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There wouldn't have been space to include that many characters. And I'd agree that Adam would've been the least popular- the "big, slow strong" archetype usually is, because in the design approach used in a lot of BEUs, they're the hardest to use.
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# ¿ Jan 12, 2017 13:38 |
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# ¿ Jan 18, 2025 08:19 |
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OP, planning to do SoRR? That game manages to be simultaneously the best and worst thing ever in terms of fan beat em ups.
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# ¿ Jan 12, 2017 23:12 |
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Bloody Pom posted:In what ways is it the worst thing? There are design issues, a mary sue character, and some parts of the game added late were really wonky. It generally suffered from its desire to cram every single thing from the series, good and bad, into a single campaign structure. And then add volleyball on top of it.
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# ¿ Jan 12, 2017 23:19 |
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Sounds like I need to give it another shot. Where can I get this updated version?
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# ¿ Jan 13, 2017 13:19 |
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I think those are pepper shakers, not smoke grenades.
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# ¿ Jan 13, 2017 14:30 |
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The link provided seems to be dead. I believe this copy still works, and just installed it, but use at your own risk, since it's from one of those sketchy rehosting sites. edit: oog, maybe I played this on normal last time...just game over'd to the Barbarian on level 3- after an Australian friend actually cost me some lives! I think I'll hold off on the mania run for a bit. Having complex AI makes this a real nightmare. edit2: I know- but last time I played it I'd managed to unlock everything. Discendo Vox fucked around with this message at 21:29 on Jan 13, 2017 |
# ¿ Jan 13, 2017 19:55 |
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Agh, gently caress me, ran out of continues on the last hit of the last boss on the hardest possible route(which I wound up on by accident) with all the optional characters unlocked in one run. On Normal. Bloodly's post is dead on.
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# ¿ Jan 13, 2017 23:08 |
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What game option settings you choose play a huge role in how difficult the game winds up being.
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# ¿ Jan 14, 2017 03:47 |
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Hoss Corncave posted:I kid you not. A short old man with a top hat, white beard, purple coat, and a giant rocket launcher strapped to his back. I'll do a run of that game tomorrow and get you footage of him. I too am curious- this isn't mentioned anywhere online and this guy doesn't show up in SoRR!
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# ¿ Jan 15, 2017 02:22 |
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Woof, after rewatching the SoR1 videos I am full of words about what SoRR does, designwise. Especially after getting the hardest ending in SoRR. I'm also looking forward to the MD version of SoR1, because that's gotta be the only enemy the dev didn't include.
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# ¿ Jan 18, 2017 21:13 |
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DeathChicken posted:And random Guile cameo in the background of the Freddie fight Chun-Li was in stage 1.
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# ¿ May 5, 2017 02:04 |
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I like to think that Retu is just Belger in heavy, heavy costume, and that's why he's so ineffective. I mean, Belger had terrific ups.
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# ¿ May 19, 2017 19:18 |
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Interesting, the boss is a recolor of an enemy from the absolutely brutal Ninja Warriors Again.
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# ¿ May 20, 2017 01:53 |
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GamesAreSupernice posted:Maybe the game is really that good. I should get around to it sometime. If you do, be sure of the version. One of them (I forget which) has both red blood, and a female enemy type that was excised from some other versions. Also be ready to die a lot.
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# ¿ May 20, 2017 22:22 |
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Now I kinda wanna see Hard Games veteran DeathChicken give Ninja Warriors Again a no death treatment. edit: I am enjoying the continuation of the fine tradition of inconsistent Sentinel sizes. Discendo Vox fucked around with this message at 07:31 on May 29, 2017 |
# ¿ May 29, 2017 07:03 |
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# ¿ Jan 18, 2025 08:19 |
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Were there any branching paths that we didn't see?
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# ¿ Jul 27, 2017 13:25 |