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SatansBestBuddy posted:I'd recommend watching the show first. There's a MASSIVE spoiler in the very first episode for something that happens near the end of Season 3 in the show, and going forward it's likely events from Season 4 are going to play out during the course of the game. You'll either be completely lost, or missing key details so the importance of events doesn't sink in until you get around to watching the show, which can get pretty confusing. This game is very odd and risky in the way that it pretty much demands you have watched up to Season 4. You won't care about specific characters, the politics will sound like technobabble, and you will have not a single flying gently caress of an idea what is going in the greater universe. However, if you have watched the show up to that point, I highly recommend it. I was disappointed for the first 10-15 minutes, because I thought there character felt more cliche fantasy than Game of Thrones and I don't like action QTEs all that much unless done super well. But then I realized he's pretty much this series Jon Snow, and the other characters are actually really interesting. It was firing on every single cylinder by the end of the episode and I think they'll keep that momentum up from there on. Also opening the game on the single most famous moment of the show from the 3rd season was awesome. ED: Oh yeah. The reason the fact choices end up similar no matter what doesn't bother me is Telltale always does a great job with context. Choices do often change the context of things. That's why half the people think Kenny is a massive rear end in a top hat in Walking Dead season 1, and half the people think he was a best bro. None of his major events changed; all the same notes would be hit one way or another, but the tune sounds entirely different, if that makes sense. It's almost like looking at the same movie by a different director. Or you can picture it like that time travel cliche of time "fixing itself" more or less. Either way, it doesn't bother me. Sometimes the fact a conversation can go wildly in a different direction in one scene, leading to you thinking differently of them when it matters later on on another decision, makes the game feel very different. Blazing Ownager fucked around with this message at 17:29 on Dec 25, 2014 |
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# ¿ Mar 20, 2025 17:10 |
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emanresu tnuocca posted:I really doubt someone who's read the books will feel even remotely lost playing the game, even with the differences between the show and the books. Great point. I should have said "or the books." They can totally pick right up if they don't mind the show's aesthetics. The only reason I didn't mention them is I think that the number of people who have read the books and refuse to watch the show are approximately 2. ED: And if for some reason you DO hate the show but love the books? Steer clear anyway because this is very, very clearly using the show's changes front and center. Blazing Ownager fucked around with this message at 17:32 on Dec 25, 2014 |
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SatansBestBuddy posted:But those endings all spun off of two choices twenty minutes before the end, and nothing you did before that point matters. The way I look at it is this. Say a friend of yours named John Doe is going to get beat up tomorrow at 4:00PM, or 8:00PM. This is a fate of the universe, it cannot be changed. John Doe might get beat up trying to help someone being mugged at 4:00PM. John Doe might get beat up attempting to mug someone at 8:00PM. Maybe he himself is mugged at 8:00PM, because he came out to give you a ride. All three of these things kind of tell different stories. But the point remains, he will be beaten, and it will be at one of those times for that has to happen. That, in a nutshell, is how I view these games and why I like them while fully realizing the limitations. Blazing Ownager fucked around with this message at 17:54 on Dec 25, 2014 |
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This game is a lot of fun, and it's sad to see so few people playing it (and meaning we won't see a sequel). Yeah it's got it's normal Telltale faults but it's like a whole miniseries companion to Game of Thrones and how could that not be good? I am surprised I was of only 25% that let Seska ice the slave master. Seriously, the way they are pretty much the Han Solo & Chewie of this series, I'm pretty much going the loyalty to my ally is #1 route. Clearly she was having a meltdown over it, I figured he deserved what he got. I'd shot him myself but didn't want to deprive her of it. Also I dig the Ramsey parts, because while I know I can't hurt him - I know he can hurt other characters, and that some actions may impact how bad he hurts said characters. That's why I find it even more tense to be honest. Dogen posted:I just felt sorry for Gryff, I didn't want to smash his face in, although I did feel like he could stand to be knocked on his rear end so that's where I started. I feel like with Mira going for broke was the best thing to do and that's what the game was really pushing you to do. I'm not sure what her story would've been like if you didn't this ep. I beat his rear end until the cane came out, then figured I might kill him. I would have killed him but I wanted a hostage. Didn't feel sorry for him in the least. Blazing Ownager fucked around with this message at 04:18 on Jun 2, 2015 |
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Ekusukariba posted:What are the 5 major choices this episode? Steam version isn't showing me what they are. It was a pretty good episode except the ending with Ramsay, which killed any hype I had and waiting for episode 5 shouldn't be too bad now The question is, realistically, what are you actually hoping to do? Your house is so small you think 20 men is an army and you're going to gently caress up psycho Bolton? I think the post above me nailed it, and knowing he cannot be DEFEATED makes minimizing the damage the tense part. I really think people are too hard on it. I don't get why Telltale has put 0 hype into the game though. I'd barely know it existed if I didn't blink, and a total of 1 person on my full Steam list has it. It's kind of nuts.
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You know, given Ramsey "Plot Armor" Snow is is dating in and out of the game trolling the Forresters, I just hope the finale is that they win, Ramsey gets annoyed anyway, and the whole last 10 minutes is every single loving one dying in slowmo. Game of Thrones: A Ramsey Snow Trolling Series. Actually can you imagine what a huge "WHAT THE gently caress?" it'd be if Ramsey comes back in the finale episode and you can actually kill him? They could write it off as a "possible outcome" but the sudden breaking with adherence to canon would be the one way a character death could truly shock the hell out of me. kater posted:I laughed my way through most of it. Bro Crow dying is the cheapest thing in the world. OH HEY THERE WAS A CHOICE NOT TO TAKE HIM LAST EPISODE BETTER TIE A BOW ON THAT poo poo REAL FAST. Cersei's walk animation was hilarious. So was Asher jumping. So was convincing the fighters to come with by promising them ABSOLUTELY NOTHING. Also antagonizing uncle for staying with Queen Dumb Dumb. Everything about this episode was hilarious. To be fair all of this was still better than what the actual show gave us with the Sand Snakes. a cop posted:Walking Dead season 1 hooked me on telltale games and every single one has subsequently been poo poo. What ahppened to those writers. Walking Dead Season 2 started decent, went stupid, and got interesting in the last few minutes if only for the fact the final choice started massive internet arguments between people absolutely convinced of their selection. For the record, Kenny owns, gently caress Jane and gently caress Telltale for not giving me a "shoot Jane" option several times during the ending. In fact I kind of thinking Walking Dead Season 2's only compelling thing was how much of a social experiment it was: Pick a guy who's not acting that out of line, and keep saying "HE'S OFF HIS HEAD! HE'S DANGEROUS!" - then steadily prove that character right - and see how many people side with said character, or just go with what the game keeps parroting. The fact that the actual outcomes are what they makes me feel like this was absolutely intentional. Blazing Ownager fucked around with this message at 15:59 on Aug 14, 2015 |
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AdjectiveNoun posted:Kenny's the best character in both Walking Dead Seasons. I've never met anyone that doesn't have a strong opinion on him, he's either loved or hated, and there's no in-between whatsoever. I think the real divide is this (though nobody will agree to it): People who like to go with what the majority is saying, versus people that like to decide for themselves. I know that sounds kinda bullshit and high handed, but almost everyone who went against him did so because every character you run into tells you he's bad news, an idiot, a danger, and a time bomb. Yet his every action (esp. in the second season) was done with good motivations and is proven right time and time again, even if he doesn't explain himself well. I honestly think most people that hate the character do so because characters in the game keep telling you that you should, not his actual actions. Again I think it was intentional and if it was, season 2 is better than given credit for. It just felt that way over and over again, right down to the ending encouraging you to Shoot Kenny; not giving you the option to shoot Jane. Even the fabric of the interface seemed to go against logic, and I think a lot of people just rolled with where they were being steered. - ... anyway sorry for the derail on a different Telltale game. I didn't hate this episode as much as some of you did, but I have to admit, it stopped feeling like Game of Thrones; the Pit Fighters were just a little too ridiculous but fun. I thought the choice at the end might be the first to actually matter, too, going into the last episode. I'm taking it as a fun little side story in the GoT universe and not expecting the freedom I think many of you are, and it's not doing too badly at that. Context matters to me. That said, I was highly disappointed with the Tyrion scene because there was no option to try to gesture Tyrion to tip him off. Right when I got my task, it felt like I'd have the option to "try to tell Tyrion what's going on, between the lines, while fooling the dumb guard" but instead it made me announce my intentions in the loudest possible loving voice. It was very annoying; half of her options seemed like "cocky rear end in a top hat" this episode, not the unassuming act she's had going. It felt like she went from playing a careful and unassuming person to suddenly a smug "I got this poo poo" character despite my absolute best intentions to do the otherwise. Half the options I picked for sincere with her came out as sarcastic, for Christ's sake. I wanted to tell her friend that "yeah, you should get distance from me, I'm into some dangerous stuff" and all I could do is snark at her to various levels. Like.. I think dealing with Tyrion vs Cersei could be fun, given their impact they could have on YOUR story (even if you can't impact THEIRS), but not when I'm forced to suddenly be an idiot incapable of subtlety. ED: Also God help anyone who made balanced choices and got a random-as-gently caress traitor, of the two traitors you saw coming a mile away. I so wanted it to turn out to be something completely unexpected, and I also wanted some loving hints... so the "your choices determine the traitor" thing was kinda obnoxious. ED2: Also dealing with the traitor was dumb - Talia running off because I didn't kill him ON THE SPOT (what the gently caress) when he had info we needed, and then the subsequent response of "walking into an ambush you absolutely know is an ambush, instead of hitting the ambush." I mean fuuuuck. Again, I didn't hate this episode but I do see your points. Blazing Ownager fucked around with this message at 16:42 on Aug 14, 2015 |
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Oh my God that was some bullshit. It railroads me into trying to force an inverse Red Wedding, I back out of it as soon as it lets me do it, and then it says "lol nope here it is anyway!" Plus the Forresters are so loving incompetent they can't do any Goddamn thing right. Every single time they let someone into their hall they die. It's hilarious almost. But ironically it wasn't the deaths, but the survival that really had me go "BULLSHIT" and literally stop caring the second it happened: Asher's survival. When he got stabbed in the back they played it like he was going to die. Then he got RUN MOTHERFUCKING THROUGH THE SPINE and made a last second kill. Then it was like "Nope, you get to survive!" Unless he's some mystical immortal bullshit guy or something now, that was utterly and completely ridiculous on a scale that jarred me right the gently caress out of the game. ED: Above, all the spoilers. Max posted:Finished. I just kinda clicked every choice that would maximize bloodshed in this episode, since I know better than to think any other choice will play out well. I don't even know what the hell the North Grove actually does. Oh Goddamnit. That's what I wanted Asher to do: Launch the sneak attack, not the ambush. I was down for a sneak attack. It seemed his style. I wanted to ninja out there. Goddamn it. Why'd it flip the characters? Asher suddenly fought as lovely as Rodrick too. In the Rodrick ending, does he become superman and survive a million fatal wounds like he's in Mortal Kombat? Blazing Ownager fucked around with this message at 03:11 on Nov 19, 2015 |
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# ¿ Mar 20, 2025 17:10 |
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Android Blues posted:Instead there's a TV finale-esque series of cliffhangers, with Roderik/Asher escaping, Here's the thing though: The more I think about this, the more I think it's actually total poo poo. And it was already ludicrous as gently caress. They won't write a series around two possible characters. A whole chapter is as far as they'd go with that. So whoever escaped.. they're dead. Absolutely. Maybe not for the first 5, 10 minutes... but Telltale isn't going to keep it up past then. That's if they do another one. I had high hopes for this in episode 1. 2 dragged a bit, 3 picked up and then it was downward spiral. I don't like the insane railroading of choices and leaps in logic in this. I absolutely did NOT want to engage in a red wedding event, because while the game doesn't cover it, the whole guestright thing.. it's huge in the universe and it's not something you dick with unless you are a scumsucking bastard, even against someone that's a bastard. Anyone there for a wedding would offer it. But alas, even trying to stop it just caused it because the writers thought it'd hilarious and by God they were going to get it one way or another. It was the dumbest poo poo ever strategically, too, because their army was several times the size of the Forrester guard and had no chance in hell, and there'd be no way of wiping them out. I thought it was a stupid, stupid plan. .... Worse yet it sounds like if I chose the guy who WASN'T the cunning ambush-tactics infiltrator guy, then I could have raided their camp and ended the game that way instead, which at least would have been something I'd been in favor of. That's what I wanted to do all along but the game wouldn't offer it to Asher.
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