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- passive skills got reworked to be far simpler, you get big upgrades more often - way more skill gems and way more of them drop so you're not at the end of act 2 still shooting fireballs at things - drop rates have been relaxed in general so that you dont have a level 15 sword in nightmare mode, you actually find good poo poo pretty often - you can set the loot to be assigned to people at random permanently, or classic D2 fighting over loot (most people set it to permanent allocation tho) - way more uniques that are actual interesting uniques you can build characters around the game owns. i havent been able to stop playing it. there is also a poo poo ton of endgame content through the randomized maps, including ~true~ final bosses and new dungeons and stuff. give this game a chance. maybe we can make an imp guild
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# ? Jan 7, 2015 03:18 |
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# ? Apr 27, 2024 03:42 |
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I just started playing again, it's the first time I have used steam since I bought my wii u. It's much better now.
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# ? Jan 7, 2015 03:40 |
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gently caress off, OP. This is my thread tag.
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# ? Jan 7, 2015 03:50 |
Silver Striker posted:gently caress off, OP. This is my thread tag. sharing is caring
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# ? Jan 7, 2015 03:52 |
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Leadthumb posted:It's much better now. yesss Silver Striker posted:gently caress off, OP. This is my thread tag. didnt have your name on it
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# ? Jan 7, 2015 03:55 |
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I don't know about that OP. The game was pretty bad before.
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# ? Jan 7, 2015 03:57 |
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It was a tremendous load of, quite possibly Syphilis infected diarrhea, so I'll steer clear of this undoubtedly still turdy but perhaps slightly less so disaster.
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# ? Jan 7, 2015 03:57 |
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Wormskull posted:It was a tremendous load of, quite possibly Syphilis infected diarrhea, so I'll steer clear of this undoubtedly still turdy but perhaps slightly less so disaster. Yea.
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# ? Jan 7, 2015 03:59 |
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Anyway, PoE was really boring when I played it. It was like vanilla Diablo 3. I'd rather just play Reaper of Souls than try PoE again.
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# ? Jan 7, 2015 04:00 |
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Zoq-Fot-Pik posted:I don't know about that OP. The game was pretty bad before. it's so different now it's unrecognizable, especially if you last played it over a year ago Silver Striker posted:Anyway, PoE was really boring when I played it. It was like vanilla Diablo 3. I'd rather just play Reaper of Souls than try PoE again. poe has never been as bad as diablo 3 in any of its forms even when poe was bad
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# ? Jan 7, 2015 04:01 |
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Barf of Sexile
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# ? Jan 7, 2015 04:02 |
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Zoq-Fot-Pik posted:I don't know about that OP. The game was pretty bad before. i played it before, and i played it recently, and its better for the reasons in the op. if you didnt like it at all initially though i dont think it will change your mind
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# ? Jan 7, 2015 04:04 |
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Bobnumerotres posted:poe has never been as bad as diablo 3 in any of its forms even when poe was bad Yeah, I could actually stand to play D3 at launch. I couldn't stand more than an hour or so of PoE.
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# ? Jan 7, 2015 04:04 |
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did they fix melee did th ey fix rubberbanding do they still expect you to roll a brand new character or farm an uber expensive item to try new things
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# ? Jan 7, 2015 04:04 |
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hmmm do I want to play a fun or game or do I want to spend a week going through this skill tree trying to find the good ones?
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# ? Jan 7, 2015 04:06 |
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Silver Striker posted:Yeah, I could actually stand to play D3 at launch. I couldn't stand more than an hour or so of PoE. diablo 3 was supposed to be a finished game at launch poe launched in like an alpha state and the second/third acts werent even done much less the skills and loot its a world of difference
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# ? Jan 7, 2015 04:06 |
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Dexters Secret posted:did they fix melee Well I only play hardcore mode on these games, so the last one I don't care about but, whatever.
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# ? Jan 7, 2015 04:07 |
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iuvian posted:hmmm do I want to play a fun or game or do I want to spend a week going through this skill tree trying to find the good ones? this is the old skill tree, the new one is like less than half that size and very easy to read through
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# ? Jan 7, 2015 04:07 |
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iuvian posted:hmmm do I want to play a fun or game or do I want to spend a week going through this skill tree trying to find the good ones? in the new skill tree the good ones are like twice as big, and there are a bunch more of them early and late. see for yourself https://poebuilder.com/
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# ? Jan 7, 2015 04:08 |
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Knuc U Kinte posted:Barf of Sexile
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# ? Jan 7, 2015 04:10 |
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No it's not it's still a super dumb game with lovely gameplay and largely passive skill trees. It's a glorified character builder where the game itself is secondary to the circle jerk of +x% to buggery
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# ? Jan 7, 2015 04:11 |
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i feel like diablo 3 made it too easy to change builds, and this game makes it too hard to change builds. i would've liked it if skill runes in diablo 3 was something you had to work for and you couldn't just switch your entire skillset for a boss or area on a whim. also making boss fights more important in general. i also think path of exile's item-based currency is kind of dumb, why not just have gold.
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# ? Jan 7, 2015 04:13 |
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JIZZ DENOUEMENT posted:No it's not it's still a super dumb game with lovely gameplay and largely passive skill trees. It's a glorified character builder where the game itself is secondary to the circle jerk of +x% to buggery the skill tree is wholly passive. this is why its called the passive skill tree. you should not be looking for active abilities there
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# ? Jan 7, 2015 04:16 |
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Dexters Secret posted:i would've liked it if skill runes in diablo 3 was something you had to work for and you couldn't just switch your entire skillset for a boss or area on a whim. also making boss fights more important in general. Why would you ever want this you loving idiot
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# ? Jan 7, 2015 04:17 |
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Dexters Secret posted:i also think path of exile's item-based currency is kind of dumb, why not just have gold. gold is dumb, i like the currency system. the devs realized gold is dumb because it's too easy to farm forever or make characters that revolve around gold find, currency stuff is way better for balance and more interesting for the market/crafting/buying from actual vendors etc.
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# ? Jan 7, 2015 04:21 |
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JIZZ DENOUEMENT posted:Why would you ever want this you loving idiot skill runes as a thing to earn rather than something you get automatically, you mean?
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# ? Jan 7, 2015 04:21 |
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01011001 posted:in the new skill tree the good ones are like twice as big, and there are a bunch more of them early and late. see for yourself this is still too loving big for something that you would be expected to do yourself and it's obviously still intended that you look up a guide
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# ? Jan 7, 2015 04:22 |
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sword_man.xmas posted:this is still too loving big for something that you would be expected to do yourself and it's obviously still intended that you look up a guide WHAT DO U MEAN
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# ? Jan 7, 2015 04:24 |
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Bobnumerotres posted:gold is dumb, i like the currency system. the devs realized gold is dumb because it's too easy to farm forever or make characters that revolve around gold find, currency stuff is way better for balance and more interesting for the market/crafting/buying from actual vendors etc. then.. dont have gold find? i'm not sure i see what the big difference is between a gold and item based currency, they can be both messed up in the same exact ways. there's no real difference other than obfuscation
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# ? Jan 7, 2015 04:25 |
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I liked Path of Exile, despite its problems, but was ultimately turned off by the poor netcode and rubberbanding, which can't be fixed unless they rewrite the game engine, from what I understand.
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# ? Jan 7, 2015 04:26 |
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sword_man.xmas posted:this is still too loving big for something that you would be expected to do yourself and it's obviously still intended that you look up a guide
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# ? Jan 7, 2015 04:29 |
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JIZZ DENOUEMENT posted:WHAT DO U MEAN lmao
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# ? Jan 7, 2015 04:29 |
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sword_man.xmas posted:this is still too loving big for something that you would be expected to do yourself and it's obviously still intended that you look up a guide im shocked that you might have to look up how to be optimized, in a game
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# ? Jan 7, 2015 04:30 |
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there is such a thing as needless complexity
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# ? Jan 7, 2015 04:32 |
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It looks like they used the sphere grid?
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# ? Jan 7, 2015 04:32 |
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Dexters Secret posted:there is such a thing as needless complexity If you could easily reset your skills, I would not have a problem with the skill web at all. I remember the first ever character I made, I can't remember which class I picked, but I was basically using traps in combination with some melee and ranged abilities, trying to model it after the Diablo 2 Assassin. Well it worked fine for the first 20-25 levels or so, but then I just hit a brick wall where I either didn't have the right gear to support the build, or hadn't picked the 'right' passives (despite trying to pick up every passive I could that was relevant to my build) and couldn't progress any further. It left a bad a taste in my mouth. Why offer so much build flexibility and customisation if you're going to actively punish the player, particularly a new player, for trying different builds out? I don't have a problem with looking up guides, but it seems like they try to have it both ways.
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# ? Jan 7, 2015 04:36 |
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Eye of Widesauron posted:It looks like they used the sphere grid? the thing about sphere grid is you can basically just fill the drat thing out to infinity, in this thing you can only get 120 orbs and resetting is really difficult
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# ? Jan 7, 2015 04:37 |
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Yolomancer posted:If you could easily reset your skills, I would not have a problem with the skill web at all. I remember the first ever character I made, I can't remember which class I picked, but I was basically using traps in combination with some melee and ranged abilities, trying to model it after the Diablo 2 Assassin. Well it worked fine for the first 20-25 levels or so, but then I just hit a brick wall where I either didn't have the right gear to support the build, or hadn't picked the 'right' passives (despite trying to pick up every passive I could that was relevant to my build) and couldn't progress any further. It left a bad a taste in my mouth. Why offer so much build flexibility and customisation if you're going to actively punish the player, particularly a new player, for trying different builds out? I don't have a problem with looking up guides, but it seems like they try to have it both ways. yeah
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# ? Jan 7, 2015 04:37 |
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like why have 90% of the drat thing be traps for new players
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# ? Jan 7, 2015 04:38 |
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# ? Apr 27, 2024 03:42 |
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sword_man.xmas posted:the thing about sphere grid is you can basically just fill the drat thing out to infinity, in this thing you can only get 120 orbs and resetting is really difficult Resetting skills shouldn't be difficult. That sucks.
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# ? Jan 7, 2015 04:38 |