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seravid
Apr 21, 2010

Let me tell you of the world I used to know
Everyone was praising this game during the steam sale and they were right: the character models are ugly, the animations are awkward, the gameplay is clumsy and the dialogue flows with the grace of a Mass Effect, but it is captivating and the time gimmick is an interesting addition to the genre, if a little overused at times. Even then, the chair bit in episode 3 was nicely done, so I can't complain. Anyway, I finished it last night and it seems 100% of my steam friends (most of them goons) are insane and decided to give Chloe the gun. What's wrong with you people?

Chloe, relaxed and hanging out in the safest place she knows, managed to shoot herself in the gut; put her in a tense, life-or-death situation and everyone will die. Even stray bullets will not hit walls or whatever but go through time portals and kill humanity's best and brightest, setting our civilization back hundreds of years.
Sure, I didn't want Frank to keep the gun either, but we did find out he loves dogs and he got all bumbly when you talked about Rachel, so maybe he could be reasoned with; something like "Chloe is Rachel's best friend, she wouldn't want her to get hurt", I dunno. There's a chance, at least. Arming Chloe, however, is guaranteed to end up in blood and tears.


On a more general note, I can't decide if Max's lines are awful or adorable. The photography chat in ep1 was definitely bad, though. Nobody says those things :argh: and stop taking every goddamn picture standing up or slightly hunched over; you're too young to have arthritis, put some effort in your framing :argh:

Back to ep3, I couldn't help but laugh at Chloe's goofy-rear end grin in the wheelchair, but watching it a second time (had to repeat the focus segment to grab the pic and vandalize the fireplace) was not funny at all. Even with the low-rent models, Max's reaction when Chloe shows up is very touching. It's too bad you couldn't avoid saving William because, come on, when does that ever work? But I figure the devs know what they're doing. Hopefully.

In conclusion: game's good, but if the bird I saved ends up killing someone - like I'm sure it will, somehow - then game's bad. For cereal.


fake edit: Warren. I'm tempted to play the whole thing again while we wait for the new episode just so I can refuse his invitation. He started out fine but he's everywhere, all the time and that's not even counting the creepy stalker moment which I completely missed. drat, dude, give it a rest and just ask her out. Or don't and go talk to Drone Chick instead 'cause this Max is 100% on the Chloe train. At least there could be something worth exploring in their relationship. And yeah, Chloe's a needy and petulant jerk and her schtick gets old, but I'm not quick to judge (though I guess I just did :v:) someone who lost her beloved father at age 13, had her best friend move while cutting all communications off then had her new best friend and hope for a better life disappear out of the blue. Or she doesn't but ends up tetraplegic. Yikes.

fake edit 2: have to mention Kate's scene. Very cool, very rewarding. Well done.

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seravid
Apr 21, 2010

Let me tell you of the world I used to know
What I'm getting is that I should probably watch Donnie Darko, huh?

Still on the fence about the alternate timeline, since Chloe being stuck to the chair is out of the question (right? :smith:) but devoting precious time developing a parallel story just to rewind it all back would be pretty frustrating. Then again maybe not... doing something dumb then rewinding and doing it right is the bread and butter of this game, even if it usually happens on a (much) smaller scale.


Sassy Sasquatch posted:

I think that's what most of us felt playing it and that's exactly what Dontnod were going for. The soundtrack is amazing, I'm a sucker for nostalgia and this one knocks it out of the park:

https://www.youtube.com/watch?v=7cGzJ_L_aK0

Also on Spotify

I was actually looking for an official soundtrack (with the original score). Sucks that there isn't one, but extracting the files is easy enough so I can just build it myself. Probably leave out the Angus and Julia Stone song too; I don't hate it or anything, but it seems like I've heard it a million times already.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Torgo2727 posted:

It means all your hopes and dreams about what will be in the next episode will be true.

Oh boy oh boy oh boy




Time Enforcement Commission Agent Max Walker Caulfield - There's never enough time...
Warren - Never enough for what? :allears:
Max - To satisfy a woman.
Warren - ...oh :smith:
Chloe - :stare:

seravid
Apr 21, 2010

Let me tell you of the world I used to know

im gay posted:

I just bought this and played all three episodes in one night and that loving episode three ending, god drat.

I'm thinking about going back and replaying everything because I know I missed poo poo, like watering that loving plant and feeding that rabbit.

Did you speedrun it or did you spend the entire night playing? I got 10 hours in and I still managed to miss 9 photos (though I wasn't looking for them) and a dead cat (definitely wasn't looking for that).


GreenBuckanneer posted:

This game is incredibly artsy fartsy and pretentions. Holy poo poo.

That being said, this game is better when you play Max as speaking all her internal monologue out loud and make her be as much of a character out of Misfits as possible.

I'm also intentionally not using the reverse time or the "correct" answers unless I absolutely have to. She's an angsty shy teen who will gently caress up her future. More realistic that way.

It's part of the charm, even if - or especially if - some lines are terrible.

Also, that is a weird justification to avoid using the game's main gimmick and cool scene generator*. It's more realistic for a shy 18-year-old time traveler to not time travel? Max - and every more or less introvert 18yo everywhere - would time travel all the time.


* "You eat like a pig. Try the floor :smugdog: "

seravid
Apr 21, 2010

Let me tell you of the world I used to know

GreenBuckanneer posted:

I'll do a new game where I do it correctly, there looked like there were 3 save slots.

I just found your reasoning curious is all. Sure, teenagers gently caress up constantly, but wouldn't you use this power to do and say things you would normally never do if you knew you could simply rewind any time something goes wrong? I'd have a permanent nosebleed; like a walking, talking, eternally broken dam.


I just love how red my blood is... and my previously white shirt now that it's drenched in life juice. God, I am such a weirdo.

seravid
Apr 21, 2010

Let me tell you of the world I used to know
Regret is a big part of the game and we all experience(d) it. Time travel could probably fix most of them... at least, on paper.

I am very curious to know why Max dumped Chloe again; two universes, the same gently caress-up. Worse, in fact, considering the circumstances. We need a "Life Is Sliders" spin-off to discover the infinite ways in which Max shits all over an increasingly unfortunate Chloe. Tetraplegia really sets the bar high, though, goddamn.

"No... I'd never do that to Chloe". No, of course not :mad:

seravid
Apr 21, 2010

Let me tell you of the world I used to know
Max and Chloe weren't just your typical school friends that (more or less naturally) lose touch after a while; they were very close with regular sleepovers and whatnot. I know that doesn't mean it wouldn't eventually end, but the friendship was going strong at the time of Chloe's beloved father's death and Max still decided to disappear off the map. Not being there - via whatever means was available - when she was most needed is 100% a gently caress up on Max's part, you can't handwave it with "welp I guess life happened v:shobon:v".

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Macaluso posted:

Er, did I miss something or did Max specifically choose to move? I assumed it was a typical move where the whole family moves, so so does Max. Then Max comes back to go to the art school. I was under the impression that life literally did happen

I'm not talking about the move; it was probably a regular thing (Max was thirteen at the time, so). I wrote "not being there - via whatever means available" because while Max wasn't the one who decided to move, she did decide to never write/call/skype her grieving friend. Emphasis on grieving, as Chloe's father died just before Max left to Seattle.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Mr. Flunchy posted:

Max isn't supposed to be a totally great person.

Which is what I've been saying. Feel free to go up the thread a bit and see how the discussion started.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Sassy Sasquatch posted:

So in a roundabout way, yes, Max is kind of responsible for that too.

But Victoria and Max are besties now so, in the end, didn't it all work out for the best?

seravid
Apr 21, 2010

Let me tell you of the world I used to know
It's a video of a girl making out with a bunch of boys, something you can easily spin as "turns out biblegirl is a slut". If there was actual footage of a gang rape (:psyduck:), everyone involved would be in prison (except not really since it's a small town owned by the rich rapist's family) and Kate's attempted suicide would've been seen coming a mile away.

Re: Kate's parents, they're your stereotypical religious uptights; cleavage is indecent, so you can be sure making out with strangers is pretty up there in the disgusting scale.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Rare Collectable posted:

I'd say whether they just made out or not all the guys in the video probably should be in prison or something similar. Its a testament to the writer's skill that such a heavy topic is kept so vague but I think thats intentional. In this chapter the point of the moral issue was that the people who downplayed what happened to Kate were also responsible for her suicide. Oh, you used your magic video game powers to save her life? Brilliant but in my game she died and the weight of that event impressed something more serious on me.

Keep in mind we have quasi-omniscient knowledge via the magic video game power of preposterously snooping around while the stuff's owner is standing right there, but people in general would only be vaguely aware of Kate's existence. She's shy, dresses modestly and wears religious accessories and that's pretty much it so, when a video pops up in which she acts like a party animal, would you 1) believe she was drugged and taken advantage of or go 2) "You're saying a strict, religious upbringing created an impulsive, over-compensating teenager as soon as they left the nest? Never saw that coming." ?

My point is Kate shouldn't have been mad I told her not to go to the police without any proof :colbert:

Torgo2727 posted:

:wtc:, goons.

Is this what becomes of us when episode 4 is "late?"

I don't have a top whatever list of video games, but if I did I don't think this one would make the cut. And yet, this delay was quite disappointing; I suppose I can't wait to see what terrible fate(s) awaits Chloe. At least she seems kinda happy:



Ah, I hadn't noticed that abomination she's wearing. It looks like a deformed, dripping toilet seat. Welp, guess it matches her spinal cord.

seravid
Apr 21, 2010

Let me tell you of the world I used to know
That trailer was non-stop dread and I'm starting to think this might end up like the director's cut of The Butterfly Effect. In case you don't know and don't care to have it spoiled: Protagonist keeps making things worse, travels all the way back to the womb and kills himself with his own umbilical cord. Man, writing it down it's a lot dumber than I remembered; hopefully the devs can do better than that. Then again, anything revolving around Max having to sacrifice her life - literally or figuratively - would feel like a cliché, so I have no idea what they can do (beside a happy ending, of course).



Paul Zuvella posted:

I would find the lack of Chloe to be very refreshing.

Talorat posted:

I actually kind of agree.

...you heartless bastards.

seravid
Apr 21, 2010

Let me tell you of the world I used to know
I haven't seen TBE since it came out but I remember loving it (theatrical cut) at the time. Mostly because of Amy Smart :allears:


Junkfist posted:

Warren Graham is the deadliest man in Arcadia Bay and a certified pussy destroyer.

i.e. has run over multiple cats in his new retro-wheels.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Ekusukariba posted:

Honestly I feel like I'm more screwed since Frank has the gun and Chloe has no money, I'm hoping there will be actual consequence for the different setups

Nah, that's the one true timeline. Frank isn't getting a cent and Chloe with a gun is a tragedy waiting to happen. In fact, I wouldn't be surprised if that's why she's in the chair; wouldn't be the first time she shot herself...

seravid
Apr 21, 2010

Let me tell you of the world I used to know
Yeah but that's no fun.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Ekusukariba posted:

I really hope we can see alternate timeline Max's journal and texts

How obnoxious would the stoner, "Mad Max" version of her journal be? That thing better exist so we can find out.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Paul Zuvella posted:

Like what would they even do for a sequel? More time traveling twee hipster crap with a new heroine? Do they have a new girl figure out she can control time? Why box yourself in by making yourself make something similar to LiS when they can just make a new game.

Maybe the devs like the universe they created and feel it's worth exploring further? That doesn't mean they can't shake things up and offer a significantly different experience while maintaining the style and mechanics that made LiS a success.

seravid
Apr 21, 2010

Let me tell you of the world I used to know
I didn't even know you could tamper with the railtracks until the list of choices showed up at the end of the episode. Do we know the consequence of that yet or is it still coming, like Warren's stupid movie night ?


Psiharis posted:

A few pages back some folks were dissecting whether it was realistic for Max to just fall into radio silence when she moved away, and pick back up like it was nothing years later... And yeah, it really is.

I'd have to go back to make sure but I don't think anyone was wondering that, at least the second part; picking things back up after an awkward phase seems natural, yeah. The conversation began with "Max was an rear end in a top hat" and it went from there. She absolutely was.

Ekusukariba posted:

Replaying to alter a few choices and the one thing that still annoys me is the train part, like seriously Chloe just take off your boot and you'll be fine also what is the thread's spoiler policy? Not sure if I really need to be spoiler tagging stuff from episodes that have been out for a while now

We're spoiling everything, I guess in case new folks show up. Pretty annoying and I think it should only really be necessary for a week or so after a new episode is released, not all the time; this game isn't that popular.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Turra posted:

Release times:

Terrible timing for Europeans, but I'll still play the hell out of it. How big is the download, usually?

seravid
Apr 21, 2010

Let me tell you of the world I used to know

GreenBuckanneer posted:

According to steam, it's about 2.4gb. IDK about consoles.

drat, that's half an hour of judgmental condescending lost tonight.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Sarkozymandias posted:

What is the obsession with "universes"? That's like saying Donnie Darko has a universe. The fictional universe monkey's paw wish goes horribly every time and I don't know why nerds never notice.

What are the rules for ghosts in the Hamlet universe? This is worth exploring further.

First, let me congratulate you on being smarter than all those nerds. Way to go. Now, feel free to replace the word "universe" with "fictitious world" or "made-up place" or "imaginary setting", whichever you think would not be indicative of an obsession.

Point is this make-believe dimension has some weird poo poo going on and exploring playing through it as Max has been interesting and fun and worth the 9€ I've paid. The devs mentioned a potential thematic sequel, so they seem interested in keeping telling stories in this fake reality where unnatural events take place and I, for one, would be interested in playing through those.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Paul Zuvella posted:

Sometimes Imaginary Oregon featuring girl with time travel powers and lovely friends is just Imaginary Oregon featuring girl with time travel powers and lovely friends.

Every game does not need to become a franchise.

I'm not pushing for a franchise. I really don't think they could make a string of sequels interesting, but one? Maybe a couple? This whole thing started with this post:

Accordion Man posted:

I hope they make a sequel, one of the devs said if that would ever happen, LiS Season 2 would be a thematic sequel with an entirely new cast and setting for the next series.

Devs say maybe there could be a sequel, I say "cool". That's it, pretty much.


Larry Parrish posted:

You are very cool my man

Thanks bro

seravid
Apr 21, 2010

Let me tell you of the world I used to know
Gonna knock Chloe out of her chair so many times

God, she looks like of those freaky beached whales, just flapping her head around helplessly. I should totally take a picture.

seravid
Apr 21, 2010

Let me tell you of the world I used to know
Left-Click and drag right to Pay Respects.

seravid
Apr 21, 2010

Let me tell you of the world I used to know
Wait wait wait, could you enter a photo for the contest ? I don't remember any opportunity to do it.

(spoiler is when you first get to campus)

seravid
Apr 21, 2010

Let me tell you of the world I used to know
Once again we serve only as witnesses to the Gods' seemingly infinite hatred of Chloe.

Couple thoughts:

- Really weird for Max to just go along Chloe's "Imma hunt Nathan's punkass down" plan. Had to happen for the rest of the episode to unfold the way it did, but I'd rather have a choice or at least a chance to voice my disapproval (that Chloe could then simply ignore) for it to feel a little less contrived.
- Ghost Doe showed up but went unnoticed; it just popped in and out. This seems important but I'm not sure what to make of it yet.


Ekusukariba posted:

Is the rewinding power not working properly for anyone else? before I could press the one button and rewind till the last event, now if i press it it'll rewind 100% back and can't break out of it

Yeah, I had this happen too.

Ekusukariba posted:

there's also this, again ending spoilers http://i.imgur.com/2p9XGtz.png

Yikes, but... who did this? Jefferson or Nathan ? The latter doesn't seem to have been there, but that does not look like the sort of thing the former would write. Then again, he isn't exactly who we thought he was.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

pog boyfriend posted:

i interpreted it as rachel being the ghost doe all along and she was guiding max and chloe just like chloe always said

That was one of my theories, yeah, and now that she's been found it's gone for good. But I don't know, I feel it could also tie with the various Native American references we've been shown throughout the game and how Man is loving everything up. Why would it show up in Max's dream at the lighthouse if it was only connected to Rachel? I'm thinking it may be some sort of higher power with its own agenda. I know zero about Native American mythology so I can't develop this idea any further, but the huge-rear end storm hurling towards a dying, rotting city is pretty solid evidence of divine cleansing. Where the Doe fits in all this, however, I'm not sure. It's helping Max, that much is certain, so maybe it wants to prevent the cataclysm? Could be a Jesus type of figure, one who forgives Mankind's sins and offers a second chance instead of wiping the slate clean.

seravid
Apr 21, 2010

Let me tell you of the world I used to know
Speaking of codes, I remembered a three-digit code from the Big Board scene and just entered it but Max was still "man, I thought that only worked in the movies!" ...you thought using your memory only worked in the movies :confused:


Highlight of the episode: Warren trying to score a threesome.


Macaluso posted:

Episode 3 and Witcher 3 came out like the same day or around the same time. I did this game first since it's a lot quicker. So now now that episode 4 is out after playing a bunch of Witcher 3:

Please tell me I'm not the only one who has been instinctively trying to use your Witcher Senses when exploring places in this game :v:

Tried to use Detective Mode once, does that count?

seravid
Apr 21, 2010

Let me tell you of the world I used to know
Alternate Chloe was slowly and painfully dying, euthanasia was the best possible choice.

seravid
Apr 21, 2010

Let me tell you of the world I used to know
Re: Jefferson, I found it really odd to announce the winner at a sleazy party. It's official school business, what the hell.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

exquisite tea posted:

She blames you for abandoning her, just like everybody else in her life. Max apologizes for putting her through all this and says she's gonna make things right again, then fiddles around at her bedside trying to focus on a polaroid for 20 goddamn minutes and resets time. I refused to help Chloe with her assisted suicide because that's NO decision for a non-family member who just saw her friend for the first time in five years to make, I mean holy poo poo Chloe, how is William going to react when I walk out the door and admit I just killed his daughter? Even alt-reality Chloe keeps giving me these crazy ultimatums all the time.

Re: Alternate Chloe
What was she supposed to do, burden her parents with the horrifying choice of either denying your suffering child her last wish or actually killing her? They would fight it but ultimately agree and live the rest of their lives haunted by 'what ifs'. "What if she got better?" "What if we killed her and there was a miraculous cure right around the corner?"

Max is there and she's still Chloe's best friend; there was no better person do it.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Air is lava! posted:

I enjoyed that episode.

So does Max have have memories of her life in the alternate timeline, or does she piece her history together by looking at stuff? I am pretty sure, she doesn't know anything, since the other Max seems like a totally different person.

Stupid theory time:
Alternate timeline Max is in on everything. And is hanging out in their hideout. What else could she be talking about here? :v:


EDIT.
Okay that started as a joke, since of course she could mean something else, but it could be true. Or maybe, in that universe Nathan never became that unhinged and is using that room for good things. Poor guy...

She's in the dark room developing Polaroids. Nothing suspicious about that at all :haw:

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Macaluso posted:

Huh. I never even touched the "close the door" option cause whenever you told Frank to do literally anything he'd lose his fuckin marbles.

Yeah, you don't have to close the door or throw any weapons away (I also didn't have the money) to get everyone out safe. Actually, in my case Chloe wasn't armed so I'm not sure what that option would've accomplished.


Air is lava! posted:

That decision felt kind of sociopathic, though. I basically did that in order to see how much I can make her ruin her life.

By now it's solidly established that your (Max's) mere existence ensures Chloe will never know lasting joy. She likes Max and might even love her*, but you know every decision you take is or will become an SUV to the spine a knife in the back.

*they seem to have dropped that plot-line (not that there was much to drop), instead doubling down on her love for Rachel in a pretty ham-fisted way. I suppose it gave a bigger impact to Rachel's death but, just like Max enabling Chloe's hunt for Nathan without question, I feel there could have been a more elegant way to do it.

seravid fucked around with this message at 04:19 on Jul 29, 2015

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Wiseblood posted:

Something I recently realized, this note that was assumed to be from Nathan's dad when you find it is clearly from Mr. Jefferson..

And we can now safely assume it was Nathan who called Jefferson back in episode 2. Went back to listen to it but there are no real clues beside Jefferson being all "I can't have this conversation with you right now".

seravid
Apr 21, 2010

Let me tell you of the world I used to know
The Doe's first appearance is in the second storm vision back in episode 1, you dummies, not at the junkyard. For me that ruins all your silly "it's Rachel's spirit" theories. Speaking of, I posted some (no less silly) thoughts on it a while ago:

seravid posted:

Why would it show up in Max's dream at the lighthouse if it was only connected to Rachel? I'm thinking it may be some sort of higher power with its own agenda. I know zero about Native American mythology so I can't develop this idea any further, but the huge-rear end storm hurling towards a dying, rotting city is pretty solid evidence of divine cleansing. Where the Doe fits in all this, however, I'm not sure. It's helping Max, that much is certain, so maybe it wants to prevent the cataclysm? Could be a Jesus type of figure, one who forgives Mankind's sins and offers a second chance instead of wiping the slate clean.

Fact is it's been a watchful, helpful presence throughout the game, not just the Rachel storyline. It appears as a doe because that's Max's animal spirit, whatever "animal spirit" means, of course; I'm basing this on the snow globe and shirts and crazy ol' Samuel.
It's connected to the storm in unknown ways: is it causing it (part of the cause, at least?) or trying to prevent it? Max is definitely trying to prevent it and everything we've seen tells us the doe is helping her, not hindering her, so I'm inclined to think it's the latter.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

Varam posted:

That's a poor assumption, actually. When Jefferson takes the call, Nathan is about twenty feet away, sitting on Max's desk with Victoria. I'd say Daddy Prescott seems a likely candidate, given his apparent involvement in all of this -- the bunker didn't pay for itself, after all.

Haha, really? Yup, should be enough to torpedo that idea.

I'll have to replay the game while we wait for the last episode, see how everything fits together now with the awful, terrible knowledge we now possess. Also, to finally tell Warren to GO APE by himself.

seravid
Apr 21, 2010

Let me tell you of the world I used to know
Warren is a known stalker and got shitfaced with half a beer. Dude has problems.

Malpais Legate posted:

Who says a magical guiding doe spirit can't transcend time like Max? I know it showed up in the storm dream. I've been running on the assumption that the storm is a result of Max loving with timelines heinously, and it's the universe's haphazard attempt to correct it. It doesn't discount the identity of the Doe at all. Rachel seems fairly ingrained in the the oncoming reality storm.

I don't buy Max causing the storm. I think she was given those powers (by Ghost Doe?) specifically to prevent it from happening. Arcadia Bay is home to corrupt elites, killers and rapists and the wildlife has been gone since long before Max showed up. I believe the storm is a flood-type event meant to clean all that poo poo up, but it'll take the good along with the bad which is why it must be stopped. In the meantime Max is screwing around with her powers but she's just a teenager trying to help her friends, what do you expect? In the end she'll be the hero we need (and deserve?).
The birds and whales and double moon could be consequences of Max's time fuckery, though I think it's more likely they're warnings from Nature/God(s) very clearly telling Man he's loving everything up and should do something about it. Instead, people don't care or talk about it for five minutes then go about their lives like none of it is happening. Hence the storm, which no one will be able to ignore.

seravid
Apr 21, 2010

Let me tell you of the world I used to know

exquisite tea posted:

Yes, Warren is a stalker because he awkwardly looks at your window once to see if you're up so he can ask you out while Nathan, serial rapist + accessory to murder + abuser of women is the poor misunderstood kid. Goons gonna goon.

Just because we saw it once doesn't mean it doesn't happen on a daily basis. Anyway, you have not addressed my main argument against him:

seravid posted:

Warren [...] got shitfaced with half a beer.

This is serious and cause for alarm.

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seravid
Apr 21, 2010

Let me tell you of the world I used to know

dmboogie posted:

Dude, Warren was waiting there because he really wanted to invite Max to the movies, but he also wanted to do it all cool and casual like "oh hey Max what a coincidence funny seeing you here ahahahaha". He wasn't stalking at all.

I figured the inclusion of the beer argument would be enough to show I'm just messing around. I'll definitely cockblock Warren in my next playthrough, but only because it's funny and Chloe is a more interesting match (and deserves some happiness goddamn it), not because he's deranged or anything. Beating the crap out of Nathan was a little much (which is why I didn't allow it to happen), but understandable given the circumstances.

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