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no anime horse vaginas please i wanna do the pc gamer thing and play around with modding skyrim some. I like mods that adds lore stuff or just neat things you could imagine being in the game anyway. i'm starting with this - http://www.nexusmods.com/skyrim/mods/47989/ to add some neat cities, and this http://www.nexusmods.com/skyrim/mods/50698/ so i can have a :kickingrad: mudcrab friend what else is good?
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# ? Jan 3, 2015 17:48 |
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# ? Apr 25, 2024 03:16 |
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Do you enjoy having the same old schlong day after day? Are you in awe by looking at a world where every man has the same schlong shape and size? Are you feeling satisfied by having a constantly erect or flaccid schlong? Well... then Schlongs of Skyrim is not for you!!! With Schlongs of Skyrim you can now add variety to every NPC in your game! Here are some live testimonies: "Before SOS, I got my Schlong out of a barrel... needless to say, it was full of crabs! Now I use SOS instead, and so far, Mrs Stormcloak hasnt complained yet!" Ulfric Stormcloak, Yarl of Windhelm "Uhhh... you should talk to my brother..." Farkas, Companion "Ever since I was a kid, everyone teased me, because Farkas was all brawn, and I was just brain... Now I've drunk some enlargement potions, and I can barely think with all my blood being drained whenever I get an erection!" Vilkas, Companion "Well, SOS has made my work really hard... I just can't focus with those jiggling balls my Thane displays whenever he strolls around naked at Breezehome!" Lydia, Housecarl of Breezehome "Before SOS I had to deal with dead people having constant erections... Do you know how hard it is to mummify an erect person? It was worst than Rigor Mortis! Now, I don't have to worry about that anymore..." Andur, Hall of Dead Priest at Whiterun Get SOS - Schlongs of Skyrim now! Only 99.99 Septims! Order in the next 5 minutes, and your Character will get a free underwear that increases the bulge! The ladies (and gentlemen) will love it! *no refunds! DESCRIPTION SOS - Schlongs of Skyrim is a mod intended to work as a framework for customized, animated and dynamic assignment and management of male genitalia. Although the mod started by only aiming to provide it only for male characters, due to demand, it soon shifted to a full framework, capable of managing it to any possible race/gender. Currently it features a base male body to work with, and 3 distinct shape Addons. We expect with further development, to extend the shape "database". SOS OR SOS LIGHT? Due to several requests, we decided to provide a Light version of SOS, without all those more complex options, and essentially its just a body replacer. What SOS Light is missing from the standard version: No Scripting Minimal ESP, just to properly set the AA's and the Textures. (Also contains a fix to the HighElf and WoodElf that would cause CTDs) No addons (means no genital variety) No scaling No potions No spells No shop No revealing armors No slot 52 management nor underwear No schlong for werewolves What is SOS Light still capable to do: Jiggling/Inertia Animate, through the use of SAE at the console for events like SOSSlowErect, SOSFastErect, SOSFlaccid DON'T USE BOTH! choose only either Standard or Light REQUIREMENTS (only for SOS Standard) SKSE - at least 1.7.1 is required SkyUI Brawl Bugs Patch Mighty Beasts - Werewolf Optional. Use this for maximum compatibility with the included Werewolf schlongs as they were made for these Werewolf body meshes. The werewolf skeleton included with SOS is the same file that the werewolf skeleton from "Mighty Beasts - Werewolf". It doesn't matter which mod you install first (SOS or MB), when prompted for overwriting that skeleton (meshes\actors\werewolfbeast\character assets\skeleton.nif), say yes. INSTALLATION SOS Full version The main file is an installer for Nexus Mod Manager, Mod Organizer or Wrye Bash, with screens and checkboxes to better allow for a simple and clean installation. When installing if prompted, say yes to overwrite, no to update. How to use NMM if mod not on the Nexus If manual installation is prefered take these steps (but I strongly recommend you to use a mod manager instead of manual install) SOS Light version The main file is an installer for Nexus Mod Manager, Mod Organizer or Wrye Bash, with screens and checkboxes to better allow for a simple and clean installation. When installing if prompted, say yes to overwrite, no to update. How to use NMM if mod not on the Nexus UPDATING For updating just uninstall SOS and install the newer version. No clean save required. If you are updating from 2.04.* to 2.05.*, there are quite changes in the scripts, and it's advised do the following to avoid issues with the already loaded scripts that might be floating around: Spoiler If you are updating from an old SOS version ( < 2.03.007 ), we would advise to take the following steps: Spoiler UNINSTALL Use "Remove SOS" option in MCM menus: Spoiler TROUBLESHOOTING First of all, upgrade to the last version of SOS. Your issue might have been fixed in a newer version. If you installed this mod manually, do it yourself a favor and learn how to use a mod manager like NMM or MO and use them to install this mod. In case of reporting any issue with SOS, unless I can reproduce the problem you describe, I need all the possible information to try to figure out how to fix the problem in your game and, more importantly, how to prevent it from happening again. Typing in English is too much time consuming for me. I don't have time to ask you specific questions to your issues. So if I can't reproduce your issue (and I won't do so if it's a mod conflict or something on your end), provide the debug spell output and the papyrus log or you will be ignored The debug spell First step in troubleshooting any issue (pertaining Actor issues like, hole in hip, undies wont come off, etc), is to go to the MCM and enable the Debug Spells. 2 spells will be added to the PC Spell Book, that will retrieve several informations regarding Actor/SOS. One is set as self (for the player), the other is targeted (for NPCs). So before reporting any problem ALWAYS use the appropriate spell on the Actor having the issue. A message box will be displayed. Please report us exactly what is the problem along with an screenshot for these attributes. Failing to do so, will only make it harder for us (and consequently for you) to determine what is the problem. If you can't take a screenshot, use the Steam's screenshot key (F12) Papyrus log Papyrus logs are useful for detecting issues in the SOS scripts, programming errors, or conflicts with other mods. The Papyrus logging is disabled by default. You need to enable it and then reproduce the issue with SOS. How to enable papyrus logging: Spoiler List of popular Troubles Spoiler FEATURES Game Assets Two base body shapes (Default/regular and BodyBuilder Body) 3 Schlong shapes with their own dedicated textures (more to come in the future) 5 Texture sets: Hairless, Hairy, Argonian, Khajiit, Werewolf Beast Skeleton with rigged male genitalia and Havok assets to animate it (does not require FNIS, and works with any animation). Human, argonian, khajiit and werewolf skeletons Game Features Optional (file is "SOS - Shop.esp"): Custom Shop located in Riverwood (Morning Wood) with custom NPC (Bjorn LongSword) that sells SOS related items. The shop works from 8h00 to 20h00. Bjorn needs to relax a bit after that at the Sleeping Giant Inn. Erection spell, can be activated on NPCs via dialogue (dialogue disabled by default, enable it in MCM), on the player through Key Bind. The erection is level based. Starting at 300 secs, each 10 levels increase 200 seconds. After an erection ends, a debuff is applied that prevents from getting erect again for 15 mins. Erection is animated. Viagra like potion, to allow an erection to last 1 hour (Distilled Mandrake) Potions to increase and decrease Schlong size. They drop respectively from Dragons and Falmers. Can be used by the PC or given to NPCs through dialogue (dialogue disabled by default, enable it in MCM). 10 size ranks available. Default underwear (provides a 10 armor rating boost). The underwear is skinned to the Master Scale controller bone (GenBase), so it will reflect partially a bulge size increase according to the scaling on that bone. The PC starts always at size rank 1 (the idea is for you to collect potions so you can "level" up your schlong... if you want it bigger ofc!) Revealing Armors Setup Spell/key bind. These will work mainly for the upcoming Revealing armors (see below). Note: This feature is temporarily disabled! Animation bending while erect to help fitting other animations. Key binds can be set on MCM module. Defaults are: Player SHIFT + PAGE UP for bending up SHIFT + PAGE DOWN for bending down NPCs (must show the "E" activate/Dialogue option) PAGE UP for bending up PAGE DOWN for bending down MCM Options General Options Schlongify nearby NPCs - Enables/disables the mechanism that adds schlong handling scripts to NPCs (will disable the main functionality of this mod, but will allow you to complete brawl quests which would otherwise fail). You can use also Brawl Bugs Patch Schlong size booster - All SOS addons come with a configured range of how much the schlong can grow to at its maximum size. This option lets you boost all those sizes up or shrink them down NPC dialogs - Allows you to control if schlongified NPCs will have a campy schlong related dialog (subtle and other dialog options may come in future releases) Spells to control erections - adds/removes spells that let you cast an erection upon yourself or others (note that erections are followed up by a phase of exhaustion, which will make those spells appear as if they do not work, check your active magic effects menu to see how long it will take until you are ready again) NPC Schlong Size Distribution - Resets all Addons Race settings for Size distribution to the specified value NPC Schlong Type Probability - Resets all Addons Race settings for Type probability to the specified value SOS Potions - Uncheck to stop falmers and dragons from dropping SOS size potions. It may take a while until the change takes effect. Bend Schlong Up - Allows to setup your prefered key bind for bending up Bend Schlong Down - Allows to setup your prefered key bind for bending down Bend Player Schlong - Allows to setup the Player Modifier key to use along with the ones set for NPCs Display SOS notifications - Hides or shows SOS messages in the top-left corner of the screen Restart SOS - Performs a complete cleaning of SOS stored data. This option won't appear in existing savegames. You need to start a new game using version 2.04.003 or higher. That's because I can't make it to work with existing installations of SOS. Restarting SOS doesn't fix local NPCs until you change zone Remove SOS - Meant for removing SOS from your savegame in a safe manner. This option will try to stop all running quests and scripts. After using it, save in a new slot, remove all SOS mods, load your last savegame, and save again. Player / NPC settings The page is splitted in two: player settings and NPC settings. There are three settings for both. For selecting a NPC move the cursor over the NPC until you see the "E" activation message and then hit ESC and open the MCM menu Schlong type - choose from any of your installed schlong addons. There is a message if you choose a schlong for the wrong race / gender. There is a "No schlong" option that works like the cleaning schlong feature of the schlong pages, but just for the actor you choose. Currently the "No schlong" option doesn't prevent the cleaned actor for getting a new schlong if they are eligible for that. Schlong size - from 1 to 20. It works like the dragon / falmer essence potions. Note that if you use the SOS racemenu plugin it will override the changes for the player. Equipped armor / Revealing setting: Toggles currently equipped Body Armor as Revealing or not. This affects all copies of the armor, both male and female Addon Options Schlong Size Probability - Resets all the specific Addon Race settings for Size probability to the specified value. This setting doesn't change, only propagates the value to the race settings Schlong Type Probability - Resets all the specific Race settings for Type probability to the specified value. This setting doesn't change, only propagates the value to the race settings Clean - Clean all actors using this Addon, so they can be Re-Schlongified Remove - Remove all Addon settings, so it can be safely uninstalled RACE - Enable or disable this shape for the specified race (not retroactive) Schlong Size Distribution - Allows to specify size probabilities. Negative values will spawn smaller sizes, positive bigger. -100 will always spawn size 1 and 100 will always spawn size 10 Schlong Type Probability - Sets the probability this specific race has to get assigned this Addon shape (relative, depends on the sum of percentages you have set on all SOS addons for that race, if all are set to the same value (10% default) all have the same chance of being applied) Note: The Addon/Race specific enabling and probability settings only affect the process of assigning a schlong to an NPC, if he already has one he will keep it exactly that way. If you would like to change a specific NPCs schlong, give him a size growth/shrink potion and he will gladly use it, or use the "Player / NPC settings" MCM submenu. OPTIONAL DOWNLOADS The installer has all the available options. There are a few specialized files here: SOS - Optional files COMPATIBILITY So far SOS is not able to fully support Custom Races. Using a custom race, depending on how its done, may cause issues like the Perma-Undies Syndrome or the Hole in the Hip problem. However, v2.03.010b will offer a mechanism to enable schlong assignement through Shape Potions. The ustom Race will however need compatible SOS assets (skeleton/meshes/textures). Here is a list of mods that have been reported to have issues with SOS (this list is based on user reports, we have not verified them). Also, overall, you can try to load other mods either before or after Schlongs of Skyrim.esp, to see if it gets different results. Grey - Not sure/not tested Green - OK Orange - Can be fixed/tweaked by user Red - Not compatible/needs SOS or mod to be changed by authors, depending from case to case Animated Prostitution - Although we provide ways to get erect before using animation mods, sometimes when you use AP, you might get the penis to go flaccid again. If AP uses a male naked body switch option, you might want to turn it off. We've already contacted the Author (JoshNZ), to see if he wishes to make AP compatible with SOS) Bandolier - The mod works, as long as you dont use the slot 52 bag. Better Males - No point in using better males body options with SOS, its redundant. Hair and Face options of Better Males do not conflict. Convenient Horses - Someone has reported an issue, but we dont find any reasons for this mod to conflict with SOS (unless it uses/manages slot 52 aswell...) Deadly mutilation - There are texture issues with the corpse meshes from DM. This is a patch by uglykidcid's uglykidcid Deadly Mutilation SOS patch. Thanks! Elewin Jewelry - Piercings for UNP - You can't equip the jewelery and the body armor at the same time, one will always unequip the other. (slot 52 conflict) Everybody's Different - Using this will cause a mismatch on body textures. Try to run the patcher as instructed, after installing SOS. Expanded Towns and Cities - OK Extensible Follower Framework - Followers no longer automatically equip better gear in their inventory for the body slot. Frostfall - There is a bug in Frostfall where it does not to recognize body armors if they use some additional biped slots like 52, even when they still use the body slot. Here is a fix by Min: Frostfall+Schlongs of Skyrim Compatibility Patch. Thanks! a little sexy apparel replacer - Works as long as you install an option without slot 52 Masculinized Level Lists - OK Pumping Iron - OK Sanguine's Debauchery - Not sure what is the issue, but test loading SD's after/before SOS to see if you get better results. Also disable any Nude Body option for male. SexLab - Compatible, just turn off the Male Body Naked option, and the slot 52 undress. Towns and Villages Enhanced - Villages - OK UFO - OK We don't expect any major incompatibility (but this is also a very relative term to use). SOS will ofc be "incompatible" with any other mod that changes the malebody, male skeleton and male textures. What we can tell you is what was changed in the vanilla records and what files are replaced: Spoiler SOS RELATED MODS Addons: SOS Perma Undies by OniDeku *Don't come complaining to us if you use this and have the Perma-Undies bug! SOS schlong for females - UNP Schlongs of Skyrim - Futa Version - CHSBHC & CBBE Discussion SOS - Carloss32 Canine Addon SOS - Carloss32 Lizard Addon SOS - Carloss32 Horse Addon Horsecock addon Armors: Revealing Armors for Schlongs of Skyrim by Aoki More skimpy male Armors for SOS SOS - Male Vanila Armor & Cloths Conversion for SOS SOS - Dragonborn Male Armors Conversion for SOS SoS Jockstraps SOS - SPG (Schlong Protective Gear) Skeletons: XPMSplusSOS Skeleton by krazyguy126 Stronger Male Skeleton for SOS by maohua2003 Subtle Male Skeleton by Earrindo Custom Skeleton Replacers SOS Edition by skulltyrant XP32 Maximum Skeleton -XPMS (v1.9 or higher) XP32 Maximum Skeleton Extended Textures: New male texture for SOS - Sundracon - FS body by Alex778 Drachis Argonians with SoS support by T3alrose Wet Schlongs FAR - Forgotten Argonian Roots Anus texture for SoS Extra Furry Khajiit Skin for SoS Other: TouringCarriages SOS and Many Other Mods Compatibility Patch FemFeet Redesigned by Leito86 Skyrim SexLab - Sex Animation Framework SOS - Equipable Schlong - and more SexLab Cumshot SexLab Aroused SOS - Equipable Lizard Translations: So far none, but we have been requested permission for Chinese Other planned features: Easter Egg/rare item to unlock the scaling rank up to 20. More underwears, that offer some armor rating benefits and with custom and normal enchants. More schlong shapes (including for werewolf and vampire lords) FAQ Q: WTF? OMG? *INSERT RANDOM TROLLING OR UNNECCESSARY COMMENT* A: If you don't like it, then why did you clicked on it? The mod's name and front image, are pretty obvious. Be kind, and please move along if you dont like this mod. Q: Can I use just the BodyBuilder Body without all the schlong business? A: Absolutely. Just don't use the SOS Addons. We also might release in the future a standalone mod just for that. Q: When using the BodyBuilder Body shape, my PC and NPCs revert to a normal body shape when they gear up... Why? A: Thats just the way bodies and armors work in Skyrim. In essence, the body skin is just an armor, and all armors are done with the regular body shape as the base. We will need to refit all armors for that purpose. Q: Can we have an uncircunsized penis? A: Not an easy answer... Its not very easy to animate something like skin being pulled over another surface, specially in a more limited engine like a game engine. We are still trying to figure out the best option for that but probably wont animate the foreskin at all. Q: When I load a game, I always get a message stating that Actors and Armors are being Schlongified... What does that mean? A: Its a neccessary proccess to enable the correct scaling for each actor and correct the armors display. Q: Why is the first uploaded version v2.x? A: Because we have already released it previously in some less mainstream communities as an early Alpha Version. Due to some ppl insistance, we were requested to release it here on The Nexus. Q: Can I use Body X with SOS? A: SOS can support any body, as long as it has a proper body mesh and proper addon meshes and respective textures. We may or not provide more body options (mainly with Bethesda UV set) in the future. Also, be aware, that bodies that already have their own static builtin genitals, are pointless to use with SOS ofc. Q: Can I use other mods that change the skeleton.nif? A: You have to be sure that the new skeleton is SOS compatible or your game will CTD. Q: Do I need to run FNIS to make the schlongs animations work? A: No. Q: Will you add support for Werewolf/Vampire Lord? A: Absolutely! its on our priority to-do list! Its lame to shift into something that is schlongless! Q: Can I use Custom races with SOS? A: Short answer, no! We are still trying to figure out the best way for making this possible. But you can, as long as you follow the instructions provided in our tutorial (requires CK editing). We will try in the future to provide some way to be able to have it working without the need of that, but will probably be quite limited (probably just for the Race the PC is set to). Regardless of that, you will always need to use SOS assets, mainly nifs. Q: What is the Amulet of Phalos for, and why does it keep equipping itself? A: The Amulet of Phalos was removed with version 2.03.009. It simply added/removed a cloak effect spell to the player on equip/unequip. This spell is absolutely required for NPCs to get Schlongified. However, this same spell prevents brawling quests to be completed (brawling quests dont allow the use of spells). So we needed some mechanism to allow the player to disable it whenever needed. The Amulet kept getting equipped whenever the player changes location, to avoid the hassle of equipping it again (and to avoid issues like forgetting to equip it again). Now that the Amulet has been ditched there is an MCM option for the same functionality "Schlongify nearby NPCs". Q: Can SOS be used for Futa? A: Yes CHANGE LOG SOS Spoiler SOS Light Spoiler ACKNOWLEDGEMENTS We would also like to thank the following people that in someway or another, helped us developing it, just by sharing their knowledge: Fore Theru Thanks for FaerieXDecay, for providing us with beautiful screenshots! Thanks to Earrindo, Zor2k13, and XunAmarox, for fixing the SoS Light esp and meshes! Thanks to h38fh2mf for PapyrusUtil and the provided support Thanks to Shiene, Tiranno_71, Huili and forceet24 for their translations. Thanks to everyone that is helping this project to grow and took initiative to make new mods to work with Schlongs of Skyrim Also thanks to the Baraboards and Hall of Torque communities, for giving their support. Without them probably SOS would never come to exist. Thanks to all our Beta Testers, that gave us feedback and helped at detecting bugs. Thanks to the moderators at The Nexus, that helped us clarifying if the mod could be uploaded there. They proved themselves to be quite reasonable. Thanks to everyone in general, that showed interest in having a rigged and animated penis. Thanks to all the Mods and Modders that served as an inspiration in taking the male mods, one step forward. And finally ofc, thanks to Bethesda (although they should have included this feature in the game xD) OLD RELEASES All released versions of SOS + Old beta files PERMISSION USAGE You are allowed to use the assets in this file. Instead of a distribution permission, SOS offers a blessing: May you do good and not evil May you find forgiveness for yourself and forgive others May you share freely, never taking more than you give
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# ? Jan 3, 2015 17:58 |
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for some reason wood elf/high elf schlongs needing special patches or they cause ctds amuses the gently caress out of me
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# ? Jan 3, 2015 17:59 |
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dark souls
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# ? Jan 3, 2015 18:03 |
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Soral posted:Do you enjoy having the same old schlong day after day? Are you in awe by looking at a world where every man has the same schlong shape and size? Are you feeling satisfied by having a constantly erect or flaccid schlong? mods
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# ? Jan 3, 2015 18:24 |
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The one with the big rear end titties.
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# ? Jan 3, 2015 18:32 |
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Soral posted:
thank god
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# ? Jan 3, 2015 19:37 |
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are there any skyrim mods that make my character into Bowser?
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# ? Jan 3, 2015 19:38 |
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is there a mod that makes the game dark souls but in skyrim's big open map until then gently caress this lovely game
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# ? Jan 3, 2015 19:38 |
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Fister Roboto posted:The one with the big rear end titties.
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# ? Jan 3, 2015 19:39 |
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mods are lame, play a good game that doesnt need them instead
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# ? Jan 3, 2015 19:40 |
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elf help book posted:mods are lame, play a good game that doesnt need them instead elder scrolls games are actually just a blank canvas for mods, that is why they are so open and bland.
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# ? Jan 3, 2015 19:41 |
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Bobnumerotres posted:elder scrolls games are actually just a blank canvas for mods, that is why they are so open and bland. ive never played one
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# ? Jan 3, 2015 19:42 |
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i actually have three monitors so i can play skyrim and morrowind and one other game all at the same time
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# ? Jan 3, 2015 19:43 |
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mabels big day posted:are there any skyrim mods that make my character into Bowser? https://www.youtube.com/watch?v=XNbwe5A-B1M If you defeat him, you get a shell armor that turns you into Bowser!
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# ? Jan 3, 2015 19:43 |
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The open cities one or whatever that added Oblivion gates that looked horrible all over the world and had a lot of drama was epic.
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# ? Jan 3, 2015 19:44 |
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StoryTime posted:https://www.youtube.com/watch?v=XNbwe5A-B1M this is a good skyrim mod
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# ? Jan 3, 2015 19:45 |
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i like the one that turns dragons into macho man randy savage
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# ? Jan 3, 2015 19:48 |
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I can't remember what the preferred skill/perk overhaul is, if you want that (you can play around a bit vanilla at first, but they're a pain to install on an existing save) - skyre adds a lot of stuff but is buggy, SPERG is less ambitious but more lightweight. cloaks of skyrim is cool (makes me sad they don't billow a la DS2, but they're still pretty) there are a few decent armor/weapon compilations to vary things up a bit with MW-era stuff - I can't remember the names but they're in the games modding thread. frostfall can be a pain sometimes, but since the only thing Skyrim isn't outclassed by by other games is exploring a picturesque wilderness, it can be pretty fun to add hypothermia/sheltering in a cosy ten/inn to that deadly dragons makes dragon fights a bit more interesting, and allows you to customise all monsters in game, which is cool (basically crank their damage up really high while lowering the difficulty, it means that you get faster/more dynamic/harder combat without turning every enemy into a damage sponge climates of tamriel improves aforementioned picturesque wilderness exploration. books books books gives you all the previous games books, which is cool, decent quest mods: moonpath to elseweyr is a nice change of environment dwemertech has a few super-cool/creepy moments, and has a lot of stuff that makes transmutation a bit more fun to use, if not much better - spectraverse does a similar thing for destruction. all three (dwemertech less so) explore kinda cool lore stuff that doesn't get covered elsewhere. some people like trainwiz's stuff, but it's a bit overdone for my tastes apologies for an earnest reply - basically Bobnumerotres posted:elder scrolls games are actually just a blank canvas for mods, that is why they are so open and bland. is right. you want things that add 'a neat thing to do' while wandering about a pretty nordic landscape, add one or two sets of equipment that look good in that pretty landscape, and then mods that make said landscape nicer.
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# ? Jan 3, 2015 20:03 |
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haunted bong posted:i like the one that turns dragons into macho man randy savage this is good, but only install the soundfiles!
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# ? Jan 3, 2015 20:03 |
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big titty mod
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# ? Jan 3, 2015 20:10 |
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Fister Roboto posted:The one with the big rear end titties. yeah
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# ? Jan 3, 2015 20:12 |
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WINNERSH TRIANGLE posted:I can't remember what the preferred skill/perk overhaul is, if you want that (you can play around a bit vanilla at first, but they're a pain to install on an existing save) - skyre adds a lot of stuff but is buggy, SPERG is less ambitious but more lightweight. thanks bro
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# ? Jan 3, 2015 20:23 |
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Use this P. Dece guide http://www.tesgeneral.com/#!skyrim-guide/c22o0 instead of reading all the GBS posts saying "LOL. Did yiou know there are sex mods for Skyrim." in this thread.
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# ? Jan 3, 2015 20:39 |
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Uhm, I'm not laughting about the big titty mod. In fact ,it's the only mod I use.
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# ? Jan 3, 2015 20:50 |
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Silver Striker posted:The open cities one or whatever that added Oblivion gates that looked horrible all over the world and had a lot of drama was epic. ??
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# ? Jan 3, 2015 21:03 |
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Basically, guy makes an open cities mod. At some point he decides that as a result of the main quest in Oblivion, a bunch of Oblivion gates would have opened all over the world. Since these gates weren't closed by someone going in and destroying them, they must have remained standing but become inactive. People would have just built around them or whatever. He makes it so that the Oblivion gates all over the world is included in his open cities mod, because it's his vision or whatever. I don't know the rest but people tried to make just a normal open cities mod because they liked that idea without the stupid ugly rear end Oblivion gates everywhere. The guy who made the mod got really mad and sent C&D letters and complained to Bethesda and it was really funny.
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# ? Jan 3, 2015 21:07 |
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Zoq-Fot-Pik posted:Use this P. Dece guide http://www.tesgeneral.com/#!skyrim-guide/c22o0 instead of reading all the GBS posts saying "LOL. Did yiou know there are sex mods for Skyrim." in this thread.
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# ? Jan 3, 2015 21:11 |
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Zoq-Fot-Pik posted:Use this P. Dece guide http://www.tesgeneral.com/#!skyrim-guide/c22o0 instead of reading all the GBS posts saying "LOL. Did yiou know there are sex mods for Skyrim." in this thread. You good
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# ? Jan 3, 2015 21:32 |
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Silver Striker posted:Basically, guy makes an open cities mod. At some point he decides that as a result of the main quest in Oblivion, a bunch of Oblivion gates would have opened all over the world. Since these gates weren't closed by someone going in and destroying them, they must have remained standing but become inactive. People would have just built around them or whatever. He makes it so that the Oblivion gates all over the world is included in his open cities mod, because it's his vision or whatever. I don't know the rest but people tried to make just a normal open cities mod because they liked that idea without the stupid ugly rear end Oblivion gates everywhere. The guy who made the mod got really mad and sent C&D letters and complained to Bethesda and it was really funny. someone made an esp hotfix that didn't use or modify any of his mod data and made them not there anymore, because that's how esps work, and put it on the steam workshop. and the guy tried really hard to take it down and kicked up a fuss about it, full on internet rage meltdown, but it wasn't being removed because the person that uploaded it was a real lawyer and also knew the people that manage the steam workshp
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# ? Jan 3, 2015 21:33 |
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elf help book posted:mods are lame, play a good game that doesnt need them instead
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# ? Jan 3, 2015 23:15 |
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mods that make a good game better or different are cool though
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# ? Jan 3, 2015 23:15 |
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Are there any mods that increase the amount of enchanted items used by enemies?
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# ? Jan 4, 2015 00:38 |
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Robot Randy posted:Are there any mods that increase the amount of enchanted items used by enemies? lootification automatic spells will let npcs use relevant magic, too
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# ? Jan 4, 2015 00:56 |
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Silver Striker posted:Basically, guy makes an open cities mod. At some point he decides that as a result of the main quest in Oblivion, a bunch of Oblivion gates would have opened all over the world. Since these gates weren't closed by someone going in and destroying them, they must have remained standing but become inactive. People would have just built around them or whatever. He makes it so that the Oblivion gates all over the world is included in his open cities mod, because it's his vision or whatever. I don't know the rest but people tried to make just a normal open cities mod because they liked that idea without the stupid ugly rear end Oblivion gates everywhere. The guy who made the mod got really mad and sent C&D letters and complained to Bethesda and it was really funny. Very astute...say would you mind explaining the gamergate saga to me?
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# ? Jan 4, 2015 01:42 |
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Skykids.
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# ? Jan 4, 2015 01:43 |
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Calientes Female Body Mod Big Bottom Edition is the best body mod(get some armour apcks for it too), i like sperg for fixing the talent system, i dont use any other ones besides stuff like horse whistle, and torches you can equip with 2 weapons
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# ? Jan 4, 2015 01:45 |
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Thug Lessons posted:Skykids.
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# ? Jan 4, 2015 01:50 |
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THE PENETRATOR posted:someone made an esp hotfix that didn't use or modify any of his mod data and made them not there anymore, because that's how esps work, and put it on the steam workshop. and the guy tried really hard to take it down and kicked up a fuss about it, full on internet rage meltdown, but it wasn't being removed because the person that uploaded it was a real lawyer and also knew the people that manage the steam workshp i love modders
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# ? Jan 4, 2015 02:27 |
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# ? Apr 25, 2024 03:16 |
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http://loverslab.com
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# ? Jan 4, 2015 03:42 |