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Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
I play the console version of World of Tanks (PS4) and I agree that the DLC pricing is absurd. Like they recently advertised a bundle of tanks as 25% off, yet if you added up the cost of the tanks they were actually charging significantly more than the bundled tanks cost in total. The logic for the advertised discount being the cost of the bundled silver being some insane amount. Similar pricing and "discounts" happen constantly. Then you end up with stuff like the black tanks - overpriced premium time attached to specific vehicles.

Funnily enough the one good offer console WoT has had in the last few months has been a year of premium for half price. However they only sold that for one day, buried news of it within a post about something else and in the store it wasn't even marked as being discounted. Strange...

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Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

KaiserSchnitzel posted:

That right there - the crew training nonsense - is the biggest scam in WOT by far in my opinion and it's been running since day loving one.
Crews are actually one thing that console WoT does a lot better. Crews are downsized to 1 guy (in-game you still have multiple guys in the tank) and they are not tied to a particular class of tank, just a nation. This means you only need 1 crew per nation to drive all your premium tanks, only requiring more crews for a nation if you are grinding multiple lines. Overtraining is thus easy (when you unlock a skill don't pick a new one to learn and any experience that crew acquires counts towards learning the next tank, essentially meaning you can move a crew to a new tank with silver and have 100% trained immediately). The crews being only 1 guy also gets rid of that annoying system where you have to have every separate crew member trained in BIA or repairs or whatever, once your guy has a skill he has that skill. Streamlined yes, also better.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

Hellsau posted:



can't argue with that logic
World of Ninja Tanks :ninja:

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

BadLlama posted:

So got a PC4 this weekend and decided to try out Tanks on consoles, its not bad I am just god awful with controls since I have hardly used them in the last decade. I do wish PC WoT could implement all the fancy graphics and weather effects of the console version.
I actually prefer the console version. No mods and less clicky. There's something a little more satisfying driving/aiming with a controller rather than kbm.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
Well the PS4 version has been out less than a year and I don't think many people are switching over from PC to PS4 so the knowledge base of the average player is way lower. Plus a lot more maps released all at once so harder to process all of them. In addition there is no chat on PS4 and maybe 2-4 people will have mics per game so everyone tends to play a more solo style game (lemming trains ahoy!).

Edit: in terms of differences you do earn quite a bit more silver on the console version, which makes things easier. Crews are quicker to train too due to the way they have been simplified to only having 1 crew member per tank instead of 3/4/5/6. There's different balance as well, for instance currently the waffle is still in the PS4 version, in all its glory.

Flayer fucked around with this message at 17:01 on Jan 10, 2017

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
Tier 4 is the purgatory of WoT. It usually has the worst tank of any line and requires enough exp to pass that it's going to take 15-20 games to do but doesn't require enough to help in crew training at all. I usually just free exp most of them with whatever free exp I have lying around since tier 5 is where the game actually becomes fun. No idea how I persevered through the low tiers when I started.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

Cannon_Fodder posted:

I've researched my first tier ix!

Now to grind up the 3.5 mil silver required.

Here I come, Standard B.
Ha, I just bought my first TierX this Christmas (on PS4) after almost 4 years of pretty casual on/off play. The grind is intense - hope you have a tier8 premium for gathering that silver!

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
I have just about 5,000 games played and 1 line at tierX and 4 more at tier9 (or almost) and some other lines at tiers 5-7, I've never mechanically focused on grinding up just slowly process through. I did also play almost 800 games combined in the Panther and Tiger tanks at tier7 instead of ranking up for a while, which held things up (have them in Premium versions now instead...).

I tend to find Premiums a lot more fun to mess around in too as you don't need to grind up crews and can play 1 crew through loads of tanks (a lot easier on console where each crew is only 1 person rather than a bunch of specialists).

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
drat, I'm about 10k experience from turning the T32 into the M103 (and on to the E5...).

If only I had known not to start this line 4 years ago!

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

Katamari Democracy posted:

I have more t8 tanks then I do sense apparently. :smith:
Tier8 is going to have trash matchmaking on console for a while - last year they had an OP that paid out today with a free (or discounted) TierX very heavily armoured premium Russian heavy. Every other Tier8 is going to queue into a TierX match where they will have an even more horrible time trying to pen anything than usual. Also lots of new TierX players playing their first TierX games getting blown up by Waffles and Deathstars.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

Katamari Democracy posted:

T8 matches I do not mind even if I moan and groan going up against Tier X tanks.

Im just saying some of my TX tanks I have zero clue what to do when everyone else is driving in one. Sometimes I win but the majority of times I suck and lose (And suck some more).

Getting critiqued to the point to where I am not exactly enjoying the late game here lately. Its like I am supposed to know these things but im too stupid to figure it out. :smith:

It depends what tank you're in and how heavily lopsided to TierX the match is. Like if I'm driving the IS-3 and I load into a match with 10 TierX tanks on each side I'm going to have a bad time but if I'm in say a Tiger 2 at least I can get some long distance pens and troll people with my turret (even though in a Tier8 game the IS-3 is probably the stronger tank).

As mentioned above I only have 1 TierX myself (E-50 M) but having played a lot of Tier8/9 tanks in TierX games really helped having the right mentality in those games - take it slower, ease into the game on a spot on your side of the map and be generally cautious. Definitely helped me have some good early TierX games where I was very patient for the first 5 minutes and didn't trade any damage if I could help it and then could deal a lot of damage towards the end of the battle when it was clear which parts of the map were safe to hunt in. Yolo really sucks at TierX because the big guns punish you hard and the heavy armour trolls snapshots more than at lower tiers.

I'm sure someone better than me would have more experienced advice but that's worked for me as a new to TierX player.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
I would call WoT... Time2Win. Even buying lots of boosts you still need to grind up good crews and nothing beats map and tank knowledge when it comes to winning, not even a 15 skill crew loaded with prammo.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

Dravs posted:

invites reset in 6 days as well, so even if you are full with recruits at the moment, in under a week you get 2 more slots to offer to people.

I have Bitwise and Flayer at the moment, haven't seen either of them on yet to play with them, however, I am on every night at the moment around 19:00-22:00 UK time.
Ha, yeah I created an account on PC but haven't played yet (playing on console). I will play on the PC client at some point but can't say when so if you are full of recruits feel free to remove me although I will (eventually) get round to making time to try out WoT PC.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
I've always found artillery incredibly boring to play as well as compete against, which makes having it in the game a lose-lose scenario. The only arty I've ever really loved is the British Fv304, which is a weird mix between arty and tank hunter. Fingers crossed for the tier8 premium version (Fv305) to be on sale soon...

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

Crazyeyes24 posted:

Holy poo poo, the console devs sure smoke the good stuff.

Like, can we get some of this too?

https://console.worldoftanks.com/en/1-1-matchmaking-loaded-dice-event/
Haha, that is awesome. Time to roll out the Super Pershing, park it face first at the reds and laugh at people firing infinite rounds into the spaced armour at the front because it shows up as penetratable.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
Reading about this Black Market on PC (I play on console) I'm amazed that people were averaging over 50k gold for one re-skinned tank, WoT really does have the most lucrative whales.

Console is having its own hosed up event at the moment too - all premiums were advertised as being 50% off in-game for the 6 year console anniversary but were actually only giving people 30% off in reality. That's going to be a fun one for the support team to unpick.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
I wonder if these changes will filter through to console. I hope not if they aren't re-worked!

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

The Zombie Guy posted:

Last night, I managed to complete my first Mercenary contract, and got the T4 Needle. I played a few rounds and it's a pretty fun tank! It feels like it has pretty reasonable speed for a Heavy, and the frontal armour was bouncing shots left and right.

The crew came with the Deadeye skill already, and another one ready to learn. Any suggestions on skills? Equipment-wise, I know Vents tend to be a good investment.
Sixth Sense + Brothers in Arms is the standard way to start any crew on console, and for good reason, so go with that. Deadeye is a really bad skill to train early as it's utility on its own is pretty low (in a very basic way it works out at roughly as you'll damage a module an extra time every 1 in 33 shots).

All the Merc tanks tend to be bouncier than you'd expect as invariably they have some kind of spaced armour.

Are you on PS4 or Xbox?

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

McGavin posted:

You need to have BIA on all of the crew members for it to work, so it's better to do 6th Sense and repair or 6th and camo for light tanks as a first skill. I'd only pick BIA first on arty.
On console you only train the commander so BIA is active as soon as its trained. Sixth Sense is also more powerful on console so having those 2 trained first is pretty much a given for any tank unless for a very specific reason otherwise.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
Premiums tend to have people's best crew in and are always with the top package. For TT tanks that's very often not the case, especially with crews. Premiums, especially 8s, making so much silver mean people are more inclined to use premium supplies too (all my T8 prems are stocked with Food as standard, for example). TT tanks are very rarely run in such condition despite almost always having slightly better or at least even stats on paper.

I play on console so the balance is different (and they have been handing out premiums like candy so I'm silver rich as heck) but I don't think that fundamental value changes.

Edit: Spaghetto tanks on console were nerfed pretty heavily compared to PC before release (including the premium) so no drama on that front here! I think they are still slightly worse on console even after the PC nerfs...

Flayer fucked around with this message at 13:05 on Jul 20, 2020

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
WoT console has gone on a weird bender and collaborated with the WWE and released some WWE themed tanks. So far so whatever (obviously the playerbase absolutely hates it) but what's quite interesting is they have actually introduced unique gimmicks with the WWE tanks. My favourite is what they have done to the WWE themed Senlac HE round, which they are calling a grenade launcher round. Basically they have reduced the damage to just under a hundred per shell, tuned up rate of fire to just over 1 round a second and allowed the tank to carry a shitload of this ammo. As you can imagine it's absolutely hilarious vs Artillery or anything the 50 pen has a chance of getting through.... The rate of fire of the AP and APCR rounds remains the same so RoF actually changes with ammo type, which I've never seen before.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
The new PC crew system sounds incredibly similar to the console crew system (crew is a single entity with 5 different specialities, 25 max crew skills). If so don't worry about them being attached to one tank - the way the system works on console you can move any nation crew to any other tank of that same nation (ie a "4" member artillery crew can go straight into a "6" crew medium etc) and means you need less good crews per nation than on PC.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
Console has changed it so that up to tier4 has +1/-1 MM and it actually works pretty well. Tier5/6 suffer a little as they don't get to be +2 ever but those two tiers being +2 has never been balanced due to how big the jump is at tank quality between 4 and 5. It's certainly brought tier4 tanks to life somewhat.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
It's the classic rush of blood to the head and why armies need disciplined leadership.

Of course, this is World of Tanks so....

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

BadLlama posted:

:stwoon:


1) nobody should ever update the OP until WGing does something good, out of solidarity for all the players
2) Most people here aren't playing console but there are a few, I used to play it here and there it alright but I think arty still nukes people and doesn't the waffle still exist on console?
I play on console, it's actually pretty fun. Waffle is still is still there but it was nerfed this year and isn't particular scary (same as the Deathstar and Shitbarn). Console is also a lot more aggressive than PC because stealth isn't as effective so a massive T10 tank with zero stealth that can be penetrated by HE from stock tier8 Lights just isn't that popular.

Console does still have full powered artillery, which is far more problematic. Console does seem to be moving towards +1/-1 MM recently (tiers 3 & 4 are already +1/-1) which would make the game consistently more enjoyable for grinding TT tanks.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

VelociBacon posted:

I can't help but feel it's a little absurd that a player with 2,000 games is considered new to the game. If the average game length is 10 min that's around 335hrs of time invested in this game. That's about the time one might spend in three to four university courses in one semester and I actually think it's almost certainly more time than people in WW2 spent in training to operate these tanks in real life.

Not saying that a player with 4k games played is going to be a better player most of the time than a player with 2k games but surely 2k games can't be considered a novice amount right?
A player with 2000 games will probably appear like an expert to a player with 0 games but will appear to be a novice to player with 10k games. 2k games is nowhere near enough to be considered an expert unless all those games are in just 1 or 2 tanks. It really is surprising how many games in you find yourself still improving in a tank, even if you've mastered another similar tank.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

MariusLecter posted:

Me playing a single halloowenn mode game: this seems fine. Really tough to beat the clock tho, probably won't be able to complete the whole thing for the top rewards.

Me realizing I can only play the halloween mode tanks once and then have to pay credits to play again:

That's insane. The console event is f2p and has 300% crew training and any nations crew can go in any tank - I wonder why this massive difference?

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
Too bad ze Germans never built a Ratte, that would be truly enormous.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

Vando posted:

Camo bonus isn't about not being spotted, it's about not being spotted first

“You don’t have to run faster than the bear to get away. You just have to run faster than the guy next to you.”

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

BadLlama posted:

Isn't the chuck norris meme as well as the actual chuck norris both dead?
Death came for Chuck Norris but he drop kicked Death into a vat of poisonous snakes. That is to say, Chuck Norris is still alive and presumably kicking.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
Remember to separate the artist from the art. Chuck Norris might be a homophobe, WG may be exploitative bastards, WoT is terrible trash but.. but, err... *shuffles papers, looks around nervously* Yea, you know, so... Just, yeah.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
I see you guys on PC are finally catching up to console and turning your crews into single commanders. Welcome to the future!

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
Essentially WoT console has been rebuilt in an entirely new engine - it's a different game now and a much worse one. It's very akin to Blitz in look.

It's WoT 2 on console and they have gone ahead and deleted the original game for good measure so of course it's a nightmare for anyone who liked the original game and had spent up to 7 years building up an account and crews. For a lot of people it's like having their hobby deleted. I've seen a lot of people comparing it to if the Rubicon update went ahead on PC.

Flayer
Sep 13, 2003

by Fluffdaddy
Buglord

DEEP STATE PLOT posted:

also with the new gigantic buffs to console accuracy and the new skills that buff it even further the 15 on console is prolly more accurate than the 12.8 is on pc. i can't overemphasize how hosed the new console version is lmfao.
Every tank is now doing it's best German sniper impression with even better pen. There is some kind of issue with camo though so the best tanks at the moment are those that rely on being nimble (DRAUGEN)

Get ready for true vision.

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Flayer
Sep 13, 2003

by Fluffdaddy
Buglord
Yeah, some kind of protection from super bad luck is a good mechanic. For example guaranteeing a tank drop on the 20th crate that has a 10% chance for one, if you didn't get a tank drop in the preceding 19 crates. Other games have similar provisions.

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