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I'm going to go ahead and start things off with a stupid question; what do I do? I get that I'm picking tactics but the rules aren't super clear on what that means. Where am I picking from and what am I picking?
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# ¿ May 15, 2015 18:20 |
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# ¿ Apr 27, 2024 22:51 |
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See, I told you it was a stupid question! Great Start sounds good to me
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# ¿ May 16, 2015 01:02 |
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Good because I really want someone else to go first so I can get a feel for this.
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# ¿ May 16, 2015 03:42 |
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I also don't think I got my new cards when I took Great Start
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# ¿ May 16, 2015 07:26 |
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Oh there we are. Ok I would like to use March and move 1 E 1 SE to that glowing purple thing
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# ¿ May 16, 2015 23:23 |
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Ok, I wondered about that but figured it was to move off. I'll just make that first movement, then
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# ¿ May 17, 2015 02:37 |
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I'll use Improvisation to sacrifice March for 3 Move and head to that fairy circle
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# ¿ May 19, 2015 17:29 |
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Hmm, ok. I'll also use Stamina and play Promise sideways to move to that next wooded area.
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# ¿ May 19, 2015 20:28 |
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If I use Tranquility is that my turn or could I use the card I draw right away?
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# ¿ May 20, 2015 22:11 |
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Cool, I will use Tranqulity to start with then
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# ¿ May 20, 2015 22:24 |
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Also is that a tomb right next to me? I looked through the imgur album but I don't see an exact match
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# ¿ May 20, 2015 22:25 |
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Ok hopefully I'm getting the hang of this and this works Use concentration to grab a white mana token, which I use to power up Mana Draw and take two more white. Then use swiftness and Rage sideways to move to the mine.
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# ¿ May 21, 2015 02:42 |
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Ahh, that makes more sense. Ok just the last half thenOpopanax posted:Then use swiftness and Rage sideways to move to the mine.
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# ¿ May 21, 2015 03:58 |
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Could someone give me a stupid person's breakdown on mana and the source? Because I feel like I'm not getting something with it
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# ¿ May 23, 2015 01:55 |
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Thanks, I think I get it now
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# ¿ May 23, 2015 02:07 |
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Do I need to pay a movement cost to fight that monster or can I just initiate battle with him now?
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# ¿ May 23, 2015 23:46 |
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Cool, I'm probably way off with this but I suppose it's the best way to learn. Grab the white dice from the source, which I use to power up Swift Reflexes to use a ranged attack of 3. Determination to block 2, and Mana Draw sideways for the extra attack I need. If I'm reading this right that'll let two damage through which should dash against the rocks of my armour. Concentration to take a white token and Crystallize to...well, crystallize it.
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# ¿ May 24, 2015 00:04 |
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Oh crap, i need at least one more attack than his armour, don't I? I'm confused about why my block wouldn't work though, it looks like he has 4 attack and I am using 5 block
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# ¿ May 24, 2015 00:44 |
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Captain Bravo posted:Determination is only Block 2. Oh! right, I changed my plan around a couple times, I mixed myself up there. Can I do the same plan but play determination sideways for the extra attack I need?
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# ¿ May 24, 2015 01:23 |
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Yes I will do that then, that sounds better
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# ¿ May 24, 2015 02:05 |
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I'll take Know Your Prey, that sounds useful
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# ¿ May 24, 2015 03:37 |
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Oh yes, I think I'll take a Refreshing Walk
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# ¿ May 24, 2015 04:49 |
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I'll take Midnight Meditation, that seems useful
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# ¿ May 24, 2015 19:58 |
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If I want to move east what will that cost me?
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# ¿ May 25, 2015 04:07 |
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Then I will use Swiftness to peek behind door number 1
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# ¿ May 25, 2015 04:15 |
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I'm going to use one of those green die to power up Tranquility and take two cards
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# ¿ May 25, 2015 04:30 |
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Eh, I was hoping to get some better movement cards for it. I'll end the turn anyways then.
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# ¿ May 25, 2015 04:47 |
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Stelas posted:No, it's okay. Tranquility's card is a heal effect, and isn't an action. Heal effects cannot be played after a combat, but that's the only timing rule they have. I'm not using the heal though, I'm using the draw card option. Does that still count?
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# ¿ May 25, 2015 04:55 |
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Tireless followed by March to get to that cave to the NE
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# ¿ May 25, 2015 05:07 |
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I'll take the white mana die and Crystallize it, then use Swift Reflexes and Determination Sideways to head for the village and recruit some thugs
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# ¿ May 28, 2015 14:44 |
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Stelas posted:To check: are you paying any influence cards to recruit them this time, or waiting 'til next turn? (Unit cost in influence is in their top-left.) Whoops. Ok I guess I will immediately use that crystal to power up promise and play stamina sideways for the extra 1
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# ¿ May 29, 2015 02:08 |
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I'll play Staminia to move into the 2 leg of the maze
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# ¿ May 30, 2015 03:22 |
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Ah. Then I'll use the blue die to power up Staminia to get me there, then March on the maze
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# ¿ May 30, 2015 04:16 |
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Oh sorry, I thought that ended my turn. I'm guessing physical resistance means I can't just hit him
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# ¿ Jun 1, 2015 01:23 |
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I'm just shy of doing damage to him so I guess I just end my turn
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# ¿ Jun 1, 2015 01:33 |
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Oh, well that's useful. So I can use my skill to ignore his resistance, use my green crystal to power up Concentration, and then play Improvisation for 7 attack, discarding Rage in the process. I guess I'll just eat the damage as I don't think I can use the thugs here
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# ¿ Jun 1, 2015 02:23 |
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Yeah that's what I meant, they're just going to stand there and look smug while I get punched by a gargoyle
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# ¿ Jun 1, 2015 04:24 |
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Well now's probably a good time to use that Midnight Meditation and shuffle those 3 wounds back into the deck
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# ¿ Jun 3, 2015 05:52 |
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Hmm, well that didn't help. And I'm not allowed to use that gold dice, right?
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# ¿ Jun 3, 2015 21:50 |
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# ¿ Apr 27, 2024 22:51 |
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I don't even think I can really do anything. Play Rage and Threaten sideway to reveal the hex to the east, I suppose
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# ¿ Jun 4, 2015 00:40 |