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Pinterest Mom
Jun 9, 2009

Current game state [Spring 1910]


Game over - four way draw

[We're using the Milan variant, not the original map. The changes are minor, but make Italy a bit stronger than in the vanilla game. It needs it.]

Each player plays one of the major European powers. Each is evenly matched. Each turn, players submit a set of orders for their units secretly, and those orders are resolved simultaneously. There's no random element here: the only way for an army or fleet to come out on top against another is for it to have help. If you want to beat up on your neighbour, you better get your other neighbour to help.

Each game year is divided into four seasons: Spring, summer, fall, winter. Spring and fall are main phases, where you'll order your units to move. Summer and winter are adjustment phases, where we clean up after the main phases. At the end of each year, we also have to adjust the number of units - each supply centre (the provinces with black dots) can support one unit, so players will build/disband units accordingly.

The win the game, a player must individually control a majority of supply centres. The game can also end in a draw if the remaining players unanimously agree to it. Players with no supply centres in winter get eliminated.

If you don't know how to play, this is a good place to start. You'll want to learn the different types of orders (Move, support, convoy, hold), how supporting works, and the general format to submit orders and how they'll be resolved

Here's the official rulebook, which goes into much more detail and where you can learn about the Kiel canal.

You probably don't need to learn about the Kiel canal, but it won't hurt!

[I won't be a jerk about orders being Properly Formatted as long as your intention is clear, of course]

Turns will last 48 hours ish, with retreat/build phases being 24 hours ish. Orders will be PMed to me directly. You may submit multiple sets of orders, only the most recent will be taken into consideration. [Make sure to submit orders for all units each time though, no partial order sets]

Usual toxx/bet/no editing posts/don't be a jerk rules apply. Full out of thread communication is allowed. No copy-pasting chat logs, that's boring. No spectator posts commenting on the game/player strategy.



Player list:
1. jon joe Pander | France
2. mr.capps Chic Trombone | Germany
3. Tremendous Taste | Italy
4. Somberbrero | Turkey
5. bowmore | Russia
6. Mills | England
7. Hal Incandenza | Austria

Pinterest Mom fucked around with this message at 02:45 on Mar 5, 2015

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Pinterest Mom
Jun 9, 2009

Spring 1901 | Orders / Map
Fall 1901 | Orders / Map
Winter 1901 | Builds / Map
Spring 1902 | Orders / Map
Fall 1902 | Orders / Map
Winter 1902 | Builds / Map
Spring 1903 | Orders / Map
Fall 1903 | Orders / Map
Winter 1903 | Builds / Map
Spring 1904 | Orders / Map
Fall 1904 | Orders / Map
Winter 1904 | Builds / Map
Spring 1905 | Orders / Map
Fall 1905 | Orders / Map
Winter 1905 | Builds / Map
Spring 1906 | Orders / Map
Fall 1906 | Orders / Map
Winter 1906Builds / Map
Spring 1907 | Orders / Map
Fall 1907 | Orders / Map
Winter 1907 | Builds / Map
Spring 1908 | Orders / Map
Fall 1908 | Orders / Map
Winter 1908 | Builds / Map
Spring 1909 | Orders / Map
Fall 1909 | Orders / Map
Winter 1910 | Builds / Map

Pinterest Mom fucked around with this message at 03:46 on Mar 4, 2015

Pinterest Mom
Jun 9, 2009

Yeah, it's seven players only :(.

JJ and Taste haven't confirmed their sign-up from early December yet though, so~

Pinterest Mom
Jun 9, 2009

no

Pinterest Mom
Jun 9, 2009

that's nice.


multi person teams isn't something i want to deal with though

Pinterest Mom
Jun 9, 2009

Hal Incandenza posted:

Awwww you are the best!

I'll get into the next game

No you're playing in this one. Send me your country preferences!

Pinterest Mom
Jun 9, 2009

Noon eastern tomorrow.

Pinterest Mom
Jun 9, 2009


The game is on.
Deadline for Spring 1901 orders: Monday, January 5th, 10 PM eastern

Pinterest Mom
Jun 9, 2009

F luffy catte -> rap song is not a valid move :colbert:

Pinterest Mom
Jun 9, 2009

I'd like to clarify that I'll accept orders by PM or via Tumblr.

Pinterest Mom
Jun 9, 2009

mr.capps posted:

Germany has returned but shall be going to bed soon.

"*yawn* i'm sleepy" - the kaiser and führer, probably constantly

Pinterest Mom
Jun 9, 2009

Five hours to deadline.

Pinterest Mom
Jun 9, 2009

quidnose hasn't been active so.



Mills replaces quidnose

:siren: Deadline is pushed back 24 hours to January 6th at 10 PM eastern.

Pinterest Mom
Jun 9, 2009

Spring 1901 Results


Austria
A bud -> ser
F tri -> adr
A vie -> bud

England
F edi -> nwg
A lvp -> yor
F lon -> nth

France
F bre -> mao
A mar -> sav (Bounced with mil)
A par -> bur

Germany
A ber -> kie
F kie -> den
A mun -> ruh

Italy
A mil -> sav (Bounced with mar)
F nap -> ion
A rom -> ven

Russia
A mos -> stp
F sev -> bla
F stp/sc -> bot
A war -> gal

Turkey
F ank -> con
A con -> bul
A smy Holds



Deadline for Fall orders is January 8th, 10 PM eastern

Pinterest Mom
Jun 9, 2009

Ten hours to deadline.

Pinterest Mom
Jun 9, 2009

Most players haven't sent in orders yet :shrug:

Pinterest Mom
Jun 9, 2009

France/Germany. Deadline on hold for now :-/

Pinterest Mom
Jun 9, 2009

Chic Trombone replaces mr.capps

Pinterest Mom
Jun 9, 2009

Pander replaces jon joe.

Deadline in 24 hours.

Pinterest Mom
Jun 9, 2009

22, close enough.

Pinterest Mom
Jun 9, 2009

Two hours!

Pinterest Mom
Jun 9, 2009

Fall 1901 orders


Austria
F adr -> alb
A bud Holds
A ser Holds

England
F nth Convoys A yor -> nwy
F nwg Supports A yor -> nwy
A yor -> nwy

France
A bur -> bel
A mar -> spa
F mao -> por

Germany
F den -> swe (Bounced with bot)
A kie -> hol
A ruh -> mun

Italy
F ion -> tun
A mil -> sav
A ven -> tyr

Russia
F bla -> rum
A gal -> vie
F bot -> swe (Bounced with den)
A stp -> fin

Turkey
A bul -> gre
F con -> aeg
A smy -> con



Builds
France: 3
Germany: 2
Russia: 2
Italy: 1
England: 1
Turkey: 1

Get your builds in by Sunday night. Weekend + people being away means long deadline for adjustments~

Pinterest Mom
Jun 9, 2009

Winter 1902


England
Builds A lon

France
Builds A bre
Builds F mar
Builds A par

Germany
Builds F ber
Builds A kie

Italy
Builds F nap

Russia
Builds A mos
Builds A war

Turkey
Builds A smy

It is now Spring 1902.

Deadline January 13th, 10 PM eastern.

Pinterest Mom
Jun 9, 2009

ok

Pinterest Mom
Jun 9, 2009

If you want to send me confessionals by PM with your thoughts and plans and impressions, I will share them with the hordes of viewers and put them in a doc and you'll be able to see them after the game. That'd be nice.

Pinterest Mom
Jun 9, 2009

Triskelli posted:

Putting myself on the list of potential replacements.

:ussr:Juggernaut is definitely likely here, Turkey and Russia obviously have some understanding for Turkey being willing to put fleets in the Mediterannean so early. I'm pegging Russia for being at the current disadvantage. Taking Vienna casts him in a scary light, and an army in Finland means he's willing to resolve the Scandinavian issue by force rather than negotiation. Builds in Warsaw and Moscow indicate he's going to be pressing south and putting more pressure on Austria, and potentially Germany very soon. The fleet in Rumania is going to be dead weight until the eventual stab against Turkey, and it's pinned there until Austria is put down for good.

Turkey is in an unusual position here, and I believe it to be a very strong one. Bulgaria is going to be an easy grab with smart play, and with a strong France beginning to probe the Mediterranean I'm not expecting much Italian interference. Despite that, getting into the Ionian without more fleets is going to be a risky gambit, and the bottleneck at the Dardanelles is always going to be a pain in the rear end. It probably won't make deep inroads, but promising Smyrna->Armenia would definitely make Turkey some friends on far corners of the map, and his current position makes it easy to maintain a defensive pointed north.

Austria is a puzzle. One of my rules for Diplomacy is for all of your armies to always be doing something, so Austria having two units hold position that would have been better served bouncing at Rum, Vienna, or Greece. The move to the Adriatic rather than Albania is especially galling, considering that better positioning might have let Austria recieve two builds this turn instead of none. Austria's survival will depend on some smooth talking and smart moves. Italy seems ready to help, but a proper retaliation against Russia is going to require ceding ground to Turkey if they don't want the White Army in Vienna to slip behind Austrian lines.

:italy:Italy is in a unique position. Normally the player in Rome has a few more turns to shore up the Mediterranean, but Turkey and France have already put fleets out. Though I think it is important to note that the SC in Milan does quite a lot to make a dangerous position slightly more tenable, and helps move Italy further West in a sense. Because of that, keeping Austria alive becomes that much more important. I would take a more antagonistic stance towards France, Germany will definitely be needing your assistance soon.

:france:France is just... whoof. It's obvious you're gearing up against Germany, and Germany's going to be a bit of a nut to crack. Neither of you are in proper position, but you have the advantage of not having as many fronts to fight on... not yet at least. Breaking into Italy's going to take some doing as well, and you'll need both fleets in the Med if you want to accomplish it with any reliable speed. And as always, three builds paints a target on you. Keep talking to England, he's going to be kingmaker in the F/G conflict.

Germany, you're doing well, if a little off-kilter. Classic bump in Sweden gets met with armies in Finland and Norway. The fleet in Berlin suggests you're joining the fight for Scandinavia in earnest, but it could just as easily be headed to the Heligoland Bight to take advantage of France's lack of fleets in the Atlantic. You definitely need to make overtures towards England, he absolutely would not be putting his armies in Norway unless he had a serious bone to pick with Russia, and he would need only a little help from you to seal the deal. Plus, an army in London means he's got designs on the Continent, and better it be used against the Frenchman than you.

:england:England probably has the broadest set of options here. France and Germany's fleets are pointed away from him as of right now, and St. Petersburg is only a concerted push away. I think Germany might have more to offer you right now, and unless France wants to half-rear end their Italian expedition you've got nothing to keep you out of his hair. For 1902 at the very least, you're riding on easy street. Don't gently caress it up.

I guess this is on me for not specifying it on the OP, but please no spectator posts commenting on the game/player strategy.

Pinterest Mom
Jun 9, 2009

Two hours to get your moves in!

Viewers: I'll get a Google doc set up where we can talk/comment about the game privately as soon as I have the time - probably tomorrow.

Pinterest Mom
Jun 9, 2009

bowmore posted:

Any chance I can get an extension say 6 hours?

I'm at work and no access to stuff apart from awful app until 4ish hours from now

Well that falls in the middle of the night for me, so how's 12 hours.

New deadline: January 14th, 10 am eastern

Pinterest Mom
Jun 9, 2009

Mills posted:

Any chance we can make it three years from now?

I bet your teachers loved you.

Pinterest Mom
Jun 9, 2009



Order Results:
Austria
F alb -> ion
A bud -> vie (Failed because Russia: A vie -> tri failed)
A ser -> tri (Bounced with vie)

England
A lon -> nwy (Convoy path taken: lon→nth→nwy)
F nth Convoys A lon -> nwy
A nwy -> stp
F nwg -> bar

France
A bel Supports A par -> bur
A bre -> gas
F mar -> lyo
A par -> bur
F por -> mao
A spa -> mar

Germany
F ber -> bal
F den Supports F ber -> bal
A hol Holds
A kie -> ruh
A mun Holds

Italy
F nap -> rom
A sav Holds
F tun -> tys
A tyr -> mun (Bounced with mun)

Russia
A fin -> lvn (Convoy path taken: fin→bot→lvn)
F bot Convoys A fin -> lvn
A mos -> sev
F rum Supports A con -> bul
A vie -> tri (Bounced with ser)
A war -> gal

Turkey
F aeg Supports A gre
A con -> bul
A gre Holds
A smy -> con



Fall 1902 deadline: January 15th, 10 PM eastern

Pinterest Mom
Jun 9, 2009

Four(ish) hours!

Pinterest Mom
Jun 9, 2009


Order Results
Austria
A bud -> vie (Bounced with vie) (Dislodged from gal)
F ion -> tys (Bounced with tys)
A ser -> tri

England
F bar Supports A nwy -> stp
F nth -> nwg
A nwy -> stp (Failed)
A stp -> lvn (Bounced with lvn)

France
A bel -> burFrance: A bur -> sav
A gas -> naf Convoy path taken: gas→mao→naf.
F lyo -> rom (Bounced with rom)
A mar Supports A bur -> sav
F mao Convoys A gas -> naf

Germany
F bal Supports A stp -> lvn (Support cut by Move from Gulf of Bothnia)
F den -> swe
A hol -> kie
A mun -> sil
A ruh -> mun

Italy
F rom -> lyo (Bounced with lyo)
A sav Holds (Dislodged from bur)
A tyr Holds
F tys Supports F rom -> lyo (Support cut by Move from Ionian Sea.)

Russia
Illegal order submitted for unit at Livonia. Hold order assigned.
Illegal order submitted for unit in Rumania. Hold order assigned.

A gal -> bud
F bot -> bal (Bounced with bal)
A lvn Holds
F rum Holds
A sev -> mos
A vie Supports A gal -> bud

Turkey
F aeg -> ion (Failed)
A bul -> gre
A con -> bul
A gre -> alb



Builds
England: 1
Germany: 1
Turkey: 1

Disbands
Austria: 1 (You have one more unit than supply centres so you have to pick a unit to be disbanded)

Deadline: January 16th, 10 PM eastern.

Pinterest Mom fucked around with this message at 04:49 on Jan 16, 2015

Pinterest Mom
Jun 9, 2009

(If the illegal orders had worked as Bowmore intended them to work, the outcome would have been unchanged, so it's okay!)

Pinterest Mom
Jun 9, 2009

Winter 1902


(Hal didn't submit a move, so I RNGed his disband)



Spring 1903 deadline: January 18th, 10 PM eastern

Pinterest Mom
Jun 9, 2009

I made a google doc to discuss :effort:

I'm PMing those who expressed an interest with the link. If anyone else wants to join in, just post here or PM me.

Oldskool, if you have an email address you want me to send it to

Pinterest Mom fucked around with this message at 22:24 on Jan 17, 2015

Pinterest Mom
Jun 9, 2009

One hour!

Pinterest Mom
Jun 9, 2009

Bowmore has requested an extension so you have until I wake up tomorrow morning.

Pinterest Mom
Jun 9, 2009



Order Results:

Austria
F ion -> tun (Bounced with naf)
A tri Supports A tyr -> vie

England
F bar Supports A stp
A edi -> nwy (Failed) (Convoy path taken: edi→nwg→nwy)
A nwy -> fin (Bounced with bot)
F nwg Convoys A edi -> nwy
A stp Holds

France
A bur -> sav (Bounced with mil)
F lyo Supports A sav -> rom (Support cut)
A mar Supports A bur -> sav
F mao -> wes
A naf -> tun (Bounced with ion)
A sav -> rom (Bounced with rom)

Germany
F bal Supports F swe -> bot
A ber -> pru
A kie -> mun (Failed)
A mun -> boh (Bounced with vie)
A sil Supports A ber -> pru
F swe -> bot

Italy
A mil -> sav (Bounced with bur)
F rom Supports A mil -> sav
A tyr -> vie
F tys -> lyo (Bounced with lyo)

Russia
A bud -> gal
F bot -> fin (Bounced with nwy) (Dislodged from swe)
A lvn -> war
A mos -> stp (Bounced with stp)
F rum Holds
A vie -> boh (Bounced with mun) (Dislodged from tyr)

Turkey
F aeg Holds
A alb Supports A gre -> ser
A bul -> gre
F con -> bul/sc
A gre -> ser

Both Russia dislodged unit have one valid retreat location, so:


Fall 1903 deadline: Tuesday, January 20th, 10 PM eastern

Pinterest Mom
Jun 9, 2009

Three point five hours~

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Pinterest Mom
Jun 9, 2009

what!!

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