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Reading about the Daggerfall for Unity toolkit that's being worked on made me feel like reinstalling the game and messing around again, until I remembered that it's kind of a pain to get the keyboard/mouse controls to something close to modern standards. I still love Daggerfall though; it's janky and long, but has a bunch of neat things to do. I never actually finished the game; on my character that got the furthest, I got to the last dungeon and was completely stymied by the need to have levitation magic.
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# ¿ Jan 27, 2015 01:31 |
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# ¿ Apr 19, 2024 05:29 |