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Some people theorized that your maester or someone else in Ironrath let them in - though we may be looking for a plot point instead of a plot hole.
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# ¿ Mar 16, 2025 21:14 |
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Its weird, because I've played the walking dead, wolf among us, and tales from the borderlands and the ONLY times they animations bothered me were with Game of thrones. I don't know if they were markedly worse or whatever, but it did stick out. I do adore the art style though, the whole matte painting shot of King's Landing really was gorgeous.
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It is fascinating that Telltale decided to make this one so inaccessible. I don't give a flying drat about Borderlands, and in fact actively dislike the series, but Tales from Borderlands totally works on its own. Same with the walking dead, and doubly true with Fables. But I'm not sure how you would even attempt to make a game set in the game of thrones' world that is accessible to newcomers. The Forresters are basically a version of the Starks I get to exercise some control over how they react to the world - I'm totally cool with that setup.
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Telltale said in several interviews that they discussed doing Robert's Rebellion, but ultimately felt like it was George's story to tell. Maybe that's a cop out, but I can understand not wanting to step on his toes. Plus, I'm not really sure that Game of Thrones is Game of Thrones without the current day setting. Walking Dead is zombies, and maybe the southern setting matters a bit (though the spinoff tv show is aiming differently). And while I'm not the sort of game of thrones casual fan who trills "YAY TYRION" whenever he appears, I very much associate GoT with the civil war. I have a bunch of hardcore GoT book fans who wanted a game set in the other continents and lands - and that's frankly batshit bugnuts insane. That'd be like doing a Batman story without a Batman. Oh, wait...
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If they keep the Forresters as complete copies of the starks, I'll lose interest in the series as it progresses. But the ending of the first episode hints that those similarities will fade over time.
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I tried to get into Alpha Protocol but generally dislike games with heavy rpg elements. In terms of environmental storytelling, I really wish we would get more scenes like investigating Toad's apartment in the wolf among us' first episode. No spoilers, but you're basically testing a person's alibi and using the environment to figure out what really happened. It is AWESOME and does a better job making you feel like a detective than the whole of LA Noire.
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The very best example of misinterpreting dialogue choices comes from Wolf Among us. I'm drinking at a bar, having a polite conversation. I am asked to respond with three dialogue choices or to "glass" him. I think "glass him" means to buy him another beer. I was wrong.
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Looking at life is strange and declaring it "teen bullshit" is like looking at game of thrones and dismissing it because its "fantasy bullshit." If its not for you its not for you, but life is strange is managing to do some very fun things. Strucurally speaking, the plot is building quite nicely, with or without branching. The dialoge is pretty flaccid though, and is the main area where Telltale still has a huge advantage.
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# ¿ Mar 16, 2025 21:14 |
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How much Telltale railroading does GoT do? Like, I loved Wolf Among Us despite everyone bitching about the choices being scripted and pointless; I thought that the major decisions all had weight.
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