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Max
Nov 30, 2002

Ekusukariba posted:

So for me the traitor has to either be Lady Forrester or the Maester, I can't see it being either Duncan or Royland, I'm leaning a little towards the Maester simply because of the badly delivered line "no gryff, not the ARM", but honestly it'll probably be Lady Forrester, Does Gwyn mention the north grove at all if you blab about it to everyone? that would let us know now who it is

I chose to save the youngest son first, and the idea of Lady Forrester blabing about that to the people holding him hostage is just so colossally stupid that I can't believe it's even possible. But WD2 had some pretty dumb decisions, so I guess it isn't out of the realm of possibility. I do think it's the Maester, though.

Lady Forrester mentioned something about her house losing status because they backed the Targs until they fell. I'm hoping they make that something you can bring up with Dany when you meet with her.

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Max
Nov 30, 2002

Pththya-lyi posted:

So who else threw Sera under the buswagon?

I was so sure she was a spy for Queen Cersei, but after overhearing Sera's conversation with Margery I'm not so certain.


I barely remembered any of my decisions this game, and after having the Night's Watch decide to kill me no matter what, I just engaged sociopath mode and did whatever I felt like. I beat the poo poo out of Gryff, told Dany about my friend, let her kill her former master, and sold out Sera because who cares? Might as well use people like pawns while I can.

Max
Nov 30, 2002

Shaman Ooglaboogla posted:

I hate that The option to attack causes a game over, I really just want to cause some mayhem. I especially want to kill Gwen Whitehill.

No kidding. I really wanted that to do something, but when the game said "sorry, no, you can't do anything interesting" I just lost all interest.

Max
Nov 30, 2002

Georgia Peach posted:

Did you take the archers or leave them behind? Not that it really makes a difference.

I had them with me, so I at least got to see Whitehill with an arrow in his throat. Still died though.

Max
Nov 30, 2002

"Don't kill that Master, he will receive justice eventually!" *orders you to murder 20 guards*

Max
Nov 30, 2002

Spikeguy posted:

I'd like to see Telltale either get the permission to make their game a separate universe from the source material so no one was safe or make an original IP where they have all creative control over the plot.

This was what made Walking Dead S1 so good I think. Aside from one or two characters that they got out of the setting by the end of the first episode, everyone was their own creation

Max
Nov 30, 2002

Accordion Man posted:

It's Just Cause 3.

No, that's just a FTP Server.

Max
Nov 30, 2002

Regarding the last choice: I honestly just couldn't muster the strength to care that much when the choice of who to save was presented, and just went with saving Asher, since I find his and Beska's story far more interesting than anyone else's.

Max
Nov 30, 2002

It's funny to me because once you know the Telltale formula, it's still kinda ruined, even if you don't go back through the game. I had brought the mean Night Watch dude along with me in the previous episode, so I knew without a shadow of a doubt he would be dead. Sure enough, it happened.

I keep thinking about how great season 1 of TWD was, and how they handled decisions like that. At least there they let characters live longer than an episode after a critical path decision was made, so you would let your guard down. Here, it's just been "was there a possibility for that character to not be here? They're gonna die."

Max
Nov 30, 2002

TWD Season 1 spoiler Yes, Ben was a fantastic example. There was actually a major difference in his characterization if you kept him around, and he still participated in conversations. As was whichever person you saved in episode 1. One of them really pushes you to confess what you did before the outbreak, and they get to hang around for a full episode, so when they die, it actually takes you a little by surprise.

Max
Nov 30, 2002

Jimmy4400nav posted:

I second that, I could have been a fun Tales from the Borderlands like adventure of him and Beshka bro-ing around the Free Cities, kicking rear end, taking names and trying to make a little gold here or there whenever they could.

I think the reason for this is that he is the least restrained by Canon out of all the playable characters, and is free to actually do things. Also, Beshka is actually an interesting character to interact with.

Max
Nov 30, 2002

Quote-Unquote posted:

Asher got shot in the leg so they can use the exact same limping animation in the next episode regardless of who died.

That was the very first thing I thought when that happened.

Max
Nov 30, 2002

AdjectiveNoun posted:

It's Ramsay loving Bolton. As if you could ever even inconvenience that shitfucker of a character. I tried to stab him anyway, just because I play Rodrik to be violent and antagonistic whenever possible, but I'm sure most people just went 'ugh why even bother'.

That was literally my thought process. What's the point?

Max
Nov 30, 2002

Here's the funny thing about the Tyrion scene, and I hope this plays out in episode five (it probably won't because it isn't a very well written game): Right at the beginning of his scene, he says that he was expecting Bronn. Hopefully there's an option to tell Cersie that he is expecting help from him, which would be cannon, since she then bribes him with a lordship.

Max
Nov 30, 2002

Karnegal posted:

poo poo, just sticking with the adventures of Asher and Breska would have been a great time.

I was honestly just thinking that.

Max
Nov 30, 2002

Finished. I just kinda clicked every choice that would maximize bloodshed in this episode, since I know better than to think any other choice will play out well. I don't even know what the hell the North Grove actually does.

Mira's dead, I ripped some dudes heart out, and killed a lot of people at Ironwrath.

Haha, I'm watching the epilogue, and I love how they have every show actor just talking about how terrible the Forrester house is.

I'm reading that if I had kept Rodrick alive, he chooses to sneak into the Whitehall camp and attack. That seems completely backwards. I'd expect Asher to sneak into camp and Rodrick to hold an ambush feast.

Max fucked around with this message at 04:54 on Nov 18, 2015

Max
Nov 30, 2002

What was the point of that key that Mira can steal?

Max
Nov 30, 2002

kater posted:

Can someone just say it is worth playing through? I've basically spent the last three years playing Telltale's stuff the moment it came out and I can't even think of when I would bother trying to play this last episode I'm so checked out.

This game constantly rubs your nose in poo poo and nothing you do can save you. If that sounds fun, then go ahead!

Max
Nov 30, 2002

RBA Starblade posted:

I'm playing it tonight but just to confirm nothing Mira did this entire season has mattered in any way, right?

I like that the plot is a sinking ship you can't save but Telltale really dropped the ball on it.



Zero. She has absolutely no connection with the other plots in any way.

I think there is a way to have a game where the plot is a sinking ship and still make it enjoyable to play. As it is, you are presented with an illusion of choice where no matter what, the game kicks you in the stomach over and over again, and then laughs at you for it, which is honestly not a fun experience.

I want to just assume that the non-standard game over in episode 3 where you kill everyone in whitehall is my canon ending, because that was far more enjoyable.

Max fucked around with this message at 16:32 on Nov 18, 2015

Max
Nov 30, 2002

Really, Mira's story is just [Insert interaction with canon characters here] personified. Like, they devoted a whole section to being forced to talk with Tyrion last episode that has 100%, zero bearing on the story.

I honestly think Asher and Beskha were the best characters in this game and they should have just focused on them.

Max
Nov 30, 2002

Android Blues posted:

Sure, but you may as well say that Roderik and Asher's efforts don't make a difference either, in that case. Asher's whole quest to hire a mercenary army has a similar result! Mira does do something. The real culprit is Gared, who is pure dead weight on the story as a whole, has zero relevance to any of it apart from the prologue, and spends most of his time trudging around in the snow in what feels like a thinned out simulacrum of a Walking Dead episode. I think if you cut Gared's entire plot after the opening and used the time to focus on the rest of the characters more, that would help some of the issues the game has.

Like, trying to focus on the White Walker/winter is coming plot in the confines of a story like this just seems foolish. Game of Thrones the show has many concurrent plotlines designed to unfold over the course of seasons: having characters in vastly different parts of the world going through different storylines is fine there. This game apart from the Gared stuff is very focused on one specific conflict, Whitehills vs. Foresters, and as it becomes increasingly clear that Gared won't do anything this season that's relevant at all to that plot, the more dull it gets to spend time running from zombies as him.


This is absolutely true. Every time the game cut to Gared's story, I got unimaginably bored. I had no idea why the North Grove was important or what it would do to help the much more interesting plot happening back at Ironwrath.

Max
Nov 30, 2002

mycot posted:

I did because Borderlands is good.

...I could never get anyone to try Tales though. :negative: There seems to be a general air that it sold badly. Until it went on a Humble Bundle for pennies I couldn't find anyone else who played it period.

I may try it during the inevitable holiday sale.

Max
Nov 30, 2002

Hey but seriously, what is the point of the North Grove?

Max
Nov 30, 2002

I get that there were hints, but when you finally get there, everyone is like "Yo we have to rip this dudes heart out to protect this place" and still doesn't tell you why it's significant in any way.

Max
Nov 30, 2002

It's funny when you think about walking dead season 1, because the story is still on rails, but what you're really controlling is your relationship to Clem, and only worked because that relationship was written very, very well. In Game of Thrones, I didn't care about anyone.

Max
Nov 30, 2002

I knew Cotter was hosed the moment we got to the camp. I decided "gently caress it" when they presented me with that choice because I still had no idea what the point of the grove was as they were asking me to rip his heart out of his chest and I figured I'd just do the most ridiculous poo poo the game allowed from that point forward.

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Max
Nov 30, 2002

Henrik Zetterberg posted:

I think after I realized that this was Get poo poo on Repeatedly: The Game after episode 2. I was trying to be all diplomatic in the first couple, but after that, I said gently caress it and tried to kill anyone and pick the most ridiculously choices as well. It made it way more fun.

gently caress you, Coal Boy, you get your head taken off for me.

Eh, I just had her get her head cut off. I figured since the option is there, she'll die right at the beginning of whatever season 2 is.

Then again, there is no way I'm playing that.

Best moment of the game is still all the TV actors making GBS threads all over your decisions at the end.

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