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Absoloote
Jul 3, 2014

Anonymous Robot posted:

I've been enjoying the boss fights in Shovel Knight. They aren't quite difficult enough (I've beaten them all on the first go), but I like that they reward aggression rather than being strictly wait-for-telegraph, and it feels like the enemy characters have an array of options on par with the player's.

I'd second that. Really well conceived bosses. Although a bit of skill with the shovel dive (or whatever it's called) makes them easy enough to beat.

It feels like bosses haven't really been a big thing for the last few generations. They seemed like a bigger deal back in the SNES era.

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