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My posting capabilities at work are strange, so I can't quote directly but... djw175 Ah, ok. Just wanted to make sure! QuantumNinja All good, take your time. I'll be busy doing end of the year stuff with work til next weekend. Everyone Let me know if you make changes or have questions, I think we should be about covered though in terms of C.C. guidelines and such. I've linked submitted sheets in the OP.
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# ? Jan 2, 2015 15:46 |
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# ? Apr 27, 2024 20:16 |
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Starting Wealth and Treasure: 5d4x10 = 160 1d100 = 30 Regdar, Human Fighter (yes that human fighter) Background: Guild Artisan (customized) Fighting Style: Archery Martial Archetype: Battle Master Regdar was the blacksmith for a prominent Fighter's guild. Unfortunately, when the guildhouse was attacked by some unknown force, his smith shop was destroyed, along with all of his smithing tools. Rumors that the mysterious attackers had originated somewhere near the old Colossus caught Regdar's attention; that amount of metal just lying around waiting to be smithed was just too much temptation to resist. He packed up his weapons and armor and set out for adventure. code:
Race: Common, Elven Background Dwarven, Giant Tools Class: Smith's Tools Feats Human: Crossbow Expert Fighter4: Sharpshooter Equipment Hand Crossbow Bolts [40] Rapier Shield Studded Leather 3gp ... [note the distinct lack of any artisan's tools, because P.d0t fucked around with this message at 22:54 on Jan 2, 2015 |
# ? Jan 2, 2015 22:07 |
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Are we gonna hit level 5 during the module? If so I'll form the head, aka make a wizard. If not I think I'll make some kind of multiclass monstrosity. ht, wt: 2d10+54 59" 90*1d4 90lbs age: 81 wipzard: stats1: 6#4d6k3 18 14 13 18 12 14 wizgold: 4d4*10 100 treasure: 1d100 86 Cain Zygulos Futurelich, once just a young eladrin wizard, was cursed with terrible luck and a new name and look by an evil warlock he defeated with his first adventuring group, none else of whom survived. As if killing Futurelich's friends and forcing him to bear the full brunt of the death curse wasn't enough, the dastardly foe also had been mind controlling so many people that more believed he never existed after he was destroyed than knew the truth. There was no choice but to flee and use the warlock's old implements as bargaining chips to buy new friends and protectors, who wouldn't mind his evil appearance and name. With no society to return to, he's chosen this most dangerous mission with hopes of winning back his good name and reputation, or enough money to buy off enough people to mitigate those that the curse has bestowed on him. quote:str14 dex20 con14 slydingdoor fucked around with this message at 19:45 on Jan 14, 2015 |
# ? Jan 4, 2015 18:59 |
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My first roll is hilariously swingy. Four stats are really good and two are REALLY BAD. I'm torn between using it (and being really doofy) or the third, for a more reasonable array. Stats1: 6#4d6k3 13 16 15 8 14 7 Stats2: 6#4d6k3 15 10 11 10 11 14 Stats3: 6#4d6k3 14 10 14 13 11 8 http://orokos.com/roll/242966 Wealth roll is a bit broken, should be 90, it looks like. ~TREASURE~: 1d100 39 I still need to work out the kinks and finalize everything but I'm thinking Half-Elf Fighter 1/Bard 3. Will update hopefully shortly. Can we have some more details about the setting? Is it otherwise a pretty standard D&D setup, with elves and dwarves having a rivalry and tieflings and dragonborn being rare and weird and drow and duergar underground and being their typical hated dickish selves and whatnot? Normal technology level, normal kinds of gods, all that good stuff? Dick Burglar fucked around with this message at 00:42 on Jan 5, 2015 |
# ? Jan 4, 2015 19:46 |
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I'll check over the other sheets, hand out treasures and link your submissions in the OP tomorrow, just getting back into town after a daycation. On the setting though, I'm not going to lie... it won't really come into play all that much. You'll just be trekking through this machine and weird magical sink avoiding/destroying nastiness and discovering what happened there/salvaging treasure. I would personally consider tiefling's and dragonborn to be rare, but yeah I have no restrictions on race/class(Except human see OP) so if you want to go that route it would be fine. The Colossus and the Sink are dangerous and the overall trek through it will be short. If we continue after that is entirely up to you all, but I want to do my best to manage expectations. A lot of the same tropes and clichés that you are used to will probably appear , but my emphasis and role will be trying to run the module as it was intended and hopefully give you all an enjoyable albeit brief experience. It was designed for the Fallen Empire setting if you know anything about that, but I figured it would work here just as well. Standard deities and stuff from the current edition nothing special outside of that. I'd say you'll probably reach level 5 before it's all over, but who knows.
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# ? Jan 5, 2015 04:56 |
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P.d0t Everyone has just been hoarding gems in their previous adventures. It's a gem filled world apparently. In your travels you've come across a number of valuable gems in decent condition.
Sheet looks good. slydingdoor You hit the jackpot pretty much. In your travels you've come across fine equipment to aid in your future adventures, as well as a small collection of art.
Sheet looks good so far, just let me know if you finish it up. Dick Burglar Which ever array you use is fine by me. You have an extra roll too if you'd like. You've come across a number of gems and some useful magical items in your travels that could prove to aid you in future adventures.
If you wrap it up, let me know! ---- I linked all the sheets complete or not in the OP. Let me know if you have any questions or if you make changes to your sheet. I'm kind of busy at work this week so I can't really post during the day, but I'll check in at night. Things will slow down after this week. Recruitment open til the 10th, after that I'll make selections and we'll get this show on the road.
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# ? Jan 6, 2015 05:20 |
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Doctor Idle posted:Let me know if you have any questions or if you make changes to your sheet. I just realized I messed up my sheet by putting the Save Prof on DEX instead of CON; I blame 4th Edition. Here's a new link.
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# ? Jan 6, 2015 08:55 |
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Doctor Idle posted:Dick Burglar Stats4: 6#4d6k3 16 13 13 16 7 11 That works pretty darn well. --- No matter how old you get, no matter how many people you know, no matter how many things you've seen, there's always an opportunity to learn something new. Jascha shoved the last few items into his pack and slung it over his shoulder. He grabbed his viol and bow and made his way out the door in a rush. He had heard tales of some kind of expedition being made to the mysterious Colossus, and he wasn't about to miss the chance to see it. And, more importantly, he wasn't about to miss the chance to leave town. What I learned today is to never piss off the thieves' guild. The half-elf had found work in the city as an entertainer and musician, but his real talent was in less-scrupulous trades. He had worked for the city's underground as a fence, a shill, and a con-man, as well as done a number of special jobs. His charm was his weapon, and he wielded it with a sharp point. But his last job was not well-received by either his victim nor his benefactor, as it turned out that the stolen painting he turned over was a fake. There is no actual honor among thieves. The contractor assumed Jascha had handed over the counterfeit to keep the real painting for himself. It was, after all, worth more than what the benefactor was paying. Whether or not it was true, word spread like wildfire, and now everyone wanted the half-elf's head on a pike. The Colossus was probably the only place the guild wouldn't follow. It was his only hope. And who knows, maybe he will find enough riches to pay off the guild and the victim, and give himself a chance to settle down anew. pre:Name: Jascha Alignment: Chaotic Neutral Race: Half-Elf Class: Bard 3/Fighter 1 Background: Criminal Size: Medium STR 08 (-1) [07 base +1 racial] INT 13 (+1) [13 base] DEX 16 (+3) [16 base] WIS 11 (+0) [11 base] CON 14 (+2) [13 base +1 racial] CHA 18 (+4) [16 base +2 racial] HP 32/32 [24 class + 8 ability] AC 15 [12 armor + 3 ability] Proficiency +2 [Lv. 4] Init +3 [+3 ability] Speed 30' [30 racial] ------------------------------------------------------------------------------------------------------------------------------ Melee Rapier [1H] Attack: +5, Damage: 1d8+3 Piercing, Notes: Finesse Ranged Longbow [2H] Attack: +5, Damage: 1d8+3 Percing, Notes: Range 150/600 ------------------------------------------------------------------------------------------------------------------------------ Race: Half-Elf +2 Charisma, 2x +1 to any ability score Skill Prof: Investigation, Medicine Lang Prof: Common, Elvish, Dwarvish Darkvision Superior vision in dark and dim conditions; You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Fey Ancestry Advantage on saving throws against being charmed, and immune to sleep magic. Skill Versatility Gain proficiency in two skills (see above). Background Criminal Skill Prof: Sleight of Hand, Stealth Tool Prof: Playing Cards Set, Thieves' Tools Criminal Specialty: Burglar (natch) Feature: Criminal Contact Class: Armor Prof: All Armor, Shields Weapon Prof: Simple Weapons, Martial Weapons Saving Throws: Dexterity, Charisma Skill Prof: Deception, Perception, Performance Tool Prof: Flute, Horn, Viol Fighting Style - Archery [Fighter Lvl 1] You gain +2 to attack rolls you make with ranged weapons. Second Wind [Fighter Lvl 1] [1/Short or Long Rest] Use a bonus action to regain hit points equal to 1d10 + Fighter level (1). Spellcasting [Bard Lvl 1] Ritual Casting You can cast any bard spell you know as a ritual if that spell has the ritual tag. Spellcasting Focus You can use a musical instrument as a spell- casting focus for your bard spells. Bardic Inspiration [Bard Lvl 1] Use a bonus action to grant a creature other than you one (d6) Bardic Inspiration Die. Must be used within 10 minutes. Die size improves at levels 5 (d8), 10 (d10), and 15 (d12). Jack of All Trades [Bard Lvl 2] You can add half your proficiency bonus, rounded down, to any ability check you make that doesn't already include your proficiency bonus. Song of Rest [Bard Lvl 2] If you sing or play music during short rest where friendly creatures regain hit points, they regain an additional 1d6 hit points. Die size improves at levels 9 (d8), 13 (d10), and 17 (d12). Bard College - College of Valor [Bard Lvl 3] Combat Inspiration [College of Valor Lvl 3] A creature that has a Bardic Inspiration die from you can roll that die and add the number to a weapon damage roll it just made. Alternatively, it can use its reaction to roll the Bardic Inspiration die and add the number to its AC against that attack, after seeing the roll but before knowing whether it hits or misses. Expertise - Stealth, Deception [Bard Lvl 3] Choose two of your skill proficiencies. Your proficiency is doubled for any ability check you make that uses either of the chosen proficiencies. Spells: Spell Save DC: 14 [8 + 2 Prof + 4 Cha] Spell Attack: +6 [2 Prof + 4 Cha] Cantrips: Minor Illusion, Vicious Mockery Slots: 1st - 4, 2nd - 2 Spells known: 6 (Charm Person(1), Cure Wounds(1), Faerie Fire(1), Heroism(1), Silent Image(1), Crown of Madness(2)) ------------------------------------------------------------------------------------------------------------------------------ Proficiencies: Skills: Athletics - 1 --- STR [0 proficiency - 1 ability] Acrobatics + 3 --- DEX [0 proficiency + 3 ability] Sleight of hand + 5 Criminal DEX [2 proficiency + 3 ability] Stealth + 7 Criminal DEX [4 proficiency + 3 ability] Knowledge (arcana) + 1 --- INT [0 proficiency + 1 ability] (history) + 1 --- INT [0 proficiency + 1 ability] (investigation) + 3 Half-Elf INT [2 proficiency + 1 ability] (nature) + 1 --- INT [0 proficiency + 1 ability] (religion) + 1 --- INT [0 proficiency + 1 ability] Animal handling + 0 --- WIS [0 proficiency + 0 ability] Insight + 0 --- WIS [0 proficiency + 0 ability] Medicine + 2 Half-Elf WIS [2 proficiency + 0 ability] Perception + 2 Bard WIS [2 proficiency + 0 ability] Survival + 0 --- WIS [0 proficiency + 0 ability] Deception + 8 Bard CHA [4 proficiency + 4 ability] Intimidation + 4 --- CHA [0 proficiency + 4 ability] Performance + 6 Bard CHA [2 proficiency + 4 ability] Persuasion + 4 --- CHA [0 proficiency + 4 ability] Equipment: Arms: All Simple, All Martial Armor: All Armor, Shields Tools: Playing Cards Set, Thieves' Tools Saves: Strength - 1 --- [0 proficiency - 1 ability] Dexterity + 5 Bard [2 proficiency + 3 ability] Constitution + 2 --- [0 proficiency + 2 ability] Intelligence + 1 --- [0 proficiency + 1 ability] Wisdom + 0 --- [0 proficiency + 0 ability] Charisma + 6 Bard [2 proficiency + 4 ability] Languages: 3 [3 racial] Standard (4): Common, Elvish, Dwarvish ------------------------------------------------------------------------------------------------------------------------------ Arms: Rapier 1d8 Piercing; Finesse, Light Longbow 1d8 Piercing; Ammunition (range 150/600), heavy, two-handed Armor and Clothing: - Clothes, Hooded Dark Common - Studded Leather Armor (15 AC+Dex modifier) An Entertainer's Pack Belt Pouch Viol Crowbar Thieves' Tools Playing Card Set 2x Potion of Healing 1x Scroll of Burning Hands Dick Burglar fucked around with this message at 21:35 on Jan 9, 2015 |
# ? Jan 6, 2015 11:07 |
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Oh, starting wealth is in addition to the various kits you get from background and class? I thought it was either-or. I'll fill out the rest of my gear tonight, then.
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# ? Jan 6, 2015 14:41 |
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Rtwo posted:Oh, starting wealth is in addition to the various kits you get from background and class? I thought it was either-or. I'll fill out the rest of my gear tonight, then. It should be either-or, according to the rules.
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# ? Jan 6, 2015 14:46 |
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You could take both, or just one. I offered both starting wealth and suggested gear in case you want to customize to fit your character. The dungeon is toughish so I didn't want you want to be ill equipped. I'm not worried about any of you being 'OP' or anything like that, so go nuts.
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# ? Jan 6, 2015 15:28 |
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Character sheet is now final, with backstory posted. Also I promise I'm not planning on playing my character as a thieving dick. I just couldn't give up the opportunity to play a Burglar
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# ? Jan 9, 2015 21:36 |
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Finished my sheet I think. Gonna be giving most of my cool equipment away.
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# ? Jan 9, 2015 23:19 |
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Sheet updated with art and a la cart equipment.
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# ? Jan 10, 2015 16:30 |
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Alright, I've made my picks and the deliberation was not easy. First and foremost, thanks to all of you for apping and showing interest in the game. To those of you who did not get selected it wasn't for any petty reason. I selected based on what I thought would be most useful for the scenario so no hard feelings or anything. I liked all of the submissions and I hope that I might get the chance to play with you in future games. If anyone drops or decides they don't want to play, I'll pick from your characters to fill the spot. That said, the roster is as follows:
Post any pre-game questions you might have or if you decide to opt out let me know so I can offer the spot to one of the other three. The gamethread will go up tomorrow, early on in the day(CST). Idle Amalgam fucked around with this message at 17:55 on Jan 11, 2015 |
# ? Jan 11, 2015 02:28 |
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Looking forward to it. I've updated my sheet to a 'real' form-fillable one. Sparky HP 39/39, AC18, Spell Slots 4/3, Wraths 5/5, Channels 1/1
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# ? Jan 11, 2015 05:02 |
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Why would you possibly misspell my name? You monster.
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# ? Jan 11, 2015 13:24 |
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Megazver posted:We're an Int-deprived bunch, aren't we? Hope we don't need to roll any Arcana or History checks inside an ancient magical giant murderstatue.
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# ? Jan 11, 2015 15:47 |
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Hey, I'm smart. Well, Montana is at least.
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# ? Jan 11, 2015 17:58 |
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Gamethread is up! I'll be running errands for a bit, but will be back shortly.
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# ? Jan 11, 2015 19:25 |
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# ? Apr 27, 2024 20:16 |
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Everyone vanished like thieves in the night. That's a wrap folks! *Picks up hat and shamefully, leaves himself*
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# ? Feb 16, 2015 17:31 |