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Subyng posted:It's more forward than centre, plus the engine deck is heavily sloped and it is 60mm all around the hull. The engine deck is actually pretty drat weak. I once got circled by a Pz I C and ignored it thinking my stupid hull armour would protect me. I actually got penned a bunch of times and every one was through the engine deck from behind. Valentine's bad.
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# ¿ Dec 26, 2014 19:09 |
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# ¿ Apr 25, 2024 05:45 |
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thylacine posted:Is the Pz.Kpfw. IV Ausf. H just bad or am I just bad. Is it fully upgraded? It's a generic medium with no particular strong point, like the M4. Stay away from the frontlines where an IS can come and bloop you for 400 damage.
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# ¿ Dec 30, 2014 14:34 |
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thylacine posted:Yeah-except the top gun is a turd that I've never penned anything with so I use the longer one. What, the 105? Don't use it, the HEAT got nerfed. If you were using AP, shame on you. The Pz IV plays like any other medium, you have to skirt around the edges of the battle in the early-game, and can be more aggressive later on. Early mediums are actually pretty hard to play because of hp limits, so just get your practice, and failure, in at tier 5.
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# ¿ Dec 30, 2014 14:57 |
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falen55 posted:I'm working toward the SU-122-54 but the grind through the SU-101 is just.so.terrible The 101 is nigh-useless on some maps (Hidden Valley is awful), but it's absurdly mobile and teaches you a lot about terrain. As in, you will never find bad terrain to be a problem on other tanks after dealing with it in the 101. 2 degrees of gun depression is awful, but you have very good camo and a small profile to help you escape after getting some shots off.
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# ¿ Jan 2, 2015 01:54 |
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Uhh, did something change with arty in 9.5? Because arty seems to be a bigger issue.
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# ¿ Jan 8, 2015 17:14 |
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Infected posted:SS advertised the Battle Assistant mod, so now everyone who plays arty runs it. It helps all the pubs who don't get firing arcs, so you get what looks like a general increase in accuracy with artillery. Okay, I was wondering why I seemed to be getting mega-hosed in innocuous places. Remove arty from game.
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# ¿ Jan 8, 2015 17:26 |
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Cardiac posted:Rossmums argument is basically saying that the E4 is hosed if someone gets behind in contrast to other tier10 TDs like the E3. Have I misread something here? The E4 loads slow and doesn't a great lot going for it besides having a turret which happens to one of the best things a TD can have. So you can work around its limitations. NTRabbit posted:As I understand it nobody wants to bring the FV215b(183) or W-100 to anything clannish either, but they still both boss the gently caress out of pub matches on account of being able to utterly annihilate every tier 8 and 9 in the game with only a 5% chance of a single effective retaliation shot, and are still readily capable of loving up the not so great tier 10s, and the better tier 10s driven by not so great players. Waffles and FVs can ruin a single tank if they blunder into them without support, but that's where it usually ends. The FV is like Maus speed now and has a gunner with epilepsy. The WT is almost impossible to miss and everybody and their mother is going to focus it if it's spotted. With all the BA arty around they don't have very long in the open.
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# ¿ Jan 14, 2015 17:48 |
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AlmightyPants posted:I saw my first Foch155 in a stronghold the other night in months. Not exaggerating either. I don't think I saw a single one during my Japanese tree grind. Even tier 9 Fochs are rare as gently caress. It got hit very hard by nerfs. I have mine unlocked but never bought it between nerfs and people in clan wars sending 1 of their 3 shots into the dirt without fail because the gun on that thing is not accurate in any sense of the word. The Foch has catastrophic side armour that gets overmatched by 100mm guns.
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# ¿ Jan 15, 2015 09:04 |
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unlimited shrimp posted:How do I rehabilitate my stats if I spent years loving around drunk in pub matches but now want to play with goons? Uhhhhhhhh I think you'll find that most people don't have very high standards for platoonmates. Depending on how many games you have, your stats may never go up. That's okay, it means that arty will never focus you.
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# ¿ Jan 20, 2015 02:11 |
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Cardiac posted:Oh, we haven't had an arty discussion/whine for the last 10 pages, so I guess it is that time of the month again. Or, you get one-shot because bad players are now able to angle fire into depressions at close range when previously only actual arty players could do that. I have been one-shot 5 times since BA came out, which is literally an infinite amount of times more than I was before.
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# ¿ Jan 21, 2015 18:35 |
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Cardiac posted:So now we know why experienced arty players don't like BA so much. They can no longer be that special snowflake that everyone hates. Ugh, quit being so proud of being poo poo at arty scrub. rockopete posted:The only downsides I've found with using Battle Assistant--apart from it being useless for high arc pieces like the Bishop and FV304--are that it encourages tunnel vision and adds an extra step when targeting. Moving the camera in BA's perspective view can be clunky, especially if you're aiming over large obstacles like hills as the camera will jump back and forth to maintain a constant distance from the impact point. Hence it makes sense to switch to the top down view when shifting targets by more than 20-30 meters, then switch back to the BA view for precision work. All of which increases the time spent on targeting. This isn't a huge issue for limited traverse arty, where the track bloom gives you plenty of time to mess around with views, but it can prevent you from taking full advantage of the time/bloom savings in wide traverse pieces like the GW Panther. It might be one of the bugged missions with incorrect descriptions. I think you need to kill 2 heavies instead.
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# ¿ Jan 22, 2015 18:19 |
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For AP vs. HE hits, every ship has a hitbox where all shells that penetrate will do more damage. They correspond to stuff like ammo stores or engines or whatever. Most ships stack a ton of armour on these hitboxes so you need AP to penetrate the armor for full damage. The armour is usually in the shape of a rectangular box, so angles do matter. You can orient your ship in just like in tanks to increase your effective thickness. Range matters as well, because long-range shells tend to plunge downwards, close-range shots go straight, and mid-range shells hit the armoured box at some angle. Most importantly, your shells need to actually strike the hitbox to do damage. If you shoot AP at the front of a carrier, you're hitting nothing and you'll do piddly damage. I know the Langley has an engine hitbox at the bottom stern, but I don't know about the other ones. Destroyers are so small that you can't expect to actually hit them where it matters, until they're well within torpedo distance. HE just has a narrower range of possible damage, but if you have very large or a lot of guns, it quickly adds up.
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# ¿ Jan 24, 2015 19:30 |
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Subyng posted:How do you aircraft carrier? Played my first game with the Langley and accomplished nothing. Different planes have different stats and obsolete fighters get totally shredded by newer ones. Be very wary if you see a higher tier carrier, you have to avoid his fighter squadrons and hope they're a dumbass with their bombers (They are often dumbasses). You launch your planes and control them as if you were switching ammunition types. You zoom and click around like an RTS and your planes tool around. You probably know this. It's better to manage your bombers and make sure you get a good angle of attack on a ship. Dive bombers do best when against light ships and straight down the bow or stern. Torpedo bombers should work together to create inescapable spreads. Sending squadrons in from different locations on a single target will create different spread patterns. Alternatively, use alt-clickmaking sure the squadron starts outside the dotted circle, to manually set up runs. AA fire will mess up your planes accuracy if they aren't already on an attack run.
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# ¿ Jan 25, 2015 22:05 |
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Dalael posted:Considering it sunk a battlecruiser in under 8 minutes, damaged another one badly enough that it had to withdraw, took a few torpedoes and still managed to sail away... only to be scuttled by its crew after a 10 hour battle in which it was badly outnumbered and reduced to shambles... I think Bismark did okay. The Hood was a poorly armoured ship that looked nice and also got pretty unlucky. Within the Admiralty, Hood was basically considered obsolete. The battle at Denmark Strait was heavily mismanaged by the British, there wasn't a point when the Bismarck did anything that another battleship, or the Prinz Eugen, couldn't. All military equipment is a tool for some purpose. Bismarck and Tirpitz were bloated and hideously expensive with their 4/5 year construction times, yet were unremarkable at best in their capabilities. They had major weaknesses that were unique to the Germans. Their armour scheme wasn't much better than the Hood's, with poor deck armour and a weak stern. They had strong inner citadels and weak outer armour, which was effective at keeping the ship afloat but resulted in major internal damage when penetrating shells ricocheted off the citadel armour. Bismarck probably did take 400 shells, but those shells did more to destroy her internals than another ship. If the RN had let her retreat to Brest, Bismarck would have been in repairs for the rest of the war, or maybe just scrapped at the harbour. The AA complement on the class was weak. The 10.5cm flak cannons did their job, but were slightly under-sized compared to other nation's guns. The 3.7cm guns were atrocious. They were comparable to the 40mm Bofors, except they shot 3 times slower. Also, the separation of anti-ship and anti-air secondary armament was passe and made fire control a mess. What is it with Wehraboos and a fetishization for failure? The ship was scuttled as a gently caress-you gesture long after it lost the capability to effectively shoot back.
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# ¿ Jan 26, 2015 19:37 |
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Strobe posted:So, a post for all you wanna be fighter carrier players out there. A few tips that will generally help you tip the air battle in your favor. You will not win a dogfight against superior planes unless it's Ranger vs. Lexington. Leaderoforcs clowned 3 Langleys with two fighter squadrons from the Independence. Edit: You are leaderoforcs
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# ¿ Jan 26, 2015 19:39 |
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Cardiac posted:Auto aim works for certain tanks with good OTM accuracy like the M46, M48, T-44, M41 and Awfulpanther when you do popout shoots i.e. auto-aim, pop-out, shoot when reticle turns green, pop back in. In many cases people don't fire directly cause they are waiting for the aim to go in and you can get free shots this way. It obviously doesn't work when someone is already preaimed at you. Don't use auto-aim to peek and poke, Murphy's law says that it'll home in on Pershing turrets and T57 hulls, and you'll get ludicrous bounces. Peek and poke is honestly pretty bad unless you know exactly how much of a reload advantage you have. Cardiac posted:I am currently going through the IS-8 and have really started to enjoy it, but that took some time. The IS-8 is pretty awkward to play since you have no depression, no armour, a great gun but with bad handling. I basically play it like a peek-a-boomer and flanker, since it is pretty good in those situations where you just poke out, fire and get back. In order to do well in the IS-8 you have to play aggressively but in the right way and that is hard if you are not used to higher tiers. There are some IS-8 replays in my Youtube-channel that shows it pretty well. Murdering tier10 Russian mediums is rapidly becoming a hobby in my IS-8. Are they just bad players, because how are T-62s dying to IS-8s now?
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# ¿ Jan 28, 2015 08:24 |
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Missing Name posted:I'm training my ARL V39 crew Goddammit people why do you keep doing this? unlimited shrimp posted:I just blocked 4700dmg with my Super Pershing. They never knew how to, pubbie Super Pershings are just super bad. I've seen a Super Pershing reverse-sidescraping.
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# ¿ Jan 29, 2015 04:03 |
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CitizenKain posted:Why. Having seen gameplay of Kancolle I think I will compare it to an idling game that rewards you with anime girls.
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# ¿ Feb 2, 2015 04:38 |
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NTRabbit posted:Actually it didn't even specify whether it was a full turret, demi turret or fixed, just called it a "Waffentraegar Panther with a long 150mm gun" I think the only reason they are removing the WT-100 is that the upcoming TD view range nerf will make it so blind and visible that you might as well be driving a party bus. Not looking forward to Tier 10 Rhoomba though.
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# ¿ Feb 3, 2015 17:36 |
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Here's a game where I got shot by a friendly waffle who's trying to poach kills, and then exploded from something else (shh, I play pretty bad) After I die, I switch to see what the WT Panzer is doing, and he is trying to shoot a T-54L at point-blank and misses around 7 times before getting killed. http://wotreplays.com/site/1589646#northwest-slim_jim_pickens-e_50
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# ¿ Feb 4, 2015 08:41 |
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What's a good book to stop somebody from believing in the Krupp Steel mythos? I have an acquaintance who was arguing about German/Soviet K/D ratios and I want to shoot myself.
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# ¿ Feb 5, 2015 01:47 |
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Isn't it supposed to have an autobouncing turret, unlike the leopard?
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# ¿ Feb 5, 2015 18:30 |
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Cippalippus posted:Anime is for children It's got a crazy slope on the top turret armour, so if you're using the gun depression it'll autobounce. The mantlet is thicker than the Leopards by a long shot. 80mm is also enough that most TD and tank guns won't overmatch it. I've never played an STB, but I don't like how a Leopard doesn't bounce anything at all. Edit: Welp
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# ¿ Feb 5, 2015 19:57 |
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rockopete posted:Shutting up about anime, sorry for the derail. I can play on Wednesday and Friday to make up for this anime hater. Missing Name posted:gently caress, I can't find Hellsau's loving premium tank ratings thing again. What's the consensus on the Matilda IV (aka Матильда)? Same matchmaking as the Matilda except you'll never be top tier and clown tier 2s. Kinda lame. Most tier 5s don't care about your armour.
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# ¿ Feb 6, 2015 01:44 |
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PirateBob posted:Hahahahaha. It sounds like that guy is from an Italian dumpster but then again most of Italy might as well be Libya
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# ¿ Feb 6, 2015 23:49 |
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NotWearingPants posted:If he was Italian, he probably would have at least spelled "ciao" correctly Uhhh I don't think you understand the internet
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# ¿ Feb 7, 2015 01:07 |
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rex rabidorum vires posted:202 pen that leads to the 140. The heat isn't what it was but is still potent and if you know what you are doing the silver round is workable. Honestly speaking, the pen isn't enough to make up for the damage output you lose for shooting slower or missing more. At tier 9 there's no functional difference between 202 and 219. You want to be shooting things in the flank or the butt anyways.
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# ¿ Feb 7, 2015 22:18 |
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I said come in! posted:I suck at WoT, but I really need to make credits, but i'm in a situation where I seem to lose credits every match. What tanks and/or tier do I want to do in order to make credits if I am a super scrub? Deal damage to earn credits
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# ¿ Feb 9, 2015 02:48 |
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Hey anybody can make tournament teams so I made a bunch. http://worldoftanks.com/uc/teams/121493-Big_Boy_Brigade/ For Big Boys Wednesday-only, three tier VIIIs and one V on Mittenberg, which'll be a hoot at least. I have zero tank ideas for this. Needs 6 players to a team, so sign up if you wanted to join this weeks tourny. http://worldoftanks.com/uc/teams/121496-RL_Valkyries/ For Big Ladies It's a Skirmish! Runs from the 16-22 but most of that is only if you make the finals. Being slightly above average nets you 500 gold so no sweat. Mittenberg again, 5 tanks, tier 8 max heavies only with 38 points. Again, no clue. 5 players and 3 reserves. http://worldoftanks.com/uc/teams/121498-I_didn_t_want_to_be_here/ For those who don't want to be here. Weird Brit TD promotion tournament. 7 tanks, tier VII max, 46 points and a mandatory British TD. Getting 7 players is probably the hard part. Passwords the usual. I say that all the idiots who were on IC's team just sign up for the Wednesday one because it's basically the same (But on a nutty map). Else you should all sign up for gold I guess. Average tournament is bad, earn money.
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# ¿ Feb 10, 2015 03:14 |
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Slim Jim Pickens posted:http://worldoftanks.com/uc/teams/121493-Big_Boy_Brigade/ This team can fit one more player! It's running tomorrow! It's Mittenberg with tier 8s! Join up if you want to pretend to be social! It's 7:30 PM EST.
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# ¿ Feb 11, 2015 08:52 |
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Tournament team get online.
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# ¿ Feb 12, 2015 00:49 |
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Sturer is so slow and fat that it isn't fun to play. The reason why the Nashorn and Rhoomba are good is because they're fast. I'm pretty sure only the Rhoomba has good camo too.
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# ¿ Feb 13, 2015 22:53 |
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Prav posted:I enjoy watching all that tanks that go out and actually do things. Russian server is pretty fun just for that. Those rushing tanks don't actually do much damage, but at least they're trying.
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# ¿ Feb 14, 2015 20:27 |
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Phanatic posted:Some of these campaign missions are really screwing with me. I can't complete them and I can't figure out why not. LT-5: "Spot an enemy vehicle and assist your allies in destroying it." Are you sure you were the only/first to spot it?
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# ¿ Feb 16, 2015 04:14 |
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Plugging the tournament again to keep you all reminded http://worldoftanks.com/uc/teams/121496-RL_Valkyries/ This team can fit one more player and I'm going to submit it in about 2 hours time. Join if you have any heavy tank tier VIII or below. Match times are 7:00 PST/10:00 EST, all next week. I will remind you that this is on Mittengard, a stupidly nutty map, and it's basically free gold.
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# ¿ Feb 16, 2015 06:39 |
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Chillyrabbit posted:If your okay with me maybe not showing up monday and wednesday I'm in. I am silently doubting everybody's attendance, feel free to join in. We're using goon ts.
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# ¿ Feb 16, 2015 07:04 |
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rockopete posted:Does anyone know how to keep crashing to a minimum? I'm worried that it's going to mess up some of our tournament matches tonight, cause I'm crashing like every third game. Any mods or settings that are known to increase crashing? Unity running in my browser crashes my game. Otherwise, delete your most recent mods. Speaking of, RL VALKYRIES GET ONLINE WITHIN AN HOUR PLEASE
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# ¿ Feb 17, 2015 03:01 |
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buzzsaw.gif posted:"The most stressful thing about playing in Goon teams is that everyone only shows up 5 minutes before the battle starts." -Commemorating the success of Skirmish 7 team RL VALKYRIE Magres and Ackbarre, please show up tomorrow, we are short on people.
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# ¿ Feb 18, 2015 05:28 |
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Animal posted:I have Paul's login so I'll be there tomorrow. What tank of his am I supposed to use? I'll need to practice Paul was in a T29 or an IS-6, hopefully you can figure out how to play two OP tanks properly. The real secret is that you listen to the caller and only shoot gold.
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# ¿ Feb 18, 2015 06:32 |
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# ¿ Apr 25, 2024 05:45 |
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buzzsaw.gif posted:http://worldoftanks.com/uc/tournaments/1120-Skirmish_7/single_eliminations/527392-Bravo_Playoff_2/?draw=1 I am here.
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# ¿ Feb 21, 2015 03:27 |