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Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Oh man, it's been a long time since I'd played Cataclysm, and I knew I remembered it fondly for a reason :allears: All the little quality-of-life improvements are wonderful. Issuing commands from the Sensors Manager, the time acceleration, the unique voices for all the units, hell I think I might even love the music a little more than Homeworld's. Pilot View is also loving awesome.

I'll reinforce what everyone's said about Fleet Command and the Tactical Officer. I love their voice work. Tactical actually makes me think of a kinder, more competent Janeway.

I had forgotten about the Support Frigate ambush in Mission 2, but I knew something screwy was up from how fast those frigates moved, and by the horizontally paired exhaust trails coming out of what should've been a single vertical engine!

And that accent on the Somtaaw Kiith-Sa, I love it!

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Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Night10194 posted:

I'm also really glad to see we're a mining ship not originally intended for combat. I love that element of the original Homeworld; if the Taiidan had left them alone the Hiigarans would probably have just gone home. The Mothership was intended for exploration and a long colonial voyage, not a war. So starting as a mining ship that, while it's ready to defend itself, is mostly for building poo poo and then jury-rigging it into the center of a combat fleet (which I'm certain will end up happening) is really in the right spirit of things.

That's another thing HW and HW:C have over 2. In Homeworld 2 it's WAR :black101: right out of the gate, and it doesn't really draw you in. It feels like there's less story progression in 2 and more just fighting in a bunch of different places to pick up macguffins.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

berryjon posted:

I've updated the first video. Hopefully it will look better for you guys now.


I'll deal with the second video later.

That looks a lot nicer now, thank you!

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Oh man, that last animatic. It's my probably 2nd favorite bit of dialogue from the game. I just love the whole thing.

Except the part where the lower module gains an impossible amount of inertia and momentum from what looked like a rather gentle 'flick' from the Kuun-lan. That always breaks my immersion a bit :psyduck:

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Koorisch posted:

A quality that is almost non-existent in games these days!

I miss good world-building manuals. :sigh:

When I first bought Homeworld I spent a long time in the car on the ride home reading the big manual, poring over the history of the Kiith and just drinking in the backstory. I did the same thing with the Cataclysm manual when my folks bought that, too. When I bought Homeworld 2, however, I was distressed to see the big world-building manual replaced with the more common CD case-sized manual that barely had any mention of the story and focused entirely on the gameplay. That was only the beginning of my disappointments and frustrations.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Zudrag posted:

Also as a side note to Berryjon: Video looks better, but the sound seems like it's too loud when it's being recorded and it's peaking on bits like some of the music and the cutscene dialogue. It might just be on my end or the result of the game itself, but I noticed it in HW too during cutscenes primarily.

IIRC he's already recorded a bunch of Cataclysm videos, at least through mission 6 or so, so it'll be awhile before we see the changes.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

I am loving all the discussion this game is generating :allears: It's definitely my favorite of the three Homeworld games now, especially because things feel a bit more 'grounded' and on a personal level than Homeworld did.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

John Liver posted:

So we've gone from Homeworld to System Shock in earnest? Count me in.

And wait, what the engineer said at the close of the video ... those screams are the screams of people being turned into ... living computer parts? Jesus.

Yeeep. That's what the Beast virus does when it comes in contact with organic matter, and it probably doesn't matter what the source is. I imagine it could even make use of bacteria in the air and on the surfaces it's already in contact with to spread slowly. That's probably how it slowly made its way from the derelict and into the rest of the research module. Then some poor shlub must've come in contact with the Beast biofilm and it just exploded from there.

The voice acting in this mission from start to finish is superb, and it's been far too long since I played because I had forgotten about the Acolyte trick. I was thrilled to see you show that off, berryjon.

I did it in the last thread, but I believe its a little more pertinent now. Here's my 'obligatory' anime fanart shitposting of the day. Poor Clee-san.

e: Clarification: I found that fanart. I am not an artist.

Neurion fucked around with this message at 07:49 on Jan 9, 2015

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

MadHat posted:

The Higarran Nightmare, a being capable of stealing peoples poo poo ever better then they can.
Holy poo poo, I hadn't thought of this before. That makes this game so much more :black101:

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Captain Bravo posted:

Is it possible to move the Kuun-Lan past the hangar module, to the other side of the map, while leaving the Clee-San behind? Would that not trigger The Beast?

Possibly? But that's also nearer to where the Raiders hyperspace in, and I'm not sure how their scripted ships would react to the Kuun-Lan being that much closer.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Man, I had almost forgotten how much ships just love to somersault in this game.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

EponymousMrYar posted:

Then again this mission also proves that there was literally no one prepared for the Beast. If the Bentusi have no idea about it then it's a safe bet that no one else does.

All the Bentusi even seem to know about the Beast is that it's from outside of the known galaxy, and potentially quite ancient.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

PYF Pronunciations of Things from Video Games

Seriously, though, I love the names of all of the Hiigaran ships. Khar-Selim, Khar-Toba, Kuun-Lan, Faal-Corum, Caal-Shto, Bushan-Rey, Clee-San... Now that I think about it, this also adds to the feeling that the game is on a more personal level. Instead of commanding the entirety of the Kushan people, we're working with just a portion of Kiith Somtaaw, and the fact that there are other ships of our people running around outside of our scope of control also adds to the feeling that we are bit players in a larger cosmos or whatever.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Gothsheep posted:

Yeah, I will echo the one complaint that it takes way too long to get more combat ships than the Acolyte. I get that Somtaaw is supposed to be scrapping by and using whatever they have to do everything they need, but purely for the sake of gameplay they should have introduced -something- else now. Mimics are neat but very niche, and ACVs are good but they're just a different flavor of Acolyte. I never really felt like they were distinct from them.

:eng101: They did introduce something new! The ramming frigate!
:eng99: It's not very good. It's more of a utility vehicle than a combat vehicle, and is usually more effective in multiplayer as an annoyance tactic. It's probably already been mentioned, but they smack into other ships with the large hammer-head bow and then fire afterburners for about 30 seconds, hopefully shoving the target out of the battle. I suppose you could use it to push away a ship you don't want to deal with quite yet, or push a ship away from its escorts, but I've never found it particularly useful.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Crigit posted:

It seems like that ship would be especially useless against the beast, since they can steal any of your ships that get close. Are there beast ships which can't infect your ships?

Only Destroyer and larger class ships have the Infection beam. Other ships MAY be able to infect on contact, but I may be misremembering.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Veloxyll posted:

They could always strap Acolytes to the Clee-San.

Or. Could have.

I always imagined that the Acolytes should be able to 'land' and clamp down against the hulls of larger ships to serve as additional turrets/point defenses as an extension of their linking ability. They'd be like baby spiders hitching rides on momma spider's back :3:

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Kibayasu posted:

I think if you take too long rescuing the Clee-San from the minefield the Turanic fleet (8 or 10 Ion Arrays and a fairly large complement of fighters and corvettes if I recall correctly) that show up talks to you. Yeah there actually is a time limit on that mission, just a generous one.
I knew there was something missing from that mission. I always take my sweet-rear end time getting anything done in RTS games, and I definitely had to deal with that unpleasant surprise as part of it.

The Casualty posted:

No, but it can push the Kuun-Lan out of position, which is annoying. It can also destroy subsystem modules if it connects with one. Getting supply blocked because a Ramming Frigate crunched a supply module is no fun.
berryjon, I'd like to see just how much a ram can push the Kuun-Lan. Make it happen in the multiplayer vid.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Captain Bravo posted:

Is that an instant lose condition, or can you capture the Turanic fleet? :v:

I believe you can. I have vague memories of at least trying to capture the array frigates and having them in my fleet for awhile before coming to the conclusion that they kind of suck.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

:eyepop: Holy poo poo, I don't know why it never occurred to me to try capping the cruiser in this mission, considering how cap-happy I was in HW1. Actually, I don't think I captured ANYTHING in my entire playthrough of Cataclysm, hence my gleeful surprise at the Somtaaw capture method.

WFGuy posted:

I can imagine the hack including a message from the Somtaaw saying something along the lines of "Hi, we're Higaarans and we're now in control of your ship. All who wish to join our fleet, say 'aye' and raise a hand. All who don't, you know where the escape pods are - good luck in deep space, or back at base when you have to tell your bosses that you lost a Heavy Cruiser to a mining kiith." Just hiring the crew on, it's not like Somtaaw's especially picky about where they get their capable recruits from.
That is how I'd like to think it went down.
:smug: Hey guys, what's up? Here's what's going on...

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Oh god oh god that mission. 99% of the time something WILL go horribly awry and you will enter panic mode as transport after transport is infected. I was on the edge of my seat when the Cruiser went down like a chump. The Beast are pros at nicking things, far more than the Kushan are. You need to drag your prey back to the command ship with a bunch of salvagers, but the Beast can capture victims in the field with one or two cruise missiles.

I'd love to hear how your worse-off practice runs went down, berryjon.

e: vvv Sounds about right.

Neurion fucked around with this message at 02:44 on Jan 24, 2015

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Veloxyll posted:

I figured the Beast strapped build pads on them. Like it does the refugee transports.

I think the transports had hangars on their ventral sides, and the Beast just uses that to manufacture and launch the missiles.

It's actually kind of scary to think, but there may be some sort of telepathic hivemind or genetic memory thing going on with the Beast, as it's able to spread the knowledge of how to manufacture the missiles to the colony ships mere seconds after infection.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

vmdvr posted:

I'm pretty sure it did fire an infection beam once, it just fired at the one and only ship on the map it couldn't infect with one. If it had targeted literally anything else, there would have been Problems.

Yeah, it hit the Kuun-Lan with the infection beam, which just deals heavy damage instead of infecting it.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Holy poo poo, I'm totally on board for this.

Captain Bravo posted:

Yeah, wow. That B-roll is blowing me away, they have done a drat fine job. It also looks like they've added new stuff, right? I don't remember a "Lance Fighter" before?

That's from Homeworld 2. The B-Roll seems like it was combined from HW1 and 2.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Night10194 posted:

Considering the engine troubles on the Mothership, I imagine Hiigaran ships in general try to never be without a backup engine, ever.

It was more that they launched the Mothership without having fully completed work on her sublight drives, for some reason.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Y'know, I was wondering, is that Destroyer you captured going to be immune or resistant to Beast infection? It's not one of the ships that the Beast can produce in MP, so there's a remote possibility it can't be infected. I may be mistaken, though!

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

The Protagonist posted:

Okay cool stuff all around. First off yeah, the Dagger getting cloak is a really nasty trick in mp that works well against a given opponent about once. Also we finally get a preview of the Kun-Laan's superweapon. As awesome as it is, and :iia:, I found One Simple Trick to completely nullify it in mp and Somtaaw Players Hate It.

You've piqued my curiosity! I must know this One Weird Trick.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

I hadn't mentioned it yet, but I love the Beast's voice acting. It's like it fused the voice boxes of several ranking officers and you wind up with this raspy feminine voice with a growly undertone.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

MadHat posted:

The Call-Shto is beast now, remember what happens when you try and touch a Beast Ship?

You could actually have seen the Turanic Carrier back in Mission 2, it was out at the edge of the map sending the Fighter Waves. And you can try to Capture it, it takes like 6 Workers to grab it, but will not actually salvage.

I think he means the Taiidan carrier.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

It really is a drat shame the source for Cataclysm was lost, because of all the things I'd love to see in HD, it's the Beast mothership.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Sel Nar posted:

On the other hand, did you SEE how far the Deacon's Ion Beams reach? Holy gently caress. I think those are the longest-range ion beams in the series thus far.

The Deacon's ion cannons have an in-game range of 7.5 km, while all other ions are 6 km or less :eng101:

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

FredMSloniker posted:

I can hear it in her voice already. :allears:

Oddly enough I can hear it in Fleet Intel AND Captain Janeway's voice :v:

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Jet Jaguar posted:

Does the Dreadnaught get converted by the cruise missiles or does it just take damage like the Destroyers?

Takes damage.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Veloxyll posted:

Corn - Lots of biomass to turn into circuits.

The beast will gain lots of military experience, thanks to all the kernels.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

The boarding team seemed really really tempted and wowed by the possibilities presented by the remaining biocircuitry. I'm glad Janeway was able to keep them on task.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

thetruegentleman posted:

Son, we're talking Hiigarans here; the planet doesn't move itself, it GETS moved by however many salvage corvettes it takes to capture a planet. Even the Junkyard Dog knew, instinctively, that getting too close to a Hiigaran mothership can only end with a new paint job...

That was the Emperors mistake. He got too close to the Mothership, and so they stole his planet.

I'm pretty sure that for frigate sized ships and up the salcors hack into and take control of the vessel to force it to move to the mothership under its own power. A capped frigate and destroyer from the same location, the frig will always arrive first at the bananaship.

Still, the mental image of Hiigara bristling with salvage corvettes as its dragged across the galaxy is too funny to pass up.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Pretty sure the animatic cutscene for the research planet showed it was a snow-blasted hellhole.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Argas posted:

The Naggarok's movement looks a bit silly but when you compare it to how everything else works in the setting, it must be terrifying.

Yeah, the way it just stops and starts on a dime is rather freaky in deep space.

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

"Following breadcrumbs to Space Jesus. Let's Play Homeworld 2."

Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

berryjon posted:

....

I'm not going to tally the number of Frigates that die you guys. That would be mean.

Aw man, that would've been great.

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Neurion
Jun 3, 2013

The musical fruit
The more you eat
The more you hoot

Breach in Starboard Frigate Chamber: Let's Play Homeworld 2
Breach in Starboard Fusion Chamber: Let's Sacrifice Frigates to Space God

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