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Yeah, they're rarely a good way to learn anything new.
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# ¿ May 4, 2015 16:40 |
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# ¿ Apr 28, 2024 19:35 |
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Gloss is pretty nice
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# ¿ May 30, 2015 01:23 |
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You can rebind variables, but the data itself is immutable.
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# ¿ Oct 10, 2016 17:49 |
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leper khan posted:Unity will not have the latest version of F#. You're constrained to something about .Net3.5. It's also a bit onerous to set up last time I tried it. It's not a terrible choice. IIRC the latest Unity beta uses .Net 4.6 or something like that (of course then you're using a beta release, and all the fun that comes with that)
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# ¿ Oct 21, 2016 15:03 |
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It picks out the head, which is a list, and glues that onto the result of recursing on the tail of the list of lists. You basically end up with code:
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# ¿ Jan 21, 2017 15:28 |
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# ¿ Apr 28, 2024 19:35 |
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Hehe I think it's a pretty common problem! I certainly struggled with it when I was learning this stuff
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# ¿ Jan 21, 2017 15:46 |