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Agrajag
Jan 21, 2006

gat dang thats hot
tank game but now i have to make a spreadsheet to minmax EA FIFA crew packs to be even remotely competitive.

what in the ever living gently caress

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moolchaba
Jul 21, 2007
I'm up to the nine day chat ban now.

Have they been doing this increasingly on the EU servers as well?

Mesadoram
Nov 4, 2009

Serious Business

Agrajag posted:

tank game but now i have to make a spreadsheet to minmax EA FIFA crew packs to be even remotely competitive.

what in the ever living gently caress

World of Tanks: Microsoft Office Specialist Certification Required for "Fun"

Gorman Thomas
Jul 24, 2007

Agrajag posted:

tank game but now i have to make a spreadsheet to minmax EA FIFA crew packs to be even remotely competitive.

what in the ever living gently caress

I've had a crew spreadsheet since 1.0 so this isn't new to me lol

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO
So do we put as many flunky crews in barracks as we can? leave our best crew in their tanks or whats goin on here?

I have Lansen C and WZ 1115A crews from the rentals ive been hanging on to for the UDES 14 5 and the wz 111 1-4. They gonna get poofed?

e;
Also a Alpine tiger crew squatting in my 112, there's a whole bunch of other dangling crewmen that need juggling when moving a crew between tanks with different layouts. Like the thunderbolt and M48. Many more!

MariusLecter fucked around with this message at 23:34 on Feb 23, 2021

Agrajag
Jan 21, 2006

gat dang thats hot

MariusLecter posted:

So do we put as many flunky crews in barracks as we can? leave our best crew in their tanks or whats goin on here?

I have Lansen C and WZ 1115A crews from the rentals ive been hanging on to for the UDES 14 5 and the wz 111 1-4. They gonna get poofed?

e;
Also a Alpine tiger crew squatting in my 112, there's a whole bunch of other dangling crewmen that need juggling when moving a crew between tanks with different layouts. Like the thunderbolt and M48. Many more!

honestly im not even sure. the whole crew 2.0 system seems significantly more complicated than ever and its also extremely way more pay2win + rng based too

Agrajag fucked around with this message at 00:28 on Feb 24, 2021

BIG HEADLINE
Jun 13, 2006

"Stand back, Ottawan ruffian, or face my lumens!"
The reason I know Crew 2.0 is going to be a gigantic clusterfuck is 1) :words:, and 2) WG trying to spin this as being "good for the game."

ZogrimAteMyHamster
Dec 8, 2015

moolchaba posted:

I'm up to the nine day chat ban now.

Have they been doing this increasingly on the EU servers as well?
I've had month-long chatbans on a few occasions on the EU servers!

Katamari Democracy
Jan 19, 2010

Guess what! :love:
Guess what this is? :love:
A Post, Just for you! :love:
Wedge Regret
https://www.youtube.com/watch?v=8a6abOUu0jI

Who wants to join me on March 4th in joining to riff the movie T-34?

Here is the trailer. If you have Amazon prime you can watch it now. Its good.

https://www.youtube.com/watch?v=a5A7QboG8Nk

Atomizer
Jun 24, 2007



So, um, I haven't logged into tanks in awhile, and when I did just a moment ago I was greeted with this gem:



:allears:

Blaargh, WTF did you do to this dude?!? 😂

Katamari Democracy
Jan 19, 2010

Guess what! :love:
Guess what this is? :love:
A Post, Just for you! :love:
Wedge Regret
Blaargh is no n-word. Take it from me.

That cracker is far from it

Katamari Democracy
Jan 19, 2010

Guess what! :love:
Guess what this is? :love:
A Post, Just for you! :love:
Wedge Regret
I thought I was Pansy's retard. What the gently caress

HFX
Nov 29, 2004

Katamari Democracy posted:

https://www.youtube.com/watch?v=8a6abOUu0jI

Who wants to join me on March 4th in joining to riff the movie T-34?

Here is the trailer. If you have Amazon prime you can watch it now. Its good.

https://www.youtube.com/watch?v=a5A7QboG8Nk

I wish they offered it on prime with subtitles instead of dubbed. Lips not matching speech drives me up the wall.

Shaman Tank Spec
Dec 26, 2003

*blep*



T-34 is a hilariously stupid movie but it's very cool because it's one of the very few movies where they did a bunch of work at least trying to create cool looking and authentic glamour shots of tanks shooting at poo poo. So if you want to watch a movie where they super slow mo track a shell from the barrel of a gun as it flies through the air, penetrates a tank's turret, then some Matrix 360 super slow mo inside the turret, then the shell flies out the other side and BOOM turret flies into the sky.

I mean, it's dumb, but as someone who likes watching tanks shooting at things it was definitely worth a watch.

Also, Crew 2.0 is looking like a massive trainwreck. There's a solid idea in there, but it needs several iterations to work properly. So it's probably getting released in exactly this condition next patch.

Shaman Tank Spec fucked around with this message at 08:43 on Feb 24, 2021

Mesadoram
Nov 4, 2009

Serious Business

Atomizer posted:

So, um, I haven't logged into tanks in awhile, and when I did just a moment ago I was greeted with this gem:



:allears:

Blaargh, WTF did you do to this dude?!? 😂

What a charming human being.

Shaman Tank Spec posted:

Also, Crew 2.0 is looking like a massive trainwreck. There's a solid idea in there, but it needs several iterations to work properly. So it's probably getting released in exactly this condition next patch.

They pushed off the HE changes, so there is a chance this does not make it to live. It basically all depends on how the RU server likes it. EU and US mean jack poo poo to them, but the RU server is their money maker.

BIG HEADLINE
Jun 13, 2006

"Stand back, Ottawan ruffian, or face my lumens!"
Crew 2.0 looks like their gambit for draining people of silver and gold. Lossless training for a new tank looks like it's going to be 750g fixed now, and resetting skills looked to cost 300k silver. What we don't know is if that cost scales with the number of points a specific commander has.

They could fix so much by 1) just making Sixth Sense a standard skill and giving every commander a "free skill" as compensation and 2) getting rid of the least useful skills and/or adding ones that actually aid some of the newer tanks (not that autoloaders or wheeled tanks NEED any help).

BadLlama
Jan 13, 2006

Imo they could of just made sixth sense built into the game, the current sixth sense skill just reduced the delay by up to 1 second, if people didn't want that spend you gold to re-roll.

WGing hiring?


So far the only good thing I am hearing is at least the crews can be assigned to multiple tanks now but are the training idiots or whatever the specials guy called limited to one tank?

Shaman Tank Spec
Dec 26, 2003

*blep*



BIG HEADLINE posted:

Crew 2.0 looks like their gambit for draining people of silver and gold. Lossless training for a new tank looks like it's going to be 750g fixed now, and resetting skills looked to cost 300k silver. What we don't know is if that cost scales with the number of points a specific commander has.

If you don't use gold, instead of losing 10% or 20% of basic training (ie. not total level of XP, but the basic "is your crew 50% or 100% with this vehicle?) like you do right now, in Crew 2.0 if you don't use gold to retrain a crew, you'll lose 10-30% of total XP.

If you retrain a skilled crew with credits (which goes up to 500k credits per retraining) you can hundreds of thousands of XP. Likewise if you train a crew for a new tank to make use of the "you can use the same crew in multiple tanks" functionality. Imagine if right now retraining a 5 skill crew with credits dropped you down to 2 skills and that's pretty much where you'll be.

It's scummy as gently caress.

TracerM17
Mar 1, 2012
Nap Ghost
Players: Can we get six sense standard?

WG: Sure. It will take 4 years to implement as a complete rework of the crew system. This system will be so complex that you'll never truly understand it and we'll add an RNG element to it we can monetize. Sound good?

Players: Can we JUST get six sense standard?

TracerM17 fucked around with this message at 17:10 on Feb 24, 2021

Shaman Tank Spec
Dec 26, 2003

*blep*



I mean Crew 2.0 has some really cool features beyond baselike Sixth Sense, like normalizing the amount of crew members so you won't have lovely situations anymore where on one tank of a tech tree line you have 5 crew members, on another you have 6, on this tank the commander is also the loader, on that one they're the loader and the radio operator.

Which is a GREAT thing. But there's easier ways of getting there than Crew 2.0.

Like for instance, a system where you have a generic crew, represented by the commander, like in Crew 2.0. But instead of the current 75 point system, every time you level up your crew you get one skill point. Skills are the same as now, and skills that currently are position-specific (like Safe Stowage or Mentor) would cost one point to buy, skills that affect the whole crew (like BiA, repairs or concealment) might cost 3 or something. You also level up in about 25% of the time it takes now to make up for the fact that you don't have 3-6 dudes leveling up and getting skills at the same time.

Gorman Thomas
Jul 24, 2007
Not sure how but I ended up with 118 instructors and 57 universal crew manuals on the sandbox... Most of my remaining crewmen are 0 skill but jeez...

Crazyeyes24
Sep 14, 2014

Your good vision is your fatal weakness!
ANY crewman with a 0-skill (or multiple 0-skills) was turned into an instructor. Any crewman with less than 1 skill trained that is in the barracks, or on a premium they are trained for, get pulped and turned into LCL training manuals.

SpannerX
Apr 26, 2010

I had a beer with Stephen Harper once and now I like him.

Fun Shoe
I'm going to be so hosed. Oh well.

BIG HEADLINE
Jun 13, 2006

"Stand back, Ottawan ruffian, or face my lumens!"
So in other words, if they intend on cramming this down our throats, make a gigantic barracks and stock up on a shitload of mulchable crewmembers.

Gorman Thomas
Jul 24, 2007

BIG HEADLINE posted:

So in other words, if they intend on cramming this down our throats, make a gigantic barracks and stock up on a shitload of mulchable crewmembers.

I'd wait until they finalize the conversion process but ya, i'm filling my barracks with 50% shitters

edit: repair skill and camo skill aren't guaranteed anymore, lots of permatracking on the sandbox server.

Gorman Thomas fucked around with this message at 18:31 on Feb 24, 2021

Cannon_Fodder
Jul 17, 2007

"Hey, where did Steve go?"
Design by Kamoc
When is this live?

McGavin
Sep 18, 2012

Maybe never. It's sandbox.

ZogrimAteMyHamster
Dec 8, 2015

On one hand I'll have to go into a panic reassigning some dedicated crews (e.g. the Skorpion due to it's complete lack of 1:1 compatibility with any other German TD layout) to any old poo poo just to keep them from being turned into paste, but on the other hand the 500+ barrack slots I have can be converted into one hell of a processing plant if this shithouse idea goes through...

Captain Blaargh
Apr 27, 2007

Yeah yeah yeah. How about some Scotch whiskey? You got any of that around here, or just a bunch of nonsense words?

Atomizer posted:

So, um, I haven't logged into tanks in awhile, and when I did just a moment ago I was greeted with this gem:



:allears:

Blaargh, WTF did you do to this dude?!? 😂

Not a god drat clue.

Real glad I did judging from that message whatever it was.

Gorman Thomas
Jul 24, 2007
Maximizing current crew exp by converting 1.0 crews to 1.0 2 man crews (most tier 1 tanks), converting to 2.0 crews and then adding specializations for 2 additional tanks is going to cost (on average) 1.5k per 1.0 crew member lol. Meaning that converting a 1.0 Obj 277 crew into 2 2.0 crews with no exp lost will cost 6k gold and yield 2 crews that can man a total of 6 tanks. This should work for every nation except Sweden, which doesn't have a 2 crew member tank in 1.0.

Of course, if WG fucks up the conversion process you might get stuck with a bunch of 5 skill crews for tier 1 tanks...

edit: gently caress I'm going to have 22 4/5 skill T1 Cunningham crews when 2.0 hits

Gorman Thomas fucked around with this message at 20:07 on Feb 24, 2021

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO
So I want to get my crews out of premiums so they dont get mulched?

Shaman Tank Spec
Dec 26, 2003

*blep*



You don't want to do anything yet, because Crew 2.0 is just being tested on the sandbox server right now. It's not certain it's ever coming to the game, and certainly not within the next few days.

BadLlama
Jan 13, 2006

Kind of mad that my 8 skill santa man wont be a crew man anymore but also haven't really followed so I don't understand what he will do now.

Shaman Tank Spec
Dec 26, 2003

*blep*



BadLlama posted:

Kind of mad that my 8 skill santa man wont be a crew man anymore but also haven't really followed so I don't understand what he will do now.

He will be a "tier II" instructor, and will provide a crew a few extra points in one of three random skills. You will pick that you want him to have for instance "technical" skills, and then the game will randomize three "technical" skills for you to pick from, and then Santa will provide for instance +8% camo to your tank. Tough poo poo if didn't especially want camo on the tank you were going to put Santa in.

Oh, and even the best current special crew members will be only tier II instructors. WG will make better instructors available later on in some way to be announced later (money. Money. It's money. They'll sell them for money).

It really isn't great.

But the feedback to this has been universally negative so hopefully WG will listen.

Shaman Tank Spec fucked around with this message at 22:11 on Feb 24, 2021

Crazyeyes24
Sep 14, 2014

Your good vision is your fatal weakness!
Only thing I think you should do, is don't dismiss random 100% crews you get with rentals and such just yet. Could just be food for the training manuals later.

Shaman Tank Spec
Dec 26, 2003

*blep*



Crazyeyes24 posted:

Only thing I think you should do, is don't dismiss random 100% crews you get with rentals and such just yet. Could just be food for the training manuals later.

Agreed. I just cleared out some "useless" 100% crews from my barracks a few weeks ago and now I feel kinda bummed about it.

saintonan
Dec 7, 2009

Fields of glory shine eternal

There are feedback threads on both the official forums and the worldoftanks subreddit to post feedback. That feedback is being collected by CabMech and TragicLoss and fed back to the developers. In the past year or so devs have been far more interested in feedback than in years past, so it's more likely now that your voice will be heard. Here are the suggestions I sent in:

1. Raise the cap from 75 to 100 points.
2. Include zero-skill xp in conversion calculations
3. Increase the xp conversion rate (to match #1).
4. Allow crew instructors bonuses to be selected by the player instead of being random.
5. Put hard caps on view range and camo percentage.
6. Reduce the retraining penalty, both in terms of currency cost and in terms of lost xp for non-gold retraining.
7. Normalize crew transfer xp amounts to four-person crews (to avoid the T1 crew shenanigans).

I think the proposed system is far too complicated for casual players and ideally should be simplified, but if they're going ahead with it anyway, these seven changes will make the end performance effects much closer to the crew system we have now.

BadLlama
Jan 13, 2006

lol if u dismiss crew-members in the barracks, easier to spend x-mas gold on 500 slots then go through that terrible UI to dismiss anyone.

Stanley Pain
Jun 16, 2001

by Fluffdaddy

Stanley Pain posted:

The resounding success of Crew 2.0 from WOWS now available in great WOT flavour.

Just gonna put this here again. Who'dathunk.

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MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO
Was hoping it'd be as simple as Commanders cannibalizing the other crew of the tank so they gain their powers of driving, loading and other tasks.

As it is crew 2.0 has way too many steps where I'm going to have to throw gold at the new system to break even.

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