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Francis
Jul 23, 2007

Thanks for the input, Jeff.

Melth posted:

6 is a bad game. I've played through it 3 times (once on normal, twice on hard mode so I could have done every possible level on hard mode). At no point did I ever have fun, I just slogged through it so I could say I'd completed it fully. The story is completely formula, the characters are mostly flat (though not to the extent as in, say, Awakening), the music and art are markedly inferior to 7, and there's just no polish on it. 7 succeeds in large part because there's so much extra content, so many great hidden conversations and extras, and much more attention to detail. They put in more work than they needed to everywhere and it shows. 6 did not get that kind of treatment. Further, while 7 was much too easy, nearly all of its difficulty was legitimate. 6's difficulty is 90% fake. It relies too heavily on surprise reinforcements that spawn-move and the like. My second hard mode run I finished in like 2 days. The first took a huge amount of time. The difference was I remembered roughly who and what spawned where (and I also knew what characters could hack it later in the game). Additionally, there are far too many ways to unknowingly screw yourself out of any kind of conclusion to the story unless you've played before or read a guide.

Aw, does this mean you aren't doing a SS-ranking run next? :saddowns:

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