Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
The Deleter
May 22, 2010
“In short, Howard was a twitch, boys and girls, and that's all there is to it."
— Rudimentary Peni, "Twitch"




The Taiwan Strait
01:00 AM
Monday 17th November, 2135




The VTOL ride in is uncomfortable, noisy and miserable. This isn’t a Miskatonic bird - those are reserved for emergencies. This is some jalopy clubbed together by a crazy chiphead from Taiwan, and you can’t tell whether or not it’s turbulence from the dreadful weather outside or his piloting that’s shaking you around.

“WHOOOOOO”



The Taiwanese girl, currently taking residence in the pilot seat turns and grins at you, her unlucky passengers. “Heyyyy, nice weather we have! Sit outside in it, get a tan, yeah?” She laughs just as a fork of lightning rips through the sky and monochromes the world for a moment. Then she turns and begins stabbing and pulling at the controls again. Thank god you only need her for this one job.

Your various PDAs, superglasses and other devices light up, giving you a distraction from your pilot’s clear insanity.

quote:

MISKATONIC INCORPRATED
“The Future Is Bright”


CASE FILE #6283-THETA

ASSIGNED OPERATIVES
  • ARTHUR DOUGLAS
  • JED RASPERS
  • LUTWIDGE ASPEN
  • AMARYLLIS ARMITAGE
  • JAKE BASS
  • "SPACECRAB"
MISSION BACKGROUND
On Tuesday 4th November 2135, the container ship Hopeful Sunset, owned by Chinese shipping corporation KuaiFeng, vanished in the Taiwan Strait with all 25 members of her crew.

The incident occurred at 8PM that evening. The last received transmission was a regular hourly check from the ship’s automated transponder at 7:15 PM. When the check was failed at 8:15 PM, KuaiFeng attempted to raise the Hopeful Sunset on radio, but found the ship had vanished.

The ship emerged at 21:46 PM yesterday, several miles off course. Attempts at radio contact have been unsuccessful, Scrying attempts have detected that the ship is emitting disruptive energy signatures, preventing astral recconasaince measures from being taken. Visual contact has reported no signs of life.

OPERATIVE OBJECTVES
  • Investigate nature of disappearance
  • Check that crew are safe and well, and that cargo is secure
  • Investigate nature of disruptive energy signatures

OPERATION LEVEL GREEN
  • Operatives may do anything within reason to complete the mission.
  • KuaiFeng has requested that the ship remain intact and afloat in order to be recovered. A clean operation will be rewarded.

POSSIBLE HAZARDS
  • Energy signatures bear resemblance to Yuggothian jamming technology. Possibility of radical Royalist Mi-Go involvement.
  • Some members of crew have criminal backgrounds in cults, including the Order of the Fang, the Pipers and the Ry’leh Family. Possibility of cult involvement.
  • Medium probability of Jade Star military operatives being deployed to recover ship. Attempt to co-operate if possible.

LINKED FILES
  • Radio logs prior to incident
  • Ship’s Inventory
  • Crew Profiles
  • Company profiles



Looking out of the portholes, you can see the ship below. It looks like it should be creaking from its own weight. The deck is mostly bare, save for a few shipping containers haphazardly tied down - the rest no doubt wrenched away by the storm. The bridge tower and the small cranes along each side jut out like decaying teeth. Lights flicker intermittently along the length of the ship. This thing is a ghost.

“Home sweet home!” Your pilot brings the VTOL down in a shuddering slow descent, hitting the deck at the bow of the ship with a clang before drawing back up. “Whoops! Haha, okay, good luck to you. I’ll stick around if you need to get out, yeah? Don't die!”

She flies up into the night sky as you disembark. The rain pounds at your bodies mercilessly, and the ship’s swaying is just enough to be disorienting without throwing you about too much.

Deck of the Hopeful Sunset
Situation Aspects: Dreadful Weather, Slippery, Handrails, Shipping Containers, Bigass Cranes

Wonderful.



quote:

The Hopeful Sunset
  • The Hopeful Sunset’s deck is a single zone. Crossing it requires beating +2 with whatever skill you think appropriate (most likely Athletics or Physique). You won’t fall off the side or suffer severe consequences for failing - your arrival will be a bit undignified and take longer than usual.
  • All of the holds are their own zone.
  • Each hold has ladder access to the deck above it via a hatch. There are also large doors set in the floor for accepting more shipping containers, which could be opened if you find the right panel.
  • The engine rooms and the bridge can be accessed from the accommodation tower, which can be accessed from the end of the deck. The engine room can also be accessed through a door in No 5 Hold.
  • Poor Spacecrab cannot bring his walker along - it is too heavy! Instead, he's been given a pack of Crab-Sized Engineering Tools,which can be invoked for a +2 to any action that involves mechanics, science, or crab versions of both.

Welcome to Miskatonic Inc, everybody! Please post your character sheets in here in your first post - just stats, no fluff - and then link to them in future posts. Rolls can be done either on IRC, or rolling Fate dice on Orokos, using the campaign name "Miskatonic Inc." Good luck, operatives.

OOC Thread: http://forums.somethingawful.com/showthread.php?threadid=3680355

The Deleter fucked around with this message at 22:23 on Nov 18, 2014

Adbot
ADBOT LOVES YOU

The Deleter
May 22, 2010


Situation Aspects: Expecting Large Targets - 1 Free Invoke!
Location Aspects: Dreadful Weather, Slippery, Handrails, Shipping Containers, Bigass Cranes


Warning - map totally not to scale.

Amaryllis' eyes manage to get a pretty clear view of what's up ahead. There's no immediate dangers - anything that wasn't securely held down already has already been swept away by the storm. You have a clear line of sight to the end, and you can see that the lights are on in the bridge, but nowhere else. It seems there might be somebody at the bridge - you can make out an indistinct figure, but your eyes will have to move in closer to see anything better in this weather. You can also see what Spacecrab was talking about - there's visible damage along the hull, particuarly near the middle section -

Where Lutwidge has just taken his pratfall. He's unhurt, but he's near the hatch down into No 3 Hold, which appears to have been forced open and is letting the rain in. From within, he hears a growl - big, like no animal on earth, and lasting for a few seconds before it stops abruptly.

Arthur, being much more professional and aided by a suit, makes it to the lower accomodation area. It's more sheletered, and he slips into...



Lower Accomodation Tower
Location Aspects: Faulty Lighting, Lots of Makeshift Weapons, Something Smells


Arthur stands in the Galley - not as big or as clean as this picture, but close enough. Through the nearby doorway, past the flickering lights, he can see a hallway with what appear to be ladders upwards and downwards, and a modestly furnished recreation room beyond. The sway of the ship is still here, but the weather is now blissfully at bay. It's warm, too. One of Amaryllis' seeing eyes has followed you in, relaying this to back to her.

The lights are flickering. Odd. And there's a strange smell here - sticky sweet, like rotting fruit. It's not overly strong, but it's thick in the air. The television in the rec room - an old-world flat-screen bolted to the wall - hisses with static.

The Deleter
May 22, 2010
It’s pretty dark in the hold. A gust of sickly-sweet rotting odor blows from within as Spacecrab’s torch illuminates the gloom…



Hold No 3
Location Aspects: Poor Lighting, ???, ???


It’s dark, gloomy, and it has nothing inside. No crates, no signs of life. Except the thing that blunders, shrieking, into the light of Spacecrab’s torch.



pre:
Spider Tager

Good (3): Tager

Skills: +5 Agility, +4 Tooth and Claw, Will, Notice

Aspects: Warrior Beast, Does Whatever A Spider Can

Stress: 1 2
The creature is probably not the one that caused the damage to the ship - it’s too spindly for that. However, the blood caked down its front and on its claws and fangs is no joke. It stumbles back and forth drunkenly, swiping at the light from the torch and making hissing, growling noises of frustration. Lutwidge has a perfect shot of the insect-thing, and all of his lessons on xenobiology come back to him.

Arthur notices a smear of blood in the corridor, and follows it into, well…



Thankfully, whatever this is, it is dead. The body, slumped against the portside wall of the hallway, is riddled with bullets and leaking black stinking ichor all over the floor - the source of the nasty smell. Two other bodies - human, in warm clothing - lie nearby, one with his head smashed in and one with her torso pierced by one of the creature’s spines. Their sub-machine guns are discarded near where they fell. There’s no overt cult symbols or ritualistic components - a fight went bad here.

Arthur Succeeded with Style and gets a Boost!

What the hell happened on this ship?

The Deleter fucked around with this message at 20:49 on Nov 21, 2014

The Deleter
May 22, 2010
Spacecrab's amazing handy book does have a section on Tagers! Unfortunately, before he can read any exciting details about how these super-cool abominations against nature work, the Spider Tager suddenly acts. It spits a line of webbing from its mouth with a disgusting "hblurgh" noise, like Spider-Man throwing up. The line splats onto Lutwidge's chest, and then the Tager heaves, trying to yank him into the hold!

Pull Lutwidge into the hold with webs! (Physique): 4dF 0

Things then get worse. One of the windows of the accommodation block smashes to fragments, along with the rest of the wall, as something hurls itself out and lands on the deck with a thump.



pre:
Raging Tager

Good (+3) Mode - Beast

Skills: (+5 Tooth and Claw, +4 Provoke, Physique, Notice)

Aspects: Warrior Beast, It Will Not Stop

Stress: 1 2
This sonofabitch looks like Del Toro gave the design team of Free Wily some pointers. It grins with far too many teeth, standing between the heroes on the deck and the door to the accommodation tower. The claws tear rents into the deck. Then, just to make things worse, it flips you the bird. You have a moment to register that at least this one appears to be a thinking being before it bellows and charges at the group.

Chaaaaaaaarge! (Tooth and Claw, attacking the group near the hatch excluding Lutwidge): 4dF+4 5

The Deleter fucked around with this message at 22:55 on Nov 24, 2014

The Deleter
May 22, 2010
The horrid whale-beast doesn't pay much attention to the tiny crab - after all, he's only tiny! Jed's Reagent-powered counterattack, however, is more impressive - he slams into the thing, despite it being twice as tall as he is, and the two come to a halt, locked in battle. The creature is cleary injured - there's a laceration from the impact, black tar running down its torso.

Raging Tager Stress: 1 2

The creature snarls. It's breath stinks of meat, and its muscles flex as it tries to force you down to the deck with the sheer weight of itself.

Create an Advantage (Tooth and Claw) - Pin Jed to the deck: 4dF+5 5 Make a Defend action

The Spider Tager does not know anything about Pokémon, and it is very displeased that it couldn't pull a skinny grad student into the hold. With a screech, it goes for the ladder, limbs contorting as it begins to make its way up to the deck. You only have a second or two before it gets there - what do you do?

The Deleter
May 22, 2010
The multicoloured comet of power that is Jake Bass slams the poor Spider Tager right into the hold with a sound like God slamming Satan’s head in a car door, causing the ship to rock violently upon impact. Something goes crack under your foot, and the creature shrieks just as Armitage’s bolt of power impacts and puts it down for good.

Bless you, Tager.

Blager.

K.O.

You take a moment to look around (Lutwidge joining you and handily sealing the hatch behind him with spider-gunk) and you see two things. First of all, there’s chalk circles on the floor, a few knocked-over candles, and what appears to be an altar. Doesn’t take a genius to figure out what this is. Someone was doing something down here - something culty. Is culty even a word? Whatever.

Hold No 3
Revealed Location Aspects: Makeshift Ritual Site


Secondly, there’s another pair of Tagers down here, watching in total disbelief.



There’s a pause, and then the two shift, their symbiote flesh merging back into their clothes.



“We give.” This is the man, looking as if he had just bore witness to a bomb landing on his car.

quote:

Bei Zehnhua
Aspect: Undercover Cult Initiate, Komodo Tager, ???

“Yeah, totally. We surrender! No worries, right?” The girl giggles nervously. “Not gonna do a thing. You’re Jake Bass, right? Yeah? Big fan. Don’t hurt me.” Her gaze flicks over to Lutwidge for maybe a little too long, then back to Jake.

quote:

Longkai Tai
Aspect: Cult Muscle, Owl Tager, ???

The Tagers concede the fight!
Situation aspect: Jake Bass Owns Da Place


Back on the deck, the Raging Tager snarls as it overpowers Jed, slamming him about the deck like a rack doll before hurling him into a shipping crate. Thankfully for the revenant gumshoe, the beast doesn’t get to press the attack, as spacecrab unleashes a whole can of pinch-fu pain on his eye. The eye leaks black fluid, and the beast roars and swats at the crab, before falling to the deck. Looks like it’s too busy writhing in agony to -

A limb snaps out iat Spacecrab!

The Raging Tager is technically Taken Out, but it has the aspect “It Will Not Stop,” so it makes sense that, unfortunately, a flailing limb would send poor Spacecrab flying towards the edge of the boat! Feel free to negotiate in OOC - otherwise, take your Fate point.

Arthur makes it to the Engine Room!



Engine Room
Location Aspects: Heavy Machinery, Maintainance Overdue, ???


Your eagle eyes note that this is all pretty standard here. Engines seem to be intact, but they’ve not been maintained for a while. There’s a more pressing concern here than the run-down machines, though.



Location Aspect: Scrying Jammer

There appears to be a funky machine of some kind down here. The Tagers - if it is them who caused this ruckus - trie dto tuck it behind a crossroads of coolant piping, but you’re just too good and spot it almost instantly. It’s possibly the source of the anti-scrying waves mentioned in the report, but you can’t confirm its origin or its precise function without a closer look.

Arthur gets another Boost!

Map here when I get the time.

The Deleter
May 22, 2010


Lutwidge's implied threat causes Tai's eyes to dart between the two, and she giggles crazily. "Yannow, I don't think that'd be such a bad idea -"

"Seriously?" Bei shoots Tai an annoyed glance. "You're doing that now? Don't tell them anything. Just because we surrendered -"

Tai Aspect revealed: Sucker for a Pretty Face.
Bei Aspect revealed: Fite Da Powah


"You wanna get dubstepped to death my Miskies because you don't wanna tell them what they'll probably figure out themselves?" Tai turns back to Lutwidge. "We're from the Fang, and we-"

"Shut up!" Bei's hands are balled into fists, but your PDAs have already picked up the name and are whizzing to supply you with info.

quote:



Order of the Fang
Aspects: Cult of the Tager; Cleanse the World; We'll Give You The Power


The Order of the Fang is a worldwide cult that believes it is their destiny to sweep the world clean of human life and prepare it for their gods. (Note: All known Old Ones have denied involvement with the Order). They accomplish this via turning the most talented of their converts into Tagers to be used as soldiers. The precise ritual used to convert them is unknown. Some hardcore sects of the cult are suspected to use sustained torture methods in their rituals.

Possession of Tager eggs is illegal as per Ordnance 17 of the Extraterrestrial Goods Act.

Looks like that Bei keeps shutting down Tai, and it'll be tricky to get answers with him in the way. This could be a good scene for a Brainstorm - hit me up on irc or OOC if you want to do one!

---

Jed manages to catch the Spacecrab! Well, You've grabbed him at least. He's got quite a pull on him. (See OOC thread for what's going on here.)

Looks like the Raging tager has stopped struggling, too! Who wants to be first to approach it?

One of Amaryllis' eyes notices that the figure on the bridge has vanished.

---

Speaking of teamwork, Arthur, all by his lonesome and displaying very little teamwork, is in trouble. He's worked with machines before, but he doesn't expect the jammer to give of a pulse of... something. Red lights flash in his suit as the energy runs through his systems - looks like it's some kind of self-defence mechanism. Nothing too serious, but worrying nonetheless. He'll have to get that looked at.

Poor Arthur suffers a Mild Consequence of Suit's on the Fritz.

The jammer makes a "byoooo" noise. Seems it was only a one-shot thing - now the only obstacle to figuring this thing out is time, which you have plenty of.

The Deleter fucked around with this message at 22:49 on Nov 28, 2014

The Deleter
May 22, 2010
Hold No 1
Location Aspects: Poor Lighting; ???


Jed and Spacecrab tumble into Hold Number 1! Thankfully, both of them are experienced at falling down things, so they don't injure themselves any further as they hit the metal floor. The lights are completely out here, but the room is softly illuminated by the contents of one of the shipping crates, which has been opened to reveal...



Revealed Location Aspect: Tager Egg Storage

There appears to be about ten of these eggs left, softly glowing. The rest have burst open, leaving a sickly smell and weird gel-like residue everywhere. Where exactly they've gone, you're not sure. All together, there's about twenty-five of the things - one for each of the crew. They don't fill the crate entirely - just a small space in front, with the rest occupied by multiple boxes of what appear to be electronic goods.

You're pretty sure you saw a movie like this once.

---

Arthur's trip to hold 3 is uneventful. There's no resistance from any other Tagers - you encounter a dead one, looking like HR Giger tried to draw a bumblebee from memory, surrounded by a few more bodies. Hold 4 is more interesting, as there appear to be a few open crates of cheap sSMGs and AKs, along with another body and a scorch mark on the wall. The fighting was pretty sustained here.

Hold No 5
Location Aspects: Poor Lighting; Shipping Crate Maze, Corpses


Hold No 4
Location Aspects: Poor Lighting; Crates of Weapons


---

Bai shoots Tai an ugly glance, but then Arthur clanks into the room in his suit and he sighs in resignation. "Sure. Can't argue with Miskies."

"Don't hurt him," Tai pleads. "We'll tell you everything you want to know."

Bai walks forwards, and you're very aware that there's hidden power under his skin, his muscles moving like they know precisely where to go. If only you could get at that power... if only you could have a look, and see what's going on under the skin...

Compel time - I'll give Lutwidge a Fate Point if he gets a little... too enthusiastic with the dissuading. As in, laser scalpel dissuading. After all, his Sufficiently Advanced Thinking is Indistinguishable from Madness!

---

One of Armitage's eye demons, flitting around the empty accommodation rooms, manages to catch a glimpse of something dark and very, very fast, before it is crushed and killed.

The Deleter
May 22, 2010
Arthur and Jake Bass

Arthur notices a few familiar symbols on the walls - appeals to Yog-Sothoth, the Great Old One of Time and Space. He's often invoked when things change or mutate. The circles are filled with appeals to change, to adapt and to overcome. A couple of cross-references with the databanks confirm it - the room is set up for a massive Rite of Sacred Union, the fancy term for bonding with the Ta'Ge symbiotes and becoming a horrible ragemonster. Normally this takes place over a long period of time, because gaining control over said ragemonster powers is difficult and requires almost monk-like self-control, but it looks like whoever set this up was in a rush.

Fun fact - the Ta'Ge are probably Yog's spawn. That jerk gets around.

---

Jed and Spacecrab

Nobody knows if tager eggs are safe to eat. For humans, at least, it's not reccomended. Spacecrab is free to try.

---

Lutwidge

Bei's not focusing on the good bachelor at the moment. He's looking idly at one of the weapon crates.

"Well, it was the captain's idea. He was the leader of our cell, and he thought that if we got a job with the shipping company and hijack a boat, we could -"

He turns, and his eyes widen at the sight of the laser scalpel. He backs up, hitting the crate of weapons and causing them to rattle and tip over.

"Woah, hey! You said no cutting! What the gently caress, rear end in a top hat?!"

His skin is shifting, heralding a panicked transformation. Quick, Lutwidge, what do you do?

---

Amaryllis

Amaryllis only makes it a short distance before she sees someone coming onto the deck.



The middle-aged chinese man stumbles in the rain. His hat is off, and Amaryllis can see something is pushing through the skin on his bald head, leaking pus and fluid that's being washed away by the rain. He peers up at the girl with grey eyes. His mouth splits into a grin. Your PDA picks up his face immediately - Captain Jiang Zhaokuang, small-time captain, arrested once on suspicion of conspiracy to cause massive disturbance. Nothing was proven, which is why he's standing here...

"So, the dogs of the corporation have come for me, hm? Well, I am happy to oblige them."

He transforms, right there. Bones crack, skin shifts, blood pours.



"Y'AI'NG'NGAH! YOG-SOTHOTH!"

The voice goes right through you and out the other side. The tentacles reach out for Amaryllis, the monster grinning blue light through shark teeth.

quote:

Captain Jiang “Ao Kuang” Zhaokuang
Concept: Cultist Captain

Good Mode +3 - Dragon Tager

(+ 4 Tooth and Claw, Notice, +3 Provoke, Combat)
Fair Mode +2 - Captain
(+2 Vehicles, Physique, Contacts)

Stunts:
Tager: +2 to Physique whilst transformed into a Tager
Rage of the Dragon: May spend a Fate Point to ignore pain, but at a cost.

Stress: 12(34) Physical, 12 Mental
Consequences: Minor, Major

quote:

Combat Order: Amaryllis, Zhaokuang, then whoever gets to the deck in order of their arrival.

The Deleter fucked around with this message at 22:05 on Dec 1, 2014

The Deleter
May 22, 2010
Map here

The Deck

As Arthur rockets to the deck and Spacerab and Jed burst through the hatch of hold 1, Zhaokuang flinches at the stunning pose that Amaryllis pulls. There’s sparkles and everything! Who wouldn’t be stunned? The Tager lets out a low rumble.

“Haaah, a servant of the Mad Piper. It will be a pleasure to pick my teeth with your bones, little pawn.”

He’s not rushing to the offense, though - the name of Nyarlathotep carries a hell of a lot of weight amongst the cults! Amaryllis gets a boost!

As the other Operatives make it to the deck, Zhaokuang growls. Instead of attacking them directly, the monster raises both fists, and slams them into the deck, causing the ship to rock violently. Cables snap from the force, sending a shipping crate screeching across the wet metal.

Using Physique to Create an Advantage - Rock the Boat!: 4dF+4 1 I’ll Invoke Slippery and Shipping Containers, as this’ll send them sliding around and make the situation worse. This bumps it to a 5+ - Defend with Athletics or Physique to get past!

GM’s Fate Points remaining = 23 (I have a crapload of Fate points, holy nutballs)

Combat Order: Amaryllis, Zhaokuang, Spacecrab (Atomikrab picks who’s next!)

---

Lutwidge

Bei takes a deep breath, then lets it out. “O- Okay. Sure. I mean, that’s not how I’d put it, but -”

The ship suddenly rocks forwards, and Bei stumbles forwards, catching himself by grabbing Lutwidge’s shoulders. There’s an awkward moment before he lets go, blinking.

“Sorry. Er, let me just…”

He steps back, shucking off his jacket and sitting on a crate that has obligingly scooted over with the rocking of the boat. He takes off his shirt, and goodness he’s ripped. The Rite of Sacred Union must be the ultimate diet plan, or maybe he just takes care of himself. You can seem something under his skin, nothing obvious but a layer of bronze… something. Exact sciences, this.

“So, er…” Bei looks downwards. “It’s not- it wasn’t the entire crew.There was six of us. There was the captain, me, Tai… there were the Twins - they were crazy. I think they used to be with the Pipers once. One was a Rager, and the other was an Echidna. Then there was Lei - I think she went overboard when the fighting started. Any of the others were crew members we tried to force - like the, uh, Spider one. That… yeah.”

“There’s something big going down in Taiwan, but nobody told me much - I’m the new guy.”

He’s not telling the truth.

Decieving Lutwidge: 4dF 0 Spending a Fate Point to boost to +2 - he is an Undercover Cult Initiate, after all. Can’t tell them everything!

GM Fate Point reserve = 22

---

Jake Bass

Tai blinks, and then shrugs. “Oh, you know, cult stuff. Taking over the world. There’s something big going to go down in Taiwan, apparently. I never got told anything - I was just the muscle, you know? I just got told ‘Hey, we’re gonna hijack this ship, gonna turn them into Tagers.’ I dunno what - ”

The ship rocks, and you both struggle to stay upright. Tai’s eyes narrow, and she looks at Jake.

“That your friends? They’ll be fighting the captain. He’s ancient - I think he’s been a Tager for ages. You could probably beat him yourself, though. You’re Jake Bass, right? Imagine how cool that’d be!”

Jeez, biggest fan is about right.

The Deleter
May 22, 2010
The Deck

Zhaokuang bellows in fury as he is rapidly tangled up, the cable around his tail and the hook of the crane catching him under one arm. For a moment, he's swung into the air, caught between the two...

Physique Overcome to mess with Spacecrab: 4dF+4 5

The tail suddenly whipcracks, sending the cable - and poor Spacecrab - jolting through the air. The brave crustacean holds on, but he's not pinning the Tager back anymore. Goodness, he's strong!

Spending a Fate Point to pop Rage of the Dragon. GM fate Points = 23

Although Zhaokuang is caught under his shoulder by the huge hook of the crane, he doesn't seem at all phased by the fact that he's now dangling by one limb a few feet off the ground. He seizes the crane's cables in both hands and begins to attempt to climb up them! The Dreadful Weather is making him swing dangerously, and he's precariously vulnerable, but he's determined to create some kind of Height Advantage.

Spacecrab needs to beat a difficulty of +3 with Physique to try and keep Zhaokuang restrained. Lasso'd by De Tail can still be invoked, but it's not pinning him down in any way if it's not used! Jed can also still attack him before he gets away.

Amaryllis is up next!

---

Lutwidge

Bei gives you a glance, then sighs.

"Well, my family weren't... supportive. In this day and age, that's stupid, right? But let's say they didn't like some of my lifestyle choices. So I joined, a few years ago. Sounded good - get rid of all the stupid people in power, start all over again. Did some small time crook stuff, got busted once or twice. Didn't get to do the Rite until a year ago - they put me in a cell for a few months, on a bread and water diet. Dunno if it really did anything, but I didn't turn into a slavering monster, so..."

He looks up. "It's like, you just get this rush, when you transform. You're invincible. You can do ANYTHING, and you want to do it RIGHT NOW. Day I finally got implanted, I spent all night running over the rooftops of Beijing in Tager form, seeing how everything looked different, smelled different. It felt good. I don't remember most of it - woke up next morning in some guy's bedroom." He laughs, shrugs. "Weird, I know."

There's a clang from the deck as poor Spacecrab experiences Tager Mountain. Bei ignores it.

"And they were all nice to me. Like, they never asked me to do stuff I didn't want to do. And they sympathized with my problems, right? I felt like I belonged to something bigger than I was. And the captain was a stern man, but he was... fair. We called him Ao, after the dragon king. He was in control, but he never made me, like, kill anybody. Just steal stuff, mostly, or deface something or other."

"Then, about two weeks ago, captain called us together. Said he'd got word from higher up. Something big was happening, and we needed to go to Taiwan. I wasn't kidding when I said they didn't tell me much, but I figure converting a bunch of people into raging proto-Tagers means... war, right?"

You've got him eating from the palm of your hand. He's Spilling his Guts to you of his own free will - use this moment well.

The Deleter
May 22, 2010
The laser blasts are ferocious!

Defending: 4dF -1

Zhao howls as the lasers rip through his flesh, spilling black tar on the ground. He stumbles on the chain, and fails to get that height advantage he wanted, now just swinging on the chain. One arm dangles limply, attached only by a few strands of flesh.

quote:

Stress: 12(34) Physical, 12 Mental
Consequences: Minor (Cut Up Bad), Major (Lost An Arm)

Compels! Amaryllis, your Typical Bostonian Subtlety can't resist a vulnerable target. Surely Amaryllis would love to get close up, risking taking a hit? Take the compel for a wonderful Minor Consequence of Bruised Ribs.

Arthur, things are going okay right now, but your Suit's On the Fritz - take the compel, and your suit jerks the crane controls and starts lowering Zhao down to the deck, giving him a chance to get free!


---

Hey, Lutwidge. Jake Bass.

I've got a question to ask.

EXPLOSIONS???

-1 fate Point for setting up a story detail. GM FP = 22

The wall between Hold 5 and Hold 4 explodes in a big ball of fire and smoke!



"HAHAHAHAHA poo poo HOW DID I GET HERE"

Bei goes pale and scrambles away. "Oh, poo poo! It's Guan!"

"DID YOU FORGET ABOUT ME AGAIN BEI, HAHAHAHA YOU'RE A DUMBASS"

quote:

Magma Tager
Aspects: Warrior Beast, I'M ON FIRE THIS RULES


Good Mode - Elemental
Skills: +5 Burn, +4 Physique, Will, Combat

Burn Skill - SET THINGS ON FIREEEEE

Stress - 1 2

Guan immediately sticks out a hand and begins to torch the place! Crates catch fire, ammunition pops from the heat, and things get even hotter in here.

Create Advantage with Burn to BURRRRRRN: 4dF+5 1

Location Aspect: FIYAAAAAAAH

"DANCE MONKEYS DANCE"

The Deleter fucked around with this message at 22:38 on Dec 5, 2014

The Deleter
May 22, 2010
The gunfire hit home! Who knew Lutwidge was such a crack shot? The burst pipes spray their contents all over the shop, dousing the fires in a hiss of foamy stuff. Some of it sprays on the Magma Tager, who yelps and jumps away from the source.

"loving poo poo MAN THAT'S NOT COOL"

"You're trying to set us on fire, you psycho!" Bei is crouched behind some crates a few meters away from Lutwidge.

"HEY MAN GOTTA DO WHAT I LOVE HAHAHAHA"

Location Aspect: FIYAAAAAAAH removed.
Location Aspect: Dousing Spray


The hold is somewhat clouded by the smoke of the dying fires, but you can still see your foe - he is on fire, after all! Each footstep he takes thumps and sends the fires in his body wavering.

"COME ON OUT MISKIE MAYBE I'LL BURN BEI FIRST SO YOU CAN TAKE NOTES HAHAHAHAHAHA gently caress"

"I told the Captain you shouldn't have come along! I TOLD him!"

What do you do?

The Deleter fucked around with this message at 15:48 on Dec 5, 2014

The Deleter
May 22, 2010
Hold 4

hahahaha

The Magma Tager just has time to scream "OH poo poo" at the top of its lungs before the sonic blades hit, causing the elemental to promptly explode n a burst of flame. The spray of the burst pipes prevents the flame from catching onto anything else, and soon all that's left is a damp scorch mark on the floor to remind visitors that once, a giggling pyromaniac stood there.

"Hly poo poo that was incredible!" Tai rushes into the hold, amazed delight on her face. "You totally exploded that guy! Like, bwoom! You loving - Bei, why are you shirtless?"

Bei crosses his arms over his chest and goes red. Welcome to Awkward City. Also, Jake Bass Still Owns.

---

The Deck

Zhaokuang stops thrashing as Jed and Spacecrab say their parts. He merely snarls at Jed's threat - the dead man with the broken bones doesn't scare him much. Spacecrab, however, is right on his head and threatening to choke him. The tager considers his words carefully.

"...I have no choice. I surrender. Restrain me as you will, pawns of the Piper - I will not continue the fight. And I will tell you NOTHING."

A little bit of bravado left in the captain, but...

Victory!

Spacecrab Succeeded Immenseley - he's now The Crab All Others Fear. Rumor travels fast on the web, but thankfully there's nobody around to -

Everyone recieves a fuzzy radio call over their various headseats, PDAs and so on. It's coming from -

"Heeeeeey, fellas!"

Oh, good, it's the crazy VTOL pilot. Those who are on the Deck hear the athsmatic buzz of the engines overheard as she rushes past, changing the texture of the driving rain for a moment.

"Maaaan, I got that whole thing on camera! Gonna splice this to some dubstep later. You guys own. Yo, you finished down there, or is there stuff you gotta clean up? I'll hang around if you want, but I'm getting some weird radio chatter. Jade Star are getting bored of waiting, buddies."

The Deleter
May 22, 2010
Everyone is now on The Deck. Bei and Tai have followed, the former taking the liberty of putting his clothes back on. It's chilly!

Zhao just snarls at Amaryllis, jerking away from her touch. "Your blind idiocy will kill you." That's all he's got, and he falls silent. The dangling arm has stopped bleeding, and it doesn't seem to even bother him any more, but Spacecrab is right there on his head and he seems disinclined to struggle now that everyone is up on the deck. Bei and Tai aren't looking at him, or each other.

Arthur's scan comes back clean - the ship is, despite all of the buckling and general chaos that's happened, in decent shape and able to limp back to the docks of Miskatonic Thailand before Jade Star get close. It won't be a terribly fast trip - a day at most. Fiddling with the engines en route might help. There's also the problem of the three captives, too - they won't fight back, but keeping Zhao locked up will be a challenge. In addition, any opportunistic pirates might attempt to get at the loot, although scaling the sides of the tanker will present an obstacle and you have a flying magical girl on your side.

On the plus side, you have a bunch of contraband, the license to mess with it, and a fat paycheck waiting for you. What could be better?

Jed's fiddling is a bit slow, but under Arthur's direction, the suit beeps, boops, does that disc whirring noise, and then kicks back into life! Hooray for an extra pair of hands.

Suit's on the Fritz has been removed.

The Deleter fucked around with this message at 22:16 on Dec 8, 2014

The Deleter
May 22, 2010
Zhao emits a dangerous rumbling noise when Lutwidge makes his comments. Tai slow blinks, and turns to Bei.

"You trust this guy? He's, like, certifiably crazy. At least we know who Bass is!"

Bei mumbles something under his breath.

The Deleter fucked around with this message at 19:37 on Dec 10, 2014

The Deleter
May 22, 2010
The bindings work! There's a flash of deep crimson, a whisper of piping... and the spell hols. Zhao tries to make one of his signature "I'm totally going to kill you" growls, but there's no bite to it. He's stuck, and he knows it. Looks like Amaryllis did it With Style!

Tai and Bei watch the ritual with wide eyes, and when Amaryllis queries Lutwidge on their trustworthiness, they just silently not and make hand gestures that amount to "we're harmless, honest!" They're not going to be any trouble.

We're moving on to the next scene soon - ready up!

The Deleter
May 22, 2010
Lutwidge gets to work with a scalpel and not a lot else. The shell is soft, but resistant enough that it takes a little time to cut open. Apart from all the orange jelly, which smells like candy vomit, there's something alive inside.



That image up there is kind of what it looks like, except pale, cave-worm white and covered in like a billion eyes. It doesn't squirm for long before Lutwidge applies the knife! Inside, he finds that the innards are vestigal. The digestive tracts and other lviing bits can't support this thing outside the egg for very long, and all of the resulting space is taken up by what can only be described as bags of... stuff, the same color as the symbiote under Bei's skin. Clearly, it's the same stuff - maybe even the actual symbiote - but unless you have your mass spectronomers and microscopes to hand, you probably won't figure out what on earth it actually is. Still, the purpose of it seems clear - find host, inject gunk into host, die, symbiote does its thing. Fascinating! Also, the gunk from the egg tastes as bad as it looks. You hope Spacecrab does not commit to the idea of Tager Omelettes

This raises the question - the eggs and larva are clearly designed to infect people, but the circumstances involved with this specimen would be remote. Someone would have to put their face right up close to it to risk the little sucker latching on - the larva is too weak to make any Facehugger-level leaps. Is that normal? You have a decent number of eggs, so you could probably check the others to see if the pattern is the same amongst all the eggs. But your superiors might get annoyed if you cut up too many...

Compel time! Lutwidge is a Xenobiology Doctorate-in-Training, so unfortunately he could end up wasting more eggs than he wanted finding out the secrets of the Tagers. Take a fate point to get messy, and get your superiors annoyed at you again! How many eggs did you end up sacrificing for science on the trip back?

---

Arthur must have tapped into some real beyond-time-and-space magic in his coffee-powered fixing spree. The ship roars to life, the lights suddenly blitzing on. The engines hum, the ship stops lurching wildly, and all of Spacecrab's instrumentation works perfectly. Hell, the heating even comes on, meaning everyone who isn't a terrible dragon monster gets to get warm and dry!

You're so supercharged, it only takes a few hours to get back to Taiwan. It would have been shorter, but Spacecrab doesn't know where Taiwan is, so you have to ask for directions. Whoops.

Scene #1 of Issue #1
END


Hang in there, folks - we're heading to the next scene shortly. This is, however, a Minor Milestone! You may swap the skill ratings of any two skills in one of your modes, replace one of your stunts or mega-stunts, or rewrite an aspect that isn’t your concept aspect. Or, you can stay as you are! Amaryllis may also take a recovery action to try and remove her Mild Consequence. Your changes will kick in during the next scene - feel free to post in OOC about any changes you make.

The Deleter
May 22, 2010
MISKATONIC INCORPORATED ISSUE #1 SCENE #2
START


Collateral Consequences: Mild, Moderate, Severe, Extreme

So at this point I've read how the hell Fate Points for the GM actually work, so:
  • Per Scene Budget is reset at 6.
  • Reserve is at 8 points.
Yayyy!


6:13 AM
Monday 17th November, 2135 (Still)


quote:

Taipei, Taiwan
City Aspects: Tourist Paradise, Easy Transport, Festival Frenzy

The city of Taipei has only benefited from the arrival of the Old Races. The insights provided by Mi-Go technology and Muvian and Dreamlander culture have radically altered life in one of the most populated cities in the world, and a second Taiwan Miracle has sent the economy booming. Life is good here in Taipei.

After pulling into the docks of Miskatonic Taiwan, you’re quickly ushered off the ship by various security folks, whilst haz-matted goons rush on board the ship to scrub and clean and file away all the occult. It's very clinical and not terribly friendly - but then again, security teams never are. The real life of the party is the oddballs in the labs and workshops.

The good news is, after a rushed debriefing by a mousy woman who looks very out of her depth, the op is deemed a success, and your pay has already been transferred into your accounts. Also, comfortable beds! gently caress yeah.

Now you're back in "safe" territory and not on a depressing cargo liner, and caught some zzz's, what do you guys get up to? There’s lots to do and see, and you could lose yourself in the blitz of neon thrills that this city can provide.

Places of note:
Miskatonic Inc. Taipei
Mistaktonic Inc’s fledgling branch at Taipei is focused on decoding the mysterious technologies, sciences and maths of the Old Races. Want to figure out how to make an acute angle look obtuse? Need a batch of runes to bypass your workplace’s internet filters? Need to know how to fhtagn a cthulhu? That last one isn’t real, but the other two? Here’s where it gets done. Labs, mass processing servers and applied magic-sciences are at your fingertips.

Locational Aspect: Fang Captives (Zhaokuang, Bei and Tai are being held here for interrogation, as is the haul from the ship).
Locational Aspect: Annoyed Superiors (Well someone just wasted a lot of Tager larvae.)

quote:

Miskatonic Inc
Mission Statement: Know the Unknown
Mode - Fair (+2): Miskatonic
Skills: R&D +4, Armory and Intel +3, Transport +2
Pressures: The Abyss Stares Back, The Fang Approaches
Supply: 3
Miskatonic Inc works in the same manner as Tesladyne Industries from the game - consult Chapter Twelve of the rulebook for more info. All of Miskatonic Inc’s aspects can be Invoked once for free.

Xinyi District
Home to a massive shopping and entertainment district, and the iconic Taipei 101 skyscraper, the offerings of food and goods here has only gotten wilder and crazier. If you want to buy the latest holographic HD displays, or indulge in a Deep One’s take on sushi, this is the place.

Xinsheng South Road
The spiritual street of the city, now boosted with the temples and shrines of even more religions. Buddhism and Confucianism rub shoulders with the Church of Dagon, Shubs and a weird revival of the old Greek pantheon. Anyone looking for a spiritual timeout, come on down. Selling your soul is not required.

The Titan’s Highway
Built in order to facilitate the transport of China’s mecha to Taipei as part of the Grand Defense treaty, the Titan’s Highway is a massive road that cuts through the centre of Taiwan, heading for the defense compound at the heart of the island. In times of inactivity, it’s used as a transport link for high density traffic, or even personal mecha and superheavy-class vehicles.

Of course, you can just wander randomly, but who knows where you’ll end up? One thing’s for sure, you’ll find something to do.

What are you all up to?

In addition to taking the Minor Milestone, and gaining access to Miskatonic Incorporated’s resources, you’ve also earned a Fat Stack of Cash! Spend it wisely.

quote:

Fat Stack of Cash
Lods of Emone: As long as you have this, your character can afford anything they need or want to live a comfortable, affluent lifestyle. You may invoke this Aspect to get ahold of anything extra-special, or to use your cash as social lubricant.

Shopping Trip: You may spend your Fat Stack of Cash on a piece of Mega Equipment in lieu of a Fate Point. You lose the other benefits of having the cash, though! Looks like it’s back to Ramen for you.

The Deleter fucked around with this message at 14:23 on Jan 12, 2015

The Deleter
May 22, 2010
Amaryllis and Jake Bass

You want weird?



You got weird. The night markets of Taiwan have become an almost constant, non-stop roll of street vendors, bootleg smartglasses, greasy food and neon clothes. People of all shapes, sizes and cultures rub shoulders, haggle, shout and eat in a haze of heat and steam. Sure, you could go to the high street stores and get the latest memory-silk dresses and holographic displays, but anyone can go anywhere and do that. This is unique, alive.

One nearby stall catches your eye - a Mi-Go at a food stand, bedecked in red lanterns and with a smell of cooked meat and sauces. An Ulthar cat sits on the counter, washing itself.



“Come buy, come buy,” it calls, the voice buzzing as if spoken into an office fan. “Some ling-tize for the Amaryllis-human and her friend? Fresh from the grill!” A few people in the crowd turn their heads at the mention of your name.

Lutwidge

Bei and Tai look up from their seats in the holding cells. Bei immediately goes a bit pink, but Tai’s eyes narrow in suspicion.

“H- hi.” This is Bei. “Uh, nice to see you.”

“You here to interrogate us?” Tai’s skin shifts, almost imperceptibly. “You can convince Bei to take his clothes off, but you’re not getting anything out of me. I’m not telling you poo poo.”

Bei’s gaze drops to the floor. What do you do?

Jed

You spend sometime wandering the dark alleyways, away from the lights of the city. It would probably reek of garbage and mildew back there, but you’re not so hot on the smelling. You pass a few sights - a homeless man curled up under some cardboard, a Byakhee sleeping under the rusted remains of a fire escape, some graffiti praising Nyarlathotep (amended by passers-by to suggest that Nyarlathotep may, in fact, be a dog’s unmentionables). There’s a few stories back here, a few things with tales to tell.



Like this door. This sparks a few memories - passwords, figures hidden in shadow, poker games for stakes beyond money.

You can get anywhere else in Taiwan through the alleys. A little underground railroad. Good to have.

Arthur

It takes a while to get clearance to see the brass, but eventually you are taken up to the modern, highly polished and very fancy office of...



Ruby Leiggoth
Aspect: Head of Miskatonic Taiwan


The Deep One, dressed in a sharp suit and with glasses perched on where her nose would be, looks up from what is probably her breakfast, and fixes Arthur with a stare. After a few moment, she remembers the polite smile.

"Ah, Arthur Douglas. A pleasure to meet you. Take a seat."

She reaches over to the holo-projector and pulls over some files, documents and photos hovering in the air. "A successful operation. Stopping a Shothothian cult, acquiring Ta'Ge eggs, capturing a few cultists... Jade Star are grumbling about us seizing the ship, but frankly they have too many toys already. Giving the Chinese government Tagers is the last thing we want."

"Although..." Here Ruby frowns and brings up another series of photos. "Could you explain why your colleague, Lutwidge, felt the need to try and dissect a ridiculous number of the eggs in the ship's medical bay? I know this because your team has a xenobiology student of questionable sanity in it, and two and two makes four. I suspect he may have smuggled some off the ship as well. You do realise this will result in disciplinary action for him."

"Also, who in Dagon's deep blue sea is... Spacecrab?"

The Deleter fucked around with this message at 22:14 on Dec 20, 2014

The Deleter
May 22, 2010
Spacecrab

You are having a wonderful time at the carnival, and you see many cool things! For example, whilst on the carousel, you spy a peculiar person walking through the crowds.



She's looking around, eyes full of wonder at all of the lights and sounds. You can just make out her voice - she's talking to what looks like a huge, furry flatworm wound around her neck like a scarf.

"...too much! Come on, let's try that rollercoaster next!"

The flatworm creature hisses. Your crab PDA identifies it as a Yugg - an extraterrestrial race of carrion-eating worms - but it falters and stutters when it tries to look up the girl in the Miskatonic databases.

"Don't be silly, papa wouldn't let me go if he didn't think it was safe! Besides, there's lots of..."

The mystery girl vanishes into the crowd.

---

Amaryllis and Jake Bass

"All friends of the Piper know the Amaryllis-human." The Mi-Go begins spooning rice into a disposable plastic bowl. You catch, on his chest, a painted symbol on the alien's lower carapace.



"This one is tasked with giving her a message from He Who Crawls." The blank, tentacle-adorned head stares at Amaryllis, whilst the claws add chunks of meat. "The Watcher's agents work here. Your presence on the boat has frightened them. They will seek retribution. He cares not who he hurts. Be aware."

A steaming bowl is placed in front of Amaryllis. The cat looks up at her with golden eyes and meows.

"Compliments of the domicile."

A few fans are crowding around, asking for autographs from both Amaryllis and Jake Bass.

---

Lutwidge

Bei looks up at the mention of the words "dinner date." Tai blinks in surprise, then sighs.

"Well... okay. If that's how you want to play it. I guess there's always..."


Unlucky Moon Restaurant
Situation Aspects: Crowded Space, Convenient Waist-high Furniture


Who needs a reservation when you're with Miskatonic? You've managed to get yourselves cushy seats at one of the finest restaurants in the Xinyi district, all through a flash of cash. Seafood's been ordered, and the place is bustling with aliens of all shapes and sizes. Deep Ones, Muvians, Dreamlanders - you even see a Shoggoth making short work of several bowls of dim sun at once. You didn't even know they got time off! Bei looks around in wonder at everything, seated directly opposite Lutwidge, whilst Tai taps her fingers on the tabletop to your right.

"Hell of an interrogation session," she mutters. "You gonna invite us for wine and mood music back at your apartment too?"

"That's enough, Tai." Bei shoots her a glance. "Lutwidge has been nothing but helpful so far, so treat him with more respect, yeah?"

Tai rolls her eyes and takes a swig of her sake. "Sure, whatever. Where do you want to start, crazy man? Got a lot to tell you, if you ask right."

The Deleter
May 22, 2010
Arthur

quote:

Ruby Leiggoth
Aspects: Head of Miskatonic Taiwan, Devout Dagonite, I’m Surrounded by Idiots


Good (+3) Mode: Deep One
Skills: Athletics, Physique, Tooth and Claw

Fair (+2) Mode: Businessfish
Skills: Provoke, Contacts, Rapport

Skills:
+4 Rapport. Tooth and Claw
+3 Athletics, Physique,
+2 Provoke, Contacts, Rapport

Stunts:
I’m the Boss!:
Ruby doesn’t need to roll Contacts if she’s requesting help from her NPC employees.
Deep One Biology: Absolutely more Athletic underwater, but at a cost. Immune to drowning but weak to extreme temperatures.

Stress:
Phyqisue: 1 2 3 4 5
Will: 1 2 3

Consequences:

Situational Aspect: Professional On The Job created!

Ruby sniffs. "I'm sure you are more than capable of keeping Aspen on his leash. My concern is that his... lack of sanity will cause him to divert from our goals. If I may be blunt, he's not just short a few bolts, he's missing foundations. If we don't keep an eye on him, he'll likely jam a Ta'Ge symbiote into his ear, and we'll have to clean up his mess afterwards. I won't risk that. I run a tight ship here."

Provoke - Create an Advantage "I'm in Charge": 4dF+2 0

You've heard bullshit like this before. What's your rebuttal, Arthur?

---

Amaryllis and Jake Bass

The Mi-Go serves Jake Bass another bowl. "For you, friend of Amaryliis-human. Stay safe."

quote:


The Pipers
Aspects: For the Sake of Chaos, It's In the Music, Messenger Network


The Pipers are a series of disparate cults across the world, comparable to 21st century "hacktivist" groups. They perform various acts of social disruption in the name of Nyarlathotep, ranging from flash mobs to impromptu concerts to painting images with memetic components where people will see them. Their most common function in the criminal underworld is to act as a courier and messenger network, and their ability to easily summon the winged Nightgaunts gives them a reputation for speed and stealth. Major conflicts with the Pipers are rare as they tend to avoid violence. What Nyarlathotep thinks about them is, for the moment, undocumented.

There's a small crowd around you, looking for autographs and a chance to talk with you. They all seem like normal people, and there's a fair amount of them. Is there someone there who looks out of place?

Situational Aspect: Crowded

Beat a +5 with Notice to find something unusual...

---

Jed

The door opens a fraction.

"Al, swear to god, youse better have somethin' good this time, all that Lentz crap gives me the -"

There's am awkward pause as the speaker takes a moment to process that fact that you're not Al, or indeed anyone he expected to be knocking on the door right now.

"...Who're you? You ain't s'posed to be here, bub. Best move on, 'fore you make a mistake. Unless, uh, you got th' password or somethin'."

You can't quite see the speaker, but they don't seem too sure of themselves. Bet you could get in if you put on the right airs.

---

Spacecrab

Unfortunately, not many people have many details on the mystery girl! One or two come up with a name like "Scylla" or "Cindy" or something, but none know it exactly. They point you towards the roller coaster she went for, though.



Oh boy! This looks like fun.

---

Lutwidge

Situational Aspect: People are Alike All Over created!

Bei nods. "You're right. We're all in this mess together."

"Howard was a twitch!" Tai raises her sake and grins. There's a few cheers from one or two nearby folks who overheard her, and a Serpent-Man adds his own interpretation, which is just too rude to be repeated here.

"I'll drink to that!" Bei raises his too, smiling. Looks like you got them trusting you more. What do you wanna know?

The Deleter
May 22, 2010
Jed

The money seems to convince whoever's behind the door. "Alright, buddy. In you come. Nice and quiet now."

Inside is probably what used to be the basement of a warehouse or utility building. The low roof and concrete remind you of bunkers, shelters. There's only a bare bulb, flickering in old age. The light illuminates the guy who lead you in, a short, squat fellow with some Innsmouth in his ancestry somewhere, and the table at which two others are sat, playing poker. A fourth individual, skinny and gaunt, stands in a corner, hands moving in complex patterns and green runes dancing in front of his vision. They're all wearing tailored suits, and shoes that were probably shiny once, but no hats. It rings a bell.

"You, Slim?" The fat one shouts over. "Everything okay over there?"

"Peachy keen." Slim clearly does not like his nickname.

The fat one shoots you a glance. "You looking for anything in particular, bub? We got a fresh load of Leng Webbing in this week. That poo poo's crazy. Or we got some Scrip, or some Blackout if you're into that. What'll it be?"

---

Arthur

Ruby sighs and rubs her right temple with her hand. "Yes, Arthur, I get you. Fair enough. Dagon below, sometimes I get... frustrated. We lost an operative two months ago because he decided to open up a canister full of The Color. It's hard to direct so many people, especially when their sanity is... suspect."

A pop-up blinks into life on her desk. She gives it a glance, and groans.

"Speak of the devil. Your friend appears to have taken the captives out for, and I quote, an "external interrogation session." I didn't know those existed. We've got eyes on him, so we'll know if he does go... off course."

She leans forward on the desk and fixes you with her eyes. "So, run me through the ritual on the boat. Sothothian, yes?"

---

Lutwidge

Bei shrugs. "Beats me. I'm too low on the ladder to know that."

"I heard... rumors." Tai takes another swig. "Something about how... how it was the best site for whatever it is they wanted to do. Something about how many people lived here..."

Bei turns worried eyes on Lutwidge. "They... wouldn't! Would they?"

"There aren't that many symbiotes in the world, let alone the city. Tagerism is rare." Tai shakes her head. "There was something else. I heard another ship was taking a whole bunch of ritual components - and not stuff for a Tager binding. Something else."

---

Amaryllis and Jake Bass

You see, on the edges of the crowd surrounding you, a few stragglers. They appear to be wearing hoodies a size too big, obscuring their faces in the shadows of the stark lighting of the district.

They don't look like they want autographs.

The Deleter
May 22, 2010


Movement Rules posted:

  • Each Area is a zone.
  • As long as no enemies occupy the "Alleyways" zone, you can between any zones it connects to for free.

---

Arthur

Ruby nods."Your hunch is right. It''s a black market job - fairly common in areas with a heavy Mi-Go presence. The jammer's designed to prevent supernatural influence from looking in, and it'll play havoc with other things too. Zhaokuang would have got his hands on one easily. Might be a Ry'leh Family job. He'd need it, too - Mi-Go hate Ta'Ge a lot, and they'd descend on that boat like vultures if they got a whiff of them. We've traced it back to a few likely suspects - there's one Shieh Shen who's making a buzz in the illegal tech market. It'd be nice to pull that weed out before it even takes root, you get me?"

She dismisses the notes hovering over her desk. "So, big ritual, hastily set up on a boat. Looks like they wanted cheap muscle, fast. Any ideas? And be frank with me. There's been... stirrings, I can tell you that much. We've always had a bit of a cult problem. They're always in the cities, it's like cabin fever. But they've been quiet lately, so until Aspen comes back from his dinner date with destiny, I'm about as clued in as you are."

---

Jed

You take a little while to figure out who they are, but you know what the guy in the corner's doing, easy-peasy. Basic Ry'leh scrying ritual, used for keeping tabs on things...

Ry'leh.

Ah.

quote:


The Ry'leh Family
Aspects: Supernatural Crime Syndicate; Code of Silence (or else); Gods Amongst Us


The Ry'leh Family is the colloquial name for the worldwide crime syndicate that is presumably headed by the high priest Cthulhu. Formed when the ancient being decided he'd had enough of being rammed in the head by boats, the syndicate's primary purpose is to acquire power and wealth for Cthulhu and his extended family. Although it has some cult-like aspects and traditions, the Family styles itself as businessmen and facilitators in order to divert ire from anti-supernatural task forces and appear more inconspicuous. Despite a bevy of anecdotal evidence against him, Cthulhu has leveraged his powers so that hard evidence tends to vanish, and that his foes vanish along with them. Most consider this cheating.

The Innsmouth guy looks at you askance. "Hey, no, we ain't got nothin' like that. We don' do anythin' like that! No fuckin' Black Goat bullshit here."

"Black Goat's never done that." This is from one of the guys at the table. "That was some hypernet rumor, remember? Even Shub herself said so."

"Yeah, 'cause Shub's totally trustworthy once she puts on some makeup an' a dress an' lives in a mansion. Yog just sulks in some corner all day, but we're up to our fuckin' necks in Fang goons all day."

"Yog's a shifty gently caress though."

"An' Shub ain't?"

The two bicker between themselves. You've got some time to consider your next move...

---

SUDDENLY

EXPLOSIONS


---

Lutwidge

Tai leans in closer. "Those eggs are modified. They're used on people that can't fight back. I think... I think they're planning to convert everyone in the city. And then -"

But she doesn't get much further. The front windows of the restaurant smash in, amidst screams of fright. Five people rush in, and from their choice of attire, it's pretty obvious who they are.


quote:

Cultist of Yog Sothoth (Mob of 5)
Average (+1) Mode - Cultist
Skills: Ritual, Physique
Stress: None.

Ritual - do anything involving spooky rituals and chanting and such.

"There they are! The traitors! Sieze them!" One of them points at where you're sitting. The cultists, with more enthusiasm than sense, pull out long, curved knives and rush at you. Bei and Tai stand up instantly, flesh shifting and bones creaking as they morph, but they won't have changed in time before the cultists reach them. What do you do?

This is a mob of 5 cultists - you only need to deal a 1 shift hit to deal with one of these goons, and excess shifts "overflow" onto the others. They might work together to do stuff, though!

---

Amaryllis and Jake Bass

As Amaryllis makes her leap, the people in the hoodies break into a run. Two of them morph suddenly, becoming like the Spider Tagers Jake Bass totally owned earlier. Their change causes shrieks of alarm amongst the crowd.

quote:

Spider Tager (Mob of 2)
Good (3): Tager
Skills: +5 Agility, +4 Tooth and Claw, Will, +3 Notice
Stress: 1 2

The two Spider Tagers begin to clamber up the side of the building after the Magical Girl and her dubstep friend, spitting web at the pair and trying to pin them down.

Creating an Advantage with Tooth and Claw. The roll gains an extra +1 due to the extra Tager working together.
Create an Advantage with Tooth and Claw: 4dF+5 6
Dodge with Athletics, pull back with Pysique, or something else!

---

Spacecrab

You've been having a wonderful time on the rollercoaster - and you've not gotten off, because the crowds love you and the staff are very confused by you - but you haven't seen the girl for a while.

And then the power goes out in the middle of your fifth ride around. The other riders look around, worried. One or two start to panic at being stuck so high up.

Huh.

---



quote:

The Order of the Fang is trying to take you out. They may direct attacks at civilians and infrastructure to attack Taipei's stress track. Stress from Taipei can be funnelled into the Collateral Consequences if desired. When the stress track is full, Taipei falls into panic!

The Deleter
May 22, 2010
Arthur

As you dash out of the Miskatonic Inc Building, the information you requested on Shieh Shen comes through. Shen's a little black market prodigy - he cornered the market on stolen military tech and Muvian artifacts about five years ago. He's arrogant and practically a control freak, but it's made him rich. There's a good chance Zhaokuang got his little radio jammer from him.

Your feed is also flooded with panic. Police and Miskatonic operatives are moving in on three locations - a "cultist" attack at a restaurant, Ta'Ge sightings in Xinyi district, and a sudden blackout (and Spacecrab) at a theme park at the other end of the city. Where do you go?

---

Amaryllis and Jake Bass

Unfortunately, the tagers have you Pinned Down, but your laser barrage takes them by surprise! The one pinning you down staggers back, shrieking, as the bolts impact it's carapace. They don't seem to hurt it much, though.

Defend with Agility: 4dF+5 4
A tie, so you get a Boost!

The second Tager rushes forwards, hissing and trying to claw your face off, as insect monsters are wont to do.

Attack with Tooth and Claw: 4dF+4 4

---

Lutwidge

The cultists pause, staring at you. College graduates they are not.

"Uh..."

"You IDIOTS!" Cultist Commander at the back there storms forwards. "You don't STOP CHARGING because he ASKED YOU NICELY! Look, all you do is ARRRGH"

The shout comes as Bei's lizard-like Tager form barrels into him. Meanwhile, another cultist screams as Tai introduces him to a martial art designed to let ten-foot-tall monsters disable other ten-foot-tall monsters. One cultist freezes, but two more run for you, knives drawn!

Attacking Lutwidge!: 4dF+1 -1
Gonna spend a Fate Point to boost it to a +1 at least. Gm fate Points = 5.

---

Spacecrab

The tourists thank you profusely in many languages as, one by one, they slide down the makeshift escape tube and to the ground. You did it, Spacecrab! You saved the day! They'll give you a medal for this.

You can see quite a lot from your giant mecha. All across the city, almost! You can see a few tiny dots struggling on a rooftop in the Xinyi district, and alarms blaring at the Miskatonic building. The Titan's Highway also looks busy - you can see a few military vehicles rumbling into the city. Obviously the authorities aren't keen on whatever's happening here. What do you do?

---

Jed

"No. Was meant to be a quiet night." Innsmouth turns to the spell-weaver. "See anything, Slim?"

Slim peers into the swirling vortex. "poo poo me outta Leng. Fang's going crazy. They're attacking all over the city. Bunch of them in the markets, some getting beat the gently caress up - ow, jeez. He's gonna wake up in A and E."

"Where's she at?" This one sounds urgent.

"I dunno. They cut the power in the park. I don't see her, and normally she lights the place up with her lovely cybergoth crap."

"One of us has gotta go check, then."

There's a pause as all four of them consider going out into Fang-infested territory.

"Miskies will deal with it." This is the other one at the table. He's got a Dreamlander power tattoo on his forehead.

"Sure..." Innsmouth turns to you, eyes narrowed. "Speaking of... Funny you should turn up now. Didn't catch your name, slick?"

What do you do?

The Deleter fucked around with this message at 14:25 on Jan 12, 2015

The Deleter
May 22, 2010
Jake Bass

Defending!: 4dF+5 4 Using a Fate Point to boost it to a 6. GM FP: 4

The Spider Tager you attack doesn't last long under the pressure. Soon, all that's left under your hands is the unconscious, bleeding creature, shortly before it morphs back into a person who had an unfortunate encounter with an automobile. The healing factor will probably keep him alive. Probably.

---

Arthur

As you zoom into the Xinye district, you can see your comrades fighting a pair of Spider Tagers on the rooftops. Er, better make that one. Ouch, Jake. Below, in the streets, people are crowding around, trying to see what's going on and also not panic. However, they suddenly party and flee from what looks like a food stand, where three figures stand over the fallen form of a Mi-Go, kicking the poo poo out of it. Your optics zoom in to get a closer look...



quote:

Sothothian Mutant(Mob of 3)
Fair (+2) Mode: Mutant
Skills:+3 Tooth and Claw, Physique, +2 Provoke
Stress: 1

"Death to the Piper!"

"Crack the lobster open!"

Oh, these guys aren't pleasant at all. Calling Mi-Go lobsters is like calling a human a monkey.

---

Jed

There's a very awkward pause.

"Figures." That's Slim. "You're a loving dumbass, Chuck."

"How was I meant to know?" Innsmouth looks like the earth has cracked open beneath him. "He had cash -"

"You seaweed sucking moron, cash doesn't mean poo poo!"

Whilst Slim and Chuck argue it out, the dreamlander nods at Jed. "Let them argue. An enemy of my enemy is my friend for a brief time. Here." He tosses a photo at you - a gothed up girl wearing a Yug worm around her neck like a scarf, and more neon in her hair than in the sign of a red-light strip club.

"This is Cthylla. The Dread Cthulhu's daughter. She is here, secretly, on vacation, and we were assigned to watch her. We last saw her in the theme park, but the power has gone out. She can handle herself, but with the Fang loose - "

"Hey, Miskie!" This is Slim. He rotates the scrying cricle in the air around him and towards you, leaving a green trail that makes your eyes itch. In the swiring vortex, you can see a tall crab-like mecha, guiding tourists off a rollercoaster via means of a makeshift safety slide. No prizes for guessing who. "That one of yours? What the hell is it?"

---

Lutwidge

Defending!: 4dF -2
Fate Pointing a reroll. GM FP: 3
Defending!: 4dF 0
Yeah fair enough.

The china hits the cultist like a bomb. He cries out briefly, toppling over backwards and taking down the cultist just behind him. They land on the end of a table of food, and the whole thing springs like a loose floorboard, hitting the trailing cultists in the chin and knocking him the gently caress out. Did you just do that? Hell yes you did. You own. Bei and Tai turn and stare at you, not quite believing the Benny Hill poo poo you just pulled.Their poor victims are unconscious, or good actors.

You Succeded with Style! You may spend a shift to gain a Boost, but this means that one of the cultists will remain active - although not for very long. judging by the way things are going.

---

The Deleter fucked around with this message at 14:26 on Jan 12, 2015

The Deleter
May 22, 2010
Jed

You arrive to find the park in some chaos! People are milling around, being escorted out by worried-looking staff, and trying to get back in. Speculation fills the air as to what on earth is going on, and just what on earth is that thing on the rollercoaster? Speaking of which, you can Spacecrab's mecha, dominating the skyline as it peers around the park and city with what looks like a huge telescope. That Spacecrab, man.

You catch a glimpse of a shadowed figure darting through one of the nearby attraction stalls - a "Shoot the Byakhee win a doll" thing. They've not been seen by the park staff, and they're obviously up to no good. You need to find Cythlla, and fast.

---

Spacecrab

Your mecha's super-advanced sensors pick up a lot! They pick up Arthur's awesome flight into the heart of the city. Go, Arthur!

Okay, more useful facts. The sensors tell you that the park's largest attractions on Yuggothian Cold Generators. They're very dependent on the ambient temperature inside, and you can detect that, on some of them, the thermostats have been broken, as if by force. There's a few attractions that have very old fossil fuel generators, which you guess is due to cash troubles, and this lights up sections of the park in crazy kaleidoscope shadows. The city doesn't seem to have taken any major physical damage itself, but the pinging Sothothian lifesigns here and there suggest that this is a delicate state of affairs.

Speaking of life signs, there's a very odd one wandering around the center of the park. Your sensors hum and haw a bit before deciding that it might be Ry'lehian, probably, maybe, can we have a moment? It's the girl, most likely. You can also detect several somethings, human but with severe defects, darting through the park and closing in on the girl. Uh oh!

You can also see Jed in the crowd at the front gates. Hi, Jed!

---

Lutwidge

Bei nods, now shifted back to human form. "Sure. I, uh, I could do with the wine and mood music right now." He grins at his terrible joke.

Tai rolls her eyes and hoists an unconscious cultist on her shoulders. "Come on. This chucklefuck should tell us what they're planning - after we poke him a bit. or a lot. Actually, do you have any jobs going>"

The patrons cheer you in various languages. Man, it's great being an Operative! The Shoggoth from earlier sets about restraining some of the other cultists with bands of black, tarry substance, and you can hear sirens as the law enforcement arrive. Great job.

When you're ready to go, just post yourself turning up at your destination.

---

Amaryllis and Jake Bass

Defend with Athletics: 4dF+5 6

The Tager screeches and writhes, caught on the end of the lance, before falling limp and slowly reverting back to the form of a thin, disheveled girl. You can see an amulet with the symbol of the Order of the Fang dangling from her neck.

You can see Arthur swoop in low, roaring down the street you left...

---

Arthur

Defend with Physique: 4dF+3 3

Your shots take down two of the mutants instantly, their tentacle-mouths oozing black blood. Their forms begin to smoke - clearly not used to the atmosphere, parts of them are now rapidly decaying. Yuck. The crowds cheer at your superhuman skills - They've Got Your Back!

The one remaining mutant hesitates, then grabs the Mi-Go and hauls it up by the neck, hissing.

"You can't save them all, lapdog! This city is the Watcher's! It's only a matter of time!"

One of his tentacles darts forward and buries itself into the Mi-Go's side, eliciting a gurgling shriek of pain from the alien. The crowd gasps in horror.

Attack Taipei with Provoke: 4dF+2 4 Spending a fate point to boost it to 6. GM FP: 2
You can defend with Will to try and rebuff the mutant's threat. However, any unsaved shifts will go to either Taipei's stress or the Collateral Consequences!

---

The Deleter fucked around with this message at 19:58 on Jan 12, 2015

The Deleter
May 22, 2010
Xinyi District (Arthur, Lutwidge, Amaryllis and Jake Bass)

The mutant howls as the bolts hurl him backwards, dropping the Mi-Go. The bolts thunk into the wall in a spray of yellowish blood, and although the monster screams and writhes, he can't free himself. And the crowd goes absolutely ballistic!

"AR-THUR! AR-THUR! AR-THUR!"

Yeah, they love you, man.

Thankfully for Lutwidge, memories of an old lecture come up and hand him the facts - the "mutants" are suffering from Sothothian Regression, more commonly known as Whatelyism after the "victim" of the first recorded case. Parts of them have literally "devolved" in a Super Mario Bros movie sense, becoming reptilian or even primordial, and although most victims suffer from limb loss or mental disability, rare cases have shown sufferers actually benefit from increased strength, toughness or extra senses. The cause is speculated to be exposure to Yog-Sothoth's unique brand of reality-warping presence, although the specifics are currently not fully understood. And also, if L********'s writings are anything to go by, really creepy.

Amaryllis' eye ghouls pick out the street below, where Arthur has just entered the public consciousness and Lutwidge is dragging those two Tagers around. They see the silhouette of Spacecrab's mecha in the skyline of a nearby theme park, seemingly searching for something nearby, and one manages to pick out Jed's outdated dress sense in the park, along with a series of dark shapes flitting around.

---

Theme Park (Spacecrab, Jed)
Location Aspects: Flimsy Sideshow Stands, Deep Shadows

It doesn't take long before you find the girl. After all, the dark shapes are all headed in one direction.

Jed finds them first. Cthylla - it has to be her, nobody has that much neon in her hair - is surrounded, by people in long robes and deep hoods. She turns around, trying to keep them all in view, but she doesn't look concerned. The Yugg around her neck spits and hisses at the intruders.

"Come along, now," says one of the figures. "Nobody has to get hurt."

The girl laughs, a high, piercing sound you'd expect from a preppy schoolgirl. "Are you serious? Do you have the faintest idea of who I am?"

quote:


Cthylla
Concept Aspect: Daughter of Cthulhu
Omega Aspect: Really Weird Disney Princess

"That's sort of the point," says another figure.

"You wouldn't hurt me." Cthylla states this as if there could be no possibility of anything else. "I'm stronger than all of you put together, anyway. I'd eat you up."

"Are you sure?" One of the figures draws a knife, the edge gleaming a sick purple, and suddenly Cthylla doesn't look so sure of herself. Then, suddenly, the standoff is interrupted as one of Spacecrab's searchlights locks onto the group, causing all present to flinch and stare up at the glaring light.

quote:

Mob of 5 Cultists
Average (+1) Mode - Cultist
Skills: Ritual, Physique
Stress: None.

---

The Deleter fucked around with this message at 19:40 on Jan 17, 2015

The Deleter
May 22, 2010
Jed and Spacecrab, Theme Park

Defending with Physique: 4dF+1 0
Spending a Fate Point to reroll. GM FP = 1, Reserve = 8

Defending with Physique: 4dF+1 2
Spending one from my reserve to push it to 4. Gm FP = 1, Reserve = 7

Two cultists are taken down in Jed's rush, slammed aside and sent flying into the stands nearby. The one Spacecrab lands on goes stumbling, but doesn't fall. The others draw back briefly, in the way that mooks everywhere are wont to do.

Cthylla looks grateful, and then puzzled. "Hello! I think I could have taken them, but... you're dead, aren't you? I can see your... lack of pulse. Oh, well, beggars cant be choosers." She turns to Spacecrab, smile back on her face. "Aww, you're adorable! Here, cutie, hold my scarf. I have some plebians to devour."

The protesting Yugg is lowered around Spacecrab's shell. Wormscarf get! Then Cythlla -



Huh, she's her father's daughter alright.

"Get her, you idiots!"

It doesn't take much for the cultists to try again, but this time, being a bloodsucking devil octopus has it's advantages.

Compels! Spacecrab, it's tough being small, but your Foolish Bravery will see you through! Well, actually you'll get into trouble, but only if you accept the Fate Point.

Jed, you're always [b]Being Watched from the Darkness, For Good and Ill[./b] This time it's ill. Take a Fate Point, and something attacks you from the shadows...


(More coming soon, just waiting on one more post...)

The Deleter
May 22, 2010
Arthur and Amaryllis

The heroic tag team duo arrive at the theme park to see a pretty interesting sight! Jed and Spacecrab appear to be locked in combat with a few more cultists... which, looking at the shadows of the park, appears to be a LOT more cultists. In the middle of the melee is a freaky black octopus the size of a man with wings, because of course there is.

Amaryllis hears the piping in her head before the voice. She's heard it before.

"She is not safe." The voice of Nyarlathotep sings through the void. "She is a daughter of the Great Old Ones. Contain her before she harms someone!"

Compel - as a Shining Soldier of Unknown Kadath, Amaryllis will get a Fate point if she lashes out at Cthylla rather than the cultists first.

---

Lutwidge

Arriving at Miskatonic Inc grants you nothing but, at the front doors, a very annoyed Ruby. The front of the building is a semi-circle of random cars, covered in dead and groaning cultists, and the corpse of one thing that looks like someone's flesh tried to imitate bath suds. Two security flunkies flank the Deep woman, looking exhausted. Her gaze could melt steel.

"YOU! Where in Dagon's blue balls have YOU been?" She storms down the steps and kicks a cultist in the ribs. "We got attacked! They had a jammer so I couldn't contact anyone! I had to rip out a man's soul and shove it back in him, and that makes me be sick everywhere afterwards! And YOU RAN OFF WITH OUR PRISONERS FOR A DINNER DATE!"

Man, she's pissed!

---

Jake Bass

Well, where do you go? You could follow your friends, go help them out. But there's more action to be had, and you saw Arthur getting a great reception from the crowd. You just wanna Let the Rhythm Flow, after all. Where do you go?

Take a Fate Point and wander off elsewhere - and straight into trouble...

---

The Deleter
May 22, 2010
Jake Bass

Your soundwaves search, search, search…

There’s something coming right at you -

You just manage to dodge away before the air whips in front of you.



The… tager(?) looks at you, growls, and then completely ignores you, leaping over rooftops in single bounds as it heads towards the glowing sign of Miskatonic Taiwan’s headquarters. It seems to defy gravity for a moment with every jump, and it’s clearly up to no good.

This thing is fast and it means business - you need a 7 or more in Athletics to catch it or Combat to slow it down...

---

Lutwidge

Ruby gives you a mean old glare, but it’s clear something else is on her mind.

“Fine. I’ll think of something for YOU to do later.” She points at Tai. “You’re willing to talk?”

“Considering he gave us food and booze? I’m talking to Lutwidge, and Lutwidge only.” Tai folds her arms, dropping the cultist she’s carrying with a thump and a muffled “ow.”

“Really? Well, thankfully for the rest of us, that’s not your decision! We’ll do this our way!” Ruby jabs an angry finger at the two security flunkies, who move to apprehend Tai but are in no rush to do so. Bei looks nervous, and you see his skin shift nervously.

Tai rolls her eyes. “I’ll come quietly, you big babies. Here.” She picks up the cultist again and tosses it to the closest guard, who drops his rifle to catch the body. “Make sure to play Bad Guy Bingo - “we’ll rule the world” is a free space.”

The guards lead you into the lobby of Miskatonic Taiwan. There’s three more flunkies with riot shields and shotguns, crouched behind some upturned furniture and the reception desk in a makeshift barricade. Bullet marks have ruined the otherwise lovely.marble effect. It reminds you of an old movie you may or may not have seen.

“Alright, student.” Ruby follows behind you. “I’ll let you off the hook if you can get anything out of one of these idiots.” She grabs the cultist the guard was carrying, and waves her hand over his face. He’s suddenly awake, and she dumps him on the floor as the guards train their guns on him.

“Go.”

---

Theme Park.

Things go to poo poo.

Cythlla squeals in rage as the binding comes down. “Hey! Unhand me, Piper,” she screeches, tentacles flailing. Meanwhile, the cultist Spacecrab grabs our favourite crustacean and hurls him to the floor - he bounces, but it’s very disorienting! Jed is smashed back into the middle of the group by - oh, good, another Tager. Where do they get these guys, 3d printing?

Spacecrab gets the minor consequence “Dazed”
Jed gets the minor consequence “Twisted Ankle”


quote:

Raging Tager
Good (+3) Mode - Beast
Skills: +5 Tooth and Claw, +4 Provoke, Physique, Notice
Stress: 1 2

Thankfully, Arthur’s Supressive Riveting keeps the cultists away. They fall back from the gathering of zombie, squid and crab in the middle, whilst Arthur and Amaryllis hover above them. The Tager, however, has other ideas - it starts picking up parts of broken sideshow and hurls them at Arthur and Amaryllis, trying to bring them lower down.

Physique Create and Advantage - "Raining Junk": 4dF+4 6

Get lower, or take a hit? Or maybe oppose the Tager with something? Your choice!

The Deleter
May 22, 2010
Jake Bass

You send that thing to the ground faster than a Dragon Ball victim, smashing into the asphalt with an explosion of dust and smoke. The crowd falls away like a wave, looks up to see you hovering there, and then cheers as they recognise your media-famous image. One or two girls swoon. You're a celebrityyyy -

The thing pulls itself from the crater, hate glowing in it's eyes.

quote:

Night Tager
Good (+3) Mode: Tager (Agility, Tooth and Claw, Will, Notice
Fair (+2) Mode: Horror (Physique, Terror (provoke), Stealth)
Skills: +5 Agility, +4 Terror, Physique, +3 Agility, Tooth and Claw, Will, Notice, +2 Stealth
Stress: 1 2 3

There's a pause as it stares up as you, eyes glittering and a sickly wind blowing from its wings. Then it moves - holy god it moves -- and grabs the nearest bystander, a young man. It presses a claw to his throat and laughs, a guttural, hissing sound.

Create an Advantage with Provoke: 4dF+4 3
Spending my last FP from my pool to make it a 5. Reserve = 7.

"They're Taking Hostages!" Someone screams, and the crowd begins to panic and scatter. The creature below you is waiting for your next move, still laughing as his captive squirms in his grip.

---

Theme Park

Defending with Physique: 4dF+4 3

The falling monkey doesn't have a weapon rating, but it hits hard enough to knock the monster clean out. It falls backwards and comically flattens a cultist underneath it's bulk. This prompts the rest of the group, suddenly understanding that they can't beat three people, a crab and an octopus, to turn and flee as a group, shouting epiphets and promises of retribution.

Yeah, right.

"Um..." This is Cthylla. Her voice is somewhat different as an octopus. "Could you... could you let me go, please? Daddy will be worried..."

The Deleter
May 22, 2010
Miskatonic Taiwan

The cultist looks at Lutwidge, then at the guns, then at Lutwidge's chest, then at Lutwidge again.

"We're, uh, we're going to summon Yog Sothoth." His voice is very meek.

There is a long silence.

"Please tell me," says Ruby through gritted teeth, "that you're not that stupid."

The cultist squirms. "Um, we were going to make the city panic, so, you would be all distracted. And then when we'd summoned him, we wouldn't need the full symbiotes - just the weak leeches. You, know, with too much alcohol when you grow them? That- that's how we do it. People would, would line up to be part of the new world. With, with lots of tagers."

"Cute." Tai grins at Bei. "He reminds me of you when you joined."

Bei mumbles and looks at the floor. Meanwhile, Lutwidge's PDA is feeding him information.

quote:

Yog Sothoth
Concept Aspect: The Watcher at The Gate
Omega Aspect: WomanSpeciesizer


Yog Sothoth is a Great Old One, and one of the few known to be entirely antagonistic to Earth as a whole. Presumed locked outside of the universe, Yog Sothoth seeks a way to return to our world. It prizes knowledge-gathering (often to the point of suicidal behaviour) and its cultists often ransack libraries and warehouses for ancient texts. Yog-Sothoth is also known to bestow physical mutations upon its followers, particularly the phenomenon known as Whateleyism or Dunwich Syndrome. Sothothian cults are also known for the ability to resurrect the dead, although no known likes with [REDACTED] have been found.

Affilates: Randolph Carter (presumed dead), Shub-urath (ex-partner), Cthulhu (unspecified familial connection - denied by Cthulhu)

---

Theme Park

Cythilla squirms a bit as the binding vanishes, and then forms back into her goth girl form, looking around sheepishly.

"Oh, thank you. You're nice. Daddy says the Piper's a bad influence, but I think he's funny." She kneels down and rights poor Spacecrab, who has ended up on his back, before patting him. "Daddy doesn't like Yog either. I'm not allowed to call him granddad any more. I think they had a fight? I wasn't there. I was in Bangkok buying anime."

She looks around. "You're much better than the silly Deep Ones. Daddy will probably eat their souls." This is said in a very matter-of-fact manner.

The Deleter
May 22, 2010
Lutwidge

"Big." The cultist squirms some more. "About the size of, uh, a city block. I don't know... where it was gonna be. Middle of the city, maybe?"

Ruby jerks her head at the guards, who usher Bei and Tai away. The EZ-Necronomicon app narrows it down - there's a lot you could do with a city-block sized summoning area, but the two top hits are for a Mass Byakhee summoning and a spell for raising a whole lot of dead, say, in a graveyard. Summoning Yog-Sothoth himself seems to be conjecture at the moment...

---

Theme Park

Cythlla takes Arthur's hand and shakes it, like she's not sure why she's doing it. "Hi. I'm Cythlla. I'm sure you've heard about me. I think, anyway. I don't know why they would be after me... Does Great-Grandad hate me? I hope he doesn't..."

She blinks at Amaryllis'... request. "Um... sure. But I think Daddy might be upset if I stayed for too long. He doesn't like Miskatonic very much. He thinks they're nosy."

Cthylla Ry'Leh joined the party!

"We should go, shouldn't we? What about all these unconscious people?" Cthylla looks around nervously at the unconscious cultists scattered around.

The Deleter
May 22, 2010
Lutwidge

"Not much for idols." The cultist shakes his head. "I guess there's a lot of lecturns? There's, like, a lot of spells that have to be done at the same time. As for blood, well, to be most effective it needs the blood of agreatoldone but any will do."

The Necronomicon App beeps. It's found something! They're files on Miskatonic's servers. You knew hooking your app to the internal network was a great if technically illegal thing to do! Although it probably should not be going through secure servers like that. The files seem to refer to a "Dunwich Incident" from a long time ago, and could provide some answers...

Compel time! Nobody knows Who Wrote the Code for This?!, but that app sure likes going places it shouldn't! Dare you risk opening the files and getting into trouble, all for a Fate Point?

Gonna put up something for Spincut unless there's a post - this scene is wrapping up very soon.

The Deleter
May 22, 2010
Lutwidge

There's a very awkward pause. Then Ruby rolls her eyes and sighs heavily.

"You're incorrigible, Aspen. Although I'm only saying that because it was the word of the day on my calendar." She snaps her fingers, and two more guards appear from seemingly nowhere. "Lock the cultist up. Lutwidge, I'd give you a black mark for this, but that's too 21st century for me. Besides... you've just volunteered for something I need doing. Something dangerous, involving lots of occult material."

Her grin, almost appropriately, is sharklike.

---

Jake Bass

The Tager snarls and hurls it's hostage aside, clearly affronted. Before it can move, however, you hear a thin, high vibration - something humans can't hear, but you perceive. The Tager hears it too, head cocked. A frown forms on its face, and it points, then makes a throat-slitting gesture at you, before turning and dashing into the darkness.

There's an awkward pause, and then the crowds below you cheer. Some teen girls take pictures.

---

The Rest

The call comes in. Back to Miskatonic. It's time to rebuild. Recover. And strike back.

And get some coffee. You'll need it.

MISKATONIC INC ISSUE 1: THE TEETH OF YOG SOTHOTH
Part 2 COMPLETE

Minor Milestone! You may swap the skill ratings of any two skills in one of your modes, replace one of your stunts or mega-stunts, or rewrite an aspect that isn’t your concept aspect.

Next part coming soon - stay tuned!

The Deleter
May 22, 2010
MISKATONIC ISSUE #1 PART #3
START


GM Fate Points reset to 6, Reserve at 7.

Miskatonic Taiwan,
11:34 AM
Wednesday 19th November, 2135


Well this sucks.

quote:

MISKATONIC INCORPRATED
“The Future Is Bright”


CASE FILE #6399

ASSIGNED OPERATIVES
  • ARTHUR DOUGLAS
  • JED RASPERS
  • LUTWIDGE ASPEN
  • AMARYLLIS ARMITAGE
  • JAKE BASS
  • "SPACECRAB"
MISSION BACKGROUND
This case file has been generated as a response to the events in Taiwan as of last night. See linked files.

OPERATIVE OBJECTVES
  • ARTHUR DOUGLAS and AMARYLLIS ARMITAGE are assigned to Cult Tracking to determine potential site for either the location of the Order of the Fang, or for a ritual to summon of Yog-Sothoth.
  • LUTWIDGE ASPEN and SPACECRAB are assigned to Biology Department to determine exploitable vulnerabilities of Ta'Ge symbiotes.
  • JED RASPERS and JAKE BASS are to apprehend black market trader Sheih Shen, last seen in the Grande Hotel in downtown Taiwan.

OPERATION LEVEL AMBER
  • Operatives may do anything within Miskatonic Inc's Code of Conduct to complete the mission and have access to any equipment they need.

POSSIBLE HAZARDS
  • High Possibility of Sothothian cult involvement.
  • Unknown Factor - Sheih Shen may or may not co-operate with authorities. Proceed with caution.

LINKED FILES
  • Sothothian attack on Taiwan - summary
  • Lutwidge Aspen Disciplinary Record
  • Sheih Shen profile

drat. Desk jobs for the lot of you. At least you're all in contact with each other. Lutwidge and Spacecrab are in the biology lab, all white tiles and the corpse of a tager monster on the slab, and a lot of wonderful cutting instruments. Found anything yet?

Arthur and Amaryllis are in a fairly nice boardroom, having stolen it to plan. You've got a big map with pins and string and everything! Also the decor is nice, browns and dark wood and such. You can see Ruby in her office across the corridor - who's she talking to?

Spacecrab and Jed, you're in Miskatonic Taiwan's garage, getting ready to arrest a jerk. There's a lot of nice vehicles here. See anything you like?

This scene is planned to be a Brainstorm at some point - the topic is "How do we stop Yog-Sothoth?" You're all in contact via fancy future radio, so if you want to offer an idea, as per the Brainatorm rules, just post and spoiler or PM me your roll to determine a winner.

The Deleter
May 22, 2010
Arthur

It's not too hard to see who the hologram is - it's Professor Francis Morgan, from the Massachusetts HQ of Miskatonic. He's a big name - the inventor of anti-hallucinogens, the cocktails of mescaline and LSD that combat the mind-altering powers of some of the nastier outer races, and he's a close friend of Professor Armitage to boot. You can't tell what he and Ruby are talking about, but if it's all the way from Arkham then a likely guess is that Miskatonic is pulling out all the stops to prevent Yog-Sothoth coming through. And so they should!

The Deleter
May 22, 2010
Miskatonic Taiwan

Ruby's call is rudely interrupted when her hologram fizzles, blinks out for a moment, and then snaps on again.



quote:

Cthulhu Ry'leh
Concept Aspect: Head of the Ry'leh Family
Other Aspects: Ex-High Priest, ???, ???, ???

There's an angry shout - Cthulhu's voice reverberates through the door of the room in sheer rage.

"WHERE IS MY DAUGHTER?!"

Ruby's response isn't audible, but it's very curt and clearly in no mood to be hosed with. The two enter a very heated debate. Oh, right, Cthylla. She's in custody at the moment, more for her protection than having actually done anything wrong - but daddy clearly doesn't see it that way.

---

The Lab

EXPLOSIONS

Well no, but Lutwidge has finally found something that can get through the Tager's tough shell - one of Spacecrab's heavy duty lasers he had lying around, that should probably be hooked up to his mecha but isn't anymore. The resulting cut is very messy, hence EXPLOSIONS, but you're in?

Er, what do you find? It's very messy inside. It's like a human made bigger, but there's a lot of things inside you don't know the names of in interesting colors. At least you've got a subject for that paper now. What do you find in the chest cavity of the creature?

---

Waiting on Spincut to post to advance the section with Jed, otherwise I'll hurry you along on Friday.

Adbot
ADBOT LOVES YOU

The Deleter
May 22, 2010
Lutwidge and Spacecrab

Lutwidge manages to grab ahold of the symbiote! It looks kind of like the eel, except a ghostly translucent orange, kind of like a jellyfish. It feels like wet rubber in your grip, and is most definitely not an organ that belongs in a human body. Also, it smells terrible. Ew.

---

Jake Bass and Jed Raspers

After an argument about the car (old and busted vs new hotness), you wisely decide to just pick what Jed likes (new and busted) and make your way out.



The Grande Hotel is flocked with socialites, the rich and maybe famous. In these days, when everyone can vlog their way to superstardom, the crowd’s average age is a lot younger than it used to be. Some of them even recognise Jake Bass, with various screams and catcalls. The camera-drones buzzing around their heads turn to capture your faces - hopefully, automated web scrapers will blur out your presence before they hit the information superhighway.

Your PDAs fill you in - its a charity event, donating to a hospital that specializes in replacement limbs. Shen is probably there just to flaunt his wealth - whether or not he actually cares about new claws for Migo hatchlings is debatable. Your job is to find him and quietly cart him away to ask him some questions about the jamming device from the Hopeful Sunset. Ideally, the brief adds, with a minimum of disturbance and fuss.

Hahaha, yeah, right.

  • Locked thread