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I love how as bugfuck nuts the main games' plots are, the more you dig for the more obscure points of plot or side things, the more insane it gets. My favorite piece of weirdness is the novella about the weirdo obsessed with peanut butter that sneaks into a post MGS Shadow Moses in a seal costume.
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# ? May 15, 2015 04:56 |
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# ? Apr 25, 2024 21:50 |
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Choco1980 posted:I love how as bugfuck nuts the main games' plots are, the more you dig for the more obscure points of plot or side things, the more insane it gets. My favorite piece of weirdness is the novella about the weirdo obsessed with peanut butter that sneaks into a post MGS Shadow Moses in a seal costume. Between Subsistence's Snake Tales and the pre-mission briefings, MGS2 just has the best side material.
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# ? May 15, 2015 06:05 |
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Oh, man. I think it was the background material in MGS2 that really hooked me in. In retrospect, I love that they gave the most superfluous member of the MGS1 support team a chance to tell her story. ...and then she disappeared into a black hole forever.
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# ? May 15, 2015 09:00 |
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Choco1980 posted:I love how as bugfuck nuts the main games' plots are, the more you dig for the more obscure points of plot or side things, the more insane it gets. My favorite piece of weirdness is the novella about the weirdo obsessed with peanut butter that sneaks into a post MGS Shadow Moses in a seal costume. Holy poo poo how did I forget about that
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# ? May 15, 2015 15:21 |
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I've been a huge fan of the MGS series since the beginning; when we got our first Playstation it came with a demo disc (remember those?) which had the first two areas of MGS1 on it (the loading bay and helipad). I played through that demo more times than I can remember, and so when my brother and I were told we got to pick one game each to get I had to get MGS1. Though not in the Solid series, I remember having and playing the original NES Metal Gear as well, and it being impossible to a kid of my age. That said I'm amazed at how much of the "extra" stuff mentioned above it still completely new to me and how there's still things I'm seeing/hearing about in your playthrough right now that I didn't know about (Never saw the women's bathroom codec calls; Grey Fox will spring you from the cell? What??). So needless to say this thread has already been great, and I'm looking forward to what other insane crazy hidden stuff get's shown. Also, +1 vote for AC!D, only because I own both games and never got around to actually playing them.
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# ? May 15, 2015 17:36 |
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Merauder posted:Never saw the women's bathroom codec calls Same here, but you know what really gets me about it? At the time I got the game I must have read every strategy guide or walkthrough on it, online and off, featuring all the neat tips, tricks, and easter eggs there are and I don't recall a single one of them mentioning this.
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# ? May 15, 2015 17:39 |
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I too remember trying the original Metal Gear on the NES and finding it impenetrable to my young mind. What's funny is going back and playing it now it's not even really that hard, it's just that the stealth/sneaking mechanic was completely different from any other games at the time (plus they increased the dog count for the system among the other changes )
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# ? May 15, 2015 18:06 |
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Roman Reigns posted:Same here, but you know what really gets me about it? At the time I got the game I must have read every strategy guide or walkthrough on it, online and off, featuring all the neat tips, tricks, and easter eggs there are and I don't recall a single one of them mentioning this. There are some pretty good 'hidden' codec moments in MGS2 as well, I'll be trying to show off as many as I can there as well. One codec call I'm upset I kept forgetting about is that in MGS1, if you call Miller on a noisy floor, he tells you to walk slowly, but snake responds with "I... I can't..." because walking slowly hasn't been implemented yet Miller then suggests wearing your socks over your boots. Choco1980 posted:I too remember trying the original Metal Gear on the NES and finding it impenetrable to my young mind. What's funny is going back and playing it now it's not even really that hard, it's just that the stealth/sneaking mechanic was completely different from any other games at the time (plus they increased the dog count for the system among the other changes ) My ONLY memory of Metal Gear for the nes was never getting past the dog filled hell that was the jungle. those pups were NOT nice. Also I've been editing the latest episodes, and made this from Episode 9. I'm pretty sure 9 is where everyone will unbookmark and unsubscribe, we're both pretty drunk by then.
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# ? May 15, 2015 18:14 |
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I also love how the first time "Miller" calls you you can hear the helicopter in the background. Also, I'll try to have those scans done by the end of the weekend.
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# ? May 15, 2015 18:49 |
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Yeah, like I was saying, those dogs in the NES version are just too much. The MSX version has far less of them, and they're easy to handle. Probably the most frustrating part of that one is the tank fight just because it wasn't thought thru (You have to put landmines in front of it and hope it decides to go forward onto them without getting hit yourself). Yes, fighting a tank is one of the many things unoriginal about MGS. Seriously, it's harder to list the things that aren't reused from Metal Gear 1 & 2. Like, some of the personalities present, certain plot devices like Foxdie, and the PAL key, and Grey Fox being a zombie ninja (though the cyborg part kinda hearkens back to the robots of part one that may or may not have been prototype Snatchers) anything to do with Psycho Mantis, and the sniper stuff are all that's really springing to mind as not having some sort of similar presence in the earlier games. Maybe the chase scene at the very end, though there was an escape countdown at the end of the first game.
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# ? May 15, 2015 19:24 |
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Gameplay-wise ACID2 is superior to ACID1 but they both have amazing soundtracks (ESPECIALLY the second one, just look it up on youtube, "The Essence of Vince,")
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# ? May 15, 2015 19:30 |
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Speedball posted:Gameplay-wise ACID2 is superior to ACID1 but they both have amazing soundtracks (ESPECIALLY the second one, just look it up on youtube, "The Essence of Vince,") Acid and Acid two had god drat amazing alert themes. Everything was pretty good on their soundtracks, but their alerts REALLY stood out for me. Also just so no one gets their hopes up, much like many things, my skill at MGA also waxes and wanes between "holy poo poo I'm an expert" to "HOW CAN YOU gently caress UP FIGHTING RAVEN'S TANK THIS MANY TIMES". There will be no skill runs involved with this thread.
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# ? May 15, 2015 19:49 |
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I really wish we could use images as thread titles.
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# ? May 15, 2015 20:16 |
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Tactical Espionage Action
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# ? May 15, 2015 20:39 |
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What are the conditions to get the time bomb? I feel like I've gotten it each time I've played whether surviving the torture or not.Choco1980 posted:Also those wolves are crazy. One time I went through during a point after this in the game and didn't do any measures to make them like me, so they were all riled up, and I decided to take a breather outside the crawlspace. They were going nuts for me on the other side. Then I hear this scraping sound, and look in first person, and one wolf is actually crawling very slowly under the rocks, scraping against them to get to me in his rage, and made it through to fight me. SSNeoman posted:I saw a dude run Metal Gear Ac!d about 1/3 of the way through. It was like someone decided to take MGS2's Snake Tales and put it on...well, acid. Seriously, you are not prepared. Danaru posted:One codec call I'm upset I kept forgetting about is that in MGS1, if you call Miller on a noisy floor, he tells you to walk slowly, but snake responds with "I... I can't..." because walking slowly hasn't been implemented yet Miller then suggests wearing your socks over your boots.
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# ? May 16, 2015 05:19 |
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One thing to note about the Metal Gear Acid games is they are a different continuity than Metal Gear Solid. Snake is still a legendary soldier who blew up a Metal Gear and killed Big Boss but there's no Liquid, no Ocelot, no Patriots or anything else. This allows the creators to give Snake an entirely new backstory just to mess with him.
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# ? May 16, 2015 05:25 |
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Then there's Ghost Babel for the Game Boy that might take place in between Metal Gear 2 and MGS1? Or it might be its own continuity as well. It doesn't really contradict MGS per se. Also, regarding men's room conversations I think there might be one or two, where they awkwardly mention how, even though it's embarrassing, even the most highly trained super soldiers need to take a leak every now and then. I'd say this is a call back to Metal Gear 2 where during the part where you and the lady soldier you befriend are escorting a captured scientist to freedom who is in no way acting suspicious at all, no sir, you end up having to take a break (in raw sewage) so he can go off to use the bathroom, and not at all inform the bad guys where you are.
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# ? May 16, 2015 05:34 |
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Choco1980 posted:Yeah, like I was saying, those dogs in the NES version are just too much. The MSX version has far less of them, and they're easy to handle. Probably the most frustrating part of that one is the tank fight just because it wasn't thought thru (You have to put landmines in front of it and hope it decides to go forward onto them without getting hit yourself). The first Metal Gear is still kind of it's own thing but yeah, Metal Gear 2 is basically a 2D version of MGS, so many gameplay *and* story elements were straight up copied 1:1. I'm not entirely sure about this, but I think I've read years ago that MGS actually started development as a proper MG2 remake, because almost noone knew that game, even in Japan. All the parallels would make sense that way. Choco1980 posted:Then there's Ghost Babel for the Game Boy that might take place in between Metal Gear 2 and MGS1? Or it might be its own continuity as well. It doesn't really contradict MGS per se. Ghost Babel takes place a few years after MG1 and pretends MG2 never happened. It's an alternate version of MGS1, Snake is forced out of retirement by Campbell, he gets introduced to Mei Ling at the start of the mission etc. So yeah, it does contradict MGS. John Luebke fucked around with this message at 06:05 on May 16, 2015 |
# ? May 16, 2015 05:45 |
pick-e posted:What are the conditions to get the time bomb? I feel like I've gotten it each time I've played whether surviving the torture or not. The time bomb is always planted in your inventory, thankfully with a 25 minute timer (and a Deepthroat call just in case you're really dumb or unlucky) so it's hard to completely miss it unless you're DarkSydePhil.
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# ? May 16, 2015 06:39 |
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I thought Ghost Babel was just a giant VR being played by Jack. e: Okay looking it up that was only part of it. Still, it's referenced in MGS2. Then again that whole fourth wall craziness probably doesn't count.
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# ? May 16, 2015 07:09 |
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John Luebke posted:Ghost Babel takes place a few years after MG1 and pretends MG2 never happened. It's an alternate version of MGS1, Snake is forced out of retirement by Campbell, he gets introduced to Mei Ling at the start of the mission etc. So yeah, it does contradict MGS. Are you sure that the Zanzibarland land intrusion didn't happen in Ghost Babel's timeline? I don't remember anything explicitly contradicting it. But yeah, Mei Ling being there totally causes a problem with MGS. Apparently the time line has Metal Gear happen in 1995, Metal Gear 2 in 1999, and Ghost Babel in 2002, while the MGS story is set in 2005. If they hadn't put Mei Ling in there (which is probably due to laziness on the writers adapting the game to be based off the success of MGS) all four could have co-existed without problem.
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# ? May 16, 2015 07:39 |
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Let's Play Metal Gear Solid Episode 8 - Apple Affront Good news! I forget exactly how to get to the Hind fight! Also Grace has terrible opinions about stuff! Fun facts for this episode: -GREEN APPLE JOLLY RANCHER IS NOT WORSE THAN PURPLE -Grace rambles about pretty much everything except Metal Gear in this session, I'm not sure what prompted it. -I don't know if any game villian has as much fun as Liquid does. -Youtube HATES this series for some reason. Before this I had two content ID matches on Sonic 06 and that was it. Danaru fucked around with this message at 14:32 on May 16, 2015 |
# ? May 16, 2015 13:59 |
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Sorry, but you're both wrong. Lemon is the best. I still hate them for discontinuing it, even if they have brought it back...
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# ? May 16, 2015 14:28 |
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You know I think Chip and Voidburger had a discussion of jolly ranchers during their MGS1 LP too.... Weird coincidence. My favorite was always the purple ones. . Apparently a lot of people hate them.
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# ? May 16, 2015 20:28 |
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I would say it's less that Youtube hates this game, as it is that lately due to their controversy, Konami's decided to double down on content matching. See the recent controversy about the guy who made a video about how Kojima is leaving the company and how Konami initially put a content match takedown request on it, only for several hours later Youtube itself making history by saying "no dudes, you're full of it" and putting the video back up. Their claims they later used as "proof" was less than a minute of MGS V footage, which was mostly the title screen in a static shot. The company is seriously having a clear and obvious breakdown as a result of their head deciding that pachinko machines make more money than videogames (to be fair, he's not wrong.)
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# ? May 16, 2015 21:41 |
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Grace drinks pure liquid sassiness right before each recording session, doesn't she? Also, we need to make a pink beer now.
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# ? May 16, 2015 22:51 |
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I'm usually not one to get mad watching others play video games, but when you left Tower B to go all the way back up to Tower A only to go all the way back down I actually had my head in my hands and I didn't see the video again until you met up with Otacon. I remember, as a young child, thinking it was really neat to have a game where you killed the enemy leader midway through the story, but of course any credit such a move would have given the game was taken away when Liquid turns out to be pretty much immortal.
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# ? May 16, 2015 23:32 |
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Iron Chitlin posted:I'm usually not one to get mad watching others play video games, but when you left Tower B to go all the way back up to Tower A only to go all the way back down I actually had my head in my hands and I didn't see the video again until you met up with Otacon. Yeah that sucked for me too I still can't believe how long it took me to get up to the Hind, especially considering how many times I've played this game. I think I make more stupid mistakes when I'm sober. Lazy Bear posted:Grace drinks pure liquid sassiness right before each recording session, doesn't she? Grace made me agree to put up a picture of the drink in question alongside the episode, so look forward to it Also in case anyone is curious, Grace is just as full of sass, if not MORE full of sass, outside of our videos.
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# ? May 17, 2015 00:27 |
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So much sass... Is her entire diet sassafras and sarsaparilla?
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# ? May 17, 2015 00:31 |
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I have personally seen a single swig of Bud Light Lime induce nausea in a sober person. Because of how absolutely foul it was, not because of the trace amounts of alcohol they put in.
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# ? May 17, 2015 00:47 |
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You know I didn't even know you could try to go back to tower A's roof before the Hind fight. Still those towers are the worse parts of the game because how tall they are forcing you to climb for what feels like forever. They seem much smaller in MGS4 too, as does the entire base....
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# ? May 18, 2015 01:14 |
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evilspacehopper posted:You know I didn't even know you could try to go back to tower A's roof before the Hind fight. If there's anything I do well, it's showing people new and unique ways of sucking.
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# ? May 18, 2015 01:35 |
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evilspacehopper posted:Still those towers are the worse parts of the game because how tall they are forcing you to climb for what feels like forever. But on an MGS-related note: Comm Tower Staircase vs The Ladder. Which is the least tedious of the two?
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# ? May 18, 2015 04:15 |
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At least with The Ladder you get a sweet rear end theme song.
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# ? May 18, 2015 05:09 |
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Let's Play Metal Gear Solid Episode 9 - Salt and Sass I honestly believe Grace says stupid poo poo on purpose solely to get me yelled at. Fun facts for this episode: -Yes we lost an episode due to OBS not recording it. Also note that according to Grace, we managed to make that drink, not-record a 31 minute episode, realize it didn't record and check the other recording, and then play through a half hours worth of gameplay to get back to where we were, all in the span of half an hour. Math isn't Grace's strong point. -As a result, we both talk over the cutscenes even more than usual, so uh, enjoy -Here's Grace's precious drink: Danaru fucked around with this message at 11:25 on May 18, 2015 |
# ? May 18, 2015 11:17 |
Is that... radiation?
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# ? May 18, 2015 11:27 |
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anilEhilated posted:Is that... radiation? There's a place Grace goes to with friends once in a while where they serve a drink called "Barbie's Dream House" jesus christ I'm not kidding I swear, and they have a fake light up ice cube in it. Grace kept one and puts it in all the fancy drinks at home.
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# ? May 18, 2015 11:55 |
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So what did you say this drink was made of? Edit: Also that drink is totally purple.
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# ? May 18, 2015 13:38 |
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I-I'm not sure I remembered you could use Nikitas to take out Sniper Wolf. That's so much easier than the sniper battle you're supposed to do. Also, I'm SURE I didn't know what Kurds were at the time I played this, nor their hardships. (Those hardships were pretty much the sole reason the US cited to go to war with Iraq this century)
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# ? May 18, 2015 15:38 |
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# ? Apr 25, 2024 21:50 |
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I absolutely love how, after getting shot by an unseen attacker, Snake doesnt attempt to take cover or even move out of the line of fire, but instead calls someone to complain that he's being shot at. Legendary soldier indeed! Also I've done the Sniper Wolf with the Nikita almost every time I played the game, I did try to sniper duel her once, but that ended badly, and somehow I never saw the parachute either. This game... What...You can blow up the crane???? Why the hell didn't I know about that?
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# ? May 18, 2015 16:25 |