|
StarTropics, hands down; The tropical theme, the fact that a yo-yo was used as a weapon, lots of hidden areas to explore, and the puzzle-solving and RPG-esque menu system all made this a tight game. Add two different types of top-down view for the overworld and dungeons respectively, false exits, non-standard ways of defeating some enemies and bosses, and NPCs with well-placed (albeit occasionally cheesy) dialogue, and you have one satisfyingly memorable game. Maybe it's just the 4-year-old in me that just refuses to grow up, but of all the 8-bit games I'm biased toward, this is closest to my heart. I beat that game at 6 through close to 2 years of sheer determination. Close followers would be the C64 and NES Ultima series games, as well as all PS1-era and earlier Mega Man and Castlevania games.
|
# ¿ Feb 3, 2015 05:19 |
|
|
# ¿ Apr 25, 2024 13:19 |