5
Phys OOO
Ment OOO

Things went to poo poo in relatively quick order. First the thing in the hold webbed Lutwidge, then a new bigger thing exploded out of the bridge and charged at them. Jed quickly figured things out - Lutwidge was laughing, so either he was insane, or had the spider web handled. Or both.

The charging monster, on the other hand, needed to be dealt with. Seeing the SpaceCrab try to lure the beast into a crate, Jed snarled, then roared in defiance at the thing as he started to run at it. This thing wants to get to the kids? Bullshit, it gets me.

Countercharging the Raging Tager, in a Monster vs. Monster Bash! Rolling with Physique +3 and I get 4. Spending a Fate Point (FP 4/5) to tap my Cold Fists and Hot Lead Action Aspect for a +2, bringing my total to 6, beating it's 5.

The Deleter
May 22, 2010
The horrid whale-beast doesn't pay much attention to the tiny crab - after all, he's only tiny! Jed's Reagent-powered counterattack, however, is more impressive - he slams into the thing, despite it being twice as tall as he is, and the two come to a halt, locked in battle. The creature is cleary injured - there's a laceration from the impact, black tar running down its torso.

Raging Tager Stress: 1 2

The creature snarls. It's breath stinks of meat, and its muscles flex as it tries to force you down to the deck with the sheer weight of itself.

Create an Advantage (Tooth and Claw) - Pin Jed to the deck: 4dF+5 5 Make a Defend action

The Spider Tager does not know anything about Pokémon, and it is very displeased that it couldn't pull a skinny grad student into the hold. With a screech, it goes for the ladder, limbs contorting as it begins to make its way up to the deck. You only have a second or two before it gets there - what do you do?

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.
Jake Bass

https://www.youtube.com/watch?v=TvhX_XyPcVc

Oh, now this is what I was looking for. Jake slapped on his headphones, feeling the beat pulsing into his ears, and then reverberating throughout his entire body. He winced as the cold rain hit his naked skin, his synthsuit already flaking away a little bit, pieces hovering in the air like clingy groupies. He looked from one situation to the other. Jed seemed like he was handling himself well. Lutwidge (Lut? Luty? Nickname later), on the other hand, could probably use some help. He sprung into action. Quite literally, actually, springing into the air like a bird.

He positioned himself into the air above the tager climbing up the ladder, then drove himself downwards, foot first. As he fell, he made eye contact with the creature. He winked.

Combat: 4dF+7 = 8

Not good enough. This is too cool to gently caress up! Jake intensified his powers, and a flare appeared around his descending foot, which, paired with the increasing number of synthsuit pieces trailing behind him, made him look like an iridescent, rainbow-colored comet entering orbit.

Invoking Beats by Dre aspect for +2 = 10

Dedman Walkin
Dec 20, 2006



Jed Raspers
FP 4/5
Phys OOO
Ment OOO

Jed had the thing's attention - for good and bad. While it was good his blows managed to drive it back and hurt it, now it was trying to crush him with it's bulk. Perhaps, if he wasn't in a strange chemical-induced rage-state, Jed could have thought about using it's bulk against it, and judo-throw it to the ground.

But that was thinking for people who weren't currently undead rage machines. FIGHT BACK, FIGHT KILL

*

Unfortunately, the whale-monster's size and bulk allowed it to just pick Jed up and slam him down on the dock a few times.

Going to Defend with my Physique +3, and out-muscle the monster. The Result: ONE Ain't no way I can counter that with a +2 Invoke.

So yeah, down goes Frasier.

AtomikKrab
Jul 17, 2010

Keep on GOP rolling rolling rolling rolling.

spacecrab
Fate 3/5
Physical S: OOOO
Mental S: OOO


spacecrab realizes his clever ruse has failed, and as Jed is slammed into the floor leaps into action. Literally leaps, right onto the raging tagers shoulder where he lunges forward using an ancient spacecrab combat technique! That is to say he tries to pinch the tager in the eye, the very large and vulnerable eye.


Combat roll, its a 3, but I activate my "expecting large targets" and pay a fate to use KRAB BATTLE, For a +7

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
Amaryllis Armitage

As the creature rushes her, Amaryllis leaps away, but pauses as Jed jumps into the way. Looking over its rampage, she declares with a sweep of her arm, "In the name of the Dark Pharaoh, and the ancient laws of-" The squints as the creature gets leaped on by a dangerous rainbow and an angry crab, relaxing her pose. "- on second thought, I'm feelin' kinda sorry for the big guy."

Going to create a new stunt: Inviolate Dramatic Pose: +2 to Athletics when you have not performed an attack during this scene.

Which gives her a 7 on Athletics for Defense!


With another bound, she launches herself towards the hatch, and as she does so, the red eye on her veil starts to glow. "Hey, you! Get your sticky hands offa him!" Reaching up, she gathers crimson power from the eye, and then turns about in a bang, launching the energy from her hand in a discordant blast of sparkling red energy from a fingergun. "Bang!"

Rolling to make an attack against the unfriendly neighborhood Spider Tager, with a 3, but I'll spend a Fate Point to invoke Elegance in Brutality and Violence to increase it to a 5. Her weapon is rated at 4 from Three-Lobed Burning Eye.

Monathin
Sep 1, 2011

?????????
?

Arthur Douglas

Vaguely hearing commotion on the outside, he moves to the entrance of the Accomodation Deck for a moment - as much as he rushed ahead, he was a little bit concerned that they hadn't made it inside yet - there was a storm after all.

And then he got to catch a glimpse of monsters crawling all over the deck, especially the one pinning Jeb, he quickly reaches for his Rivet Gun, planning to place some well-placed bullets into the big guy's backside-

Until he sees a flare of a comet come down on the spindly one and the crab shoot up off one of the crates and go for the big one's eyes.

Arthur allows himself a small smile as he lowers the makeshift weapon. Well, good to know he wasn't the only person prepared for a brawl.

He turned himself around, talking to the eyeball still following him.

"This thing seems like it's one bad brawl from falling apart at the seams, so be careful. When you guys are wrapped up, head in here and dry off and figure out where you wanna go from there. I'm gonna try and see if I can't get some work done in the Engine Room - if I can't fix something down there, it can't -be- fixed, and I'm thinkin' that might spell problems if things get worse...which they will."

He moves to the ladders, grabbing the one headed below deck. Engine Room should be just below, it's probably not a bad idea to find out what the damage is down there. He keeps his cobbled-together gun nearby, scanning as he heads his way down below.

Moving to the Engine Room to search things out!

Notice: Scanning the Ending-I mean Engine Room: 5, not good enough! I invoke Artie's Seen This poo poo Before Boost - Monsters and machines in disrepair are old hat to Artie, he knows what to look for.

Monathin fucked around with this message at 23:24 on Nov 25, 2014

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
Lutwidge Aspen FP 4/5
Phys OOO
Ment OOOO

Lutwidge is a bit distracted by scraping off a sample of the sticky white stuff for later analysis to even notice all the fighting that's broken out around him. By the time he's got it safely ensconced in his pocket, the big one has already been fought by half the team! He did notice Jake jumping down into the hatch after the spider tager though.

"Hey, Jake!" he calls out as he prepares to follow down the ladder. "Wait up! I wanna see Spinarak up close too~" As he gets inside the hatch, he takes a moment to figure out how the devil he can seal up the hatch so that Spinarak can't pull the same trick it tried with him on any of his teammates. Ah, why couldn't everything be as easy as biology? Perhaps the same silk could be used...?

I'm going to seal up this hatch to prevent Spider Tager from interfering with the fight on the deck. Rolling science!
[21:30:32] <Davin_Valkri> !r fudge+3
[21:30:33] <Krysmbot> Davin_Valkri, +-+-+3 = 3

The Deleter
May 22, 2010
The multicoloured comet of power that is Jake Bass slams the poor Spider Tager right into the hold with a sound like God slamming Satan’s head in a car door, causing the ship to rock violently upon impact. Something goes crack under your foot, and the creature shrieks just as Armitage’s bolt of power impacts and puts it down for good.

Bless you, Tager.

Blager.

K.O.

You take a moment to look around (Lutwidge joining you and handily sealing the hatch behind him with spider-gunk) and you see two things. First of all, there’s chalk circles on the floor, a few knocked-over candles, and what appears to be an altar. Doesn’t take a genius to figure out what this is. Someone was doing something down here - something culty. Is culty even a word? Whatever.

Hold No 3
Revealed Location Aspects: Makeshift Ritual Site


Secondly, there’s another pair of Tagers down here, watching in total disbelief.



There’s a pause, and then the two shift, their symbiote flesh merging back into their clothes.



“We give.” This is the man, looking as if he had just bore witness to a bomb landing on his car.

quote:

Bei Zehnhua
Aspect: Undercover Cult Initiate, Komodo Tager, ???

“Yeah, totally. We surrender! No worries, right?” The girl giggles nervously. “Not gonna do a thing. You’re Jake Bass, right? Yeah? Big fan. Don’t hurt me.” Her gaze flicks over to Lutwidge for maybe a little too long, then back to Jake.

quote:

Longkai Tai
Aspect: Cult Muscle, Owl Tager, ???

The Tagers concede the fight!
Situation aspect: Jake Bass Owns Da Place


Back on the deck, the Raging Tager snarls as it overpowers Jed, slamming him about the deck like a rack doll before hurling him into a shipping crate. Thankfully for the revenant gumshoe, the beast doesn’t get to press the attack, as spacecrab unleashes a whole can of pinch-fu pain on his eye. The eye leaks black fluid, and the beast roars and swats at the crab, before falling to the deck. Looks like it’s too busy writhing in agony to -

A limb snaps out iat Spacecrab!

The Raging Tager is technically Taken Out, but it has the aspect “It Will Not Stop,” so it makes sense that, unfortunately, a flailing limb would send poor Spacecrab flying towards the edge of the boat! Feel free to negotiate in OOC - otherwise, take your Fate point.

Arthur makes it to the Engine Room!



Engine Room
Location Aspects: Heavy Machinery, Maintainance Overdue, ???


Your eagle eyes note that this is all pretty standard here. Engines seem to be intact, but they’ve not been maintained for a while. There’s a more pressing concern here than the run-down machines, though.



Location Aspect: Scrying Jammer

There appears to be a funky machine of some kind down here. The Tagers - if it is them who caused this ruckus - trie dto tuck it behind a crossroads of coolant piping, but you’re just too good and spot it almost instantly. It’s possibly the source of the anti-scrying waves mentioned in the report, but you can’t confirm its origin or its precise function without a closer look.

Arthur gets another Boost!

Map here when I get the time.

Monathin
Sep 1, 2011

?????????
?

Arthur Douglas is (B) At Home Among Machines.

He feels the ship rock as what he assumes Bass lands his hit. Jeez, no wonder the kid was so popular, that had to have been a hell of a hit. He was right to be worried about how much punch this team packed, this wasn't a ship made to deal with super-kicks and laser blasts.

A quick scan reveals the Engine Room to be in a lot better shape than he thought. They hadn't been cycled for a while, and he's nearly ready to get them up and running before he catches something under the cooling. What kind of fool would block the airflow under a coolant pi-

Oh.

Oh.

"You still listening, Amaryllis?" He talks back to that eyeball. "Found something interesting in the engine room. Might be why Misk couldn't get a bead on this place before sending us in - looks like someone didn't want us to find it. I'm gonna crack it open and see what I can do."

He was starting to get used to the eyeball, at least it gave him a reason to talk to himself, as he procured some simple tools from the wristguard on his APPROACH and started to poke the thing open.


Rolling Science - Electronic Engineering to tinker with the Scrying Jammer! 0+4=4, and I'm invoking At Home Among Machines for a Reroll!

Oh poo poo, that wasn't the right wire.

Monathin fucked around with this message at 23:10 on Nov 26, 2014

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
Lutwidge Aspen FP 4-2/5
Phys OOO
Ment OOOO

Finally climbing from one area of the ship to the other without slipping and falling on his rear--thanks, spider silk sealant!--Lutwidge brushes himself off, waves a cheery acknowledgement at Jake's badass spider-kicking skills, and gives a short, brief bow to the now humanoid (aww...) Tagers. He's still smiling like a giggling schoolgirl, though. Who would have guessed that this trip would have resulted in so much direct experience with xeno-life?!

"Hello, my friends!" He greets them amiably, as if their spider ally (maybe an ally, maybe not) hadn't tried to kill him and Jake hadn't floored them. "Sooo...you know Jake, I'm Bachelor Aspen, but you can call me Lutwidge! He and I and our friends topside are here because this ship was thought lost." He leans casually against one of the shipping containers. "And now we know you're here! And you've got some really funny interior decorating." He points at the impromptu altar, then shrugs and grins at the lady tager. "Sooo...would you like to explain what you're doing in the hold of a ship adrift?" He cocks his head, smiles a little wider, then points at Jake. "Or does he need to strip again?"

Lutwidge is doing what he does best--buttering them up with Rapport for a good-cop bad-cop act!
[23:10:28] <Davin_Valkri> !r fudge+3
[23:10:29] <Krysmbot> Davin_Valkri, +---+3 = 1
Invoke Too Sexy for my Labcoat for a reroll...
[23:11:13] <Davin_Valkri> !r fudge+3
[23:11:14] <Krysmbot> Davin_Valkri, --/-+3 = 0
...Invoke Bachelor for Life for another reroll...!
[23:11:42] <Davin_Valkri> !r fudge+3
[23:11:43] <Krysmbot> Davin_Valkri, /+/-+3 = 3

Dedman Walkin
Dec 20, 2006



Jed Raspers
FP 4/5
Phys OOO
Ment OOO

Jed staggered back to his feet after the beast beat the ever-loving poo poo out of him. He winced as he heard some meaty snaps and crackles as he got up. While his dead flesh didn't really register pain, the the pops and snaps meant quite a few of his bones were broken, and movement was going to be ...interesting until whatever chemicals in his system would let him heal.

Jed scanned the scene, trying to locate the others.

Arthur - not here. Probably still inside.
Dead beast - good. Ha. gently caress you. Jed managed to work up enough bloody phlegm to spit at the downed foe.
Amaryllis - around. Good. One of the team physically accounted for.
Lutwidge - not here. Where is he?
Jake - not here. Where is he?
Spacecrab - almost falling off the boat. Not good!

"Hang on!" Jed yelled as he ran as fast as a broken animated corpse could.

After talking with The Deleter, Jed now has the temporary aspect Bent, Folded, Spindled, but not Mutilated, to represent his broken bones. And currently rolling Athletics +4 to try to save SpaceCrab from going overboard.

The Roll Results: 5

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
Amaryllis Armitage

Amaryllis blinks as the door's shut on her, but is more struck by the trouble with the collapsing tager and an airborne crab. She springs after, quicking springing across the containers as she follows after Jed. Of course, this means they're split into three groups - but Jake looks like he can take care of himself after that recent show of power. The crab, on the other hand.

"Hey, hang on there, pinchy, literally!"

The Deleter
May 22, 2010


Lutwidge's implied threat causes Tai's eyes to dart between the two, and she giggles crazily. "Yannow, I don't think that'd be such a bad idea -"

"Seriously?" Bei shoots Tai an annoyed glance. "You're doing that now? Don't tell them anything. Just because we surrendered -"

Tai Aspect revealed: Sucker for a Pretty Face.
Bei Aspect revealed: Fite Da Powah


"You wanna get dubstepped to death my Miskies because you don't wanna tell them what they'll probably figure out themselves?" Tai turns back to Lutwidge. "We're from the Fang, and we-"

"Shut up!" Bei's hands are balled into fists, but your PDAs have already picked up the name and are whizzing to supply you with info.

quote:



Order of the Fang
Aspects: Cult of the Tager; Cleanse the World; We'll Give You The Power


The Order of the Fang is a worldwide cult that believes it is their destiny to sweep the world clean of human life and prepare it for their gods. (Note: All known Old Ones have denied involvement with the Order). They accomplish this via turning the most talented of their converts into Tagers to be used as soldiers. The precise ritual used to convert them is unknown. Some hardcore sects of the cult are suspected to use sustained torture methods in their rituals.

Possession of Tager eggs is illegal as per Ordnance 17 of the Extraterrestrial Goods Act.

Looks like that Bei keeps shutting down Tai, and it'll be tricky to get answers with him in the way. This could be a good scene for a Brainstorm - hit me up on irc or OOC if you want to do one!

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Jed manages to catch the Spacecrab! Well, You've grabbed him at least. He's got quite a pull on him. (See OOC thread for what's going on here.)

Looks like the Raging tager has stopped struggling, too! Who wants to be first to approach it?

One of Amaryllis' eyes notices that the figure on the bridge has vanished.

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Speaking of teamwork, Arthur, all by his lonesome and displaying very little teamwork, is in trouble. He's worked with machines before, but he doesn't expect the jammer to give of a pulse of... something. Red lights flash in his suit as the energy runs through his systems - looks like it's some kind of self-defence mechanism. Nothing too serious, but worrying nonetheless. He'll have to get that looked at.

Poor Arthur suffers a Mild Consequence of Suit's on the Fritz.

The jammer makes a "byoooo" noise. Seems it was only a one-shot thing - now the only obstacle to figuring this thing out is time, which you have plenty of.

The Deleter fucked around with this message at 22:49 on Nov 28, 2014

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AtomikKrab
Jul 17, 2010

Keep on GOP rolling rolling rolling rolling.

spacecrab
Fate pool: 3+1=4
Stress
Phys: OOOO
Ment: OOO

Caught by surprise the intrepid spacecrab is hurled down the length of the ship to crash right into the undead clutches of Jed, but the tager put out a lot of force with that last blow and they are hurtled still. Surprisingly they crash through the open hatch of hold 1 and tumble down the ladder, spacecrab being unable to use his superior crabgility due to being tangled in Jed.

AtomikKrab fucked around with this message at 22:38 on Nov 28, 2014

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