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Incy
May 30, 2006
for other Out
Elanaque



The banquet was beyond dull, even when put alongside the regular tedious human efforts, It seemed as though the tau had studied the concept of mealtime enjoyment but while following the procedure, had arrived at entirely the wrong destination - probably as a result of the lack of imagination so common to lesser races. Someone was going to tire of the circuitous negotiations, and it was either going to be the marine or the noble. She could see the ork was being slowly infurated by the grey skinned diplomats, but displayed reserves of self control atypical to his species.

She made noncommital noises and nodded at the appropriate points as the water caste that had cornered her droned on. Lord de Balzac seemed to become irritated when the dessert refreshments were brought out, claiming that the wrong sickly goop had been served (how could he even tell the difference?). Over the dull Tau's shoulder she watched Balzac glare as L'Oreal approched him, then knock back his drink. The body language was unmistakable.

By the time the bolt pistol cleared its sheath, Ela had her hands on the pommels of her blades. As the shot rang out she ran through the stunned tau diplomat in front of her. He was even dull when he died, no resistance at all. The guards were quick, already pointing their powerful guns at the noble as he yelled victoriously. The safest place was amongst them, they lacked the artistic flair for melee combat. She dodged past the charging Astartes and over a side table, sliding in to the armoured tau before he could bring up his long rifle.

Dashing to the next guard, she responded to the bellowing ork, "they let you bring that gun in then started shooting, do you need any more permission?"

Going to charge and stab the closest armed tau, then assassin strike in to the biggest group of them. Maybe double team Quintus if he's nearby. Ablative tau are the best form of defense against pulse rifles.

code:
WS	BS	S	T	Ag	Int	Per	WP	Fel			
63	47	52	31	49	43	45	33	40	
Wounds: 12/12        Fate: 3/3

Dodge:	69 (1 bonus dodge per round)
Parry:	83
DR:	10(3)
FF:	20

Initiative:	+10

Name			To hit	Type	Range	Fire	Damage		Armor Pen  	Ammo	Reload	
BQ Eldar powersword	73 (rr)	Melee	-	-	1d10+10E  	8		-	-	
Special: Power field, +10 to WS to hit, +20 to WS when parrying, -10 when attacking with both hands

Name			To hit	Type	Range	Fire	Damage		Armor Pen  	Ammo	Reload	
Power sword (offhand)	63 (rr)	Melee	-	-	1d10+10E  	5		-	-	
Special: Power field, +10 to WS when parrying, -10 when attacking with both hands

Name			To hit	Type	Range	Fire	Damage		Armor Pen  	Ammo	Reload	
BQ Shuriken Pistol	47 	Pistol	30m	S/3/5	1d10+2R		4		40	2 Full	
Special: Never jams

Name			To hit	Type	Range	Fire	Damage		Armor Pen  	Ammo	Reload	
Shuriken catapult	47 	Basic	60m	S/3/10	1d10+4R		6		100	2 Full	

Name			To hit	Type	Range	Fire	Damage		Armor Pen  	Ammo	Reload	
Eldar plasma grenade	Like I understand thrown weapons

BQ Ghostplate:		7 all, 20 forcefield


Combat related skills: 	Acrobatics +20
			Awareness +20
			Dodge +20

Talents

Ambidesterous:		Reduces TWF penalty to 10
Assassin strike:	After melee attack, may rest acrobatics (69) to move
Blademaster:		May reroll one failed bladed melee attack per round
Catfall:		Test agi to reduce fall damage
Combat Master:		Opponents gain no outnumbering bonus
Dark Sight:		See in the dark
Double Team:		Gain +10WS when an an ally is engaging your targer, +20 if that ally has double team
Hard Target:		-20BS for enemies attacking when this character charges/runs
Heightened Senses (Hearing):	+10 to awareness using this sense
Heightened senses (Sight):	+10 to awareness using this sense
Nerves of Steel:	May reroll failed pinning
Paranoia:		+2 initiative, uses awareness against hidden threats
Quick Draw:		Can ready pistol/basic/melee weapons as a free action
Resistance (Fear):	+10 to rolls against fear
Sprint:			Moves an extra 8m while taking a full move, double movement on run
Step Aside:		One extra dodge per round
Swift Attack:		May attack twice as a full action
Two Weapon Wielder:	May attack with the offhand with a full action, -10WS
code:
Name	Elanaque Zephyrsong
Career	Eldar (wych)
No backgrounds because eldar

WS	63 (Expert)
BS	47 (Simple)
S	52 (Trained)
T	31
A	49 (Simple)
Int	43 (Simple)
Per	45 (Simple)
Wil	33
Fel	40 (Simple)

Wounds	12
Fate	3?
	
Insanity	Nope
Corruption	0?


Skills

Acrobatics (Ag)
Acrobatics +10
Acrobatics +20
Awareness (P)
Awareness +10
Awareness +20
Charm (F)
Charm +10
Chemuse (Int)
Common Lore (Eldar) (Int)
Common Lore (Imperial) (Int)
Concealment (Ag)
Deceive (F)
Deceive +10
Dodge (Ag)
Dodge +10
Dodge +20
Forbidden Lore (Xenos)
Intimidate (S)
Silent Move (Ag)
Silent Move +10
Speak Language (Eldar) (Int)
Speak Language (High Gothic) (Int)
Speak Language (Low Gothic) (Int)
Survival (Int)


Talents

Ambidextrous
Assassin Strike
Blademaster
Catfall
Combat Master
Dark Soul
Decadence
Double Team
Exotic Weapon Training (Eldar Power Sword)
Hard Target
Heightened Senses (Hearing)
Heightened senses (Sight)
Jaded
Melee Weapon Training (Primitive)
Melee Weapon Training (Universal)
Nerves of Steel
Paranoia
Quick Draw
Resistance (Fear)
Shuriken (Kabalite) Weapon Training (basicially anything with shuriken instead of anything dark eldar)
Sprint
Step Aside
Swift Attack
Thrown Weapon Training (Universal)
Two Weapon Wielder (Melee)


Traits

Eldar biology (-10 to medicae unless knowledge of xenos)
Non-Imperial
Unnatural Agility (x2)
Dark sight

Unspent XP:	150

Gear

Best craftsmanship shuriken pistol
Common craftsmanship power sword
Wychsuit
Microbead
Translator unit
2 eldar plasma grenades
Soulstone (charm)

Kimarimonku'ko (Best quality eldar powersword)
Cameleoline cloak
Enforcer light carapace
Shuriken catapult
Synskin
Best quality corsair armour (ghostplate)

Incy fucked around with this message at 21:08 on Feb 11, 2015

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Incy
May 30, 2006
for other Out
Elanaque

The eldar throws herself on the ground as the tau she is running at explodes under the barrage of crude firepower. As her hearing came back after the deafening roar, Elana grabbed one of the heavy table coverings and tried to extinguish the fire caused by the energy blasts.

"Jasper, it seems poor business sense to shoot the client," she pondered for a moment before continuing, "and I'm fairly certain that killing the individual you're meant to be a bodyguard of is a breach of etiquette."

"So we're still after the artefact? Anyone know what, and where, it is? Balzac, how about you?"

Going to put out the tau before anything else decides being on fire is the hip thing to be doing. Ag check?
Also are there still other tau in the room? If so Ela will herd them in to a corner.

Incy
May 30, 2006
for other Out
Elanaque

"Well, that's settled then. Still, nice gauntlets." The eldar slips out a thin cloak from a pouch and unfolds it as the tau blubs. "Keep going, how do we get there? Where are the guard posts, and the emergency procedures? Are there any other more unusual security measures?"

Gonna try to get a feel for the layout of the place, then scout ahead to get a feel of how heavy the resistance will be before meeting back with the group. Concealment of 69? Also voting we leave these losers here, neither Ch'ad, Ro'ss and To'dd have shot their boss.

Incy
May 30, 2006
for other Out
Elana

"Commerce? That means we need something they want, to trade for. Why would we do that?" Elana puzzled for a moment, before it dawned on her. "Oh, right, commerce. Yes. Good plan. Although I think that if we start from a moving vehicle, it's technically piracy."

"Murray, I wouldn't bother with this lumbering whale of a vehicle though. Their battlesuits are a whole different story, agile but underpowered." Elana grinned, "I'm sure you'll be able to fix that though."

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