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SimonChris
Apr 24, 2008

The Baron's daughter is missing, and you are the man to find her. No problem. With your inexhaustible arsenal of hard-boiled similes, there is nothing you can't handle.
Grimey Drawer
My main problem with the Telltale games I've played so far, this one and TWAU, isn't the lack of impact from your choices, but the almost complete lack of any exploration. I wouldn't mind that my choices don't matter if I could just walk around a bit, discover cool details and feel like I'm present in the GoT world. I find environmental storytelling to be a much more interesting use of interactivity than Making Important Choices anyway. As it is, I have to wonder why they even bother to implement WASD movement when you are pretty much never allowed to move more than 5 feet from the origin. Dreamfall: Chapters managed to have a large explorable cyberpunk city on a relatively modest budget, so it's not like letting the player explore larger areas of Ironrath would be an insurmountable task.

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