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I am well pleased by the thread title.
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# ¿ Mar 11, 2015 05:11 |
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# ¿ Apr 28, 2024 00:19 |
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Txn posted:Arthur is the only story-mode character that I like
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# ¿ Mar 11, 2015 16:47 |
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Either way Pincushion is a skill that benefits tremendously from a TP battery.
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# ¿ Mar 12, 2015 02:00 |
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I dunno, other than one or two roadbumps, Expert in EOU felt like Classic Etrian Odyssey to me. Mind you, Iwaoropenelep was one of those roadblocks, until I figured out how to avoid the FOEs joining in...
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# ¿ Mar 12, 2015 05:19 |
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Dr. Fetus posted:Also, EO3's postgame is easy compared to EO1 and 2. The random encounters in this one are puppies compared to the first two games.
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# ¿ Mar 16, 2015 20:34 |
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gannyGrabber posted:Blaspheme! stop it
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# ¿ Mar 17, 2015 04:51 |
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Hobgoblin2099 posted:Speaking of things that would drive a person to madness, apparently in EO2U, there's a door on B30 that has a 100% chance of spawning a shiny Muckdile. I'm not sure how accurate that is since I've only heard about this from one person, but if that's true, then yikes. that is the most thing imaginable
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# ¿ Mar 17, 2015 15:36 |
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Cernunnos posted:EO4 is the most fair game across the board. Basically any party is fine start to finish. My party that beat the postgame actually didn't run a Fortress, for what it's worth. EO4 is extremely generous with party composition, and has the best balance of classes in the series - every class feels impactful and powerful, it's great.
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# ¿ Mar 17, 2015 16:53 |
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Dr. Fetus posted:Also a certain boss does not like your party using too many buffs. A point in Ad Nihilo and Inspire are pretty good to have, if you don't already.
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# ¿ Mar 17, 2015 21:00 |
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5 Landsharks is a viable build! Also distinctly less stupid than 5 Medics or Runemasters. Basically the game gives you enough tools to work with that virtually any combination can beat the game. I know a guy who beat it with three Dancers. EO4 is super super friendly while still perfectly happy to murder you with butterflies, so you can really just go with whatever you think sounds cool and it'll work out!
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# ¿ Mar 17, 2015 23:58 |
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Ideally you want the first hit with your Linkshark to deal as much damage as possible, so the followups will all hit harder as well. Personally I didn't care too much for Links, as I felt they required too much setup for the damage they dealt, but other people love them, so go with whatever feels best to you.
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# ¿ Mar 18, 2015 19:19 |
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Dr. Fetus posted:Well in that case, yeah. Single class runs tend to throw a lot of things out the window. Still haven't tried one of those myself. No idea which game to start with, maybe EO4. For baby's first SCC, Fortress is actually probably the easiest, amusingly enough!
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# ¿ Mar 19, 2015 00:04 |
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But then, EO4 didn't have a special theme for the postgame superboss either. Hopefully EO5 will fix both of these grievous oversights.
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# ¿ Mar 19, 2015 01:16 |
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Those statues are interesting, but you really want to check the statues in the postgame area.
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# ¿ Mar 19, 2015 22:18 |
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Dr. Fetus posted:I wonder how a 5 Medic run of EO1 would go. Sounds a bit crazy, but it turns out that enemies do not have any Stun resistance in this game. At all. Not even Primevil. And Caduceus has a 75% chance to stun at level 10. (It only increases to 80% at level 15) It's probably doable, albeit murderously stupid Speaking of which, I finally got my 3ds back from friends - should I try the postgame with 5 Runemasters, or start another moronic run?
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# ¿ Mar 19, 2015 22:30 |
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Dr. Fetus posted:Well I managed to beat the Bloodbear with my 5 Sniper party. Both fights ended in 5 rounds. It was hilariously dumb since everyone was dishing out a lot of damage instead of having a couple of party members do support stuff. This is probably a run that's going to have a terrible early game, but a hilariously easy late game, isn't it?
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# ¿ Mar 22, 2015 02:34 |
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How the everloving gently caress are their exp bars still synced
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# ¿ Mar 22, 2015 07:22 |
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I actually liked the level gating for skills in EO4 in some respects. One of the major reasons I didn't enjoy Untold as much was because there were no breakpoints - no points to reach where things opened up for you. Progression was very gradual and very linear. EO3 had two breakpoints, subclassing and unlocking a class, while EO4 has six with subclassing, three unlocks, and two level gates. It might have been a bit much and it does mean the early game is awkward in some respects, but I really liked the feeling of major milestones and new stuff opening up compared to the simple "one skill point per level, the end" model of earlier games.
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# ¿ Mar 22, 2015 19:58 |
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I started a 5 Arcanist run
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# ¿ Mar 23, 2015 14:22 |
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Hobgoblin2099 posted:What are your planned subclasses? Dr. Fetus posted:Now I'm curious to see how that can be done. Poison Circle is their only form of real damage until they hit level 20. How are you gonna deal with the Berserker King? (Yeah, Poison Circle is basically my only damage other than sticking rapiers on my front row. I am dumb. This is dumb.)
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# ¿ Mar 23, 2015 15:47 |
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Txn posted:Dammit, you guys are tempting me to start a single-class run but you already choose the fun classes! Also, as far as subs for my party, I kinda feel they'll be pretty similar to the ones I had for my Runemasters - Fortress, Bushi, Medic at least. The last two were Imperial and Arcanist, so I'll probably have at least one of those be a Runemaster, and honestly maybe both? There's little point in subbing Sniper or Nightseeker for this party, Dancer was pretty underwhelming last time, and Imperial doesn't bring anything to the table. Ye gods this is dumb.
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# ¿ Mar 23, 2015 16:31 |
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oh look my exp bars are desynced again seriously how the hell did you get through the whole first land without that, did you just reset every time
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# ¿ Mar 23, 2015 20:37 |
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Dr. Fetus posted:What does Bushi even do for an Arcanist? Hobgoblin2099 posted:Has anyone done a five Fortress run? You won't nuke things down moronically fast like 5 Runemasters or 5 Nightseekers, but it should be an easy run from start to finish. gannyGrabber posted:How did you set the game up for a 5-man run? Everytime I do a new game plus it gives me all my money/item unlocks, which I don't want.
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# ¿ Mar 23, 2015 23:59 |
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About to tackle the Bloodbear. Fights at this point basically boil down to "did poison land? If yes, win. If not, splat." The problem is that will be the case until I get Dismiss Blow...
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# ¿ Mar 24, 2015 14:28 |
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Dr. Fetus posted:Welp, time to get a Vita. August 4th, huh? I can work with that.
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# ¿ Mar 24, 2015 16:47 |
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asvodel posted:Even though you have 5 arcanists, can't you only have one circle active at a time? I have never actually put two arcanists into a party at the same time, so I don't know for sure. Bloodbear and Berserker King are going to be a bit of a luckfest, in all honesty. Once I hit the second tier of skills it'll probably change to a couple Circle deployers, one or two dismissers, and someone to handle support. I'll have to fiddle around with gear to get people's speeds in order, but it shouldn't be that terrible. Leaving a Circle up will at least let me get Circle Boon off, although at this point the healing is negligible. Also Bushi sub for Blood Surge dismissal will probably be my hardest hitter
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# ¿ Mar 24, 2015 17:27 |
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Tyty posted:Couldn't you sub Landy for the rapier skills? That's what I considered for my frontline when I thought about doing a five-wufan run.
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# ¿ Mar 24, 2015 18:11 |
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gannyGrabber posted:You'll just have to join the rest of us in eagerly awaiting EO5. I click that drat site every day, just hoping for an update Also poison really really really needs to stop wearing off in two turns. Berserker King should go down reasonably quickly if it sticks for more than that. Also it seems I can only land each of poison and arm bind once for the battle, sooooooooooooo...
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# ¿ Mar 25, 2015 00:09 |
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gannyGrabber posted:Remember to stock up on blind gas from the atelier, it will give you a third status to work with!
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# ¿ Mar 25, 2015 02:01 |
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Welp. I, uh, beat the Berserker King, level 15. The first try at 14 failed because Poison stuck once and ticked an impressive six times, but once it wore off I must have spent twenty turns trying to land it again with no success. Bringing Ice Coffin also helped, as it let me do some actual damage. This is going to start getting ugly soon, though. Poison's not going to be a OHKO for much longer, so I just get to hope that Dismiss Blow scales a lot better than it actually does, because that is the sum total of my damage until subclasses. kill me
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# ¿ Mar 25, 2015 21:43 |
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gannyGrabber posted:Snipers also have the benefit of 100% hit rates, whereas arcanists... Circles don't check evasion!
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# ¿ Mar 25, 2015 23:42 |
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gannyGrabber posted:I also find it hilarious that the vessels are giving me poo poo for being human, even though my party consists of 2 Rabbit ladies and a lion man.
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# ¿ Mar 26, 2015 01:21 |
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gossun gossun f o e
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# ¿ Mar 26, 2015 05:42 |
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SC Bracer posted:a Hexer that isn't Arthur stuffed into rags and chained up Just got my first couple Arcanists to level 20, though I'm probably going to rest everyone at 22 and respec. One thing that is annoying is that you can't select any of the Dismiss skills unless a circle is already active, meaning I have exactly zero round one damage besides poison, assuming it lands, for the whole game.
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# ¿ Mar 26, 2015 14:23 |
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The short form is pretty much "grab the demo for EO4 and see if you like it". It's a legitimately great series, even if it isn't for everyone.
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# ¿ Mar 26, 2015 16:48 |
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Welp, I got to Wufan. Still not sure what the hell I'm going to do once poison stops being useful.
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# ¿ Mar 26, 2015 19:58 |
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Turns out maxed Dismiss Blow deals around 120 damage, closer to 90 to FOEs. ...here's hoping Circle Mastery is really loving strong?
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# ¿ Mar 26, 2015 21:40 |
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Dr. Fetus posted:It only provides a 154% boost to dismiss effects, so that damage would go up to around 184 or 138. I think you're going to need a Runemaster sub.
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# ¿ Mar 26, 2015 22:03 |
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Well, I, uh, beat the Hollow Queen. Party level of 22, my lowest to date. The one boss that will actually be really easy for this run.
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# ¿ Mar 26, 2015 23:42 |
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# ¿ Apr 28, 2024 00:19 |
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It is indeed three days. Also: gently caress the Golden Lair. That is all.
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# ¿ Mar 27, 2015 02:25 |